# Touchscreen Event Touchscreen events are events triggered when a finger or stylus is placed on, moved along, or lifted from a component. They can be classified as [click event](#click-event), [drag event](#drag-event), or [touch event](#touch-event). **Figure 1** Touchscreen event principles ![en-us_image_0000001562700461](figures/en-us_image_0000001562700461.png) ## Click Event A click event is triggered when a complete press and lift action performed by using a finger or a stylus. When a click event occurs, the following callback is triggered: ```ts onClick(event: (event?: ClickEvent) => void) ``` The **event** parameter provides the coordinates of the click relative to the window or component as well as the event source where the click occurs, for example, a button, a click on which shows or hides an image. ```ts @Entry @Component struct IfElseTransition { @State flag: boolean = true; @State btnMsg: string = 'show'; build() { Column() { Button(this.btnMsg).width(80).height(30).margin(30) .onClick(() => { if (this.flag) { this.btnMsg = 'hide'; } else { this.btnMsg = 'show'; } // Click the button to show or hide the image. this.flag = !this.flag; }) if (this.flag) { Image($r('app.media.icon')).width(200).height(200) } }.height('100%').width('100%') } } ``` ## Drag Event A drag event is triggered when a user long presses a component (>=500 ms) using a finger or stylus and drags the component to the drop target. The following figure illustrates the process of triggering a drag event. ![en-us_image_0000001562820825](figures/en-us_image_0000001562820825.png) Whether a drag event can be triggered depends on the distance of long-pressing and dragging with the finger or stylus on the screen. The drag event is triggered when this distance reaches 5 vp. ArkUI supports intra-application and cross-application drag events. The drag event provides the following [APIs](../reference/arkui-ts/ts-universal-events-drag-drop.md). | API | Description | | ---------------------------------------- | ---------------------------------------- | | onDragStart(event: (event?: DragEvent, extraParams?: string) => CustomBuilder \| DragItemInfo) | Triggered when dragging starts. Currently, only custom **pixelmap** objects and custom components are supported. | | onDragEnter(event: (event?: DragEvent, extraParams?: string) => void) | Triggered when the dragged item enters a valid drop target.
**DragEvent**: position where the drag occurs.
**extraParmas**: custom information about the drag event. | | onDragLeave(event: (event?: DragEvent, extraParams?: string) => void) | Triggered when the dragged item leaves a valid drop target.
**DragEvent**: position where the drag occurs.
**extraParmas**: custom information about the drag event. | | onDragMove(event: (event?: DragEvent, extraParams?: string) => void) | Triggered when the dragged item moves in a valid drop target.
**DragEvent**: position where the drag occurs.
**extraParmas**: custom information about the drag event. | | onDrop(event: (event?: DragEvent, extraParams?: string) => void) | Triggered when the dragged item is dropped on a valid drop target.
**DragEvent**: position where the drag occurs.
**extraParmas**: custom information about the drag event. | The following is an example of dragging a component out of a window in cross-window dragging: ```ts import image from '@ohos.multimedia.image'; @Entry @Component struct Index { @State visible: Visibility = Visibility.Visible private pixelMapReader = undefined aboutToAppear() { console.info('begin to create pixmap has info message: ') this.createPixelMap() } createPixelMap() { let color = new ArrayBuffer(4 * 96 * 96); var buffer = new Uint8Array(color); for (var i = 0; i < buffer.length; i++) { buffer[i] = (i + 1) % 255; } let opts = { alphaType: 0, editable: true, pixelFormat: 4, scaleMode: 1, size: { height: 96, width: 96 } } const promise = image.createPixelMap(color, opts); promise.then((data) => { console.info('create pixmap has info message: ' + JSON.stringify(data)) this.pixelMapReader = data; }) } @Builder pixelMapBuilder() { Text('drag item') .width('100%') .height(100) .fontSize(16) .textAlign(TextAlign.Center) .borderRadius(10) .backgroundColor(0xFFFFFF) } build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { Text('App1') .width('40%') .height(80) .fontSize(20) .margin(30) .textAlign(TextAlign.Center) .backgroundColor(Color.Pink) .visibility(Visibility.Visible) Text('Across Window Drag This') .width('80%') .height(80) .fontSize(16) .margin(30) .textAlign(TextAlign.Center) .backgroundColor(Color.Pink) .visibility(this.visible) .onDragStart(() => { // Triggered when cross-window dragging starts. console.info('Text onDrag start') return { pixelMap: this.pixelMapReader, extraInfo: 'custom extra info.' } }) .onDrop((event: DragEvent, extraParams: string) => { console.info('Text onDragDrop, ') this.visible = Visibility.None // Make the source invisible after the dragging is complete. }) } .width('100%') .height('100%') } } ``` The following is an example of dragging a component into a window in cross-window dragging: ```ts @Entry @Component struct Index { @State number: string[] = ['drag here'] @State text: string = '' @State bool1: boolean = false @State bool2: boolean = false @State visible: Visibility = Visibility.Visible @State visible2: Visibility = Visibility.None scroller: Scroller = new Scroller() build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { Text('App2') .width('40%') .height(80) .fontSize(20) .margin(30) .textAlign(TextAlign.Center) .backgroundColor(Color.Pink) .visibility(Visibility.Visible) List({ space: 20, initialIndex: 0 }) { ForEach(this.number, (item) => { ListItem() { Text('' + item) .width('100%') .height(80) .fontSize(16) .borderRadius(10) .textAlign(TextAlign.Center) .backgroundColor(0xFFFFFF) } }, item => item) ListItem() { Text('Across Window Drag This') .width('80%') .height(80) .fontSize(16) .margin(30) .textAlign(TextAlign.Center) .backgroundColor(Color.Pink) .visibility(this.visible2) } } .height('50%') .width('90%') .border({ width: 1 }) .divider({ strokeWidth: 2, color: 0xFFFFFF, startMargin: 20, endMargin: 20 }) .onDragEnter((event: DragEvent, extraParams: string) => { // Drag the component into the window. console.info('List onDragEnter, ' + extraParams) }) .onDragMove((event: DragEvent, extraParams: string) => { // Move the component during dragging. console.info('List onDragMove, ' + extraParams) }) .onDragLeave((event: DragEvent, extraParams: string) => { // Drag the component out of the window. console.info('List onDragLeave, ' + extraParams) }) .onDrop((event: DragEvent, extraParams: string) => { // Release the component. console.info('List onDragDrop, ' + extraParams) this.visible2 = Visibility.Visible // Make the dragged object visible. }) } .width('100%') .height('100%') } } ``` ## Touch Event A touch event is triggered when a finger or stylus is placed on, moved along, or lifted from a component. ```ts onTouch(event: (event?: TouchEvent) => void) ``` - If **event.type** is **TouchType.Down**, the finger or stylus is placed on the component. - If **event.type** is **TouchType.Up**, the finger or stylus is lifted from the component. - If **event.type** is **TouchType.Move**, the finger or stylus is moved along the component. The touch event supports single and multi-touch interactions. Information about the touch event can be obtained using the **event** parameter, such as the location of the finger that triggers the event, unique identifier of the finger, finger information changed, and the input device source. ```ts // xxx.ets @Entry @Component struct TouchExample { @State text: string = ''; @State eventType: string = ''; build() { Column() { Button('Touch').height(40).width(100) .onTouch((event: TouchEvent) => { if (event.type === TouchType.Down) { this.eventType = 'Down'; } if (event.type === TouchType.Up) { this.eventType = 'Up'; } if (event.type === TouchType.Move) { this.eventType = 'Move'; } this.text = 'TouchType:' + this.eventType + '\nDistance between touch point and touch element:\nx: ' + event.touches[0].x + '\n' + 'y: ' + event.touches[0].y + '\nComponent globalPos:(' + event.target.area.globalPosition.x + ',' + event.target.area.globalPosition.y + ')\nwidth:' + event.target.area.width + '\nheight:' + event.target.area.height }) Button('Touch').height(50).width(200).margin(20) .onTouch((event: TouchEvent) => { if (event.type === TouchType.Down) { this.eventType = 'Down'; } if (event.type === TouchType.Up) { this.eventType = 'Up'; } if (event.type === TouchType.Move) { this.eventType = 'Move'; } this.text = 'TouchType:' + this.eventType + '\nDistance between touch point and touch element:\nx: ' + event.touches[0].x + '\n' + 'y: ' + event.touches[0].y + '\nComponent globalPos:(' + event.target.area.globalPosition.x + ',' + event.target.area.globalPosition.y + ')\nwidth:' + event.target.area.width + '\nheight:' + event.target.area.height }) Text(this.text) }.width('100%').padding(30) } } ``` ![en-us_image_0000001511900468](figures/en-us_image_0000001511900468.gif)