# Refresh The **** component is used to refresh a page through a pull-down gesture. > **NOTE** > This component is supported since API version 8. Updates will be marked with a superscript to indicate their earliest API version. ## Required Permissions None ## Child Components This component supports only one child component. ## APIs Refresh\(value: \{refreshing: boolean, offset?: Length, friction?: number | string\}\) - Parameters | Name| Value Type| Mandatory| Default Value| Description| | -------- | -------- | -------- | -------- | -------- | | refreshing | boolean | Yes| - | Whether the current component is being refreshed.| | offset | Length | No| 16 | Distance to the top of the parent component from the **** component that comes to rest after a successful pull-down gesture.| | friction | number \| string | No| 62 | Coefficient of friction, which indicates the **** component's sensitivity to the pull-down gesture. The value ranges from 0 to 100.
- **0** indicates that the **** component is not sensitive to the pull-down gesture.
- **100** indicates that the **** component is highly sensitive to the pull-down gesture.
- A larger value indicates a more sensitive response of the **** component to the pull-down gesture.| ## Events | Name| Description| | -------- | -------- | | onStateChange(callback: (state: RefreshStatus) => void)| Triggered when the refresh status changes.
**state** indicates the refresh status.| | onRefreshing(callback: () => void)| Triggered when the component enters the refresh state.| - RefreshStatus enums | Name| Description| | -------- | -------- | | Inactive | The component is not pulled down. This is the default value.| | Drag | The component is being pulled down, but the pulled distance is shorter than the minimum length required to trigger the refresh.| | OverDrag | The component is being pulled down, and the pulled distance exceeds the minimum length required to trigger the refresh.| | Refresh | The pull-down ends, and the component rebounds to the minimum length required to trigger the refresh and enters the refresh state.| | Done | The refresh is complete, and the component returns to the initial state (top).| ## Example ``` @Entry @Component struct RefreshExample { @State isRefreshing: boolean = false @State counter: number = 0 build() { Column() { Refresh({refreshing: this.isRefreshing, offset: 120, friction: 100}) { Text('Pull Down and refresh: ' + this.counter) .fontSize(30) .margin(10) } .onStateChange((refreshStatus: RefreshStatus) => { console.info('Refresh onStatueChange state is ' + refreshStatus) }) .onRefreshing(() => { setTimeout(() => { this.counter++ this.isRefreshing = false }, 1000) console.log('onRefreshing test') }) } } } ``` ![](figures/refresh.gif)