/* * arch/powerpc/platforms/embedded6xx/flipper-pic.c * * Nintendo GameCube/Wii "Flipper" interrupt controller support. * Copyright (C) 2004-2009 The GameCube Linux Team * Copyright (C) 2007,2008,2009 Albert Herranz * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * */ #define DRV_MODULE_NAME "flipper-pic" #define pr_fmt(fmt) DRV_MODULE_NAME ": " fmt #include #include #include #include #include #include "flipper-pic.h" #define FLIPPER_NR_IRQS 32 /* * Each interrupt has a corresponding bit in both * the Interrupt Cause (ICR) and Interrupt Mask (IMR) registers. * * Enabling/disabling an interrupt line involves setting/clearing * the corresponding bit in IMR. * Except for the RSW interrupt, all interrupts get deasserted automatically * when the source deasserts the interrupt. */ #define FLIPPER_ICR 0x00 #define FLIPPER_ICR_RSS (1<<16) /* reset switch state */ #define FLIPPER_IMR 0x04 #define FLIPPER_RESET 0x24 /* * IRQ chip hooks. * */ static void flipper_pic_mask_and_ack(struct irq_data *d) { int irq = irqd_to_hwirq(d); void __iomem *io_base = irq_data_get_irq_chip_data(d); u32 mask = 1 << irq; clrbits32(io_base + FLIPPER_IMR, mask); /* this is at least needed for RSW */ out_be32(io_base + FLIPPER_ICR, mask); } static void flipper_pic_ack(struct irq_data *d) { int irq = irqd_to_hwirq(d); void __iomem *io_base = irq_data_get_irq_chip_data(d); /* this is at least needed for RSW */ out_be32(io_base + FLIPPER_ICR, 1 << irq); } static void flipper_pic_mask(struct irq_data *d) { int irq = irqd_to_hwirq(d); void __iomem *io_base = irq_data_get_irq_chip_data(d); clrbits32(io_base + FLIPPER_IMR, 1 << irq); } static void flipper_pic_unmask(struct irq_data *d) { int irq = irqd_to_hwirq(d); void __iomem *io_base = irq_data_get_irq_chip_data(d); setbits32(io_base + FLIPPER_IMR, 1 << irq); } static struct irq_chip flipper_pic = { .name = "flipper-pic", .irq_ack = flipper_pic_ack, .irq_mask_ack = flipper_pic_mask_and_ack, .irq_mask = flipper_pic_mask, .irq_unmask = flipper_pic_unmask, }; /* * IRQ host hooks. * */ static struct irq_domain *flipper_irq_host; static int flipper_pic_map(struct irq_domain *h, unsigned int virq, irq_hw_number_t hwirq) { irq_set_chip_data(virq, h->host_data); irq_set_status_flags(virq, IRQ_LEVEL); irq_set_chip_and_handler(virq, &flipper_pic, handle_level_irq); return 0; } static int flipper_pic_match(struct irq_domain *h, struct device_node *np) { return 1; } static struct irq_domain_ops flipper_irq_domain_ops = { .map = flipper_pic_map, .match = flipper_pic_match, }; /* * Platform hooks. * */ static void __flipper_quiesce(void __iomem *io_base) { /* mask and ack all IRQs */ out_be32(io_base + FLIPPER_IMR, 0x00000000); out_be32(io_base + FLIPPER_ICR, 0xffffffff); } struct irq_domain * __init flipper_pic_init(struct device_node *np) { struct device_node *pi; struct irq_domain *irq_domain = NULL; struct resource res; void __iomem *io_base; int retval; pi = of_get_parent(np); if (!pi) { pr_err("no parent found\n"); goto out; } if (!of_device_is_compatible(pi, "nintendo,flipper-pi")) { pr_err("unexpected parent compatible\n"); goto out; } retval = of_address_to_resource(pi, 0, &res); if (retval) { pr_err("no io memory range found\n"); goto out; } io_base = ioremap(res.start, resource_size(&res)); pr_info("controller at 0x%08x mapped to 0x%p\n", res.start, io_base); __flipper_quiesce(io_base); irq_domain = irq_domain_add_linear(np, FLIPPER_NR_IRQS, &flipper_irq_domain_ops, io_base); if (!irq_domain) { pr_err("failed to allocate irq_domain\n"); return NULL; } out: return irq_domain; } unsigned int flipper_pic_get_irq(void) { void __iomem *io_base = flipper_irq_domain->host_data; int irq; u32 irq_status; irq_status = in_be32(io_base + FLIPPER_ICR) & in_be32(io_base + FLIPPER_IMR); if (irq_status == 0) return NO_IRQ; /* no more IRQs pending */ irq = __ffs(irq_status); return irq_linear_revmap(flipper_irq_domain, irq); } /* * Probe function. * */ void __init flipper_pic_probe(void) { struct device_node *np; np = of_find_compatible_node(NULL, NULL, "nintendo,flipper-pic"); BUG_ON(!np); flipper_irq_domain = flipper_pic_init(np); BUG_ON(!flipper_irq_host); irq_set_default_host(flipper_irq_host); of_node_put(np); } /* * Misc functions related to the flipper chipset. * */ /** * flipper_quiesce() - quiesce flipper irq controller * * Mask and ack all interrupt sources. * */ void flipper_quiesce(void) { void __iomem *io_base = flipper_irq_host->host_data; __flipper_quiesce(io_base); } /* * Resets the platform. */ void flipper_platform_reset(void) { void __iomem *io_base; if (flipper_irq_host && flipper_irq_host->host_data) { io_base = flipper_irq_host->host_data; out_8(io_base + FLIPPER_RESET, 0x00); } } /* * Returns non-zero if the reset button is pressed. */ int flipper_is_reset_button_pressed(void) { void __iomem *io_base; u32 icr; if (flipper_irq_host && flipper_irq_host->host_data) { io_base = flipper_irq_host->host_data; icr = in_be32(io_base + FLIPPER_ICR); return !(icr & FLIPPER_ICR_RSS); } return 0; }