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2e530d80
编写于
7月 03, 2023
作者:
O
openharmony_ci
提交者:
Gitee
7月 03, 2023
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差异文件
!20340 master:graphic_2d native api优化
Merge pull request !20340 from 葛亚芳/master
上级
673016a3
c6b386cb
变更
13
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13 changed file
with
728 addition
and
637 deletion
+728
-637
zh-cn/application-dev/reference/native-apis/_native_vsync.md
zh-cn/application-dev/reference/native-apis/_native_vsync.md
+72
-44
zh-cn/application-dev/reference/native-apis/_native_window.md
...n/application-dev/reference/native-apis/_native_window.md
+314
-299
zh-cn/application-dev/reference/native-apis/_o_h___native_buffer.md
...ication-dev/reference/native-apis/_o_h___native_buffer.md
+92
-102
zh-cn/application-dev/reference/native-apis/_o_h___native_buffer___config.md
...ev/reference/native-apis/_o_h___native_buffer___config.md
+9
-7
zh-cn/application-dev/reference/native-apis/_o_h___native_image.md
...lication-dev/reference/native-apis/_o_h___native_image.md
+111
-102
zh-cn/application-dev/reference/native-apis/_o_h_ext_data_handle.md
...ication-dev/reference/native-apis/_o_h_ext_data_handle.md
+20
-12
zh-cn/application-dev/reference/native-apis/_o_h_h_d_r_meta_data.md
...ication-dev/reference/native-apis/_o_h_h_d_r_meta_data.md
+17
-9
zh-cn/application-dev/reference/native-apis/_rect.md
zh-cn/application-dev/reference/native-apis/_rect.md
+4
-0
zh-cn/application-dev/reference/native-apis/_region.md
zh-cn/application-dev/reference/native-apis/_region.md
+4
-0
zh-cn/application-dev/reference/native-apis/external__window_8h.md
...lication-dev/reference/native-apis/external__window_8h.md
+33
-33
zh-cn/application-dev/reference/native-apis/native__buffer_8h.md
...pplication-dev/reference/native-apis/native__buffer_8h.md
+18
-11
zh-cn/application-dev/reference/native-apis/native__image_8h.md
...application-dev/reference/native-apis/native__image_8h.md
+19
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zh-cn/application-dev/reference/native-apis/native__vsync_8h.md
...application-dev/reference/native-apis/native__vsync_8h.md
+15
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未找到文件。
zh-cn/application-dev/reference/native-apis/_native_vsync.md
浏览文件 @
2e530d80
# NativeVsync
## 概述
提供NativeVsync功能。
\@
syscap SystemCapability.Graphic.Graphic2D.NativeVsync
@syscap SystemCapability.Graphic.Graphic2D.NativeVsync
**起始版本:**
9
**起始版本:**
## 汇总
8
### 文件
## 汇总
| 名称 | 描述 |
| -------- | -------- |
|
[
native_vsync.h
](
native__vsync_8h.md
)
| 定义获取和使用NativeVsync的相关函数
<br/>
引用文件:
<
native_vsync/native_vsync.h
>
|
###
文件
###
类型定义
|
文件
名称 | 描述 |
| 名称 | 描述 |
| -------- | -------- |
|
[
native_vsync.h
](
native__vsync_8h.md
)
| 定义获取和使用NativeVsync的相关函数
<br>
引用文件:
<native_vsync
/
native_vsync.h
>
|
|
[
OH_NativeVSync
](
#oh_nativevsync
)
| 提供OH_NativeVSync结构体声明 |
| (
\*
[
OH_NativeVSync_FrameCallback
](
#oh_nativevsync_framecallback
)
) (long long timestamp, void
\*
data) | VSync回调函数类型 |
### 函数
|
函数
名称 | 描述 |
| 名称 | 描述 |
| -------- | -------- |
|
[
OH_NativeVSync_Create
](
#oh_nativevsync_create
)
(
const
char
\*
name, unsigned int length) | 创建一个OH_NativeVSync实例,每次调用都会产生一个新的实例 |
|
[
OH_NativeVSync_Destroy
](
#oh_nativevsync_destroy
)
(
OH_NativeVSync
\*
nativeVsync) | 销毁OH_NativeVSync实例 |
|
[
OH_NativeVSync_RequestFrame
](
#oh_nativevsync_requestframe
)
(
OH_NativeVSync
\*
nativeVsync, OH_NativeVSync_FrameCallback callback, void
\*
data) | 请求下一次vsync信号,当信号到来时,调用回调函数callback |
|
[
OH_NativeVSync_Destroy
](
#oh_nativevsync_destroy
)
(
[OH_NativeVSync](#oh_nativevsync
)
\*
nativeVsync) | 销毁OH_NativeVSync实例 |
|
[
OH_NativeVSync_RequestFrame
](
#oh_nativevsync_requestframe
)
(
[OH_NativeVSync](#oh_nativevsync
)
\*
nativeVsync,
[
OH_NativeVSync_FrameCallback
](
#oh_nativevsync_framecallback
)
callback, void
\*
data) | 请求下一次vsync信号,当信号到来时,调用回调函数callback |
## 类型定义说明
### OH_NativeVSync
```
typedef struct OH_NativeVSync OH_NativeVSync
```
**描述:**
提供OH_NativeVSync结构体声明
## 详细描述
### OH_NativeVSync_FrameCallback
```
typedef void(* OH_NativeVSync_FrameCallback) (long long timestamp, void *data)
```
**描述:**
VSync回调函数类型
\@
syscap SystemCapability.Graphic.Graphic2D.NativeVsync
**参数:**
| 名称 | 描述 |
| -------- | -------- |
| timestamp | VSync时间戳 |
| data | 用户自定义数据 |
## 函数说明
...
...
@@ -45,27 +85,23 @@
OH_NativeVSync* OH_NativeVSync_Create (const char * name, unsigned int length )
```
**描述
:
**
**描述
:
**
创建一个OH_NativeVSync实例,每次调用都会产生一个新的实例
@syscap SystemCapability.Graphic.Graphic2D.NativeVsync
\
@
syscap SystemCapability.Graphic.Graphic2D.NativeVsync
**参数
:
**
**参数
:
**
|
Name
| 描述 |
|
名称
| 描述 |
| -------- | -------- |
| name |
参数表示一个vsync连接的名字
|
| length |
参数是
name的长度 |
| name |
表示一个名字,与创建的OH_NativeVSync实例关联
|
| length | name的长度 |
**返回
:
**
**返回
:
**
返回一个指向OH_NativeVSync实例的指针
**起始版本:**
8
### OH_NativeVSync_Destroy()
...
...
@@ -74,21 +110,17 @@ OH_NativeVSync* OH_NativeVSync_Create (const char * name, unsigned int length )
void OH_NativeVSync_Destroy (OH_NativeVSync * nativeVsync)
```
**描述
:
**
**描述
:
**
销毁OH_NativeVSync实例
@syscap SystemCapability.Graphic.Graphic2D.NativeVsync
\
@
syscap SystemCapability.Graphic.Graphic2D.NativeVsync
**参数
:
**
**参数
:
**
|
Name
| 描述 |
|
名称
| 描述 |
| -------- | -------- |
| nativeVsync | 参数是一个指向OH_NativeVSync实例的指针 |
**起始版本:**
8
| nativeVsync | 一个指向OH_NativeVSync实例的指针 |
### OH_NativeVSync_RequestFrame()
...
...
@@ -98,24 +130,20 @@ void OH_NativeVSync_Destroy (OH_NativeVSync * nativeVsync)
int OH_NativeVSync_RequestFrame (OH_NativeVSync * nativeVsync, OH_NativeVSync_FrameCallback callback, void * data )
```
**描述
:
**
**描述
:
**
请求下一次vsync信号,当信号到来时,调用回调函数callback
@syscap SystemCapability.Graphic.Graphic2D.NativeVsync
\
@
syscap SystemCapability.Graphic.Graphic2D.NativeVsync
**参数
:
**
**参数
:
**
|
Name
| 描述 |
|
名称
| 描述 |
| -------- | -------- |
| nativeVsync | 参数是一个指向OH_NativeVSync实例的指针 |
| callback | 参数是一个OH_NativeVSync_FrameCallback类型的函数指针,当下一次vsync信号到来时会被调用 |
| data | 参数是一个指向用户自定义数据结构的指针,类型是void
\*
|
**返回:**
返回一个由GSError定义的int32_t类型的错误码
| nativeVsync | 一个指向OH_NativeVSync实例的指针 |
| callback | 一个OH_NativeVSync_FrameCallback类型的函数指针,当下一次vsync信号到来时会被调用 |
| data | 一个指向用户自定义数据结构的指针,类型是void
\*
|
**
起始版本:
**
**
返回:
**
8
返回值为0表示执行成功
zh-cn/application-dev/reference/native-apis/_native_window.md
浏览文件 @
2e530d80
此差异已折叠。
点击以展开。
zh-cn/application-dev/reference/native-apis/_o_h___native_buffer.md
浏览文件 @
2e530d80
# OH_NativeBuffer
提供NativeBuffer功能
## 概述
提供NativeBuffer功能,通过提供的接口,可以实现共享内存的申请、使用、属性查询、释放等操作。
@syscap SystemCapability.Graphic.Graphic2D.OH_NativeBuffer
**起始版本:**
\@
syscap SystemCapability.Graphic.Graphic2D.OH_NativeBuffer
**起始版本:**
9
...
...
@@ -18,32 +17,51 @@
### 文件
|
文件
名称 | 描述 |
| 名称 | 描述 |
| -------- | -------- |
|
[
native_buffer.h
](
native__buffer_8h.md
)
| 定义获取和使用NativeBuffer的相关函数
<br>
引用文件:
<native_buffer
/
native_buffer.h
>
|
|
[
native_buffer.h
](
native__buffer_8h.md
)
| 定义获取和使用NativeBuffer的相关函数
。
<br/>
引用文件:
<
native_buffer/native_buffer.h
>
|
### 结构体
|
结构体
名称 | 描述 |
| 名称 | 描述 |
| -------- | -------- |
|
[
OH_NativeBuffer_Config
](
_o_h___native_buffer___config.md
)
| OH_NativeBuffer的属性配置,用于申请新的OH_NativeBuffer实例或查询现有实例的相关属性 |
|
[
OH_NativeBuffer_Config
](
_o_h___native_buffer___config.md
)
| OH_NativeBuffer的属性配置,用于申请新的OH_NativeBuffer实例或查询现有实例的相关属性。 |
### 类型定义
| 名称 | 描述 |
| -------- | -------- |
|
[
OH_NativeBuffer
](
#oh_nativebuffer
)
| 提供OH_NativeBuffer结构体声明。 |
### 函数
|
函数
名称 | 描述 |
| 名称 | 描述 |
| -------- | -------- |
|
[
OH_NativeBuffer_Alloc
](
#oh_nativebuffer_alloc
)
(
const
[
OH_NativeBuffer_Config
]
(_o_h___native_buffer___config.md)
\*
config) | 通过OH_NativeBuffer_Config创建OH_NativeBuffer实例,每次调用都会产生一个新的OH_NativeBuffer实例 |
|
[
OH_NativeBuffer_Reference
](
#oh_nativebuffer_reference
)
(
OH_NativeBuffer
\*
buffer) | 将OH_NativeBuffer对象的引用计数加1 |
|
[
OH_NativeBuffer_Unreference
](
#oh_nativebuffer_unreference
)
(
OH_NativeBuffer
\*
buffer) | 将OH_NativeBuffer对象的引用计数减1,当引用计数为0的时候,该NativeBuffer对象会被析构掉 |
|
[
OH_NativeBuffer_GetConfig
](
#oh_nativebuffer_getconfig
)
(
OH_NativeBuffer
\*
buffer,
[
OH_NativeBuffer_Config
](
_o_h___native_buffer___config.md
)
\*
config) | 用于获取OH_NativeBuffer的属性 |
|
[
OH_NativeBuffer_Map
](
#oh_nativebuffer_map
)
(
OH_NativeBuffer
\*
buffer, void
\*\*
virAddr) | 将OH_NativeBuffer对应的ION内存映射到进程空间 |
|
[
OH_NativeBuffer_Unmap
](
#oh_nativebuffer_unmap
)
(
OH_NativeBuffer
\*
buffer) | 将OH_NativeBuffer对应的ION内存从进程空间移除 |
|
[
OH_NativeBuffer_GetSeqNum
](
#oh_nativebuffer_getseqnum
)
(
OH_NativeBuffer
\*
buffer) | 获取OH_NativeBuffer的序列号 |
|
[
OH_NativeBuffer_Alloc
](
#oh_nativebuffer_alloc
)
(
const
[
OH_NativeBuffer_Config
]
(_o_h___native_buffer___config.md)
\*
config) | 通过OH_NativeBuffer_Config创建OH_NativeBuffer实例,每次调用都会产生一个新的OH_NativeBuffer实例。 |
|
[
OH_NativeBuffer_Reference
](
#oh_nativebuffer_reference
)
(
[OH_NativeBuffer](#oh_nativebuffer
)
\*
buffer) | 将OH_NativeBuffer对象的引用计数加1。 |
|
[
OH_NativeBuffer_Unreference
](
#oh_nativebuffer_unreference
)
(
[OH_NativeBuffer](#oh_nativebuffer
)
\*
buffer) | 将OH_NativeBuffer对象的引用计数减1,当引用计数为0的时候,该NativeBuffer对象会被析构掉。 |
|
[
OH_NativeBuffer_GetConfig
](
#oh_nativebuffer_getconfig
)
(
[OH_NativeBuffer](#oh_nativebuffer
)
\*
buffer,
[
OH_NativeBuffer_Config
](
_o_h___native_buffer___config.md
)
\*
config) | 用于获取OH_NativeBuffer的属性。 |
|
[
OH_NativeBuffer_Map
](
#oh_nativebuffer_map
)
(
[OH_NativeBuffer](#oh_nativebuffer
)
\*
buffer, void
\*\*
virAddr) | 将OH_NativeBuffer对应的ION内存映射到进程空间。 |
|
[
OH_NativeBuffer_Unmap
](
#oh_nativebuffer_unmap
)
(
[OH_NativeBuffer](#oh_nativebuffer
)
\*
buffer) | 将OH_NativeBuffer对应的ION内存从进程空间移除。 |
|
[
OH_NativeBuffer_GetSeqNum
](
#oh_nativebuffer_getseqnum
)
(
[OH_NativeBuffer](#oh_nativebuffer
)
\*
buffer) | 获取OH_NativeBuffer的序列号。 |
## 类型定义说明
### OH_NativeBuffer
## 详细描述
```
typedef struct OH_NativeBuffer OH_NativeBuffer
```
**描述:**
提供OH_NativeBuffer结构体声明。
## 函数说明
...
...
@@ -56,25 +74,21 @@
OH_NativeBuffer* OH_NativeBuffer_Alloc (const OH_NativeBuffer_Config * config)
```
**描述
:
**
**描述
:
**
通过OH_NativeBuffer_Config创建OH_NativeBuffer实例,每次调用都会产生一个新的OH_NativeBuffer实例
通过OH_NativeBuffer_Config创建OH_NativeBuffer实例,每次调用都会产生一个新的OH_NativeBuffer实例
。
@syscap SystemCapability.Graphic.Graphic2D.OH_NativeBuffer
\
@
syscap SystemCapability.Graphic.Graphic2D.OH_NativeBuffer
**参数
:
**
**参数
:
**
|
Name
| 描述 |
|
名称
| 描述 |
| -------- | -------- |
| config |
参数是一个指向OH_NativeBuffer属性的指针,类型为OH_NativeBuffer_Config
|
| config |
一个指向OH_NativeBuffer_Config类型的指针。
|
**返回
:
**
**返回
:
**
创建成功则返回一个指向OH_NativeBuffer结构体实例的指针,否则返回NULL
**起始版本:**
9
创建成功则返回一个指向OH_NativeBuffer结构体实例的指针,否则返回NULL。
### OH_NativeBuffer_GetConfig()
...
...
@@ -84,22 +98,18 @@ OH_NativeBuffer* OH_NativeBuffer_Alloc (const OH_NativeBuffer_Config * config)
void OH_NativeBuffer_GetConfig (OH_NativeBuffer * buffer, OH_NativeBuffer_Config * config )
```
**描述
:
**
**描述
:
**
用于获取OH_NativeBuffer的属性
用于获取OH_NativeBuffer的属性
。
@syscap SystemCapability.Graphic.Graphic2D.OH_NativeBuffer
\
@
syscap SystemCapability.Graphic.Graphic2D.OH_NativeBuffer
**参数
:
**
**参数
:
**
|
Name
| 描述 |
|
名称
| 描述 |
| -------- | -------- |
| buffer | 参数是一个指向OH_NativeBuffer实例的指针 |
| config | 参数是一个指向OH_NativeBuffer_Config的指针,用于接收OH_NativeBuffer的属性 |
**起始版本:**
9
| buffer | 一个指向OH_NativeBuffer实例的指针。 |
| config | 一个指向OH_NativeBuffer_Config的指针,用于接收OH_NativeBuffer的属性。 |
### OH_NativeBuffer_GetSeqNum()
...
...
@@ -109,25 +119,21 @@ void OH_NativeBuffer_GetConfig (OH_NativeBuffer * buffer, OH_NativeBuffer_Config
uint32_t OH_NativeBuffer_GetSeqNum (OH_NativeBuffer * buffer)
```
**描述
:
**
**描述
:
**
获取OH_NativeBuffer的序列号
获取OH_NativeBuffer的序列号
。
@syscap SystemCapability.Graphic.Graphic2D.OH_NativeBuffer
\
@
syscap SystemCapability.Graphic.Graphic2D.OH_NativeBuffer
**参数
:
**
**参数
:
**
|
Name
| 描述 |
|
名称
| 描述 |
| -------- | -------- |
| buffer | 参数是一个指向OH_NativeBuffer实例的指针 |
**返回:**
| buffer | 一个指向OH_NativeBuffer实例的指针。 |
返回对应OH_NativeBuffer的唯一序列号
**返回:**
**起始版本:**
9
返回对应OH_NativeBuffer的唯一序列号。
### OH_NativeBuffer_Map()
...
...
@@ -137,26 +143,22 @@ uint32_t OH_NativeBuffer_GetSeqNum (OH_NativeBuffer * buffer)
int32_t OH_NativeBuffer_Map (OH_NativeBuffer * buffer, void ** virAddr )
```
**描述
:
**
**描述
:
**
将OH_NativeBuffer对应的ION内存映射到进程空间
将OH_NativeBuffer对应的ION内存映射到进程空间
。
@syscap SystemCapability.Graphic.Graphic2D.OH_NativeBuffer
\
@
syscap SystemCapability.Graphic.Graphic2D.OH_NativeBuffer
**参数
:
**
**参数
:
**
|
Name
| 描述 |
|
名称
| 描述 |
| -------- | -------- |
| buffer |
参数是一个指向OH_NativeBuffer实例的指针
|
| virAddr |
参数是一个二级指针,二级指针指向虚拟内存的地址
|
| buffer |
一个指向OH_NativeBuffer实例的指针。
|
| virAddr |
一个二级指针,二级指针指向映射到当前进程的虚拟内存的地址。
|
**返回
:
**
**返回
:
**
返回一个由GSError定义的int32_t类型的错误码
**起始版本:**
9
返回值为0表示执行成功。
### OH_NativeBuffer_Reference()
...
...
@@ -166,25 +168,21 @@ int32_t OH_NativeBuffer_Map (OH_NativeBuffer * buffer, void ** virAddr )
int32_t OH_NativeBuffer_Reference (OH_NativeBuffer * buffer)
```
**描述
:
**
**描述
:
**
将OH_NativeBuffer对象的引用计数加1
将OH_NativeBuffer对象的引用计数加1
。
@syscap SystemCapability.Graphic.Graphic2D.OH_NativeBuffer
\
@
syscap SystemCapability.Graphic.Graphic2D.OH_NativeBuffer
**参数
:
**
**参数
:
**
|
Name
| 描述 |
|
名称
| 描述 |
| -------- | -------- |
| buffer |
参数是一个指向OH_NativeBuffer实例的指针
|
| buffer |
一个指向OH_NativeBuffer实例的指针。
|
**返回
:
**
**返回
:
**
返回一个由GSError定义的int32_t类型的错误码
**起始版本:**
9
返回值为0表示执行成功。
### OH_NativeBuffer_Unmap()
...
...
@@ -194,25 +192,21 @@ int32_t OH_NativeBuffer_Reference (OH_NativeBuffer * buffer)
int32_t OH_NativeBuffer_Unmap (OH_NativeBuffer * buffer)
```
**描述
:
**
**描述
:
**
将OH_NativeBuffer对应的ION内存从进程空间移除
将OH_NativeBuffer对应的ION内存从进程空间移除
。
@syscap SystemCapability.Graphic.Graphic2D.OH_NativeBuffer
\
@
syscap SystemCapability.Graphic.Graphic2D.OH_NativeBuffer
**参数
:
**
**参数
:
**
|
Name
| 描述 |
|
名称
| 描述 |
| -------- | -------- |
| buffer | 参数是一个指向OH_NativeBuffer实例的指针 |
**返回:**
返回一个由GSError定义的int32_t类型的错误码
| buffer | 一个指向OH_NativeBuffer实例的指针。 |
**
起始版本:
**
**
返回:
**
9
返回值为0表示执行成功。
### OH_NativeBuffer_Unreference()
...
...
@@ -222,22 +216,18 @@ int32_t OH_NativeBuffer_Unmap (OH_NativeBuffer * buffer)
int32_t OH_NativeBuffer_Unreference (OH_NativeBuffer * buffer)
```
**描述
:
**
**描述
:
**
将OH_NativeBuffer对象的引用计数减1,当引用计数为0的时候,该NativeBuffer对象会被析构掉
将OH_NativeBuffer对象的引用计数减1,当引用计数为0的时候,该NativeBuffer对象会被析构掉
。
@syscap SystemCapability.Graphic.Graphic2D.OH_NativeBuffer
\
@
syscap SystemCapability.Graphic.Graphic2D.OH_NativeBuffer
**参数
:
**
**参数
:
**
|
Name
| 描述 |
|
名称
| 描述 |
| -------- | -------- |
| buffer | 参数是一个指向OH_NativeBuffer实例的指针 |
**返回:**
| buffer | 一个指向OH_NativeBuffer实例的指针。 |
返回一个由GSError定义的int32_t类型的错误码
**返回:**
**起始版本:**
9
返回值为0表示执行成功。
zh-cn/application-dev/reference/native-apis/_o_h___native_buffer___config.md
浏览文件 @
2e530d80
...
...
@@ -5,11 +5,13 @@
OH_NativeBuffer的属性配置,用于申请新的OH_NativeBuffer实例或查询现有实例的相关属性。
**起始版本:**
\@
syscap SystemCapability.Graphic.Graphic2D.OH_NativeBuffer
**起始版本:**
9
**相关模块
:
**
**相关模块
:
**
[
OH_NativeBuffer
](
_o_h___native_buffer.md
)
...
...
@@ -19,9 +21,9 @@ OH_NativeBuffer的属性配置,用于申请新的OH_NativeBuffer实例或查
### 成员变量
| 成员变量名称 | 描述 |
| 成员变量名称 | 描述 |
| -------- | -------- |
| width | 宽度(像素)
|
| height | 高度(像素)
|
| format | 像素格式
|
| usage | buffer的用途说明
|
| width | 宽度(像素)
。 |
| height | 高度(像素)
。 |
| format | 像素格式
。 |
| usage | buffer的用途说明
。 |
zh-cn/application-dev/reference/native-apis/_o_h___native_image.md
浏览文件 @
2e530d80
# OH_NativeImage
提供NativeImage功能。
## 概述
提供NativeImage功能,作为数据消费者,主要用来将数据和OpenGL纹理对接,需在OpenGL环境下使用
@syscap SystemCapability.Graphic.Graphic2D.OH_NativeImage
**起始版本:**
\@
syscap SystemCapability.Graphic.Graphic2D.OH_NativeImage
**起始版本:**
9
...
...
@@ -18,26 +17,58 @@
### 文件
| 文件名称 | 描述 |
| 名称 | 描述 |
| -------- | -------- |
|
[
native_image.h
](
native__image_8h.md
)
| 定义获取和使用NativeImage的相关函数
<br/>
引用文件:
<
native_image/native_image.h
>
|
### 类型定义
| 名称 | 描述 |
| -------- | -------- |
|
[
native_image.h
](
native__image_8h.md
)
| 定义获取和使用NativeImage的相关函数。
<br>
引用文件:
<native_image
/
native_image.h
>
|
|
[
OH_NativeImage
](
#oh_nativeimage
)
| 提供OH_NativeImage结构体声明 |
|
[
OHNativeWindow
](
#ohnativewindow
)
| 提供对NativeWindow的访问功能 |
### 函数
|
函数
名称 | 描述 |
| 名称 | 描述 |
| -------- | -------- |
|
[
OH_NativeImage_Create
](
#oh_nativeimage_create
)
(
uint32_t
textureId, uint32_t textureTarget) | 创建一个
**OH_NativeImage**
实例,该实例与OPENGL ES的纹理ID和纹理目标相关联。
|
|
[
OH_NativeImage_AcquireNativeWindow
](
#oh_nativeimage_acquirenativewindow
)
(
OH_NativeImage
\*
image) | 获取与OH_NativeImage相关联的OHNativeWindow指针. 该OHNativeWindow后续不再需要时需要调用 OH_NativeWindow_DestroyNativeWindow释放。
|
|
[
OH_NativeImage_AttachContext
](
#oh_nativeimage_attachcontext
)
(
OH_NativeImage
\*
image, uint32_t textureId) | 将OH_NativeImage实例附加到当前OPENGL ES上下文, 且该OPENGL ES纹理会绑定到 GL_TEXTURE_EXTERNAL_OES, 并通过OH_NativeImage进行更新。
|
|
[
OH_NativeImage_DetachContext
](
#oh_nativeimage_detachcontext
)
(
OH_NativeImage
\*
image) | 将OH_NativeImage实例从当前OPENGL ES上下文分离。
|
|
[
OH_NativeImage_UpdateSurfaceImage
](
#oh_nativeimage_updatesurfaceimage
)
(
OH_NativeImage
\*
image) | 通过OH_NativeImage获取最新帧更新相关联的OPENGL ES纹理。
|
|
[
OH_NativeImage_GetTimestamp
](
#oh_nativeimage_gettimestamp
)
(
OH_NativeImage
\*
image) | 获取最近调用OH_NativeImage_UpdateSurfaceImage的纹理图像的相关时间戳。
|
|
[
OH_NativeImage_GetTransformMatrix
](
#oh_nativeimage_gettransformmatrix
)
(
OH_NativeImage
\*
image, float matrix[16]) | 获取最近调用OH_NativeImage_UpdateSurfaceImage的纹理图像的变化矩阵。
|
|
[
OH_NativeImage_Destroy
](
#oh_nativeimage_destroy
)
(
OH_NativeImage
\*\*
image) | 销毁通过OH_NativeImage_Create创建的
**OH_NativeImage**
实例, 销毁后该
**OH_NativeImage**
指针会被赋值为空。
|
|
[
OH_NativeImage_Create
](
#oh_nativeimage_create
)
(
uint32_t
textureId, uint32_t textureTarget) | 创建一个
**OH_NativeImage**
实例,该实例与OpenGL ES的纹理ID和纹理目标相关联
|
|
[
OH_NativeImage_AcquireNativeWindow
](
#oh_nativeimage_acquirenativewindow
)
(
OH_NativeImage
\*
image) | 获取与OH_NativeImage相关联的OHNativeWindow指针. 该OHNativeWindow后续不再需要时需要调用
<br/>
OH_NativeWindow_DestroyNativeWindow释放
|
|
[
OH_NativeImage_AttachContext
](
#oh_nativeimage_attachcontext
)
(
OH_NativeImage
\*
image, uint32_t textureId) | 将OH_NativeImage实例附加到当前OpenGL ES上下文, 且该OpenGL ES纹理会绑定到
<br/>
GL_TEXTURE_EXTERNAL_OES, 并通过OH_NativeImage进行更新
|
|
[
OH_NativeImage_DetachContext
](
#oh_nativeimage_detachcontext
)
(
OH_NativeImage
\*
image) | 将OH_NativeImage实例从当前OpenGL ES上下文分离
|
|
[
OH_NativeImage_UpdateSurfaceImage
](
#oh_nativeimage_updatesurfaceimage
)
(
OH_NativeImage
\*
image) | 通过OH_NativeImage获取最新帧更新相关联的OpenGL ES纹理
|
|
[
OH_NativeImage_GetTimestamp
](
#oh_nativeimage_gettimestamp
)
(
OH_NativeImage*image
)
| 获取最近调用OH_NativeImage_UpdateSurfaceImage的纹理图像的相关时间戳
|
|
[
OH_NativeImage_GetTransformMatrix
](
#oh_nativeimage_gettransformmatrix
)
(
OH_NativeImage
\*
image, float matrix[16]) | 获取最近调用OH_NativeImage_UpdateSurfaceImage的纹理图像的变化矩阵
|
|
[
OH_NativeImage_Destroy
](
#oh_nativeimage_destroy
)
(
OH_NativeImage
\*\*
image) | 销毁通过OH_NativeImage_Create创建的
**OH_NativeImage**
实例, 销毁后该
<br/>
**OH_NativeImage**
指针会被赋值为空
|
## 详细描述
## 类型定义说明
### OH_NativeImage
```
typedef struct OH_NativeImage OH_NativeImage
```
**描述:**
提供OH_NativeImage结构体声明
### OHNativeWindow
```
typedef struct NativeWindow OHNativeWindow
```
**描述:**
提供对NativeWindow的访问功能
## 函数说明
...
...
@@ -50,25 +81,23 @@
OHNativeWindow* OH_NativeImage_AcquireNativeWindow (OH_NativeImage * image)
```
**描述:**
**描述:**
获取与OH_NativeImage相关联的OHNativeWindow指针. 该OHNativeWindow后续不再需要时需要调用
获取与OH_NativeImage相关联的OHNativeWindow指针。该OHNativeWindow后续不再需要时需要调用 OH_NativeWindow_DestroyNativeWindow释放。
OH_NativeWindow_DestroyNativeWindow释放
@syscap SystemCapability.Graphic.Graphic2D.OH_NativeImage
\
@
syscap SystemCapability.Graphic.Graphic2D.OH_NativeImage
**参数
:
**
**参数
:
**
|
Name
| 描述 |
|
名称
| 描述 |
| -------- | -------- |
| image | 指向OH_NativeImage实例的指针。 |
**返回
:
**
**返回
:
**
成功则返回一个指向OHNativeWindow实例的指针,否则返回
**NULL**
。
**起始版本:**
9
成功则返回一个指向OHNativeWindow实例的指针,否则返回
**NULL**
### OH_NativeImage_AttachContext()
...
...
@@ -78,26 +107,24 @@ OHNativeWindow* OH_NativeImage_AcquireNativeWindow (OH_NativeImage * image)
int32_t OH_NativeImage_AttachContext (OH_NativeImage * image, uint32_t textureId )
```
**描述
:
**
**描述
:
**
将OH_NativeImage实例附加到当前O
PENGL ES上下文,且该OPENGL ES纹理会绑定到 GL_TEXTURE_EXTERNAL_OES,并通过OH_NativeImage进行更新。
将OH_NativeImage实例附加到当前O
penGL ES上下文, 且该OpenGL ES纹理会绑定到
@syscap SystemCapability.Graphic.Graphic2D.OH_NativeImage
GL_TEXTURE_EXTERNAL_OES, 并通过OH_NativeImage进行更新
**参数:**
\@
syscap SystemCapability.Graphic.Graphic2D.OH_NativeImage
| Name | 描述 |
**参数:**
| 名称 | 描述 |
| -------- | -------- |
| image | 指向OH_NativeImage实例的指针。 |
| textureId | OH_NativeImage要附加到的OPENGL ES纹理的id。 |
**返回:**
返回一个由
**SurfaceError**
定义的int32_t类型的错误码。
| textureId | OH_NativeImage要附加到的OpenGL ES纹理的id。 |
**
起始版本:
**
**
返回:
**
9
返回值为0表示执行成功
### OH_NativeImage_Create()
...
...
@@ -107,26 +134,22 @@ int32_t OH_NativeImage_AttachContext (OH_NativeImage * image, uint32_t textureId
OH_NativeImage* OH_NativeImage_Create (uint32_t textureId, uint32_t textureTarget )
```
**描述
:
**
**描述
:
**
创建一个
**OH_NativeImage**
实例,该实例与O
PENGL ES的纹理ID和纹理目标相关联。
创建一个
**OH_NativeImage**
实例,该实例与O
penGL ES的纹理ID和纹理目标相关联
@syscap SystemCapability.Graphic.Graphic2D.OH_NativeImage
\
@
syscap SystemCapability.Graphic.Graphic2D.OH_NativeImage
**参数
:
**
**参数
:
**
|
Name
| 描述 |
|
名称
| 描述 |
| -------- | -------- |
| textureId | OPENGL ES的纹理ID,OH_NativeImage实例会与之相关联。 |
| textureTarget | OPENGL ES的纹理目标。 |
**返回:**
返回一个指向
**OH_NativeImage**
实例的指针,否则返回
**NULL**
。
| textureId | OpenGL ES的纹理ID,OH_NativeImage实例会与之相关联 |
| textureTarget | OpenGL ES的纹理目标 |
**
起始版本:
**
**
返回:
**
9
返回一个指向
**OH_NativeImage**
实例的指针 returns
**NULL**
otherwise
### OH_NativeImage_Destroy()
...
...
@@ -136,15 +159,17 @@ OH_NativeImage* OH_NativeImage_Create (uint32_t textureId, uint32_t textureTarge
void OH_NativeImage_Destroy (OH_NativeImage ** image)
```
**描述:**
**描述:**
销毁通过OH_NativeImage_Create创建的
**OH_NativeImage**
实例, 销毁后该
销毁通过OH_NativeImage_Create创建的
**OH_NativeImage**
实例, 销毁后该
**OH_NativeImage**
指针会被赋值为空.
**OH_NativeImage**
指针会被赋值为空
@syscap SystemCapability.Graphic.Graphic2D.OH_NativeImage
\
@
syscap SystemCapability.Graphic.Graphic2D.OH_NativeImage
**参数
:
**
**参数
:
**
|
Name
| 描述 |
|
名称
| 描述 |
| -------- | -------- |
| image | 指向OH_NativeImage实例的指针。 |
...
...
@@ -156,25 +181,21 @@ void OH_NativeImage_Destroy (OH_NativeImage ** image)
int32_t OH_NativeImage_DetachContext (OH_NativeImage * image)
```
**描述
:
**
**描述
:
**
将OH_NativeImage实例从当前O
PENGL ES上下文分离。
将OH_NativeImage实例从当前O
penGL ES上下文分离
@syscap SystemCapability.Graphic.Graphic2D.OH_NativeImage
\
@
syscap SystemCapability.Graphic.Graphic2D.OH_NativeImage
**参数
:
**
**参数
:
**
|
Name
| 描述 |
|
名称
| 描述 |
| -------- | -------- |
| image | 指向OH_NativeImage实例的指针。 |
**返回
:
**
**返回
:
**
返回一个由
**SurfaceError**
定义的int32_t类型的错误码。
**起始版本:**
9
返回值为0表示执行成功
### OH_NativeImage_GetTimestamp()
...
...
@@ -184,25 +205,21 @@ int32_t OH_NativeImage_DetachContext (OH_NativeImage * image)
int64_t OH_NativeImage_GetTimestamp (OH_NativeImage * image)
```
**描述
:
**
**描述
:
**
获取最近调用OH_NativeImage_UpdateSurfaceImage的纹理图像的相关时间戳
。
获取最近调用OH_NativeImage_UpdateSurfaceImage的纹理图像的相关时间戳
@syscap SystemCapability.Graphic.Graphic2D.OH_NativeImage
\
@
syscap SystemCapability.Graphic.Graphic2D.OH_NativeImage
**参数
:
**
**参数
:
**
|
Name
| 描述 |
|
名称
| 描述 |
| -------- | -------- |
| image | 指向OH_NativeImage实例的指针。 |
**返回:**
返回纹理图像的相关时间戳。
**返回:**
**起始版本:**
9
返回纹理图像的相关时间戳
### OH_NativeImage_GetTransformMatrix()
...
...
@@ -212,26 +229,22 @@ int64_t OH_NativeImage_GetTimestamp (OH_NativeImage * image)
int32_t OH_NativeImage_GetTransformMatrix (OH_NativeImage * image, float matrix[16] )
```
**描述
:
**
**描述
:
**
获取最近调用OH_NativeImage_UpdateSurfaceImage的纹理图像的变化矩阵
。
获取最近调用OH_NativeImage_UpdateSurfaceImage的纹理图像的变化矩阵
@syscap SystemCapability.Graphic.Graphic2D.OH_NativeImage
\
@
syscap SystemCapability.Graphic.Graphic2D.OH_NativeImage
**参数
:
**
**参数
:
**
|
Name
| 描述 |
|
名称
| 描述 |
| -------- | -------- |
| image | 指向OH_NativeImage实例的指针。 |
| matrix | 用来存储要获取的4
\*
4的变化矩阵。 |
**返回
:
**
**返回
:
**
返回一个由
**SurfaceError**
定义的int32_t类型的错误码。
**起始版本:**
9
返回值为0表示执行成功
### OH_NativeImage_UpdateSurfaceImage()
...
...
@@ -241,22 +254,18 @@ int32_t OH_NativeImage_GetTransformMatrix (OH_NativeImage * image, float matrix[
int32_t OH_NativeImage_UpdateSurfaceImage (OH_NativeImage * image)
```
**描述
:
**
**描述
:
**
通过OH_NativeImage获取最新帧更新相关联的O
PENGL ES纹理。
通过OH_NativeImage获取最新帧更新相关联的O
penGL ES纹理
@syscap SystemCapability.Graphic.Graphic2D.OH_NativeImage
\
@
syscap SystemCapability.Graphic.Graphic2D.OH_NativeImage
**参数
:
**
**参数
:
**
|
Name
| 描述 |
|
名称
| 描述 |
| -------- | -------- |
| image | 指向OH_NativeImage实例的指针。 |
**返回:**
返回一个由
**SurfaceError**
定义的int32_t类型的错误码。
**返回:**
**起始版本:**
9
返回值为0表示执行成功
zh-cn/application-dev/reference/native-apis/_o_h_ext_data_handle.md
浏览文件 @
2e530d80
...
...
@@ -3,9 +3,17 @@
## 概述
扩展数据句柄结构体定义
。
扩展数据句柄结构体定义
**相关模块:**
**起始版本:**
9
**弃用:**
从API version 10开始废弃,不再提供替代接口
**相关模块:**
[
NativeWindow
](
_native_window.md
)
...
...
@@ -15,7 +23,7 @@
### 成员变量
| 成员变量名称 | 描述 |
| 成员变量名称 | 描述 |
| -------- | -------- |
|
[
fd
](
#fd
)
| 句柄 Fd, -1代表不支持 |
|
[
reserveInts
](
#reserveints
)
| Reserve数组的个数 |
...
...
@@ -32,7 +40,7 @@
int32_t OHExtDataHandle::fd
```
**描述
:
**
**描述
:
**
句柄 Fd, -1代表不支持
...
...
@@ -44,7 +52,7 @@ int32_t OHExtDataHandle::fd
int32_t OHExtDataHandle::reserve[0]
```
**描述
:
**
**描述
:
**
Reserve数组
...
...
@@ -56,6 +64,6 @@ Reserve数组
uint32_t OHExtDataHandle::reserveInts
```
**描述
:
**
**描述
:
**
Reserve数组的个数
zh-cn/application-dev/reference/native-apis/_o_h_h_d_r_meta_data.md
浏览文件 @
2e530d80
...
...
@@ -3,9 +3,17 @@
## 概述
扩展数据句柄结构体定义。
HDR元数据结构体定义
**相关模块:**
**起始版本:**
9
**弃用:**
从API version 10开始废弃,不再提供替代接口
**相关模块:**
[
NativeWindow
](
_native_window.md
)
...
...
@@ -15,7 +23,7 @@
### 成员变量
| 成员变量名称 | 描述 |
| 成员变量名称 | 描述 |
| -------- | -------- |
|
[
key
](
#key
)
| HDR元数据关键字 |
|
[
value
](
#value
)
| 关键字对应的值 |
...
...
@@ -31,7 +39,7 @@
OHHDRMetadataKey OHHDRMetaData::key
```
**描述
:
**
**描述
:
**
HDR元数据关键字
...
...
@@ -43,6 +51,6 @@ HDR元数据关键字
float OHHDRMetaData::value
```
**描述
:
**
**描述
:
**
关键字对应的值
zh-cn/application-dev/reference/native-apis/_rect.md
浏览文件 @
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...
...
@@ -5,6 +5,10 @@
矩形区域。
**起始版本:**
8
**相关模块:**
[
NativeWindow
](
_native_window.md
)
...
...
zh-cn/application-dev/reference/native-apis/_region.md
浏览文件 @
2e530d80
...
...
@@ -5,6 +5,10 @@
表示本地窗口NativeWindow需要更新内容的矩形区域(脏区)。
**起始版本:**
8
**相关模块:**
[
NativeWindow
](
_native_window.md
)
...
...
zh-cn/application-dev/reference/native-apis/external__window_8h.md
浏览文件 @
2e530d80
...
...
@@ -3,13 +3,13 @@
## 概述
定义获取和使用NativeWindow的相关函数
。
定义获取和使用NativeWindow的相关函数
**起始版本
:
**
**起始版本
:
**
8
**相关模块
:
**
**相关模块
:
**
[
NativeWindow
](
_native_window.md
)
...
...
@@ -19,49 +19,49 @@
### 结构体
| 结构体名称 | 描述 |
| 结构体名称 | 描述 |
| -------- | -------- |
|
[
Region
](
_region.md
)
| 表示本地窗口
NativeWindow需要更新内容的矩形区域(脏区)。 |
|
[
Region::Rect
](
_rect.md
)
| 矩形区域
。 |
|
[
OHHDRMetaData
](
_o_h_h_d_r_meta_data.md
)
| HDR元数据结构体定义
。 |
|
[
OHExtDataHandle
](
_o_h_ext_data_handle.md
)
| 扩展数据句柄结构体定义
。 |
|
[
Region
](
_region.md
)
| 表示本地窗口
OHNativeWindow需要更新内容的矩形区域(脏区) |
|
[
Region::Rect
](
_rect.md
)
| 矩形区域
|
|
[
OHHDRMetaData
](
_o_h_h_d_r_meta_data.md
)
| HDR元数据结构体定义
|
|
[
OHExtDataHandle
](
_o_h_ext_data_handle.md
)
| 扩展数据句柄结构体定义
|
### 类型定义
| 类型定义名称 | 描述 |
| 类型名称 | 描述 |
| -------- | -------- |
|
OHNativeWindow | 提供对NativeWindow的访问功能 |
|
OHNativeWindowBuffer | 提供对NativeWindowBuffer的访问功能 |
|
[
Region
](
_
region.md
)
| 表示本地窗口NativeWindow需要更新内容的矩形区域(脏区) |
|
[
OHNativeWindow
](
_native_window.md#ohnativewindow
)
| 提供对OHNativeWindow的访问功能 |
|
[
OHNativeWindowBuffer
](
_native_window.md#ohnativewindowbuffer
)
| 提供对OHNativeWindowBuffer的访问功能 |
|
[
Region
](
_
native_window.md#region
)
| 表示本地窗口OHNativeWindow需要更新内容的矩形区域(脏区) |
### 枚举
| 枚举名称 | 描述 |
| 枚举名称 | 描述 |
| -------- | -------- |
|
[
NativeWindowOperation
](
_native_window.md#nativewindowoperation
)
{ SET_BUFFER_GEOMETRY, GET_BUFFER_GEOMETRY, GET_FORMAT, SET_FORMAT, GET_USAGE, SET_USAGE, SET_STRIDE, GET_STRIDE, SET_SWAP_INTERVAL, GET_SWAP_INTERVAL, SET_TIMEOUT, GET_TIMEOUT, SET_COLOR_GAMUT, GET_COLOR_GAMUT, SET_TRANSFORM, GET_TRANSFORM, SET_UI_TIMESTAMP } | OH_NativeWindow_NativeWindowHandleOpt函数中的操作码 |
|
[
OHScalingMode
](
_native_window.md#ohscalingmode
)
{
OH_SCALING_MODE_FREEZE = 0, OH_SCALING_MODE_SCALE_TO_WINDOW, OH_SCALING_MODE_SCALE_CROP, OH_SCALING_MODE_NO_SCALE_CROP } | 缩放模式 Scaling Mode |
|
[
OHHDRMetadataKey
](
_native_window.md#ohhdrmetadatakey
)
{
OH_METAKEY_RED_PRIMARY_X = 0, OH_METAKEY_RED_PRIMARY_Y = 1, OH_METAKEY_GREEN_PRIMARY_X = 2, OH_METAKEY_GREEN_PRIMARY_Y = 3, OH_METAKEY_BLUE_PRIMARY_X = 4, OH_METAKEY_BLUE_PRIMARY_Y = 5, OH_METAKEY_WHITE_PRIMARY_X = 6, OH_METAKEY_WHITE_PRIMARY_Y = 7, OH_METAKEY_MAX_LUMINANCE = 8, OH_METAKEY_MIN_LUMINANCE = 9, OH_METAKEY_MAX_CONTENT_LIGHT_LEVEL = 10, OH_METAKEY_MAX_FRAME_AVERAGE_LIGHT_LEVEL = 11, OH_METAKEY_HDR10_PLUS = 12, OH_METAKEY_HDR_VIVID = 13 } | 枚举HDR元数据关键字 |
|
[
NativeWindowOperation
](
_native_window.md#nativewindowoperation
)
{
<br/>
[
SET_BUFFER_GEOMETRY
](
_native_window.md
)
,
[
GET_BUFFER_GEOMETRY
](
_native_window.md
)
,
[
GET_FORMAT
](
_native_window.md
)
,
[
SET_FORMAT
](
_native_window.md
)
,
<br/>
[
GET_USAGE
](
_native_window.md
)
,
[
SET_USAGE
](
_native_window.md
)
,
[
SET_STRIDE
](
_native_window.md
)
,
[
GET_STRIDE
](
_native_window.md
)
,
<br/>
[
SET_SWAP_INTERVAL
](
_native_window.md
)
,
[
GET_SWAP_INTERVAL
](
_native_window.md
)
,
[
SET_TIMEOUT
](
_native_window.md
)
,
[
GET_TIMEOUT
](
_native_window.md
)
,
<br/>
[
SET_COLOR_GAMUT
](
_native_window.md
)
,
[
GET_COLOR_GAMUT
](
_native_window.md
)
,
[
SET_TRANSFORM
](
_native_window.md
)
,
[
GET_TRANSFORM
](
_native_window.md
)
,
<br/>
[
SET_UI_TIMESTAMP
](
_native_window.md
)
<br/>
} | OH_NativeWindow_NativeWindowHandleOpt函数中的操作码 |
|
[
OHScalingMode
](
_native_window.md#ohscalingmode
)
{
[
OH_SCALING_MODE_FREEZE
](
_native_window.md
)
= 0,
[
OH_SCALING_MODE_SCALE_TO_WINDOW
](
_native_window.md
)
,
[
OH_SCALING_MODE_SCALE_CROP
](
_native_window.md
)
,
[
OH_SCALING_MODE_NO_SCALE_CROP
](
_native_window.md
)
} | 缩放模式 Scaling Mode |
|
[
OHHDRMetadataKey
](
_native_window.md#ohhdrmetadatakey
)
{
<br/>
[
OH_METAKEY_RED_PRIMARY_X
](
_native_window.md
)
= 0,
[
OH_METAKEY_RED_PRIMARY_Y
](
_native_window.md
)
= 1,
[
OH_METAKEY_GREEN_PRIMARY_X
](
_native_window.md
)
= 2,
[
OH_METAKEY_GREEN_PRIMARY_Y
](
_native_window.md
)
= 3,
<br/>
[
OH_METAKEY_BLUE_PRIMARY_X
](
_native_window.md
)
= 4,
[
OH_METAKEY_BLUE_PRIMARY_Y
](
_native_window.md
)
= 5,
[
OH_METAKEY_WHITE_PRIMARY_X
](
_native_window.md
)
= 6,
[
OH_METAKEY_WHITE_PRIMARY_Y
](
_native_window.md
)
= 7,
<br/>
[
OH_METAKEY_MAX_LUMINANCE
](
_native_window.md
)
= 8,
[
OH_METAKEY_MIN_LUMINANCE
](
_native_window.md
)
= 9,
[
OH_METAKEY_MAX_CONTENT_LIGHT_LEVEL
](
_native_window.md
)
= 10,
[
OH_METAKEY_MAX_FRAME_AVERAGE_LIGHT_LEVEL
](
_native_window.md
)
= 11,
<br/>
[
OH_METAKEY_HDR10_PLUS
](
_native_window.md
)
= 12,
[
OH_METAKEY_HDR_VIVID
](
_native_window.md
)
= 13
<br/>
} | 枚举HDR元数据关键字 |
### 函数
| 函数名称 | 描述 |
| -------- | -------- |
|
[
OH_NativeWindow_CreateNativeWindow
](
_native_window.md#oh_nativewindow_createnativewindow
)
(
void
\*
pSurface) | 创建
NativeWindow实例,每次调用都会产生一个新的NativeWindow实例 |
|
[
OH_NativeWindow_DestroyNativeWindow
](
_native_window.md#oh_nativewindow_destroynativewindow
)
(
OHNativeWindow
\*
window) | 将
NativeWindow对象的引用计数减1,当引用计数为0的时候,该NativeWindow对象会被析构掉 |
|
[
OH_NativeWindow_CreateNativeWindowBufferFromSurfaceBuffer
](
_native_window.md#oh_nativewindow_createnativewindowbufferfromsurfacebuffer
)
(
void
\*
pSurfaceBuffer) | 创建
NativeWindowBuffer实例,每次调用都会产生一个新的NativeWindowBuffer实例 |
|
[
OH_NativeWindow_DestroyNativeWindowBuffer
](
_native_window.md#oh_nativewindow_destroynativewindowbuffer
)
(
OHNativeWindowBuffer
\*
buffer) | 将
NativeWindowBuffer对象的引用计数减1,当引用计数为0的时候,该NativeWindowBuffer对象会被析构掉 |
|
[
OH_NativeWindow_NativeWindowRequestBuffer
](
_native_window.md#oh_nativewindow_nativewindowrequestbuffer
)
(
OHNativeWindow
\*
window, OHNativeWindowBuffer
\*\*
buffer, int
\*
fenceFd) | 通过
NativeWindow对象申请一块NativeWindowBuffer,用以内容生产 |
|
[
OH_NativeWindow_NativeWindowFlushBuffer
](
_native_window.md#oh_nativewindow_nativewindowflushbuffer
)
(
OHNativeWindow
\*
window, OHNativeWindowBuffer
\*
buffer, int fenceFd,
[
Region
](
_region.md
)
region) | 通过NativeWindow将生产好内容的NativeWindowBuffer放回到Buffer队列中,用以内容消费 |
|
[
OH_NativeWindow_NativeWindowAbortBuffer
](
_native_window.md#oh_nativewindow_nativewindowabortbuffer
)
(
OHNativeWindow
\*
window, OHNativeWindowBuffer
\*
buffer) | 通过
NativeWindow将之前申请出来的NativeWindowBuffer返还到Buffer队列中,供下次再申请 |
|
[
OH_NativeWindow_NativeWindowHandleOpt
](
_native_window.md#oh_nativewindow_nativewindowhandleopt
)
(
OHNativeWindow
\*
window, int code,...) | 设置/获取NativeWindow的属性,包括设置/获取宽高、内容格式等 |
|
[
OH_NativeWindow_GetBufferHandleFromNative
](
_native_window.md#oh_nativewindow_getbufferhandlefromnative
)
(
OHNativeWindowBuffer
\*
buffer) | 通过
NativeWindowBuffer获取该buffer的BufferHandle指针 |
|
[
OH_NativeWindow_CreateNativeWindow
](
_native_window.md#oh_nativewindow_createnativewindow
)
(
void
\*
pSurface) | 创建
OHNativeWindow实例,每次调用都会产生一个新的OHNativeWindow实例 |
|
[
OH_NativeWindow_DestroyNativeWindow
](
_native_window.md#oh_nativewindow_destroynativewindow
)
(
OHNativeWindow
\*
window) | 将
OHNativeWindow对象的引用计数减1,当引用计数为0的时候,该OHNativeWindow对象会被析构掉 |
|
[
OH_NativeWindow_CreateNativeWindowBufferFromSurfaceBuffer
](
_native_window.md#oh_nativewindow_createnativewindowbufferfromsurfacebuffer
)
(
void
\*
pSurfaceBuffer) | 创建
OHNativeWindowBuffer实例,每次调用都会产生一个新的OHNativeWindowBuffer实例 |
|
[
OH_NativeWindow_DestroyNativeWindowBuffer
](
_native_window.md#oh_nativewindow_destroynativewindowbuffer
)
(
OHNativeWindowBuffer
\*
buffer) | 将
OHNativeWindowBuffer对象的引用计数减1,当引用计数为0的时候,该OHNativeWindowBuffer对象会被析构掉 |
|
[
OH_NativeWindow_NativeWindowRequestBuffer
](
_native_window.md#oh_nativewindow_nativewindowrequestbuffer
)
(
OHNativeWindow
\*
window, OHNativeWindowBuffer
\*\*
buffer, int
\*
fenceFd) | 通过
OHNativeWindow对象申请一块OHNativeWindowBuffer,用以内容生产 |
|
[
OH_NativeWindow_NativeWindowFlushBuffer
](
_native_window.md#oh_nativewindow_nativewindowflushbuffer
)
(
OHNativeWindow
\*
window, OHNativeWindowBuffer
\*
buffer, int fenceFd,
Region region) | 通过OHNativeWindow将生产好内容的OHNativeWindowBuffer放回到Buffer队列中,用以内容消费 |
|
[
OH_NativeWindow_NativeWindowAbortBuffer
](
_native_window.md#oh_nativewindow_nativewindowabortbuffer
)
(
OHNativeWindow
\*
window, OHNativeWindowBuffer
\*
buffer) | 通过
OHNativeWindow将之前申请出来的OHNativeWindowBuffer返还到Buffer队列中,供下次再申请 |
|
[
OH_NativeWindow_NativeWindowHandleOpt
](
_native_window.md#oh_nativewindow_nativewindowhandleopt
)
(
OHNativeWindow
*window,
int code,...) | 设置/获取OHNativeWindow的属性,包括设置/获取宽高、内容格式等 |
|
[
OH_NativeWindow_GetBufferHandleFromNative
](
_native_window.md#oh_nativewindow_getbufferhandlefromnative
)
(
OHNativeWindowBuffer
\*
buffer) | 通过
OHNativeWindowBuffer获取该buffer的BufferHandle指针 |
|
[
OH_NativeWindow_NativeObjectReference
](
_native_window.md#oh_nativewindow_nativeobjectreference
)
(
void
\*
obj) | 增加一个NativeObject的引用计数 |
|
[
OH_NativeWindow_NativeObjectUnreference
](
_native_window.md#oh_nativewindow_nativeobjectunreference
)
(
void
\*
obj) | 减少一个NativeObject的引用计数,当引用计数减少为0时,该NativeObject将被析构
掉 |
|
[
OH_NativeWindow_NativeObjectUnreference
](
_native_window.md#oh_nativewindow_nativeobjectunreference
)
(
void
\*
obj) | 减少一个NativeObject的引用计数,当引用计数减少为0时,该NativeObject将被析构
|
|
[
OH_NativeWindow_GetNativeObjectMagic
](
_native_window.md#oh_nativewindow_getnativeobjectmagic
)
(
void
\*
obj) | 获取NativeObject的MagicId |
|
[
OH_NativeWindow_NativeWindowSetScalingMode
](
_native_window.md#oh_nativewindow_nativewindowsetscalingmode
)
(
OHNativeWindow
\*
window, uint32_t sequence,
[
OHScalingMode
](
_native_window.md#ohscalingmode
)
scalingMode) | 设置NativeWindow的ScalingMode |
|
[
OH_NativeWindow_NativeWindowSetMetaData
](
_native_window.md#oh_nativewindow_nativewindowsetmetadata
)
(
OHNativeWindow
\*
window, uint32_t sequence, int32_t size, const
[
OHHDRMetaData
](
_o_h_h_d_r_meta_data.md
)
\*
metaData) | 设置NativeWindow的元数据 |
|
[
OH_NativeWindow_NativeWindowSetMetaDataSet
](
_native_window.md#oh_nativewindow_nativewindowsetmetadataset
)
(
OHNativeWindow
\*
window, uint32_t sequence,
[
OHHDRMetadataKey
](
_native_window.md#ohhdrmetadatakey
)
key, int32_t size, const uint8_t
\*
metaData) | 设置NativeWindow的元数据集。 |
|
[
OH_NativeWindow_NativeWindowSetTunnelHandle
](
_native_window.md#oh_nativewindow_nativewindowsettunnelhandle
)
(
OHNativeWindow
\*
window, const
[
OHExtDataHandle
](
_o_h_ext_data_handle.md
)
\*
handle) | 设置NativeWindow的TunnelHandle。 |
\ No newline at end of file
|
[
OH_NativeWindow_NativeWindowSetScalingMode
](
_native_window.md#oh_nativewindow_nativewindowsetscalingmode
)
(
OHNativeWindownative_window.md#ohscalingmode
)
scalingMode) | 设置OHNativeWindow的ScalingMode |
|
[
OH_NativeWindow_NativeWindowSetMetaData
](
_native_window.md#oh_nativewindow_nativewindowsetmetadata
)
(
OHNativeWindow
\*
window, uint32_t sequence, int32_t size, const OHHDRMetaData
\*
metaData) | 设置OHNativeWindow的元数据 |
|
[
OH_NativeWindow_NativeWindowSetMetaDataSet
](
_native_window.md#oh_nativewindow_nativewindowsetmetadataset
)
(
OHNativeWindow
\*
window, uint32_t sequence, OHHDRMetadataKey key, int32_t size, const uint8_t
\*
metaData) | 设置OHNativeWindow的元数据集。 |
|
[
OH_NativeWindow_NativeWindowSetTunnelHandle
](
_native_window.md#oh_nativewindow_nativewindowsettunnelhandle
)
(
OHNativeWindow
\*
window, const OHExtDataHandle
\*
handle) | 设置OHNativeWindow的TunnelHandle。 |
zh-cn/application-dev/reference/native-apis/native__buffer_8h.md
浏览文件 @
2e530d80
...
...
@@ -3,13 +3,13 @@
## 概述
定义获取和使用NativeBuffer的相关函数
。
定义获取和使用NativeBuffer的相关函数
**起始版本
:
**
**起始版本
:
**
9
**相关模块
:
**
**相关模块
:
**
[
OH_NativeBuffer
](
_o_h___native_buffer.md
)
...
...
@@ -21,17 +21,24 @@
| 结构体名称 | 描述 |
| -------- | -------- |
|
[
OH_NativeBuffer_Config
](
_o_h___native_buffer___config.md
)
| OH_NativeBuffer的属性配置,用于申请新的OH_NativeBuffer实例或查询现有实例的相关属性。 |
|
[
OH_NativeBuffer_Config
](
_o_h___native_buffer___config.md
)
| OH_NativeBuffer的属性配置,用于申请新的OH_NativeBuffer实例或查询现有实例的相关属性 |
### 类型定义
| 类型名称 | 描述 |
| -------- | -------- |
|
[
OH_NativeBuffer
](
_o_h___native_buffer.md#oh_nativebuffer
)
| 提供OH_NativeBuffer结构体声明 |
### 函数
| 函数名称 | 描述 |
| -------- | -------- |
|
[
OH_NativeBuffer_Alloc
](
_o_h___native_buffer.md#oh_nativebuffer_alloc
)
(
const
[
OH_NativeBuffer_Config
]
(_o_h___native_buffer___config.md)
\*
config) | 通过OH_NativeBuffer_Config创建OH_NativeBuffer实例,每次调用都会产生一个新的OH_NativeBuffer实例。
|
|
[
OH_NativeBuffer_Reference
](
_o_h___native_buffer.md#oh_nativebuffer_reference
)
(
OH_NativeBuffer
\*
buffer) | 将OH_NativeBuffer对象的引用计数加1
。
|
|
[
OH_NativeBuffer_Unreference
](
_o_h___native_buffer.md#oh_nativebuffer_unreference
)
(
OH_NativeBuffer
\*
buffer) | 将OH_NativeBuffer对象的引用计数减1,当引用计数为0的时候,该NativeBuffer对象会被析构掉
。
|
|
[
OH_NativeBuffer_GetConfig
](
_o_h___native_buffer.md#oh_nativebuffer_getconfig
)
(
OH_NativeBuffer
\*
buffer,
[
OH_NativeBuffer_Config
](
_o_h___native_buffer___config.md
)
\*
config) | 用于获取OH_NativeBuffer的属性。
|
|
[
OH_NativeBuffer_Map
](
_o_h___native_buffer.md#oh_nativebuffer_map
)
(
OH_NativeBuffer
\*
buffer, void
\*\*
virAddr) | 将OH_NativeBuffer对应的ION内存映射到进程空间
。
|
|
[
OH_NativeBuffer_Unmap
](
_o_h___native_buffer.md#oh_nativebuffer_unmap
)
(
OH_NativeBuffer
\*
buffer) | 将OH_NativeBuffer对应的ION内存从进程空间移除
。
|
|
[
OH_NativeBuffer_GetSeqNum
](
_o_h___native_buffer.md#oh_nativebuffer_getseqnum
)
(
OH_NativeBuffer
\*
buffer) | 获取OH_NativeBuffer的序列号
。
|
|
[
OH_NativeBuffer_Alloc
](
_o_h___native_buffer.md#oh_nativebuffer_alloc
)
(
const
OH_NativeBuffer_Config
\*
config) | 通过OH_NativeBuffer_Config创建OH_NativeBuffer实例,每次调用都会产生一个新的OH_NativeBuffer实例
|
|
[
OH_NativeBuffer_Reference
](
_o_h___native_buffer.md#oh_nativebuffer_reference
)
(
OH_NativeBuffer
\*
buffer) | 将OH_NativeBuffer对象的引用计数加1 |
|
[
OH_NativeBuffer_Unreference
](
_o_h___native_buffer.md#oh_nativebuffer_unreference
)
(
OH_NativeBuffer
\*
buffer) | 将OH_NativeBuffer对象的引用计数减1,当引用计数为0的时候,该NativeBuffer对象会被析构掉 |
|
[
OH_NativeBuffer_GetConfig
](
_o_h___native_buffer.md#oh_nativebuffer_getconfig
)
(
OH_NativeBuffer
\*
buffer,
OH_NativeBuffer_Config
\*
config) | 用于获取OH_NativeBuffer的属性
|
|
[
OH_NativeBuffer_Map
](
_o_h___native_buffer.md#oh_nativebuffer_map
)
(
OH_NativeBuffer
\*
buffer, void
\*\*
virAddr) | 将OH_NativeBuffer对应的ION内存映射到进程空间 |
|
[
OH_NativeBuffer_Unmap
](
_o_h___native_buffer.md#oh_nativebuffer_unmap
)
(
OH_NativeBuffer
\*
buffer) | 将OH_NativeBuffer对应的ION内存从进程空间移除 |
|
[
OH_NativeBuffer_GetSeqNum
](
_o_h___native_buffer.md#oh_nativebuffer_getseqnum
)
(
OH_NativeBuffer
\*
buffer) | 获取OH_NativeBuffer的序列号 |
zh-cn/application-dev/reference/native-apis/native__image_8h.md
浏览文件 @
2e530d80
...
...
@@ -3,13 +3,13 @@
## 概述
定义获取和使用NativeImage的相关函数
。
定义获取和使用NativeImage的相关函数
**起始版本
:
**
**起始版本
:
**
9
**相关模块
:
**
**相关模块
:
**
[
OH_NativeImage
](
_o_h___native_image.md
)
...
...
@@ -17,15 +17,23 @@
## 汇总
### 类型定义
| 类型名称 | 描述 |
| -------- | -------- |
|
[
OH_NativeImage
](
_o_h___native_image.md#oh_nativeimage
)
| 提供OH_NativeImage结构体声明 |
|
[
OHNativeWindow
](
_o_h___native_image.md#ohnativewindow
)
| 提供对NativeWindow的访问功能 |
### 函数
| 函数名称 | 描述 |
| -------- | -------- |
|
[
OH_NativeImage_Create
](
_o_h___native_image.md#oh_nativeimage_create
)
(
uint32_t
textureId, uint32_t textureTarget) | 创建一个
**OH_NativeImage**
实例,该实例与O
PENGL ES的纹理ID和纹理目标相关联.
|
|
[
OH_NativeImage_AcquireNativeWindow
](
_o_h___native_image.md#oh_nativeimage_acquirenativewindow
)
(
OH_NativeImage
\*
image) | 获取与OH_NativeImage相关联的OHNativeWindow指针. 该OHNativeWindow后续不再需要时需要调用
OH_NativeWindow_DestroyNativeWindow释放.
|
|
[
OH_NativeImage_AttachContext
](
_o_h___native_image.md#oh_nativeimage_attachcontext
)
(
OH_NativeImage
\*
image, uint32_t textureId) | 将OH_NativeImage实例附加到当前O
PENGL ES上下文, 且该OPENGL ES纹理会绑定到 GL_TEXTURE_EXTERNAL_OES, 并通过OH_NativeImage进行更新.
|
|
[
OH_NativeImage_DetachContext
](
_o_h___native_image.md#oh_nativeimage_detachcontext
)
(
OH_NativeImage
\*
image) | 将OH_NativeImage实例从当前O
PENGL ES上下文分离.
|
|
[
OH_NativeImage_UpdateSurfaceImage
](
_o_h___native_image.md#oh_nativeimage_updatesurfaceimage
)
(
OH_NativeImage
\*
image) | 通过OH_NativeImage获取最新帧更新相关联的O
PENGL ES纹理.
|
|
[
OH_NativeImage_GetTimestamp
](
_o_h___native_image.md#oh_nativeimage_gettimestamp
)
(
OH_NativeImage
\*
image) | 获取最近调用OH_NativeImage_UpdateSurfaceImage的纹理图像的相关时间戳
.
|
|
[
OH_NativeImage_GetTransformMatrix
](
_o_h___native_image.md#oh_nativeimage_gettransformmatrix
)
(
OH_NativeImage
\*
image, float matrix[16]) | 获取最近调用OH_NativeImage_UpdateSurfaceImage的纹理图像的变化矩阵
.
|
|
[
OH_NativeImage_Destroy
](
_o_h___native_image.md#oh_nativeimage_destroy
)
(
OH_NativeImage
\*\*
image) | 销毁通过OH_NativeImage_Create创建的
**OH_NativeImage**
实例, 销毁后该
**OH_NativeImage**
指针会被赋值为空.
|
|
[
OH_NativeImage_Create
](
_o_h___native_image.md#oh_nativeimage_create
)
(
uint32_t
textureId, uint32_t textureTarget) | 创建一个
**OH_NativeImage**
实例,该实例与O
penGL ES的纹理ID和纹理目标相关联
|
|
[
OH_NativeImage_AcquireNativeWindow
](
_o_h___native_image.md#oh_nativeimage_acquirenativewindow
)
(
OH_NativeImage
\*
image) | 获取与OH_NativeImage相关联的OHNativeWindow指针. 该OHNativeWindow后续不再需要时需要调用
<br/>
OH_NativeWindow_DestroyNativeWindow释放
|
|
[
OH_NativeImage_AttachContext
](
_o_h___native_image.md#oh_nativeimage_attachcontext
)
(
OH_NativeImage
\*
image, uint32_t textureId) | 将OH_NativeImage实例附加到当前O
penGL ES上下文, 且该OpenGL ES纹理会绑定到
<br/>
GL_TEXTURE_EXTERNAL_OES, 并通过OH_NativeImage进行更新
|
|
[
OH_NativeImage_DetachContext
](
_o_h___native_image.md#oh_nativeimage_detachcontext
)
(
OH_NativeImage
\*
image) | 将OH_NativeImage实例从当前O
penGL ES上下文分离
|
|
[
OH_NativeImage_UpdateSurfaceImage
](
_o_h___native_image.md#oh_nativeimage_updatesurfaceimage
)
(
OH_NativeImage
\*
image) | 通过OH_NativeImage获取最新帧更新相关联的O
penGL ES纹理
|
|
[
OH_NativeImage_GetTimestamp
](
_o_h___native_image.md#oh_nativeimage_gettimestamp
)
(
OH_NativeImage
\*
image) | 获取最近调用OH_NativeImage_UpdateSurfaceImage的纹理图像的相关时间戳 |
|
[
OH_NativeImage_GetTransformMatrix
](
_o_h___native_image.md#oh_nativeimage_gettransformmatrix
)
(
OH_NativeImage
\*
image, float matrix[16]) | 获取最近调用OH_NativeImage_UpdateSurfaceImage的纹理图像的变化矩阵 |
|
[
OH_NativeImage_Destroy
](
_o_h___native_image.md#oh_nativeimage_destroy
)
(
OH_NativeImage
\*\*
image) | 销毁通过OH_NativeImage_Create创建的
**OH_NativeImage**
实例, 销毁后该
<br/>
**OH_NativeImage**
指针会被赋值为空
|
zh-cn/application-dev/reference/native-apis/native__vsync_8h.md
浏览文件 @
2e530d80
...
...
@@ -3,13 +3,13 @@
## 概述
定义获取和使用NativeVsync的相关函数
。
定义获取和使用NativeVsync的相关函数
**起始版本
:
**
**起始版本
:
**
8
9
**相关模块
:
**
**相关模块
:
**
[
NativeVsync
](
_native_vsync.md
)
...
...
@@ -17,10 +17,18 @@
## 汇总
### 类型定义
| 类型名称 | 描述 |
| -------- | -------- |
|
[
OH_NativeVSync
](
_native_vsync.md#oh_nativevsync
)
| 提供OH_NativeVSync结构体声明 |
| (
\*
[
OH_NativeVSync_FrameCallback
](
_native_vsync.md#oh_nativevsync_framecallback
)
) (long long timestamp, void
\*
data) | VSync回调函数类型 |
### 函数
| 函数名称 | 描述 |
| -------- | -------- |
|
[
OH_NativeVSync_Create
](
_native_vsync.md#oh_nativevsync_create
)
(
const
char
\*
name, unsigned int length) | 创建一个OH_NativeVSync实例,每次调用都会产生一个新的实例
。
|
|
[
OH_NativeVSync_Destroy
](
_native_vsync.md#oh_nativevsync_destroy
)
(
OH_NativeVSync
\*
nativeVsync) | 销毁OH_NativeVSync实例
。
|
|
[
OH_NativeVSync_RequestFrame
](
_native_vsync.md#oh_nativevsync_requestframe
)
(
OH_NativeVSync
\*
nativeVsync, OH_NativeVSync_FrameCallback callback, void
\*
data) | 请求下一次vsync信号,当信号到来时,调用回调函数callback
。
|
|
[
OH_NativeVSync_Create
](
_native_vsync.md#oh_nativevsync_create
)
(
const
char
\*
name, unsigned int length) | 创建一个OH_NativeVSync实例,每次调用都会产生一个新的实例 |
|
[
OH_NativeVSync_Destroy
](
_native_vsync.md#oh_nativevsync_destroy
)
(
OH_NativeVSync
\*
nativeVsync) | 销毁OH_NativeVSync实例 |
|
[
OH_NativeVSync_RequestFrame
](
_native_vsync.md#oh_nativevsync_requestframe
)
(
OH_NativeVSync
\*
nativeVsync, OH_NativeVSync_FrameCallback callback, void
\*
data) | 请求下一次vsync信号,当信号到来时,调用回调函数callback |
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