/* * Copyright (C) 1995 Linus Torvalds * * Pentium III FXSR, SSE support * Gareth Hughes , May 2000 */ /* * This file handles the architecture-dependent parts of process handling.. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef CONFIG_MATH_EMULATION #include #endif #include #include #include #include #include #include #include asmlinkage void ret_from_fork(void) __asm__("ret_from_fork"); /* * Return saved PC of a blocked thread. */ unsigned long thread_saved_pc(struct task_struct *tsk) { return ((unsigned long *)tsk->thread.sp)[3]; } #ifndef CONFIG_SMP static inline void play_dead(void) { BUG(); } #endif /* * The idle thread. There's no useful work to be * done, so just try to conserve power and have a * low exit latency (ie sit in a loop waiting for * somebody to say that they'd like to reschedule) */ void cpu_idle(void) { int cpu = smp_processor_id(); /* * If we're the non-boot CPU, nothing set the stack canary up * for us. CPU0 already has it initialized but no harm in * doing it again. This is a good place for updating it, as * we wont ever return from this function (so the invalid * canaries already on the stack wont ever trigger). */ boot_init_stack_canary(); current_thread_info()->status |= TS_POLLING; /* endless idle loop with no priority at all */ while (1) { tick_nohz_stop_sched_tick(1); while (!need_resched()) { check_pgt_cache(); rmb(); if (cpu_is_offline(cpu)) play_dead(); local_irq_disable(); /* Don't trace irqs off for idle */ stop_critical_timings(); pm_idle(); start_critical_timings(); } tick_nohz_restart_sched_tick(); preempt_enable_no_resched(); schedule(); preempt_disable(); } } void __show_regs(struct pt_regs *regs, int all) { unsigned long cr0 = 0L, cr2 = 0L, cr3 = 0L, cr4 = 0L; unsigned long d0, d1, d2, d3, d6, d7; unsigned long sp; unsigned short ss, gs; if (user_mode_vm(regs)) { sp = regs->sp; ss = regs->ss & 0xffff; gs = get_user_gs(regs); } else { sp = kernel_stack_pointer(regs); savesegment(ss, ss); savesegment(gs, gs); } show_regs_common(); printk("EIP: %04x:[<%08lx>] EFLAGS: %08lx CPU: %d\n", (u16)regs->cs, regs->ip, regs->flags, smp_processor_id()); print_symbol("EIP is at %s\n", regs->ip); printk("EAX: %08lx EBX: %08lx ECX: %08lx EDX: %08lx\n", regs->ax, regs->bx, regs->cx, regs->dx); printk("ESI: %08lx EDI: %08lx EBP: %08lx ESP: %08lx\n", regs->si, regs->di, regs->bp, sp); printk(" DS: %04x ES: %04x FS: %04x GS: %04x SS: %04x\n", (u16)regs->ds, (u16)regs->es, (u16)regs->fs, gs, ss); if (!all) return; cr0 = read_cr0(); cr2 = read_cr2(); cr3 = read_cr3(); cr4 = read_cr4_safe(); printk("CR0: %08lx CR2: %08lx CR3: %08lx CR4: %08lx\n", cr0, cr2, cr3, cr4); get_debugreg(d0, 0); get_debugreg(d1, 1); get_debugreg(d2, 2); get_debugreg(d3, 3); printk("DR0: %08lx DR1: %08lx DR2: %08lx DR3: %08lx\n", d0, d1, d2, d3); get_debugreg(d6, 6); get_debugreg(d7, 7); printk("DR6: %08lx DR7: %08lx\n", d6, d7); } void release_thread(struct task_struct *dead_task) { BUG_ON(dead_task->mm); release_vm86_irqs(dead_task); } /* * This gets called before we allocate a new thread and copy * the current task into it. */ void prepare_to_copy(struct task_struct *tsk) { unlazy_fpu(tsk); } int copy_thread(unsigned long clone_flags, unsigned long sp, unsigned long unused, struct task_struct *p, struct pt_regs *regs) { struct pt_regs *childregs; struct task_struct *tsk; int err; childregs = task_pt_regs(p); *childregs = *regs; childregs->ax = 0; childregs->sp = sp; p->thread.sp = (unsigned long) childregs; p->thread.sp0 = (unsigned long) (childregs+1); p->thread.ip = (unsigned long) ret_from_fork; task_user_gs(p) = get_user_gs(regs); p->thread.io_bitmap_ptr = NULL; tsk = current; err = -ENOMEM; memset(p->thread.ptrace_bps, 0, sizeof(p->thread.ptrace_bps)); if (unlikely(test_tsk_thread_flag(tsk, TIF_IO_BITMAP))) { p->thread.io_bitmap_ptr = kmemdup(tsk->thread.io_bitmap_ptr, IO_BITMAP_BYTES, GFP_KERNEL); if (!p->thread.io_bitmap_ptr) { p->thread.io_bitmap_max = 0; return -ENOMEM; } set_tsk_thread_flag(p, TIF_IO_BITMAP); } err = 0; /* * Set a new TLS for the child thread? */ if (clone_flags & CLONE_SETTLS) err = do_set_thread_area(p, -1, (struct user_desc __user *)childregs->si, 0); if (err && p->thread.io_bitmap_ptr) { kfree(p->thread.io_bitmap_ptr); p->thread.io_bitmap_max = 0; } clear_tsk_thread_flag(p, TIF_DS_AREA_MSR); p->thread.ds_ctx = NULL; clear_tsk_thread_flag(p, TIF_DEBUGCTLMSR); p->thread.debugctlmsr = 0; return err; } void start_thread(struct pt_regs *regs, unsigned long new_ip, unsigned long new_sp) { set_user_gs(regs, 0); regs->fs = 0; set_fs(USER_DS); regs->ds = __USER_DS; regs->es = __USER_DS; regs->ss = __USER_DS; regs->cs = __USER_CS; regs->ip = new_ip; regs->sp = new_sp; /* * Free the old FP and other extended state */ free_thread_xstate(current); } EXPORT_SYMBOL_GPL(start_thread); /* * switch_to(x,yn) should switch tasks from x to y. * * We fsave/fwait so that an exception goes off at the right time * (as a call from the fsave or fwait in effect) rather than to * the wrong process. Lazy FP saving no longer makes any sense * with modern CPU's, and this simplifies a lot of things (SMP * and UP become the same). * * NOTE! We used to use the x86 hardware context switching. The * reason for not using it any more becomes apparent when you * try to recover gracefully from saved state that is no longer * valid (stale segment register values in particular). With the * hardware task-switch, there is no way to fix up bad state in * a reasonable manner. * * The fact that Intel documents the hardware task-switching to * be slow is a fairly red herring - this code is not noticeably * faster. However, there _is_ some room for improvement here, * so the performance issues may eventually be a valid point. * More important, however, is the fact that this allows us much * more flexibility. * * The return value (in %ax) will be the "prev" task after * the task-switch, and shows up in ret_from_fork in entry.S, * for example. */ __notrace_funcgraph struct task_struct * __switch_to(struct task_struct *prev_p, struct task_struct *next_p) { struct thread_struct *prev = &prev_p->thread, *next = &next_p->thread; int cpu = smp_processor_id(); struct tss_struct *tss = &per_cpu(init_tss, cpu); bool preload_fpu; /* never put a printk in __switch_to... printk() calls wake_up*() indirectly */ /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; __unlazy_fpu(prev_p); /* we're going to use this soon, after a few expensive things */ if (preload_fpu) prefetch(next->xstate); /* * Reload esp0. */ load_sp0(tss, next); /* * Save away %gs. No need to save %fs, as it was saved on the * stack on entry. No need to save %es and %ds, as those are * always kernel segments while inside the kernel. Doing this * before setting the new TLS descriptors avoids the situation * where we temporarily have non-reloadable segments in %fs * and %gs. This could be an issue if the NMI handler ever * used %fs or %gs (it does not today), or if the kernel is * running inside of a hypervisor layer. */ lazy_save_gs(prev->gs); /* * Load the per-thread Thread-Local Storage descriptor. */ load_TLS(next, cpu); /* * Restore IOPL if needed. In normal use, the flags restore * in the switch assembly will handle this. But if the kernel * is running virtualized at a non-zero CPL, the popf will * not restore flags, so it must be done in a separate step. */ if (get_kernel_rpl() && unlikely(prev->iopl != next->iopl)) set_iopl_mask(next->iopl); /* * Now maybe handle debug registers and/or IO bitmaps */ if (unlikely(task_thread_info(prev_p)->flags & _TIF_WORK_CTXSW_PREV || task_thread_info(next_p)->flags & _TIF_WORK_CTXSW_NEXT)) __switch_to_xtra(prev_p, next_p, tss); /* If we're going to preload the fpu context, make sure clts is run while we're batching the cpu state updates. */ if (preload_fpu) clts(); /* * Leave lazy mode, flushing any hypercalls made here. * This must be done before restoring TLS segments so * the GDT and LDT are properly updated, and must be * done before math_state_restore, so the TS bit is up * to date. */ arch_end_context_switch(next_p); if (preload_fpu) __math_state_restore(); /* * Restore %gs if needed (which is common) */ if (prev->gs | next->gs) lazy_load_gs(next->gs); percpu_write(current_task, next_p); return prev_p; } #define top_esp (THREAD_SIZE - sizeof(unsigned long)) #define top_ebp (THREAD_SIZE - 2*sizeof(unsigned long)) unsigned long get_wchan(struct task_struct *p) { unsigned long bp, sp, ip; unsigned long stack_page; int count = 0; if (!p || p == current || p->state == TASK_RUNNING) return 0; stack_page = (unsigned long)task_stack_page(p); sp = p->thread.sp; if (!stack_page || sp < stack_page || sp > top_esp+stack_page) return 0; /* include/asm-i386/system.h:switch_to() pushes bp last. */ bp = *(unsigned long *) sp; do { if (bp < stack_page || bp > top_ebp+stack_page) return 0; ip = *(unsigned long *) (bp+4); if (!in_sched_functions(ip)) return ip; bp = *(unsigned long *) bp; } while (count++ < 16); return 0; }