/* * Copyright 2014 Advanced Micro Devices, Inc. * Copyright 2008 Red Hat Inc. * Copyright 2009 Jerome Glisse. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * */ #include #include "amdgpu.h" #include "amdgpu_gfx.h" /* * GPU scratch registers helpers function. */ /** * amdgpu_gfx_scratch_get - Allocate a scratch register * * @adev: amdgpu_device pointer * @reg: scratch register mmio offset * * Allocate a CP scratch register for use by the driver (all asics). * Returns 0 on success or -EINVAL on failure. */ int amdgpu_gfx_scratch_get(struct amdgpu_device *adev, uint32_t *reg) { int i; i = ffs(adev->gfx.scratch.free_mask); if (i != 0 && i <= adev->gfx.scratch.num_reg) { i--; adev->gfx.scratch.free_mask &= ~(1u << i); *reg = adev->gfx.scratch.reg_base + i; return 0; } return -EINVAL; } /** * amdgpu_gfx_scratch_free - Free a scratch register * * @adev: amdgpu_device pointer * @reg: scratch register mmio offset * * Free a CP scratch register allocated for use by the driver (all asics) */ void amdgpu_gfx_scratch_free(struct amdgpu_device *adev, uint32_t reg) { adev->gfx.scratch.free_mask |= 1u << (reg - adev->gfx.scratch.reg_base); } /** * amdgpu_gfx_parse_disable_cu - Parse the disable_cu module parameter * * @mask: array in which the per-shader array disable masks will be stored * @max_se: number of SEs * @max_sh: number of SHs * * The bitmask of CUs to be disabled in the shader array determined by se and * sh is stored in mask[se * max_sh + sh]. */ void amdgpu_gfx_parse_disable_cu(unsigned *mask, unsigned max_se, unsigned max_sh) { unsigned se, sh, cu; const char *p; memset(mask, 0, sizeof(*mask) * max_se * max_sh); if (!amdgpu_disable_cu || !*amdgpu_disable_cu) return; p = amdgpu_disable_cu; for (;;) { char *next; int ret = sscanf(p, "%u.%u.%u", &se, &sh, &cu); if (ret < 3) { DRM_ERROR("amdgpu: could not parse disable_cu\n"); return; } if (se < max_se && sh < max_sh && cu < 16) { DRM_INFO("amdgpu: disabling CU %u.%u.%u\n", se, sh, cu); mask[se * max_sh + sh] |= 1u << cu; } else { DRM_ERROR("amdgpu: disable_cu %u.%u.%u is out of range\n", se, sh, cu); } next = strchr(p, ','); if (!next) break; p = next + 1; } } void amdgpu_gfx_compute_queue_acquire(struct amdgpu_device *adev) { int i, queue, pipe, mec; /* policy for amdgpu compute queue ownership */ for (i = 0; i < AMDGPU_MAX_COMPUTE_QUEUES; ++i) { queue = i % adev->gfx.mec.num_queue_per_pipe; pipe = (i / adev->gfx.mec.num_queue_per_pipe) % adev->gfx.mec.num_pipe_per_mec; mec = (i / adev->gfx.mec.num_queue_per_pipe) / adev->gfx.mec.num_pipe_per_mec; /* we've run out of HW */ if (mec >= adev->gfx.mec.num_mec) break; if (adev->gfx.mec.num_mec > 1) { /* policy: amdgpu owns the first two queues of the first MEC */ if (mec == 0 && queue < 2) set_bit(i, adev->gfx.mec.queue_bitmap); } else { /* policy: amdgpu owns all queues in the first pipe */ if (mec == 0 && pipe == 0) set_bit(i, adev->gfx.mec.queue_bitmap); } } /* update the number of active compute rings */ adev->gfx.num_compute_rings = bitmap_weight(adev->gfx.mec.queue_bitmap, AMDGPU_MAX_COMPUTE_QUEUES); /* If you hit this case and edited the policy, you probably just * need to increase AMDGPU_MAX_COMPUTE_RINGS */ if (WARN_ON(adev->gfx.num_compute_rings > AMDGPU_MAX_COMPUTE_RINGS)) adev->gfx.num_compute_rings = AMDGPU_MAX_COMPUTE_RINGS; }