# Refresh > **NOTE**
> This component is supported since API version 8. Updates will be marked with a superscript to indicate their earliest API version. The **** component is used to refresh a page through a pull-down gesture. ## Required Permissions None ## Child Components This component supports only one child component. ## APIs Refresh\(value: \{refreshing: boolean, offset?: Length, friction?: number\}\) - Parameters | Name | Value Type | Mandatory | Default Value | Description | | -------- | -------- | -------- | -------- | -------- | | refreshing | boolean | Yes| - | Whether the current component is being refreshed. | | offset | Length | No| 16 | Distance to the top of the parent component from the **** component that comes to rest after a successful pull-down gesture. | | friction | number | No| 62 | Coefficient of friction, which indicates the **** component's sensitivity to the pull-down gesture. The value ranges from 0 to 100.
- **0**: The **** component is not sensitive to the pull-down gesture.
- **100**: The **** component is highly sensitive to the pull-down gesture.
- Value greater than **100**: The **** component is much more sensitive to the pull-down gesture. | ## Events | Name| Description| | -------- | -------- | | onStateChange(callback: (state: RefreshStatus) => void)| Triggered when the refresh status changes.
**state** indicates the refresh status. | | onRefreshing(callback: () => void)| Triggered when the component enters the refresh state. | - RefreshStatus enums | Name| Description| | -------- | -------- | | Inactive | The component is not pulled down. This is the default value. | | Drag | The component is being pulled down, but the pulled distance is shorter than the minimum length required to trigger the refresh. | | OverDrag | The component is being pulled down, and the pulled distance exceeds the minimum length required to trigger the refresh. | | Refresh | The pull-down ends, and the component rebounds to the minimum length required to trigger the refresh and enters the refresh state. | | Done | The refresh is complete, and the component returns to the initial state (top). | ## Example ``` @Entry @Component struct RefreshExample { @State isRefreshing: boolean = false @State counter: number = 0 build() { Column() { Refresh({refreshing: this.isRefreshing, offset: 120, friction: 100}) { Text('Pull Down and refresh: ' + this.counter) .fontSize(30) .margin(10) } .onStateChange((refreshStatus: RefreshStatus) => { console.info('Refresh onStatueChange state is ' + refreshStatus) }) .onRefreshing(() => { setTimeout(() => { this.counter++ this.isRefreshing = false }, 1000) console.log('onRefreshing test') }) } } } ``` ![](figures/refresh.gif)