diff --git a/drivers/gpu/drm/i915/Makefile b/drivers/gpu/drm/i915/Makefile index 2e9268da58d89bd35c73b93601050f89e313a2e8..b0bacdba6d7e98da5bdd22a9b72dfc1eb10349fc 100644 --- a/drivers/gpu/drm/i915/Makefile +++ b/drivers/gpu/drm/i915/Makefile @@ -7,6 +7,7 @@ i915-y := i915_drv.o i915_dma.o i915_irq.o \ i915_debugfs.o \ i915_suspend.o \ i915_gem.o \ + i915_gem_context.o \ i915_gem_debug.o \ i915_gem_evict.o \ i915_gem_execbuffer.o \ diff --git a/drivers/gpu/drm/i915/i915_dma.c b/drivers/gpu/drm/i915/i915_dma.c index fa8f2699344b0af6216c7b340f373664107bc7fd..3f3aca8c37674fe0c9c2da9c9a583751ed09a0d8 100644 --- a/drivers/gpu/drm/i915/i915_dma.c +++ b/drivers/gpu/drm/i915/i915_dma.c @@ -1669,6 +1669,7 @@ int i915_driver_unload(struct drm_device *dev) if (ret) DRM_ERROR("failed to idle hardware: %d\n", ret); i915_gem_retire_requests(dev); + i915_gem_context_fini(dev); mutex_unlock(&dev->struct_mutex); /* Cancel the retire work handler, which should be idle now. */ @@ -1758,6 +1759,8 @@ int i915_driver_open(struct drm_device *dev, struct drm_file *file) spin_lock_init(&file_priv->mm.lock); INIT_LIST_HEAD(&file_priv->mm.request_list); + i915_gem_context_open(dev, file); + return 0; } @@ -1790,6 +1793,7 @@ void i915_driver_lastclose(struct drm_device * dev) void i915_driver_preclose(struct drm_device * dev, struct drm_file *file_priv) { + i915_gem_context_close(dev, file_priv); i915_gem_release(dev, file_priv); } diff --git a/drivers/gpu/drm/i915/i915_drv.c b/drivers/gpu/drm/i915/i915_drv.c index 238a521658330bbf7468b95b351148436d383602..5d9e07ece3c2ca814f36dddf7cdd9e43627ca03f 100644 --- a/drivers/gpu/drm/i915/i915_drv.c +++ b/drivers/gpu/drm/i915/i915_drv.c @@ -903,6 +903,7 @@ int i915_reset(struct drm_device *dev) for_each_ring(ring, dev_priv, i) ring->init(ring); + i915_gem_context_init(dev); i915_gem_init_ppgtt(dev); mutex_unlock(&dev->struct_mutex); diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h index ae4129b3cb3e5dadbc8e5639885a8c2941c6120f..8d02951b988b31144a7c84193a4ac7fed7f44e35 100644 --- a/drivers/gpu/drm/i915/i915_drv.h +++ b/drivers/gpu/drm/i915/i915_drv.h @@ -821,6 +821,8 @@ typedef struct drm_i915_private { struct drm_property *force_audio_property; struct work_struct parity_error_work; + bool hw_contexts_disabled; + uint32_t hw_context_size; } drm_i915_private_t; /* Iterate over initialised rings */ @@ -1075,6 +1077,7 @@ struct drm_i915_file_private { #define HAS_LLC(dev) (INTEL_INFO(dev)->has_llc) #define I915_NEED_GFX_HWS(dev) (INTEL_INFO(dev)->need_gfx_hws) +#define HAS_HW_CONTEXTS(dev) (INTEL_INFO(dev)->gen >= 6) #define HAS_ALIASING_PPGTT(dev) (INTEL_INFO(dev)->gen >=6) #define HAS_OVERLAY(dev) (INTEL_INFO(dev)->has_overlay) @@ -1363,6 +1366,11 @@ struct drm_gem_object *i915_gem_prime_import(struct drm_device *dev, struct dma_buf *i915_gem_prime_export(struct drm_device *dev, struct drm_gem_object *gem_obj, int flags); +/* i915_gem_context.c */ +void i915_gem_context_init(struct drm_device *dev); +void i915_gem_context_fini(struct drm_device *dev); +void i915_gem_context_open(struct drm_device *dev, struct drm_file *file); +void i915_gem_context_close(struct drm_device *dev, struct drm_file *file); /* i915_gem_gtt.c */ int __must_check i915_gem_init_aliasing_ppgtt(struct drm_device *dev); diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c index 2884b08654732a2a08c5223968d06f55aef1f043..c06f50d44a2316652c7c08d54f114a8e6569a1eb 100644 --- a/drivers/gpu/drm/i915/i915_gem.c +++ b/drivers/gpu/drm/i915/i915_gem.c @@ -3714,6 +3714,11 @@ i915_gem_init_hw(struct drm_device *dev) dev_priv->next_seqno = 1; + /* + * XXX: There was some w/a described somewhere suggesting loading + * contexts before PPGTT. + */ + i915_gem_context_init(dev); i915_gem_init_ppgtt(dev); return 0; diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c new file mode 100644 index 0000000000000000000000000000000000000000..e39808e349f15eeb0b91b23a7ccff0e97d82a625 --- /dev/null +++ b/drivers/gpu/drm/i915/i915_gem_context.c @@ -0,0 +1,175 @@ +/* + * Copyright © 2011-2012 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Ben Widawsky + * + */ + +/* + * This file implements HW context support. On gen5+ a HW context consists of an + * opaque GPU object which is referenced at times of context saves and restores. + * With RC6 enabled, the context is also referenced as the GPU enters and exists + * from RC6 (GPU has it's own internal power context, except on gen5). Though + * something like a context does exist for the media ring, the code only + * supports contexts for the render ring. + * + * In software, there is a distinction between contexts created by the user, + * and the default HW context. The default HW context is used by GPU clients + * that do not request setup of their own hardware context. The default + * context's state is never restored to help prevent programming errors. This + * would happen if a client ran and piggy-backed off another clients GPU state. + * The default context only exists to give the GPU some offset to load as the + * current to invoke a save of the context we actually care about. In fact, the + * code could likely be constructed, albeit in a more complicated fashion, to + * never use the default context, though that limits the driver's ability to + * swap out, and/or destroy other contexts. + * + * All other contexts are created as a request by the GPU client. These contexts + * store GPU state, and thus allow GPU clients to not re-emit state (and + * potentially query certain state) at any time. The kernel driver makes + * certain that the appropriate commands are inserted. + * + * The context life cycle is semi-complicated in that context BOs may live + * longer than the context itself because of the way the hardware, and object + * tracking works. Below is a very crude representation of the state machine + * describing the context life. + * refcount pincount active + * S0: initial state 0 0 0 + * S1: context created 1 0 0 + * S2: context is currently running 2 1 X + * S3: GPU referenced, but not current 2 0 1 + * S4: context is current, but destroyed 1 1 0 + * S5: like S3, but destroyed 1 0 1 + * + * The most common (but not all) transitions: + * S0->S1: client creates a context + * S1->S2: client submits execbuf with context + * S2->S3: other clients submits execbuf with context + * S3->S1: context object was retired + * S3->S2: clients submits another execbuf + * S2->S4: context destroy called with current context + * S3->S5->S0: destroy path + * S4->S5->S0: destroy path on current context + * + * There are two confusing terms used above: + * The "current context" means the context which is currently running on the + * GPU. The GPU has loaded it's state already and has stored away the gtt + * offset of the BO. The GPU is not actively referencing the data at this + * offset, but it will on the next context switch. The only way to avoid this + * is to do a GPU reset. + * + * An "active context' is one which was previously the "current context" and is + * on the active list waiting for the next context switch to occur. Until this + * happens, the object must remain at the same gtt offset. It is therefore + * possible to destroy a context, but it is still active. + * + */ + +#include "drmP.h" +#include "i915_drm.h" +#include "i915_drv.h" + +static int get_context_size(struct drm_device *dev) +{ + struct drm_i915_private *dev_priv = dev->dev_private; + int ret; + u32 reg; + + switch (INTEL_INFO(dev)->gen) { + case 6: + reg = I915_READ(CXT_SIZE); + ret = GEN6_CXT_TOTAL_SIZE(reg) * 64; + break; + case 7: + reg = I915_READ(GEN7_CTX_SIZE); + ret = GEN7_CTX_TOTAL_SIZE(reg) * 64; + break; + default: + BUG(); + } + + return ret; +} + +/** + * The default context needs to exist per ring that uses contexts. It stores the + * context state of the GPU for applications that don't utilize HW contexts, as + * well as an idle case. + */ +static int create_default_context(struct drm_i915_private *dev_priv) +{ + return 0; +} + +void i915_gem_context_init(struct drm_device *dev) +{ + struct drm_i915_private *dev_priv = dev->dev_private; + uint32_t ctx_size; + + if (!HAS_HW_CONTEXTS(dev)) + return; + + /* If called from reset, or thaw... we've been here already */ + if (dev_priv->hw_contexts_disabled) + return; + + ctx_size = get_context_size(dev); + dev_priv->hw_context_size = get_context_size(dev); + dev_priv->hw_context_size = round_up(dev_priv->hw_context_size, 4096); + + if (ctx_size <= 0 || ctx_size > (1<<20)) { + dev_priv->hw_contexts_disabled = true; + return; + } + + if (create_default_context(dev_priv)) { + dev_priv->hw_contexts_disabled = true; + return; + } + + DRM_DEBUG_DRIVER("HW context support initialized\n"); +} + +void i915_gem_context_fini(struct drm_device *dev) +{ + struct drm_i915_private *dev_priv = dev->dev_private; + + if (dev_priv->hw_contexts_disabled) + return; +} + +void i915_gem_context_open(struct drm_device *dev, struct drm_file *file) +{ + struct drm_i915_private *dev_priv = dev->dev_private; + + if (dev_priv->hw_contexts_disabled) + return; +} + +void i915_gem_context_close(struct drm_device *dev, struct drm_file *file) +{ + struct drm_i915_private *dev_priv = dev->dev_private; + + if (dev_priv->hw_contexts_disabled) + return; +}