# Path2D > **NOTE** > > The APIs of this module are supported since API version 8. Updates will be marked with a superscript to indicate their earliest API version. **Path2D** allows you to describe a path through an existing path. This path can be drawn through the **stroke** API of **Canvas**. ## addPath addPath(path: path2D, transform?:Matrix2D): void Adds a path to this path. **Parameters** | Name| Type| Mandatory| Default Value| Description| | -------- | -------- | -------- | -------- | -------- | | path | path2D | Yes| - | Path to be added to this path.| | transform | Matrix2D | No| null | Transformation matrix of the new path.| **Example** ```ts // xxx.ets @Entry @Component struct AddPath { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Da: Path2D = new Path2D("M250 150 L150 350 L350 350 Z") private path2Db: Path2D = new Path2D() build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { Canvas(this.context) .width('100%') .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ this.path2Db.addPath(this.path2Da) this.context.stroke(this.path2Db) }) } .width('100%') .height('100%') } } ``` ![en-us_image_0000001211898520](figures/en-us_image_0000001211898520.png) ## closePath closePath(): void Moves the current point of the path back to the start point of the path, and draws a straight line between the current point and the start point. If the shape has already been closed or has only one point, this method does nothing. **Example** ```ts // xxx.ets @Entry @Component struct ClosePath { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Db: Path2D = new Path2D() build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { Canvas(this.context) .width('100%') .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ this.path2Db.moveTo(200, 100) this.path2Db.lineTo(300, 100) this.path2Db.lineTo(200, 200) this.path2Db.closePath() this.context.stroke(this.path2Db) }) } .width('100%') .height('100%') } } ``` ![en-us_image_0000001212218482](figures/en-us_image_0000001212218482.png) ## moveTo moveTo(x: number, y: number): void Moves the current coordinate point of the path to the target point, without drawing a line during the movement. **Parameters** | Name| Type| Mandatory| Default Value| Description| | -------- | -------- | -------- | -------- | -------- | | x | number | Yes| 0 | X-coordinate of the target point.| | y | number | Yes| 0 | Y-coordinate of the target point.| **Example** ```ts // xxx.ets @Entry @Component struct MoveTo { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Db: Path2D = new Path2D() build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { Canvas(this.context) .width('100%') .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ this.path2Db.moveTo(50, 100) this.path2Db.lineTo(250, 100) this.path2Db.lineTo(150, 200) this.path2Db.closePath() this.context.stroke(this.path2Db) }) } .width('100%') .height('100%') } } ``` ![en-us_image_0000001257138389](figures/en-us_image_0000001257138389.png) ## lineTo lineTo(x: number, y: number): void Draws a straight line from the current point to the target point. **Parameters** | Name| Type| Mandatory| Default Value| Description| | -------- | -------- | -------- | -------- | -------- | | x | number | Yes| 0 | X-coordinate of the target point.| | y | number | Yes| 0 | Y-coordinate of the target point.| **Example** ```ts // xxx.ets @Entry @Component struct LineTo { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Db: Path2D = new Path2D() build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { Canvas(this.context) .width('100%') .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ this.path2Db.moveTo(100, 100) this.path2Db.lineTo(100, 200) this.path2Db.lineTo(200, 200) this.path2Db.lineTo(200, 100) this.path2Db.closePath() this.context.stroke(this.path2Db) }) } .width('100%') .height('100%') } } ``` ![en-us_image_0000001256858435](figures/en-us_image_0000001256858435.png) ## bezierCurveTo bezierCurveTo(cp1x: number, cp1y: number, cp2x: number, cp2y: number, x: number, y: number): void Draws a cubic bezier curve on the canvas. **Parameters** | Name| Type| Mandatory| Default Value| Description| | -------- | -------- | -------- | -------- | -------- | | cp1x | number | Yes| 0 | X-coordinate of the first parameter of the bezier curve.| | cp1y | number | Yes| 0 | Y-coordinate of the first parameter of the bezier curve.| | cp2x | number | Yes| 0 | X-coordinate of the second parameter of the bezier curve.| | cp2y | number | Yes| 0 | Y-coordinate of the second parameter of the bezier curve.| | x | number | Yes| 0 | X-coordinate of the end point on the bezier curve.| | y | number | Yes| 0 | Y-coordinate of the end point on the bezier curve.| **Example** ```ts // xxx.ets @Entry @Component struct BezierCurveTo { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Db: Path2D = new Path2D() build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { Canvas(this.context) .width('100%') .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ this.path2Db.moveTo(10, 10) this.path2Db.bezierCurveTo(20, 100, 200, 100, 200, 20);this.context.stroke(this.path2Db) }) } .width('100%') .height('100%') } } ``` ![en-us_image_0000001257058445](figures/en-us_image_0000001257058445.png) ## quadraticCurveTo quadraticCurveTo(cpx: number, cpy: number, x: number ,y: number): void Draws a quadratic curve on the canvas. **Parameters** | Name| Type| Mandatory| Default Value| Description| | -------- | -------- | -------- | -------- | -------- | | cpx | number | Yes| 0 | X-coordinate of the bezier curve parameter.| | cpy | number | Yes| 0 | Y-coordinate of the bezier curve parameter.| | x | number | Yes| 0 | X-coordinate of the end point on the bezier curve.| | y | number | Yes| 0 | Y-coordinate of the end point on the bezier curve.| **Example** ```ts // xxx.ets @Entry @Component struct QuadraticCurveTo { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Db: Path2D = new Path2D() build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { Canvas(this.context) .width('100%') .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ this.path2Db.moveTo(10, 10) this.path2Db.quadraticCurveTo(100, 100, 200, 20) this.context.stroke(this.path2Db) }) } .width('100%') .height('100%') } } ``` ![en-us_image_0000001212058512](figures/en-us_image_0000001212058512.png) ## arc arc(x: number, y: number, radius: number, startAngle: number, endAngle: number, counterclockwise?: boolean): void Draws an arc on the canvas. **Parameters** | Name| Type| Mandatory| Default Value| Description| | -------- | -------- | -------- | -------- | -------- | | x | number | Yes| 0 | X-coordinate of the center point of the arc.| | y | number | Yes| 0 | Y-coordinate of the center point of the arc.| | radius | number | Yes| 0 | Radius of the arc.| | startAngle | number | Yes| 0 | Start radian of the arc.| | endAngle | number | Yes| 0 | End radian of the arc.| | counterclockwise | boolean | No| false | Whether to draw the arc counterclockwise.| **Example** ```ts // xxx.ets @Entry @Component struct Arc { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Db: Path2D = new Path2D() build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { Canvas(this.context) .width('100%') .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ this.path2Db.arc(100, 75, 50, 0, 6.28);this.context.stroke(this.path2Db) }) } .width('100%') .height('100%') } } ``` ![en-us_image_0000001212378446](figures/en-us_image_0000001212378446.png) ## arcTo arcTo(x1: number, y1: number, x2: number, y2: number, radius: number): void Draws an arc based on the radius and points on the arc. **Parameters** | Name| Type| Mandatory| Default Value| Description| | -------- | -------- | -------- | -------- | -------- | | x1 | number | Yes| 0 | X-coordinate of the first point on the arc.| | y1 | number | Yes| 0 | Y-coordinate of the first point on the arc.| | x2 | number | Yes| 0 | X-coordinate of the second point on the arc.| | y2 | number | Yes| 0 | Y-coordinate of the second point on the arc.| | radius | number | Yes| 0 | Radius of the arc.| **Example** ```ts // xxx.ets @Entry @Component struct ArcTo { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Db: Path2D = new Path2D() build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { Canvas(this.context) .width('100%') .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ this.path2Db.arcTo(150, 20, 150, 70, 50) this.context.stroke(this.path2Db) }) } .width('100%') .height('100%') } } ``` ![en-us_image_0000001212058510](figures/en-us_image_0000001212058510.png) ## ellipse ellipse(x: number, y: number, radiusX: number, radiusY: number, rotation: number, startAngle: number, endAngle: number, counterclockwise?: number): void Draws an ellipse in the specified rectangular region on the canvas. **Parameters** | Name| Type| Mandatory| Default Value| Description| | -------- | -------- | -------- | -------- | -------- | | x | number | Yes| 0 | X-coordinate of the ellipse center.| | y | number | Yes| 0 | Y-coordinate of the ellipse center.| | radiusX | number | Yes| 0 | Ellipse radius on the x-axis.| | radiusY | number | Yes| 0 | Ellipse radius on the y-axis.| | rotation | number | Yes| 0 | Rotation angle of the ellipse. The unit is radian.| | startAngle | number | Yes| 0 | Angle of the start point for drawing the ellipse. The unit is radian.| | endAngle | number | Yes| 0 | Angle of the end point for drawing the ellipse. The unit is radian.| | counterclockwise | number | No| 0 | Whether to draw the ellipse counterclockwise. The value **0** means to draw the ellipse clockwise, and **1** means to draw the ellipse counterclockwise. This parameter is optional. The default value is **0**. | **Example** ```ts // xxx.ets @Entry @Component struct CanvasExample { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Db: Path2D = new Path2D() build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { Canvas(this.context) .width('100%') .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ this.path2Db.ellipse(200, 200, 50, 100, Math.PI * 0.25, Math.PI * 0.5, Math.PI) this.context.stroke(this.path2Db) }) } .width('100%') .height('100%') } } ``` ![en-us_image_0000001257138391](figures/en-us_image_0000001257138391.png) ## rect rect(x: number, y: number, w: number, h: number): void Creates a rectangle on the canvas. **Parameters** | Name| Type| Mandatory| Default Value| Description| | -------- | -------- | -------- | -------- | -------- | | x | number | Yes| 0 | X-coordinate of the upper left corner of the rectangle.| | y | number | Yes| 0 | Y-coordinate of the upper left corner of the rectangle.| | w | number | Yes| 0 | Width of the rectangle.| | h | number | Yes| 0 | Height of the rectangle.| **Example** ```ts // xxx.ets @Entry @Component struct CanvasExample { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private path2Db: Path2D = new Path2D() build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { Canvas(this.context) .width('100%') .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ this.path2Db.rect(20, 20, 100, 100);this.context.stroke(this.path2Db) }) } .width('100%') .height('100%') } } ``` ![en-us_image_0000001256978385](figures/en-us_image_0000001256978385.png)