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diff --git a/zh-cn/application-dev/reference/arkui-ts/ts-animatorproperty.md b/zh-cn/application-dev/reference/arkui-ts/ts-animatorproperty.md
index 0b1c6a67f96470e83ec9928c578b573e8ac5210b..6388f5bbf5c7ac0beacb6a6e954b51bd87e117d2 100644
--- a/zh-cn/application-dev/reference/arkui-ts/ts-animatorproperty.md
+++ b/zh-cn/application-dev/reference/arkui-ts/ts-animatorproperty.md
@@ -1,6 +1,6 @@
 # 属性动画
 
-组件的某些通用属性变化时,可以通过属性动画实现渐变过渡效果,提升用户体验。支持的属性包括width、height、backgroundColor、opacity、scale、rotate、translate等。
+组件的某些通用属性变化时,可以通过属性动画实现渐变过渡效果,提升用户体验。支持的属性包括width、height、backgroundColor、opacity、scale、rotate、translate等。布局类改变宽高的动画,内容都是直接到终点状态,例如文字、canvas的内容、linearGradient等,如果要内容跟随宽高变化,可以使用[renderFit](ts-universal_attributes-renderfit.md)属性配置。
 
 > **说明:**
 >
diff --git a/zh-cn/application-dev/reference/arkui-ts/ts-explicit-animation.md b/zh-cn/application-dev/reference/arkui-ts/ts-explicit-animation.md
index eb891e4848d5c25aace39a40ec56b2f0308569bf..eb028cd2f7e0c4bf04089475b8f1fefee0811ef9 100644
--- a/zh-cn/application-dev/reference/arkui-ts/ts-explicit-animation.md
+++ b/zh-cn/application-dev/reference/arkui-ts/ts-explicit-animation.md
@@ -1,6 +1,6 @@
 # 显式动画
 
-提供全局animateTo显式动画接口来指定由于闭包代码导致的状态变化插入过渡动效。
+提供全局animateTo显式动画接口来指定由于闭包代码导致的状态变化插入过渡动效。同属性动画,布局类改变宽高的动画,内容都是直接到终点状态,例如文字、canvas的内容、linearGradient等,如果要内容跟随宽高变化,可以使用[renderFit](ts-universal_attributes-renderfit.md)属性配置。
 
 >  **说明:**
 >
diff --git a/zh-cn/application-dev/reference/arkui-ts/ts-universal_attributes-renderfit.md b/zh-cn/application-dev/reference/arkui-ts/ts-universal_attributes-renderfit.md
new file mode 100644
index 0000000000000000000000000000000000000000..67beb9c7e16c97f4bd476cd7b258ed0ddc1cf838
--- /dev/null
+++ b/zh-cn/application-dev/reference/arkui-ts/ts-universal_attributes-renderfit.md
@@ -0,0 +1,88 @@
+# 组件内容填充方式
+
+用于决定在组件的宽高动画过程中,如何将动画最终的组件内容绘制在组件上。
+
+>  **说明:**
+>
+> 从API Version 10开始支持。后续版本如有新增内容,则采用上角标单独标记该内容的起始版本。
+
+
+## 属性
+
+| 名称    | 参数类型                                     | 必填 | 描述                                  |
+| -----| ------------------------------------------ | -----| ------------------------------------ |
+| renderFit | [RenderFit](#renderfit枚举说明) | 是 | 设置宽高动画过程中的组件内容填充方式。<br/>当不设置renderFit属性时,取默认值RenderFit.TOP_LEFT。 |
+
+## RenderFit枚举说明
+
+| 名称    | 描述                                  | 示意图                            |
+| ------- | ------------------------------------ | --------------------------------- |
+| CENTER | 保持动画终态的内容大小,并且内容始终与组件保持中心对齐。 | ![renderfit_center](figures/renderfit_center.png) |
+| TOP    | 保持动画终态的内容大小,并且内容始终与组件保持顶部中心对齐。 | ![renderfit_top](figures/renderfit_top.png) |
+| BOTTOM | 保持动画终态的内容大小,并且内容始终与组件保持底部中心对齐。 | ![renderfit_bottom](figures/renderfit_bottom.png) |
+| LEFT   | 保持动画终态的内容大小,并且内容始终与组件保持左侧对齐。 | ![renderfit_left](figures/renderfit_left.png) |
+| RIGHT  | 保持动画终态的内容大小,并且内容始终与组件保持右侧对齐。 | ![renderfit_right](figures/renderfit_right.png) |
+| TOP_LEFT | 保持动画终态的内容大小,并且内容始终与组件保持左上角对齐。 | ![renderfit_top_left](figures/renderfit_top_left.png) |
+| TOP_RIGHT | 保持动画终态的内容大小,并且内容始终与组件保持右上角对齐。 | ![renderfit_top_right](figures/renderfit_top_right.png) |
+| BOTTOM_LEFT | 保持动画终态的内容大小,并且内容始终与组件保持左下角对齐。 | ![renderfit_bottom_left](figures/renderfit_bottom_left.png) |
+| BOTTOM_RIGHT | 保持动画终态的内容大小,并且内容始终与组件保持右下角对齐。 | ![renderfit_bottom_right](figures/renderfit_bottom_right.png) |
+| RESIZE_FILL | 不考虑动画终态内容的宽高比,并且内容始终缩放到组件的大小。 | ![renderfit_resize_fill](figures/renderfit_resize_fill.png) |
+| RESIZE_CONTAIN | 保持动画终态内容的宽高比进行缩小或放大,使内容完整显示在组件内,且与组件保持中心对齐。 | ![renderfit_resize_contain](figures/renderfit_resize_contain.png) |
+| RESIZE_CONTAIN_TOP_LEFT | 保持动画终态内容的宽高比进行缩小或放大,使内容完整显示在组件内。当组件宽方向有剩余时,内容与组件保持左侧对齐,当组件高方向有剩余时,内容与组件保持顶部对齐。 | ![renderfit_resize_contain_top_left](figures/renderfit_resize_contain_top_left.png) |
+| RESIZE_CONTAIN_BOTTOM_RIGHT | 保持动画终态内容的宽高比进行缩小或放大,使内容完整显示在组件内。当组件宽方向有剩余时,内容与组件保持右侧对齐,当组件高方向有剩余时,内容与组件保持底部对齐。 | ![renderfit_resize_contain_bottom_right](figures/renderfit_resize_contain_bottom_right.png) |
+| RESIZE_COVER | 保持动画终态内容的宽高比进行缩小或放大,使内容两边都大于或等于组件两边,且与组件保持中心对齐,显示内容的中间部分。 | ![renderfit_resize_cover](figures/renderfit_resize_cover.png) |
+| RESIZE_COVER_TOP_LEFT | 保持动画终态内容的宽高比进行缩小或放大,使内容的两边都恰好大于或等于组件两边。当内容宽方向有剩余时,内容与组件保持左侧对齐,显示内容的左侧部分。当内容高方向有剩余时,内容与组件保持顶部对齐,显示内容的顶侧部分。 | ![renderfit_resize_cover_top_left](figures/renderfit_resize_cover_top_left.png) |
+| RESIZE_COVER_BOTTOM_RIGHT | 保持动画终态内容的宽高比进行缩小或放大,使内容的两边都恰好大于或等于组件两边。当内容宽方向有剩余时,内容与组件保持右侧对齐,显示内容的右侧部分。当内容高方向有剩余时,内容与组件保持底部对齐,显示内容的底侧部分。| ![renderfit_resize_cover_bottom_right](figures/renderfit_resize_cover_bottom_right.png) |
+
+> **说明:**
+>
+> - 示意图中,蓝色区域表示内容,橙黄色区域表示节点大小。
+> - 不同的内容填充方式在宽高动画过程中效果不一致,开发者需要选择合适的内容填充方式以实现需要的动画效果。
+
+## 示例
+
+```ts
+// xxx.ets
+@Entry
+@Component
+struct RenderFitExample {
+  @State width1: number = 100;
+  @State height1: number = 30;
+  flag: boolean = true;
+  build() {
+    Column() {
+      Text("Hello")
+        .width(this.width1)
+        .height(this.height1)
+        .borderWidth(1)
+        .textAlign(TextAlign.Start)
+        .renderFit(RenderFit.LEFT) // 设置LEFT的renderFit,动画过程中,动画的终态内容与组件保持左对齐
+        .margin(20)
+
+      Text("Hello")
+        .width(this.width1)
+        .height(this.height1)
+        .textAlign(TextAlign.Center)
+        .borderWidth(1)
+        .renderFit(RenderFit.CENTER) // 设置CENTER的renderFit,动画过程中,动画的终态内容与组件保持中心对齐
+        .margin(20)
+
+      Button("animate")
+        .onClick(() => {
+          animateTo({ curve: Curve.Ease }, () => {
+            if (this.flag) {
+              this.width1 = 150;
+              this.height1 = 50;
+            } else {
+              this.width1 = 100;
+              this.height1 = 30;
+            }
+            this.flag = !this.flag;
+          })
+        })
+    }.width("100%").height("100%").alignItems(HorizontalAlign.Center)
+  }
+}
+```
+
+![renderfit](figures/renderfit.gif)