#ifndef _ASM_X86_PAGE_H #define _ASM_X86_PAGE_H #include #ifdef __KERNEL__ #include #ifdef CONFIG_X86_64 #include #else #include #endif /* CONFIG_X86_64 */ #ifndef __ASSEMBLY__ struct page; #include extern struct range pfn_mapped[]; extern int nr_pfn_mapped; static inline void clear_user_page(void *page, unsigned long vaddr, struct page *pg) { clear_page(page); } static inline void copy_user_page(void *to, void *from, unsigned long vaddr, struct page *topage) { copy_page(to, from); } #define __alloc_zeroed_user_highpage(movableflags, vma, vaddr) \ alloc_page_vma(GFP_HIGHUSER | __GFP_ZERO | movableflags, vma, vaddr) #define __HAVE_ARCH_ALLOC_ZEROED_USER_HIGHPAGE #define __pa(x) __phys_addr((unsigned long)(x)) #define __pa_nodebug(x) __phys_addr_nodebug((unsigned long)(x)) /* __pa_symbol should be used for C visible symbols. This seems to be the official gcc blessed way to do such arithmetic. */ /* * We need __phys_reloc_hide() here because gcc may assume that there is no * overflow during __pa() calculation and can optimize it unexpectedly. * Newer versions of gcc provide -fno-strict-overflow switch to handle this * case properly. Once all supported versions of gcc understand it, we can * remove this Voodoo magic stuff. (i.e. once gcc3.x is deprecated) */ #define __pa_symbol(x) __pa(__phys_reloc_hide((unsigned long)(x))) #define __va(x) ((void *)((unsigned long)(x)+PAGE_OFFSET)) #define __boot_va(x) __va(x) #define __boot_pa(x) __pa(x) /* * virt_to_page(kaddr) returns a valid pointer if and only if * virt_addr_valid(kaddr) returns true. */ #define virt_to_page(kaddr) pfn_to_page(__pa(kaddr) >> PAGE_SHIFT) #define pfn_to_kaddr(pfn) __va((pfn) << PAGE_SHIFT) extern bool __virt_addr_valid(unsigned long kaddr); #define virt_addr_valid(kaddr) __virt_addr_valid((unsigned long) (kaddr)) #endif /* __ASSEMBLY__ */ #include #include #define __HAVE_ARCH_GATE_AREA 1 #endif /* __KERNEL__ */ #endif /* _ASM_X86_PAGE_H */