提交 a2e7b86c 编写于 作者: G Gloria

Update docs against 11105

Signed-off-by: wusongqing<wusongqing@huawei.com>
上级 d02dd0eb
......@@ -4,7 +4,7 @@
The Native Drawing module provides APIs for drawing 2D graphics and text. The following scenarios are common for drawing development:
* Drawing 2D graphics
* Drawing and painting text
* Drawing text drawing
## Available APIs
......@@ -19,7 +19,7 @@ The Native Drawing module provides APIs for drawing 2D graphics and text. The fo
| OH_Drawing_CanvasDrawPath (OH_Drawing_Canvas *, const OH_Drawing_Path *) | Draws a path.|
| OH_Drawing_PathCreate (void) | Creates a path object.|
| OH_Drawing_PathMoveTo (OH_Drawing_Path *, float x, float y) | Sets the start point of a path.|
| OH_Drawing_PathLineTo (OH_Drawing_Path *, float x, float y) | Draws a line segment from the last point of a path to the target point. |
| OH_Drawing_PathLineTo (OH_Drawing_Path *, float x, float y) | Draws a line segment from the last point of a path to the target point.|
| OH_Drawing_PathClose (OH_Drawing_Path *) | Closes a path. A line segment from the start point to the last point of the path is added.|
| OH_Drawing_PenCreate (void) | Creates a pen object.|
| OH_Drawing_PenSetAntiAlias (OH_Drawing_Pen *, bool) | Checks whether anti-aliasing is enabled for a pen. If anti-aliasing is enabled, edges will be drawn with partial transparency.|
......@@ -138,7 +138,7 @@ The following steps describe how to use the canvas and brush of the Native Drawi
OH_Drawing_BitmapDestory(cBitmap);
```
## Development Procedure for Text Drawing and Display
## Development Procedure for Text Drawing
The following steps describe how to use the text drawing and display feature of the Native Drawing module.
1. **Create a canvas and a bitmap.**
......@@ -196,7 +196,8 @@ The following steps describe how to use the text drawing and display feature of
// Set the maximum width.
double maxWidth = 800.0;
OH_Drawing_TypographyLayout(typography, maxWidth);
// Set the start position for text display.
// Set the start position for drawing the text on the canvas.
double position[2] = {10.0, 15.0};
// Draw the text on the canvas.
OH_Drawing_TypographyPaint(typography, cCanvas, position[0], position[1]);
```
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