# Defining Events Events mainly include gesture events for touchscreen devices. ## Gesture Events A gesture represents a semantic action (for example, tap, drag, or longpress) that can trigger one or more events. A gesture lifecycle may consist of multiple events from the start to the end of the gesture. Supported events: Touch - touchstart: Triggered when the touch starts - touchmove: Triggered when the touch moves - touchcancel: Triggered when the touch is interrupted, for example, by an incoming call notification or pop-up message - touchend: Triggered when the touch ends Click click: Triggered when a user taps the screen quickly. Longpress longpress: Triggered when a user keeps tapping the screen at the same position for a while. The following is an example: ```
{{onClick}}
{{touchstart}}
{{touchmove}}
{{touchend}}
{{touchcancel}}
{{onLongPress}}
``` ``` /* xxx.css */ .container { flex-direction: column; justify-content: center; align-items: center; } .text-container { margin-top: 10px; flex-direction: column; width: 750px; height: 50px; background-color: #09ba07; } .text-style { width: 100%; line-height: 50px; text-align: center; font-size: 24px; color: #ffffff; } ``` ``` // xxx.js export default { data: { touchstart: 'touchstart', touchmove: 'touchmove', touchend: 'touchend', touchcancel: 'touchcancel', onClick: 'onclick', onLongPress: 'onlongpress', }, touchCancel: function (event) { this.touchcancel = 'canceled'; }, touchEnd: function(event) { this.touchend = 'ended'; }, touchMove: function(event) { this.touchmove = 'moved'; }, touchStart: function(event) { this.touchstart = 'touched'; }, longPress: function() { this.onLongPress = 'longpressed'; }, click: function() { this.onClick = 'clicked'; }, } ```