# NativeVsync ## 概述 提供NativeVsync功能。 \@syscap SystemCapability.Graphic.Graphic2D.NativeVsync **起始版本:** 9 ## 汇总 ### 文件 | 名称 | 描述 | | -------- | -------- | | [native_vsync.h](native__vsync_8h.md) | 定义获取和使用NativeVsync的相关函数
**引用文件:** <native_vsync/native_vsync.h>
**库:** libnative_vsync.so | ### 类型定义 | 名称 | 描述 | | -------- | -------- | | [OH_NativeVSync](#oh_nativevsync) | 提供OH_NativeVSync结构体声明 | | (\*[OH_NativeVSync_FrameCallback](#oh_nativevsync_framecallback)) (long long timestamp, void \*data) | VSync回调函数类型 | ### 函数 | 名称 | 描述 | | -------- | -------- | | [OH_NativeVSync_Create](#oh_nativevsync_create) (const char \*name, unsigned int length) | 创建一个OH_NativeVSync实例,每次调用都会产生一个新的实例 | | [OH_NativeVSync_Destroy](#oh_nativevsync_destroy) ([OH_NativeVSync](#oh_nativevsync) \*nativeVsync) | 销毁OH_NativeVSync实例 | | [OH_NativeVSync_RequestFrame](#oh_nativevsync_requestframe) ([OH_NativeVSync](#oh_nativevsync) \*nativeVsync, [OH_NativeVSync_FrameCallback](#oh_nativevsync_framecallback) callback, void \*data) | 请求下一次vsync信号,当信号到来时,调用回调函数callback | | [OH_NativeVSync_GetPeriod](#oh_nativevsync_getperiod) ([OH_NativeVSync](#oh_nativevsync) \*nativeVsync, long long \*period) |获取vsync周期。| ## 类型定义说明 ### OH_NativeVSync ``` typedef struct OH_NativeVSync OH_NativeVSync ``` **描述:** 提供OH_NativeVSync结构体声明 ### OH_NativeVSync_FrameCallback ``` typedef void(* OH_NativeVSync_FrameCallback) (long long timestamp, void *data) ``` **描述:** VSync回调函数类型 \@syscap SystemCapability.Graphic.Graphic2D.NativeVsync **参数:** | 名称 | 描述 | | -------- | -------- | | timestamp | VSync时间戳 | | data | 用户自定义数据 | ## 函数说明 ### OH_NativeVSync_GetPeriod() ``` int OH_NativeVSync_GetPeriod (OH_NativeVSync * nativeVsync, long long * period ) ``` **描述:** 获取vsync周期。 \@syscap SystemCapability.Graphic.Graphic2D.NativeVsync **参数:** | 名称 | 描述 | | -------- | -------- | | nativeVsync | 一个指向OH_NativeVSync实例的指针。| | period | 用于获取vsync周期的变量。 | **返回:** 返回值为0表示执行成功。 **起始版本:** 10 ### OH_NativeVSync_Create() ``` OH_NativeVSync* OH_NativeVSync_Create (const char * name, unsigned int length ) ``` **描述:** 创建一个OH_NativeVSync实例,每次调用都会产生一个新的实例 \@syscap SystemCapability.Graphic.Graphic2D.NativeVsync **参数:** | 名称 | 描述 | | -------- | -------- | | name | 表示一个名字,与创建的OH_NativeVSync实例关联 | | length | name的长度 | **返回:** 返回一个指向OH_NativeVSync实例的指针 ### OH_NativeVSync_Destroy() ``` void OH_NativeVSync_Destroy (OH_NativeVSync * nativeVsync) ``` **描述:** 销毁OH_NativeVSync实例 \@syscap SystemCapability.Graphic.Graphic2D.NativeVsync **参数:** | 名称 | 描述 | | -------- | -------- | | nativeVsync | 一个指向OH_NativeVSync实例的指针 | ### OH_NativeVSync_RequestFrame() ``` int OH_NativeVSync_RequestFrame (OH_NativeVSync * nativeVsync, OH_NativeVSync_FrameCallback callback, void * data ) ``` **描述:** 请求下一次vsync信号,当信号到来时,调用回调函数callback \@syscap SystemCapability.Graphic.Graphic2D.NativeVsync **参数:** | 名称 | 描述 | | -------- | -------- | | nativeVsync | 一个指向OH_NativeVSync实例的指针 | | callback | 一个OH_NativeVSync_FrameCallback类型的函数指针,当下一次vsync信号到来时会被调用 | | data | 一个指向用户自定义数据结构的指针,类型是void\* | **返回:** 返回值为0表示执行成功