diff --git a/en/application-dev/reference/arkui-ts/ts-container-scroll.md b/en/application-dev/reference/arkui-ts/ts-container-scroll.md
index 076505a2951dac1b2e3a729768f56f8d52692775..fcb3dbc0af7c3213b3e25f5b2fce53719cac5b3e 100644
--- a/en/application-dev/reference/arkui-ts/ts-container-scroll.md
+++ b/en/application-dev/reference/arkui-ts/ts-container-scroll.md
@@ -103,7 +103,7 @@ scroller.currentOffset(): Object
Obtains the scrolling offset.
-- Return values
+- Return value
| Type | Description |
| -------- | -------- |
| {
xOffset: number,
yOffset: number
} | **xOffset**: horizontal scrolling offset.
**yOffset**: vertical scrolling offset. |
diff --git a/en/application-dev/reference/arkui-ts/ts-interpolation-calculation.md b/en/application-dev/reference/arkui-ts/ts-interpolation-calculation.md
index de18fea31cc344b2e25091cbb442df29ad87fda9..b6b5ebc69a05d41ae6e797336cde734ca8462760 100644
--- a/en/application-dev/reference/arkui-ts/ts-interpolation-calculation.md
+++ b/en/application-dev/reference/arkui-ts/ts-interpolation-calculation.md
@@ -1,13 +1,13 @@
# Interpolation Calculation
->  **NOTE**
+>  **NOTE**
> This animation is supported since API version 7. Updates will be marked with a superscript to indicate their earliest API version.
## Modules to Import
-
+
```
import curves from '@ohos.curves'
```
@@ -27,11 +27,11 @@ Implements initialization for the interpolation curve, which is used to create a
- Parameters
- | Name | Type | Mandatory | Default Value | Description |
+ | Name | Type | Mandatory | Default Value | Description |
| -------- | -------- | -------- | -------- | -------- |
- | curve | Curve | No | Linear | Curve object. |
+ | curve | Curve | No | Linear | Curve object. |
-- Return values
+- Return value
Curve object.
@@ -44,12 +44,12 @@ Constructs a step curve object.
- Parameters
- | Name | Type | Mandatory | Default Value | Description |
+ | Name | Type | Mandatory | Default Value | Description |
| -------- | -------- | -------- | -------- | -------- |
- | count | number | Yes | - | Number of steps. Must be a positive integer. |
- | end | boolean | No | true | Step change at the start or end point of each interval. Defaults to **true**, indicating that the step change occurs at the end point. |
+ | count | number | Yes | - | Number of steps. Must be a positive integer. |
+ | end | boolean | No | true | Step change at the start or end point of each interval. Defaults to **true**, indicating that the step change occurs at the end point. |
-- Return values
+- Return value
Curve object.
@@ -62,14 +62,14 @@ Constructs a third-order Bezier curve object. The curve value must be between 0
- Parameters
- | Name | Type | Mandatory | Description |
+ | Name | Type | Mandatory | Description |
| -------- | -------- | -------- | -------- |
- | x1 | number | Yes | Horizontal coordinate of the first point on the Bezier curve. |
- | y1 | number | Yes | Vertical coordinate of the first point on the Bezier curve. |
- | x2 | number | Yes | Horizontal coordinate of the second point on the Bezier curve. |
- | y2 | number | Yes | Vertical coordinate of the second point on the Bezier curve. |
+ | x1 | number | Yes | Horizontal coordinate of the first point on the Bezier curve. |
+ | y1 | number | Yes | Vertical coordinate of the first point on the Bezier curve. |
+ | x2 | number | Yes | Horizontal coordinate of the second point on the Bezier curve. |
+ | y2 | number | Yes | Vertical coordinate of the second point on the Bezier curve. |
-- Return values
+- Return value
Curve object.
@@ -82,20 +82,20 @@ Constructs a spring curve object.
- Parameters
- | Name | Type | Mandatory | Description |
+ | Name | Type | Mandatory | Description |
| -------- | -------- | -------- | -------- |
- | velocity | number | Yes | Initial velocity. |
- | mass | number | Yes | Mass. |
- | stiffness | number | Yes | Stiffness. |
- | damping | number | Yes | Damping. |
+ | velocity | number | Yes | Initial velocity. |
+ | mass | number | Yes | Mass. |
+ | stiffness | number | Yes | Stiffness. |
+ | damping | number | Yes | Damping. |
-- Return values
+- Return value
Curve object.
## Example
-
+
```
import Curves from '@ohos.curves'
let curve1 = Curves.init() // Create a default linear interpolation curve.
@@ -106,13 +106,13 @@ let curve3 = Curves.cubicBezier(0.1, 0.0, 0.1, 1.0) // Create a third-order Bezi
Curve objects can be created only by the preceding APIs.
- | API | Description |
+| API | Description |
| -------- | -------- |
-| interpolate(time: number): number | Calculation function of the interpolation curve. Passing a normalized time parameter to this function returns the current interpolation.
**time**: indicates the current normalized time. The value ranges from 0 to 1.
The curve interpolation corresponding to the normalized time point is returned. |
+| interpolate(time: number): number | Calculation function of the interpolation curve. Passing a normalized time parameter to this function returns the current interpolation.
**time**: indicates the current normalized time. The value ranges from 0 to 1.
The curve interpolation corresponding to the normalized time point is returned. |
- Example
-
+
```
import Curves from '@ohos.curves'
let curve = Curves.init(Curve.EaseIn) // Create an interpolation curve which is slow and then fast by default.
@@ -122,7 +122,7 @@ let curve3 = Curves.cubicBezier(0.1, 0.0, 0.1, 1.0) // Create a third-order Bezi
## Example
-
+
```
import Curves from '@ohos.curves'
@Entry
diff --git a/en/application-dev/reference/arkui-ts/ts-matrix-transformation.md b/en/application-dev/reference/arkui-ts/ts-matrix-transformation.md
index a6f5c1c5d0e300331f5b927fdfd1c69473938a9d..0eded3f87db1c32ab188901e7d9f68e62ef17ddc 100644
--- a/en/application-dev/reference/arkui-ts/ts-matrix-transformation.md
+++ b/en/application-dev/reference/arkui-ts/ts-matrix-transformation.md
@@ -1,7 +1,7 @@
# Matrix Transformation
->  **NOTE**
+> **NOTE**
> This animation is supported since API version 7. Updates will be marked with a superscript to indicate their earliest API version.
@@ -31,30 +31,30 @@ Matrix constructor, which is used to create a 4x4 matrix by using the input para
| -------- | -------- | -------- | -------- | -------- |
| array | Array<number> | Yes | [1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1] | A number array whose length is 16 (4 x 4). For details, see the parameter description. |
-- Return values
- | Type | Description |
+- Return value
+ | Type | Description |
| -------- | -------- |
- | Object | 4x4 matrix object created based on the input parameter. |
+ | Object | 4x4 matrix object created based on the input parameter. |
- Parameter description
- | Name | Type | Mandatory | Description |
+ | Name | Type | Mandatory | Description |
| -------- | -------- | -------- | -------- |
- | m00 | number | Yes | Scaling value of the x-axis. Defaults to **1** for the unit matrix. |
- | m01 | number | Yes | The second value, which is affected by the rotation of the x, y, and z axes. |
- | m02 | number | Yes | The third value, which is affected by the rotation of the x, y, and z axes. |
- | m03 | number | Yes | Meaningless. |
- | m10 | number | Yes | The fifth value, which is affected by the rotation of the x, y, and z axes. |
- | m11 | number | Yes | Scaling value of the y-axis. Defaults to **1** for the unit matrix. |
- | m12 | number | Yes | The seventh value, which is affected by the rotation of the x, y, and z axes. |
- | m13 | number | Yes | Meaningless. |
- | m20 | number | Yes | The ninth value, which is affected by the rotation of the x, y, and z axes. |
- | m21 | number | Yes | The tenth value, which is affected by the rotation of the x, y, and z axes. |
- | m22 | number | Yes | Scaling value of the z-axis. Defaults to **1** for the unit matrix. |
- | m23 | number | Yes | Meaningless. |
- | m30 | number | Yes | Translation value of the x-axis, in px. Defaults to **0** for the unit matrix. |
- | m31 | number | Yes | Translation value of the y-axis, in px. Defaults to **0** for the unit matrix. |
- | m32 | number | Yes | Translation value of the z-axis, in px. Defaults to **0** for the unit matrix. |
- | m33 | number | Yes | Valid in homogeneous coordinates, presenting the perspective projection effect. |
+ | m00 | number | Yes | Scaling value of the x-axis. Defaults to **1** for the unit matrix. |
+ | m01 | number | Yes | The second value, which is affected by the rotation of the x, y, and z axes. |
+ | m02 | number | Yes | The third value, which is affected by the rotation of the x, y, and z axes. |
+ | m03 | number | Yes | Meaningless. |
+ | m10 | number | Yes | The fifth value, which is affected by the rotation of the x, y, and z axes. |
+ | m11 | number | Yes | Scaling value of the y-axis. Defaults to **1** for the unit matrix. |
+ | m12 | number | Yes | The seventh value, which is affected by the rotation of the x, y, and z axes. |
+ | m13 | number | Yes | Meaningless. |
+ | m20 | number | Yes | The ninth value, which is affected by the rotation of the x, y, and z axes. |
+ | m21 | number | Yes | The tenth value, which is affected by the rotation of the x, y, and z axes. |
+ | m22 | number | Yes | Scaling value of the z-axis. Defaults to **1** for the unit matrix. |
+ | m23 | number | Yes | Meaningless. |
+ | m30 | number | Yes | Translation value of the x-axis, in px. Defaults to **0** for the unit matrix. |
+ | m31 | number | Yes | Translation value of the y-axis, in px. Defaults to **0** for the unit matrix. |
+ | m32 | number | Yes | Translation value of the z-axis, in px. Defaults to **0** for the unit matrix. |
+ | m33 | number | Yes | Valid in homogeneous coordinates, presenting the perspective projection effect. |
- Example
@@ -76,10 +76,10 @@ identity(): Object
Matrix initialization function. Can return a unit matrix object.
-- Return values
- | Type | Description |
+- Return value
+ | Type | Description |
| -------- | -------- |
- | Object | Unit matrix object. |
+ | Object | Unit matrix object. |
- Example
@@ -102,10 +102,10 @@ copy(): Object
Matrix copy function, which is used to copy the current matrix object.
-- Return values
- | Type | Description |
+- Return value
+ | Type | Description |
| -------- | -------- |
- | Object | Copy object of the current matrix. |
+ | Object | Copy object of the current matrix. |
- Example
@@ -147,14 +147,14 @@ Matrix overlay function, which is used to overlay the effects of two matrices to
- Parameters
- | Name | Type | Mandatory | Default Value | Description |
+ | Name | Type | Mandatory | Default Value | Description |
| -------- | -------- | -------- | -------- | -------- |
- | matrix | Matrix4 | Yes | - | Matrix object to be overlaid. |
+ | matrix | Matrix4 | Yes | - | Matrix object to be overlaid. |
-- Return values
- | Type | Description |
+- Return value
+ | Type | Description |
| -------- | -------- |
- | Object | Object after matrix overlay. |
+ | Object | Object after matrix overlay. |
- Example
@@ -188,10 +188,10 @@ invert(): Object
Matrix inverse function. Can return an inverse matrix of the current matrix object, that is, get an opposite effect.
-- Return values
- | Type | Description |
+- Return value
+ | Type | Description |
| -------- | -------- |
- | Object | Inverse matrix object of the current matrix. |
+ | Object | Inverse matrix object of the current matrix. |
- Example
@@ -212,17 +212,17 @@ Matrix translation function, which is used to add the translation effect to the
- Parameters
- | Name | Type | Mandatory | Default Value | Description |
+ | Name | Type | Mandatory | Default Value | Description |
| -------- | -------- | -------- | -------- | -------- |
- | x | number | No | 0 | Translation distance of the x-axis, in px. |
- | y | number | No | 0 | Translation distance of the y-axis, in px. |
- | z | number | No | 0 | Translation distance of the z-axis, in px. |
+ | x | number | No | 0 | Translation distance of the x-axis, in px. |
+ | y | number | No | 0 | Translation distance of the y-axis, in px. |
+ | z | number | No | 0 | Translation distance of the z-axis, in px. |
-- Return values
- | Type | Description |
+- Return value
+ | Type | Description |
| -------- | -------- |
- | Object | Matrix object after the translation effect is added. |
+ | Object | Matrix object after the translation effect is added. |
- Example
@@ -254,19 +254,19 @@ Matrix scaling function, which is used to add the scaling effect to the x, y, an
- Parameters
- | Name | Type | Mandatory | Default Value | Description |
+ | Name | Type | Mandatory | Default Value | Description |
| -------- | -------- | -------- | -------- | -------- |
- | x | number | No | 1 | Scaling multiple of the x-axis. |
- | y | number | No | 1 | Scaling multiple of the y-axis. |
- | z | number | No | 1 | Scaling multiple of the z-axis. |
- | centerX | number | No | 0 | X coordinate of the center point. |
- | centerY | number | No | 0 | Y coordinate of the center point. |
+ | x | number | No | 1 | Scaling multiple of the x-axis. |
+ | y | number | No | 1 | Scaling multiple of the y-axis. |
+ | z | number | No | 1 | Scaling multiple of the z-axis. |
+ | centerX | number | No | 0 | X coordinate of the center point. |
+ | centerY | number | No | 0 | Y coordinate of the center point. |
-- Return values
- | Type | Description |
+- Return value
+ | Type | Description |
| -------- | -------- |
- | Object | Matrix object after the scaling effect is added. |
+ | Object | Matrix object after the scaling effect is added. |
- Example
@@ -298,20 +298,20 @@ Matrix rotation function, which is used to add the rotation effect to the x, y,
- Parameters
- | Name | Type | Mandatory | Default Value | Description |
+ | Name | Type | Mandatory | Default Value | Description |
| -------- | -------- | -------- | -------- | -------- |
- | x | number | No | 1 | X coordinate of the rotation axis vector. |
- | y | number | No | 1 | Y coordinate of the rotation axis vector. |
- | z | number | No | 1 | Z coordinate of the rotation axis vector. |
- | angle | number | No | 0 | Rotation angle. |
- | centerX | number | No | 0 | X coordinate of the center point. |
- | centerY | number | No | 0 | Y coordinate of the center point. |
+ | x | number | No | 1 | X coordinate of the rotation axis vector. |
+ | y | number | No | 1 | Y coordinate of the rotation axis vector. |
+ | z | number | No | 1 | Z coordinate of the rotation axis vector. |
+ | angle | number | No | 0 | Rotation angle. |
+ | centerX | number | No | 0 | X coordinate of the center point. |
+ | centerY | number | No | 0 | Y coordinate of the center point. |
-- Return values
- | Type | Description |
+- Return value
+ | Type | Description |
| -------- | -------- |
- | Object | Matrix object after the rotation effect is added. |
+ | Object | Matrix object after the rotation effect is added. |
- Example
@@ -343,15 +343,15 @@ Matrix point transformation function, which is used to apply the current transfo
- Parameters
- | Name | Type | Mandatory | Default Value | Description |
+ | Name | Type | Mandatory | Default Value | Description |
| -------- | -------- | -------- | -------- | -------- |
- | point | Point | Yes | - | Point to be transformed. |
+ | point | Point | Yes | - | Point to be transformed. |
-- Return values
- | Type | Description |
+- Return value
+ | Type | Description |
| -------- | -------- |
- | Point | Point object after matrix transformation |
+ | Point | Point object after matrix transformation |
- Example