diff --git a/kernel/workqueue.c b/kernel/workqueue.c index 3e297c574be86bc32c0bd34fd6526c51a426db1c..9508b5ed7336914ec3d72241377599368c7cbb4e 100644 --- a/kernel/workqueue.c +++ b/kernel/workqueue.c @@ -75,9 +75,10 @@ enum { WORKER_PREP = 1 << 3, /* preparing to run works */ WORKER_CPU_INTENSIVE = 1 << 6, /* cpu intensive */ WORKER_UNBOUND = 1 << 7, /* worker is unbound */ + WORKER_REBOUND = 1 << 8, /* worker was rebound */ - WORKER_NOT_RUNNING = WORKER_PREP | WORKER_UNBOUND | - WORKER_CPU_INTENSIVE, + WORKER_NOT_RUNNING = WORKER_PREP | WORKER_CPU_INTENSIVE | + WORKER_UNBOUND | WORKER_REBOUND, NR_STD_WORKER_POOLS = 2, /* # standard pools per cpu */ @@ -316,9 +317,6 @@ static void copy_workqueue_attrs(struct workqueue_attrs *to, (pool) < &per_cpu(cpu_worker_pools, cpu)[NR_STD_WORKER_POOLS]; \ (pool)++) -#define for_each_busy_worker(worker, i, pool) \ - hash_for_each(pool->busy_hash, i, worker, hentry) - /** * for_each_pool - iterate through all worker_pools in the system * @pool: iteration cursor @@ -1612,37 +1610,6 @@ __acquires(&pool->lock) } } -/* - * Rebind an idle @worker to its CPU. worker_thread() will test - * list_empty(@worker->entry) before leaving idle and call this function. - */ -static void idle_worker_rebind(struct worker *worker) -{ - /* CPU may go down again inbetween, clear UNBOUND only on success */ - if (worker_maybe_bind_and_lock(worker->pool)) - worker_clr_flags(worker, WORKER_UNBOUND); - - /* rebind complete, become available again */ - list_add(&worker->entry, &worker->pool->idle_list); - spin_unlock_irq(&worker->pool->lock); -} - -/* - * Function for @worker->rebind.work used to rebind unbound busy workers to - * the associated cpu which is coming back online. This is scheduled by - * cpu up but can race with other cpu hotplug operations and may be - * executed twice without intervening cpu down. - */ -static void busy_worker_rebind_fn(struct work_struct *work) -{ - struct worker *worker = container_of(work, struct worker, rebind_work); - - if (worker_maybe_bind_and_lock(worker->pool)) - worker_clr_flags(worker, WORKER_UNBOUND); - - spin_unlock_irq(&worker->pool->lock); -} - static struct worker *alloc_worker(void) { struct worker *worker; @@ -1651,7 +1618,6 @@ static struct worker *alloc_worker(void) if (worker) { INIT_LIST_HEAD(&worker->entry); INIT_LIST_HEAD(&worker->scheduled); - INIT_WORK(&worker->rebind_work, busy_worker_rebind_fn); /* on creation a worker is in !idle && prep state */ worker->flags = WORKER_PREP; } @@ -2053,22 +2019,6 @@ static bool manage_workers(struct worker *worker) if (unlikely(!mutex_trylock(&pool->manager_mutex))) { spin_unlock_irq(&pool->lock); mutex_lock(&pool->manager_mutex); - /* - * CPU hotplug could have happened while we were waiting - * for assoc_mutex. Hotplug itself can't handle us - * because manager isn't either on idle or busy list, and - * @pool's state and ours could have deviated. - * - * As hotplug is now excluded via manager_mutex, we can - * simply try to bind. It will succeed or fail depending - * on @pool's current state. Try it and adjust - * %WORKER_UNBOUND accordingly. - */ - if (worker_maybe_bind_and_lock(pool)) - worker->flags &= ~WORKER_UNBOUND; - else - worker->flags |= WORKER_UNBOUND; - ret = true; } @@ -2252,19 +2202,12 @@ static int worker_thread(void *__worker) woke_up: spin_lock_irq(&pool->lock); - /* we are off idle list if destruction or rebind is requested */ - if (unlikely(list_empty(&worker->entry))) { + /* am I supposed to die? */ + if (unlikely(worker->flags & WORKER_DIE)) { spin_unlock_irq(&pool->lock); - - /* if DIE is set, destruction is requested */ - if (worker->flags & WORKER_DIE) { - worker->task->flags &= ~PF_WQ_WORKER; - return 0; - } - - /* otherwise, rebind */ - idle_worker_rebind(worker); - goto woke_up; + WARN_ON_ONCE(!list_empty(&worker->entry)); + worker->task->flags &= ~PF_WQ_WORKER; + return 0; } worker_leave_idle(worker); @@ -2285,11 +2228,13 @@ static int worker_thread(void *__worker) WARN_ON_ONCE(!list_empty(&worker->scheduled)); /* - * When control reaches this point, we're guaranteed to have - * at least one idle worker or that someone else has already - * assumed the manager role. + * Finish PREP stage. We're guaranteed to have at least one idle + * worker or that someone else has already assumed the manager + * role. This is where @worker starts participating in concurrency + * management if applicable and concurrency management is restored + * after being rebound. See rebind_workers() for details. */ - worker_clr_flags(worker, WORKER_PREP); + worker_clr_flags(worker, WORKER_PREP | WORKER_REBOUND); do { struct work_struct *work = @@ -4076,7 +4021,7 @@ static void wq_unbind_fn(struct work_struct *work) int cpu = smp_processor_id(); struct worker_pool *pool; struct worker *worker; - int i; + int wi; for_each_cpu_worker_pool(pool, cpu) { WARN_ON_ONCE(cpu != smp_processor_id()); @@ -4091,10 +4036,7 @@ static void wq_unbind_fn(struct work_struct *work) * before the last CPU down must be on the cpu. After * this, they may become diasporas. */ - list_for_each_entry(worker, &pool->idle_list, entry) - worker->flags |= WORKER_UNBOUND; - - for_each_busy_worker(worker, i, pool) + for_each_pool_worker(worker, wi, pool) worker->flags |= WORKER_UNBOUND; pool->flags |= POOL_DISASSOCIATED; @@ -4129,71 +4071,64 @@ static void wq_unbind_fn(struct work_struct *work) * rebind_workers - rebind all workers of a pool to the associated CPU * @pool: pool of interest * - * @pool->cpu is coming online. Rebind all workers to the CPU. Rebinding - * is different for idle and busy ones. - * - * Idle ones will be removed from the idle_list and woken up. They will - * add themselves back after completing rebind. This ensures that the - * idle_list doesn't contain any unbound workers when re-bound busy workers - * try to perform local wake-ups for concurrency management. - * - * Busy workers can rebind after they finish their current work items. - * Queueing the rebind work item at the head of the scheduled list is - * enough. Note that nr_running will be properly bumped as busy workers - * rebind. - * - * On return, all non-manager workers are scheduled for rebind - see - * manage_workers() for the manager special case. Any idle worker - * including the manager will not appear on @idle_list until rebind is - * complete, making local wake-ups safe. + * @pool->cpu is coming online. Rebind all workers to the CPU. */ static void rebind_workers(struct worker_pool *pool) { - struct worker *worker, *n; - int i; + struct worker *worker; + int wi; lockdep_assert_held(&pool->manager_mutex); - lockdep_assert_held(&pool->lock); - - /* dequeue and kick idle ones */ - list_for_each_entry_safe(worker, n, &pool->idle_list, entry) { - /* - * idle workers should be off @pool->idle_list until rebind - * is complete to avoid receiving premature local wake-ups. - */ - list_del_init(&worker->entry); - /* - * worker_thread() will see the above dequeuing and call - * idle_worker_rebind(). - */ - wake_up_process(worker->task); - } - - /* rebind busy workers */ - for_each_busy_worker(worker, i, pool) { - struct work_struct *rebind_work = &worker->rebind_work; - struct workqueue_struct *wq; + /* + * Restore CPU affinity of all workers. As all idle workers should + * be on the run-queue of the associated CPU before any local + * wake-ups for concurrency management happen, restore CPU affinty + * of all workers first and then clear UNBOUND. As we're called + * from CPU_ONLINE, the following shouldn't fail. + */ + for_each_pool_worker(worker, wi, pool) + WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task, + pool->attrs->cpumask) < 0); - if (test_and_set_bit(WORK_STRUCT_PENDING_BIT, - work_data_bits(rebind_work))) - continue; + spin_lock_irq(&pool->lock); - debug_work_activate(rebind_work); + for_each_pool_worker(worker, wi, pool) { + unsigned int worker_flags = worker->flags; /* - * wq doesn't really matter but let's keep @worker->pool - * and @pwq->pool consistent for sanity. + * A bound idle worker should actually be on the runqueue + * of the associated CPU for local wake-ups targeting it to + * work. Kick all idle workers so that they migrate to the + * associated CPU. Doing this in the same loop as + * replacing UNBOUND with REBOUND is safe as no worker will + * be bound before @pool->lock is released. */ - if (worker->pool->attrs->nice < 0) - wq = system_highpri_wq; - else - wq = system_wq; + if (worker_flags & WORKER_IDLE) + wake_up_process(worker->task); - insert_work(per_cpu_ptr(wq->cpu_pwqs, pool->cpu), rebind_work, - worker->scheduled.next, - work_color_to_flags(WORK_NO_COLOR)); + /* + * We want to clear UNBOUND but can't directly call + * worker_clr_flags() or adjust nr_running. Atomically + * replace UNBOUND with another NOT_RUNNING flag REBOUND. + * @worker will clear REBOUND using worker_clr_flags() when + * it initiates the next execution cycle thus restoring + * concurrency management. Note that when or whether + * @worker clears REBOUND doesn't affect correctness. + * + * ACCESS_ONCE() is necessary because @worker->flags may be + * tested without holding any lock in + * wq_worker_waking_up(). Without it, NOT_RUNNING test may + * fail incorrectly leading to premature concurrency + * management operations. + */ + WARN_ON_ONCE(!(worker_flags & WORKER_UNBOUND)); + worker_flags |= WORKER_REBOUND; + worker_flags &= ~WORKER_UNBOUND; + ACCESS_ONCE(worker->flags) = worker_flags; } + + spin_unlock_irq(&pool->lock); } /* @@ -4221,12 +4156,13 @@ static int __cpuinit workqueue_cpu_up_callback(struct notifier_block *nfb, case CPU_ONLINE: for_each_cpu_worker_pool(pool, cpu) { mutex_lock(&pool->manager_mutex); - spin_lock_irq(&pool->lock); + spin_lock_irq(&pool->lock); pool->flags &= ~POOL_DISASSOCIATED; + spin_unlock_irq(&pool->lock); + rebind_workers(pool); - spin_unlock_irq(&pool->lock); mutex_unlock(&pool->manager_mutex); } break; diff --git a/kernel/workqueue_internal.h b/kernel/workqueue_internal.h index f116f071d919d7dd11f869ec9a9041e2a6cf4591..84ab6e1dc6fb4dc4d70d91920f1f95f63e97a721 100644 --- a/kernel/workqueue_internal.h +++ b/kernel/workqueue_internal.h @@ -38,9 +38,6 @@ struct worker { unsigned int flags; /* X: flags */ int id; /* I: worker id */ - /* for rebinding worker to CPU */ - struct work_struct rebind_work; /* L: for busy worker */ - /* used only by rescuers to point to the target workqueue */ struct workqueue_struct *rescue_wq; /* I: the workqueue to rescue */ };