提交 049bb268 编写于 作者: J jiao_yanlin

update for device Descriptors ,focus type and Sample format

Signed-off-by: Njiao_yanlin <jiaoyanlin@huawei.com>
上级 c2a5fdd6
......@@ -36,6 +36,24 @@ getAudioManager(): AudioManager
var audioManager = audio.getAudioManager();
```
## audio.getStreamManager<sup>9+</sup>
getStreamManager(): AudioStreamManager
获取 **AudioStreamManager** 接口.
**系统能力**: SystemCapability.Multimedia.Audio.Core
**返回值**
| 类型 | 说明 |
| -------------------------------------------------| ------------------------------- |
| [AudioStreamManager](#audiostreammanagersup9sup) | **AudioStreamManager** 实例。 |
**示例**
```
var audioStreamManager = audio.getStreamManager();
```
## audio.createAudioRenderer<sup>8+</sup>
createAudioRenderer(options: AudioRendererOptions, callback: AsyncCallback\<AudioRenderer>): void
......@@ -331,14 +349,14 @@ audio.createAudioCapturer(audioCapturerOptions).then((data) => {
**系统能力:** 以下各项对应的系统能力均为SystemCapability.Multimedia.Audio.Core
| 名称 | 默认值 | 描述 |
| --------------------- | ------ | -------------------------- |
| SAMPLE_FORMAT_INVALID | -1 | 无效格式。 |
| SAMPLE_FORMAT_U8 | 0 | 无符号8位整数。 |
| SAMPLE_FORMAT_S16LE | 1 | 带符号的16位整数,小尾数。 |
| SAMPLE_FORMAT_S24LE | 2 | 带符号的24位整数,小尾数。 <br>由于系统限制,该采样格式仅部分设备支持,请根据实际情况使用。|
| SAMPLE_FORMAT_S32LE | 3 | 带符号的32位整数,小尾数。 <br>由于系统限制,该采样格式仅部分设备支持,请根据实际情况使用。|
| SAMPLE_FORMAT_F32LE | 4 | 带符号的32位整数,小尾数。 <br>由于系统限制,该采样格式仅部分设备支持,请根据实际情况使用。|
| 名称 | 默认值 | 描述 |
| ---------------------------------- | ------ | -------------------------- |
| SAMPLE_FORMAT_INVALID | -1 | 无效格式。 |
| SAMPLE_FORMAT_U8 | 0 | 无符号8位整数。 |
| SAMPLE_FORMAT_S16LE | 1 | 带符号的16位整数,小尾数。 |
| SAMPLE_FORMAT_S24LE | 2 | 带符号的24位整数,小尾数。 <br>由于系统限制,该采样格式仅部分设备支持,请根据实际情况使用。|
| SAMPLE_FORMAT_S32LE | 3 | 带符号的32位整数,小尾数。 <br>由于系统限制,该采样格式仅部分设备支持,请根据实际情况使用。|
| SAMPLE_FORMAT_F32LE<sup>9+</sup> | 4 | 带符号的32位整数,小尾数。 <br>由于系统限制,该采样格式仅部分设备支持,请根据实际情况使用。|
## AudioChannel<sup>8+</sup>
......@@ -412,13 +430,13 @@ audio.createAudioCapturer(audioCapturerOptions).then((data) => {
## FocusType
枚举焦点类型
表示焦点类型的枚举
**系统能力**: SystemCapability.Multimedia.Audio.Core
| 名称 | 默认值 | 描述 |
| ---------------------------------- | ------ | ---------- |
| FOCUS_TYPE_RECORDING | 0 | 录制类型。 |
| 名称 | 默认值 | 描述 |
| ---------------------------------- | ------ | ------------------------------- |
| FOCUS_TYPE_RECORDING | 0 | 在录制场景使用,可打断其他音频。 |
## AudioState<sup>8+</sup>
......@@ -522,6 +540,17 @@ audio.createAudioCapturer(audioCapturerOptions).then((data) => {
| usage | [StreamUsage](#streamusage) | 是 | 音频流使用类型。 |
| rendererFlags | number | 是 | 音频渲染器标志。 |
## AudioRendererFlag<sup>9+</sup>
枚举,决定输出策略的音频渲染器标志。
**系统能力**: SystemCapability.Multimedia.Audio.Core
| 名称 | 默认值 | 说明 |
| ------------------| ------------ | ---------------------- |
| FLAG_NONE | 0 | 无特殊策略。 |
| FLAG_LOW_LATENCY | 1 | 使用低延迟进程的标志。 |
## AudioRendererOptions<sup>8+</sup>
音频渲染器选项信息。
......@@ -628,6 +657,17 @@ audio.createAudioCapturer(audioCapturerOptions).then((data) => {
| source | [SourceType](#sourcetype) | 是 | 音源类型。 |
| capturerFlags | number | 是 | 音频采集器标志。 |
## AudioRendererDataInfo<sup>9+</sup>
描述渲染器数据信息。
**系统能力**: SystemCapability.Multimedia.Audio.Renderer
| 名称 | 类型 | 必填 | 说明 |
| ------- | ----------- | -------| ------------------------ |
| buffer | ArrayBuffer | 是 | 要填充的缓冲区。 |
| flags | number | 是 | 缓冲区扩展信息。 |
## SourceType<sup>8+</sup><a name="sourcetype"></a>
枚举,音源类型。
......@@ -1851,22 +1891,406 @@ audioManager.getAudioScene().then((value) => {
});
```
## AudioStreamManager<sup>9+</sup>
实现音频流管理。 在**AudioStreamManager**调用任何API之前, 必须使用[getStreamManager](#audiogetstreammanagersup9sup) 创建一个 **AudioStreamManager** 实例.
### getCurrentAudioRendererInfoArray<sup>9+</sup>
getCurrentAudioRendererInfoArray(callback: AsyncCallback&lt;AudioRendererChangeInfoArray&gt;): void;
获取当前现有音频渲染器流的信息。此API使用异步回调返回结果。
**系统能力**: SystemCapability.Multimedia.Audio.Renderer
**参数**
| 名称 | 类型 | 必填 | 说明 |
| -------- | ----------------------------------- | -------- | --------------------------- |
| callback | AsyncCallback<<a href="#audiorendererchangeinfoarray">AudioRendererChangeInfoArray</a>> | 是 | Callback用于返回当前现有音频渲染器的信息。 |
**示例**
```
audioStreamManager.getCurrentAudioRendererInfoArray(async (err, AudioRendererChangeInfoArray) => {
console.info('[GET_RENDERER_STATE_1_CALLBACK] **** Get Callback Called ****');
if (err) {
console.log('getCurrentAudioRendererInfoArray :ERROR: '+err.message);
resultFlag = false;
}
else {
if (AudioRendererChangeInfoArray !=null) {
for (let i=0;i<AudioRendererChangeInfoArray.length;i++) {
AudioRendererChangeInfo = AudioRendererChangeInfoArray[i];
console.info('StreamId for '+i+' is:'+AudioRendererChangeInfo.streamId);
console.info('ClientUid for '+i+' is:'+AudioRendererChangeInfo.clientUid);
console.info('Content '+i+' is:'+AudioRendererChangeInfo.rendererInfo.content);
console.info('Stream'+i+' is:'+AudioRendererChangeInfo.rendererInfo.usage);
console.info('Flag'+i+' is:'+AudioRendererChangeInfo.rendererInfo.rendererFlags);
console.info('State for '+i+' is:'+AudioRendererChangeInfo.rendererState);
var devDescriptor = AudioRendererChangeInfo.deviceDescriptors;
for (let j=0;j<AudioRendererChangeInfo.deviceDescriptors.length; j++) {
console.info('Id:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].id);
console.info('Type:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].deviceType);
console.info('Role:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].deviceRole);
console.info('Name:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].name);
console.info('Address:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].address);
console.info('SampleRates:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].sampleRates[0]);
console.info('ChannelCount'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].channelCounts[0]);
console.info('ChannelMask:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].channelMasks);
}
}
}
}
});
```
### getCurrentAudioRendererInfoArray<sup>9+</sup>
getCurrentAudioRendererInfoArray(): Promise&lt;AudioRendererChangeInfoArray&gt;;
获取当前现有音频渲染器的信息。此API使用Promise返回结果。
**系统能力**: SystemCapability.Multimedia.Audio.Renderer
**返回值**
| 类型 | 说明 |
| ---------------------------------------------------------------------------------| --------------------------------------- |
| Promise<<a href="#audiorendererchangeinfoarry">AudioRendererChangeInfoArray</a>> | Promise用于返回当前现有音频渲染器的信息。 |
**示例**
```
await audioStreamManager.getCurrentAudioRendererInfoArray().then( function (AudioRendererChangeInfoArray) {
console.info('[GET_RENDERER_STATE_3_PROMISE] ######### Get Promise is called ##########');
if (AudioRendererChangeInfoArray!=null) {
for (let i=0;i<AudioRendererChangeInfoArray.length;i++) {
AudioRendererChangeInfo = AudioRendererChangeInfoArray[i];
console.info('StreamId for '+i+' is:'+AudioRendererChangeInfo.streamId);
console.info('ClientUid for '+i+' is:'+AudioRendererChangeInfo.clientUid);
console.info('Content '+i+' is:'+AudioRendererChangeInfo.rendererInfo.content);
console.info('Stream'+i+' is:'+AudioRendererChangeInfo.rendererInfo.usage);
console.info('Flag'+i+' is:'+AudioRendererChangeInfo.rendererInfo.rendererFlags);
console.info('State for '+i+' is:'+AudioRendererChangeInfo.rendererState);
var devDescriptor = AudioRendererChangeInfo.deviceDescriptors;
for (let j=0;j<AudioRendererChangeInfo.deviceDescriptors.length; j++) {
console.info('Id:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].id);
console.info('Type:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].deviceType);
console.info('Role:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].deviceRole);
console.info('Name:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].name);
console.info('Address:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].address);
console.info('SampleRates:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].sampleRates[0]);
console.info('ChannelCounts'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].channelCounts[0]);
console.info('ChannnelMask:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].channelMasks);
}
}
}
}).catch((err) => {
console.log('getCurrentAudioRendererInfoArray :ERROR: '+err.message);
resultFlag = false;
});
```
### getCurrentAudioCapturerInfoArray<sup>9+</sup>
getCurrentAudioCapturerInfoArray(callback: AsyncCallback&lt;AudioCapturerChangeInfoArray&gt;): void;
获取当前现有音频捕捉器的信息。此API使用异步回调返回结果。
**系统能力**: SystemCapability.Multimedia.Audio.Renderer
**参数**
| 名称 | 类型 | 必填 | 说明 |
| ---------- | ----------------------------------- | --------- | -------------------------------------------------------- |
| callback | AsyncCallback<<a href="#audiocapturerchangeinfoarray">AudioCapturerChangeInfoArray</a>> | 是 | Callback用于返回当前现有音频捕获器流的信息。 |
**示例**
```
audioStreamManager.getCurrentAudioCapturerInfoArray(async (err, AudioCapturerChangeInfoArray) => {
console.info('[GET_CAPTURER_STATE_1_CALLBACK] **** Get Callback Called ****');
if (err) {
console.log('getCurrentAudioCapturerInfoArray :ERROR: '+err.message);
resultFlag = false;
}
else {
if (AudioCapturerChangeInfoArray !=null) {
for (let i=0;i<AudioCapturerChangeInfoArray.length;i++) {
console.info('StreamId for '+i+'is:'+AudioCapturerChangeInfoArray[i].streamId);
console.info('ClientUid for '+i+'is:'+AudioCapturerChangeInfoArray[i].clientUid);
console.info('Source for '+i+'is:'+AudioCapturerChangeInfoArray[i].capturerInfo.source);
console.info('Flag '+i+'is:'+AudioCapturerChangeInfoArray[i].capturerInfo.capturerFlags);
console.info('State for '+i+'is:'+AudioCapturerChangeInfoArray[i].capturerState);
var devDescriptor = AudioCapturerChangeInfoArray[i].deviceDescriptors;
for (let j=0;j<AudioCapturerChangeInfoArray[i].deviceDescriptors.length; j++) {
console.info('Id:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].id);
console.info('Type:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].deviceType);
console.info('Role:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].deviceRole);
console.info('Name:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].name);
console.info('Address:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].address);
console.info('SampleRates:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].sampleRates[0]);
console.info('ChannelCounts'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].channelCounts[0]);
console.info('ChannelMask:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].channelMasks);
}
}
}
}
});
```
### getCurrentAudioCapturerInfoArray<sup>9+</sup>
getCurrentAudioCapturerInfoArray(): Promise&lt;AudioCapturerChangeInfoArray&gt;;
获取当前现有音频捕捉器的信息。此API使用Promise返回结果。
**系统能力**: SystemCapability.Multimedia.Audio.Renderer
**返回值**
| 类型 | 说明 |
| ----------------------------------------------------------------------------------| ----------------------------------- |
| Promise<<a href="#audiocapturerchangeinfoarray">AudioCapturerChangeInfoArray</a>> | Promise用于返回当前现有音频捕获器的信息。|
**示例**
```
await audioStreamManagerCB.getCurrentAudioCapturerInfoArray().then( function (AudioCapturerChangeInfoArray) {
console.info('AFCapturerChangeLog: [GET_CAP_STA_1_PR] **** Get Promise Called ****');
if (AudioCapturerChangeInfoArray!=null) {
for (let i=0;i<AudioCapturerChangeInfoArray.length;i++) {
console.info('StreamId for '+i+'is:'+AudioCapturerChangeInfoArray[i].streamId);
console.info('ClientUid for '+i+'is:'+AudioCapturerChangeInfoArray[i].clientUid);
console.info('Source for '+i+'is:'+AudioCapturerChangeInfoArray[i].capturerInfo.source);
console.info('Flag '+i+'is:'+AudioCapturerChangeInfoArray[i].capturerInfo.capturerFlags);
console.info('State for '+i+'is:'+AudioCapturerChangeInfoArray[i].capturerState);
var devDescriptor = AudioCapturerChangeInfoArray[i].deviceDescriptors;
for (let j=0;j<AudioCapturerChangeInfoArray[i].deviceDescriptors.length; j++) {
console.info('Id:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].id);
console.info('Type:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].deviceType);
console.info('Role:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].deviceRole);
console.info('Name:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].name)
console.info('Address:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].address);
console.info('SampleRates:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].sampleRates[0]);
console.info('ChannelCounts'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].channelCounts[0]);
console.info('ChannelMask:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].channelMasks);
}
}
}
}).catch((err) => {
console.log('getCurrentAudioCapturerInfoArray :ERROR: '+err.message);
resultFlag = false;
});
```
### on('audioRendererChange')<sup>9+</sup>
on(type: "audioRendererChange", callback: Callback&lt;AudioRendererChangeInfoArray&gt;): void;
监听音频渲染器更改事件。
当音频渲染器发生任何更改时,注册的客户端将收到回调。
**System capability**: SystemCapability.Multimedia.Audio.Renderer
**参数**
| 名称 | 类型 | 必填 | 说明 |
| -------- | ---------- | --------- | -------------------------------------------------------------------------------- |
| type | string | 是 | 要侦听的事件的类型。仅支持AudioRenderChange事件。|
| callback | Callback<<a href="#audiorendererchangeinfoarry">AudioRendererChangeInfoArray</a>> | 是 | 渲染器流更改调用回调。|
**示例**
```
audioStreamManagerCB.on('audioRendererChange', (AudioRendererChangeInfoArray) => {
for (let i=0;i<AudioRendererChangeInfoArray.length;i++) {
AudioRendererChangeInfo = AudioRendererChangeInfoArray[i];
console.info('## RendererChange on is called for '+i+' ##');
console.info('StreamId for '+i+' is:'+AudioRendererChangeInfo.streamId);
console.info('ClientUid for '+i+' is:'+AudioRendererChangeInfo.clientUid);
console.info('Content for '+i+' is:'+AudioRendererChangeInfo.rendererInfo.content);
console.info('Stream for '+i+' is:'+AudioRendererChangeInfo.rendererInfo.usage);
console.info('Flag '+i+' is:'+AudioRendererChangeInfo.rendererInfo.rendererFlags);
console.info('State for '+i+' is:'+AudioRendererChangeInfo.rendererState);
var devDescriptor = AudioRendererChangeInfo.deviceDescriptors;
for (let j=0;j<AudioRendererChangeInfo.deviceDescriptors.length; j++) {
console.info('Id:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].id);
console.info('Type:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].deviceType);
console.info('Role:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].deviceRole);
console.info('Name:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].name);
console.info('Address:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].address);
console.info('SampleRates:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].sampleRates[0]);
console.info('ChannelCounts'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].channelCounts[0]);
console.info('ChannelMask:'+i+':'+AudioRendererChangeInfo.deviceDescriptors[j].channelMasks);
}
}
});
```
### off('audioRendererChange')<sup>9+</sup>
off(type: "audioRendererChange");
取消订阅音频渲染器更改事件。
**系统能力**: SystemCapability.Multimedia.Audio.Renderer
**参数**
| 名称 | 类型 | 必填 | 说明 |
| -------- | ------- | ---- | ---------------- |
| type | string | 是 | 关闭渲染器的监听。 |
**示例**
```
audioStreamManagerCB.off('audioRendererChange');
console.info('[RENDERER-CHANGE-ON-001] ######### RendererChange Off is called #########');
```
### on('audioCapturerChange')<sup>9+</sup>
on(type: "audioCapturerChange", callback: Callback&lt;AudioCapturerChangeInfoArray&gt;): void;
监听音频捕获器更改事件。
当音频捕获器发生任何更改时,注册的客户端将收到回调。
**系统能力**: SystemCapability.Multimedia.Audio.Capturer
**参数**
| 名称 | 类型 | 必填 | 说明 |
| -------- | ------- | --------- | --------------------------------------------------------------------------------------------- |
| type | string | 是 | 要侦听的事件的类型。仅支持audioCapturerChange事件。 |
| callback | Callback<<a href="#audiocapturerchangeinfoarry">AudioCapturerChangeInfoArray</a>> | 是 | 捕捉器流状态更改调用的回调。 |
**示例**
```
audioStreamManager.on('audioCapturerChange', (AudioCapturerChangeInfoArray) => {
for (let i=0;i<AudioCapturerChangeInfoArray.length;i++) {
console.info(' ## CapChange on is called for element '+i+' ##');
console.info('StreamId for '+i+'is:'+AudioCapturerChangeInfoArray[i].streamId);
console.info('ClientUid for '+i+'is:'+AudioCapturerChangeInfoArray[i].clientUid);
console.info('Source for '+i+'is:'+AudioCapturerChangeInfoArray[i].capturerInfo.source);
console.info('Flag '+i+'is:'+AudioCapturerChangeInfoArray[i].capturerInfo.capturerFlags);
console.info('State for '+i+'is:'+AudioCapturerChangeInfoArray[i].capturerState);
for (let j=0;j<AudioCapturerChangeInfoArray[i].deviceDescriptors.length; j++) {
console.info('Id:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].id);
console.info('Type:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].deviceType);
console.info('Role:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].deviceRole);
console.info('Name:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].name);
console.info('Address:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].address);
console.info('SampleRates:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].sampleRates[0]);
console.info('ChannelCounts'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].channelCounts[0]);
console.info('ChannelMask:'+i+':'+AudioCapturerChangeInfoArray[i].deviceDescriptors[j].channelMasks);
}
}
});
```
### off('audioCapturerChange')<sup>9+</sup>
off(type: "audioCapturerChange");
取消订阅音频捕获器更改事件。
**系统能力**: SystemCapability.Multimedia.Audio.Capturer
**参数**
| 名称 | 类型 | 必填 | 说明 |
| -------- | -------- | --- | ---------------------------- |
| type | string |是 | 关闭捕捉器的监听。 |
**示例**
```
audioStreamManager.off('audioCapturerChange');
console.info('[GET_CAPTURER_STATE_2_PROMISE] ######### CapturerChange Off is called #########');
```
### isAudioRendererLowLatencySupported<sup>9+</sup>
isAudioRendererLowLatencySupported(streaminfo: AudioStreamInfo, callback: Callback&lt;boolean&gt;): void;;
检查系统是否支持音频渲染器中的低延迟配置。
**系统能力**: SystemCapability.Multimedia.Audio.Renderer
**参数**
| 名称 | 类型 | 必填 | 说明 |
| ---------- | ----------------------- | -------- | --------------------------------------- |
| streaminfo | AudioStreamInfo | 是 | 音频渲染器流信息。 |
| callback | Callback&lt;boolean&gt; | 是 | callback用于返回当前现有音频渲染器的信息。 |
**示例**
```
var audioManager = audio.getAudioManager();
var AudioStreamInfo = {
samplingRate: audio.AudioSamplingRate.SAMPLE_RATE_44100,
channels: audio.AudioChannel.CHANNEL_1,
sampleFormat: audio.AudioSampleFormat.SAMPLE_FORMAT_S16LE,
encodingType: audio.AudioEncodingType.ENCODING_TYPE_RAW
}
var streamManagerCB = audioManager.getStreamManager();
streamManagerCB.isAudioRendererLowLatencySupported(AudioStreamInfo, (result) => {
console.info('isAudioRendererLowLatencySupported success var = ' + result);
});
````
### isAudioRendererLowLatencySupported<sup>9+</sup>
isAudioRendererLowLatencySupported(streaminfo: AudioStreamInfo): Promise&lt;boolean&gt;;
检查系统是否支持音频渲染器中的低延迟配置。
**系统能力**: SystemCapability.Multimedia.Audio.Renderer
**参数**
| 类型 | 必填 | 说明 |
| ----------------------------------------------------- | -------| ------------------------------------ |
| (streaminfo: AudioStreamInfo): Promise&lt;boolean&gt; | 是 | Promise用于返回当前现有音频渲染器的信息。|
**示例**
```
var audioManager = audio.getAudioManager();
var AudioStreamInfo = {
samplingRate: audio.AudioSamplingRate.SAMPLE_RATE_44100,
channels: audio.AudioChannel.CHANNEL_1,
sampleFormat: audio.AudioSampleFormat.SAMPLE_FORMAT_S16LE,
encodingType: audio.AudioEncodingType.ENCODING_TYPE_RAW
}
var streamManager = await audioManager.getStreamManager();
var result = streamManager.isAudioRendererLowLatencySupported(AudioStreamInfo);
console.info('isAudioRendererLowLatencySupported success var =' + result);
```
## AudioDeviceDescriptor
描述音频设备。
**系统能力:** 以下各项对应的系统能力均为SystemCapability.Multimedia.Audio.Device
| 名称 | 类型 | 可读 | 可写 | 说明 |
| ---------- | ------------------------- | ---- | ---- | ---------- |
| deviceRole | [DeviceRole](#devicerole) | 是 | 否 | 设备角色。 |
| deviceType | [DeviceType](#devicetype) | 是 | 否 | 设备类型。 |
| id | number | 是 | 否 | 设备id。 |
| name | string | 是 | 否 | 设备名称。 |
| address | string | 是 | 否 | 设备地址。 |
| sampleRates | Array&lt;number&gt; | 是 | 否 | 支持的采样率。 |
| channelCounts | Array&lt;number&gt; | 是 | 否 | 支持的通道数。 |
| channelMasks | Array&lt;number&gt; | 是 | 否 | 支持的通道掩码。 |
| 名称 | 类型 | 可读 | 可写 | 说明 |
| -------------------------- | ------------------------- | ---- | ---- | ---------- |
| deviceRole | [DeviceRole](#devicerole) | 是 | 否 | 设备角色。 |
| deviceType | [DeviceType](#devicetype) | 是 | 否 | 设备类型。 |
| id<sup>9+</sup> | number | 是 | 否 | 设备id。 |
| name<sup>9+</sup> | string | 是 | 否 | 设备名称。 |
| address<sup>9+</sup> | string | 是 | 否 | 设备地址。 |
| sampleRates<sup>9+</sup> | Array&lt;number&gt; | 是 | 否 | 支持的采样率。 |
| channelCounts<sup>9+</sup> | Array&lt;number&gt; | 是 | 否 | 支持的通道数。 |
| channelMasks<sup>9+</sup> | Array&lt;number&gt; | 是 | 否 | 支持的通道掩码。 |
## AudioDeviceDescriptors
......@@ -2876,6 +3300,40 @@ audioRenderer.on('stateChange', (state) => {
});
```
on(type: "dataRequest", callback: Callback<AudioRendererDataInfo>): void;
订阅音频数据requeset事件回调。
**系统能力**: SystemCapability.Multimedia.Audio.Renderer
**参数**
| 名称 | 类型 | 必填 | 说明 |
| -------- | ------- | --------- | ------------------------------------------------------------------- |
| type | string | 是 | 事件类型。值**dataRequest**表示数据请求事件。 |
| callback | [AudioRendererDataInfo](#audiorendererdatainfosup9sup) | 是 | 需要音频数据时调用回调。|
**示例**
```
const path = '/data/storage/el2/ba se/haps/entry/cache/PinkPanther60-44100-1c.wav';
let ss = fileio.createStreamSync(path, 'r');
let discardHeader = new ArrayBuffer(44);
ss.readSync(discardHeader);
let rlen = 0;
audioRenderer.on('dataRequest', (audioRendererDataInfo) => {
var viewObject = new DataView(audioRendererDataInfo.buffer);
rlen += ss.readSync(viewObject.buffer);
console.info('AudioRenderLog: bytes read from file: ' + rlen);
})
```
## AudioRendererChangeInfoArray<sup>9+</sup><a name="audiorendererchangeinfoarray"></a>
AudioRenderChangeInfo数组,只读。
**系统能力**: SystemCapability.Multimedia.Audio.Renderer
## AudioCapturer<sup>8+</sup>
提供音频采集的相关接口。在调用AudioCapturer的接口前,需要先通过[createAudioCapturer](#audiocreateaudiocapturer8)创建实例。
......@@ -3499,4 +3957,10 @@ audioCapturer.on('stateChange', (state) => {
console.log("audio capturer state is: STATE_RUNNING");
}
});
```
\ No newline at end of file
```
## AudioCapturerChangeInfoArray<sup>9+</sup><a name="audiocapturerchangeinfoarray"></a>
AudioCapturerChangeInfo数组,只读。
**系统能力**: SystemCapability.Multimedia.Audio.Capturer
\ No newline at end of file
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