/* * QEMU VNC display driver: tight encoding * * From libvncserver/libvncserver/tight.c * Copyright (C) 2000, 2001 Const Kaplinsky. All Rights Reserved. * Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved. * * Copyright (C) 2010 Corentin Chary * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "config-host.h" #ifdef CONFIG_VNC_PNG #include #endif #ifdef CONFIG_VNC_JPEG #include #include #endif #include "qemu-common.h" #include "bswap.h" #include "qint.h" #include "vnc.h" #include "vnc-enc-tight.h" #include "vnc-palette.h" /* Compression level stuff. The following array contains various encoder parameters for each of 10 compression levels (0..9). Last three parameters correspond to JPEG quality levels (0..9). */ static const struct { int max_rect_size, max_rect_width; int mono_min_rect_size, gradient_min_rect_size; int idx_zlib_level, mono_zlib_level, raw_zlib_level, gradient_zlib_level; int gradient_threshold, gradient_threshold24; int idx_max_colors_divisor; int jpeg_quality, jpeg_threshold, jpeg_threshold24; } tight_conf[] = { { 512, 32, 6, 65536, 0, 0, 0, 0, 0, 0, 4, 5, 10000, 23000 }, { 2048, 128, 6, 65536, 1, 1, 1, 0, 0, 0, 8, 10, 8000, 18000 }, { 6144, 256, 8, 65536, 3, 3, 2, 0, 0, 0, 24, 15, 6500, 15000 }, { 10240, 1024, 12, 65536, 5, 5, 3, 0, 0, 0, 32, 25, 5000, 12000 }, { 16384, 2048, 12, 65536, 6, 6, 4, 0, 0, 0, 32, 37, 4000, 10000 }, { 32768, 2048, 12, 4096, 7, 7, 5, 4, 150, 380, 32, 50, 3000, 8000 }, { 65536, 2048, 16, 4096, 7, 7, 6, 4, 170, 420, 48, 60, 2000, 5000 }, { 65536, 2048, 16, 4096, 8, 8, 7, 5, 180, 450, 64, 70, 1000, 2500 }, { 65536, 2048, 32, 8192, 9, 9, 8, 6, 190, 475, 64, 75, 500, 1200 }, { 65536, 2048, 32, 8192, 9, 9, 9, 6, 200, 500, 96, 80, 200, 500 } }; static int tight_send_framebuffer_update(VncState *vs, int x, int y, int w, int h); #ifdef CONFIG_VNC_PNG static const struct { int png_zlib_level, png_filters; } tight_png_conf[] = { { 0, PNG_NO_FILTERS }, { 1, PNG_NO_FILTERS }, { 2, PNG_NO_FILTERS }, { 3, PNG_NO_FILTERS }, { 4, PNG_NO_FILTERS }, { 5, PNG_ALL_FILTERS }, { 6, PNG_ALL_FILTERS }, { 7, PNG_ALL_FILTERS }, { 8, PNG_ALL_FILTERS }, { 9, PNG_ALL_FILTERS }, }; static int send_png_rect(VncState *vs, int x, int y, int w, int h, VncPalette *palette); static bool tight_can_send_png_rect(VncState *vs, int w, int h) { if (vs->tight.type != VNC_ENCODING_TIGHT_PNG) { return false; } if (ds_get_bytes_per_pixel(vs->ds) == 1 || vs->clientds.pf.bytes_per_pixel == 1) { return false; } return true; } #endif /* * Code to guess if given rectangle is suitable for smooth image * compression (by applying "gradient" filter or JPEG coder). */ static uint tight_detect_smooth_image24(VncState *vs, int w, int h) { int off; int x, y, d, dx; uint c; uint stats[256]; int pixels = 0; int pix, left[3]; uint errors; unsigned char *buf = vs->tight.tight.buffer; /* * If client is big-endian, color samples begin from the second * byte (offset 1) of a 32-bit pixel value. */ off = !!(vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG); memset(stats, 0, sizeof (stats)); for (y = 0, x = 0; y < h && x < w;) { for (d = 0; d < h - y && d < w - x - VNC_TIGHT_DETECT_SUBROW_WIDTH; d++) { for (c = 0; c < 3; c++) { left[c] = buf[((y+d)*w+x+d)*4+off+c] & 0xFF; } for (dx = 1; dx <= VNC_TIGHT_DETECT_SUBROW_WIDTH; dx++) { for (c = 0; c < 3; c++) { pix = buf[((y+d)*w+x+d+dx)*4+off+c] & 0xFF; stats[abs(pix - left[c])]++; left[c] = pix; } pixels++; } } if (w > h) { x += h; y = 0; } else { x = 0; y += w; } } /* 95% smooth or more ... */ if (stats[0] * 33 / pixels >= 95) { return 0; } errors = 0; for (c = 1; c < 8; c++) { errors += stats[c] * (c * c); if (stats[c] == 0 || stats[c] > stats[c-1] * 2) { return 0; } } for (; c < 256; c++) { errors += stats[c] * (c * c); } errors /= (pixels * 3 - stats[0]); return errors; } #define DEFINE_DETECT_FUNCTION(bpp) \ \ static uint \ tight_detect_smooth_image##bpp(VncState *vs, int w, int h) { \ bool endian; \ uint##bpp##_t pix; \ int max[3], shift[3]; \ int x, y, d, dx; \ uint c; \ uint stats[256]; \ int pixels = 0; \ int sample, sum, left[3]; \ uint errors; \ unsigned char *buf = vs->tight.tight.buffer; \ \ endian = ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) != \ (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG)); \ \ \ max[0] = vs->clientds.pf.rmax; \ max[1] = vs->clientds.pf.gmax; \ max[2] = vs->clientds.pf.bmax; \ shift[0] = vs->clientds.pf.rshift; \ shift[1] = vs->clientds.pf.gshift; \ shift[2] = vs->clientds.pf.bshift; \ \ memset(stats, 0, sizeof(stats)); \ \ y = 0, x = 0; \ while (y < h && x < w) { \ for (d = 0; d < h - y && \ d < w - x - VNC_TIGHT_DETECT_SUBROW_WIDTH; d++) { \ pix = ((uint##bpp##_t *)buf)[(y+d)*w+x+d]; \ if (endian) { \ pix = bswap_##bpp(pix); \ } \ for (c = 0; c < 3; c++) { \ left[c] = (int)(pix >> shift[c] & max[c]); \ } \ for (dx = 1; dx <= VNC_TIGHT_DETECT_SUBROW_WIDTH; \ dx++) { \ pix = ((uint##bpp##_t *)buf)[(y+d)*w+x+d+dx]; \ if (endian) { \ pix = bswap_##bpp(pix); \ } \ sum = 0; \ for (c = 0; c < 3; c++) { \ sample = (int)(pix >> shift[c] & max[c]); \ sum += abs(sample - left[c]); \ left[c] = sample; \ } \ if (sum > 255) { \ sum = 255; \ } \ stats[sum]++; \ pixels++; \ } \ } \ if (w > h) { \ x += h; \ y = 0; \ } else { \ x = 0; \ y += w; \ } \ } \ \ if ((stats[0] + stats[1]) * 100 / pixels >= 90) { \ return 0; \ } \ \ errors = 0; \ for (c = 1; c < 8; c++) { \ errors += stats[c] * (c * c); \ if (stats[c] == 0 || stats[c] > stats[c-1] * 2) { \ return 0; \ } \ } \ for (; c < 256; c++) { \ errors += stats[c] * (c * c); \ } \ errors /= (pixels - stats[0]); \ \ return errors; \ } DEFINE_DETECT_FUNCTION(16) DEFINE_DETECT_FUNCTION(32) static int tight_detect_smooth_image(VncState *vs, int w, int h) { uint errors; int compression = vs->tight.compression; int quality = vs->tight.quality; if (!vs->vd->lossy) { return 0; } if (ds_get_bytes_per_pixel(vs->ds) == 1 || vs->clientds.pf.bytes_per_pixel == 1 || w < VNC_TIGHT_DETECT_MIN_WIDTH || h < VNC_TIGHT_DETECT_MIN_HEIGHT) { return 0; } if (vs->tight.quality != -1) { if (w * h < VNC_TIGHT_JPEG_MIN_RECT_SIZE) { return 0; } } else { if (w * h < tight_conf[compression].gradient_min_rect_size) { return 0; } } if (vs->clientds.pf.bytes_per_pixel == 4) { if (vs->tight.pixel24) { errors = tight_detect_smooth_image24(vs, w, h); if (vs->tight.quality != -1) { return (errors < tight_conf[quality].jpeg_threshold24); } return (errors < tight_conf[compression].gradient_threshold24); } else { errors = tight_detect_smooth_image32(vs, w, h); } } else { errors = tight_detect_smooth_image16(vs, w, h); } if (quality != -1) { return (errors < tight_conf[quality].jpeg_threshold); } return (errors < tight_conf[compression].gradient_threshold); } /* * Code to determine how many different colors used in rectangle. */ #define DEFINE_FILL_PALETTE_FUNCTION(bpp) \ \ static int \ tight_fill_palette##bpp(VncState *vs, int x, int y, \ int max, size_t count, \ uint32_t *bg, uint32_t *fg, \ VncPalette **palette) { \ uint##bpp##_t *data; \ uint##bpp##_t c0, c1, ci; \ int i, n0, n1; \ \ data = (uint##bpp##_t *)vs->tight.tight.buffer; \ \ c0 = data[0]; \ i = 1; \ while (i < count && data[i] == c0) \ i++; \ if (i >= count) { \ *bg = *fg = c0; \ return 1; \ } \ \ if (max < 2) { \ return 0; \ } \ \ n0 = i; \ c1 = data[i]; \ n1 = 0; \ for (i++; i < count; i++) { \ ci = data[i]; \ if (ci == c0) { \ n0++; \ } else if (ci == c1) { \ n1++; \ } else \ break; \ } \ if (i >= count) { \ if (n0 > n1) { \ *bg = (uint32_t)c0; \ *fg = (uint32_t)c1; \ } else { \ *bg = (uint32_t)c1; \ *fg = (uint32_t)c0; \ } \ return 2; \ } \ \ if (max == 2) { \ return 0; \ } \ \ *palette = palette_new(max, bpp); \ palette_put(*palette, c0); \ palette_put(*palette, c1); \ palette_put(*palette, ci); \ \ for (i++; i < count; i++) { \ if (data[i] == ci) { \ continue; \ } else { \ ci = data[i]; \ if (!palette_put(*palette, (uint32_t)ci)) { \ return 0; \ } \ } \ } \ \ return palette_size(*palette); \ } DEFINE_FILL_PALETTE_FUNCTION(8) DEFINE_FILL_PALETTE_FUNCTION(16) DEFINE_FILL_PALETTE_FUNCTION(32) static int tight_fill_palette(VncState *vs, int x, int y, size_t count, uint32_t *bg, uint32_t *fg, VncPalette **palette) { int max; max = count / tight_conf[vs->tight.compression].idx_max_colors_divisor; if (max < 2 && count >= tight_conf[vs->tight.compression].mono_min_rect_size) { max = 2; } if (max >= 256) { max = 256; } switch(vs->clientds.pf.bytes_per_pixel) { case 4: return tight_fill_palette32(vs, x, y, max, count, bg, fg, palette); case 2: return tight_fill_palette16(vs, x, y, max, count, bg, fg, palette); default: max = 2; return tight_fill_palette8(vs, x, y, max, count, bg, fg, palette); } return 0; } /* * Converting truecolor samples into palette indices. */ #define DEFINE_IDX_ENCODE_FUNCTION(bpp) \ \ static void \ tight_encode_indexed_rect##bpp(uint8_t *buf, int count, \ VncPalette *palette) { \ uint##bpp##_t *src; \ uint##bpp##_t rgb; \ int i, rep; \ uint8_t idx; \ \ src = (uint##bpp##_t *) buf; \ \ for (i = 0; i < count; i++) { \ \ rgb = *src++; \ rep = 0; \ while (i < count && *src == rgb) { \ rep++, src++, i++; \ } \ idx = palette_idx(palette, rgb); \ /* \ * Should never happen, but don't break everything \ * if it does, use the first color instead \ */ \ if (idx == -1) { \ idx = 0; \ } \ while (rep >= 0) { \ *buf++ = idx; \ rep--; \ } \ } \ } DEFINE_IDX_ENCODE_FUNCTION(16) DEFINE_IDX_ENCODE_FUNCTION(32) #define DEFINE_MONO_ENCODE_FUNCTION(bpp) \ \ static void \ tight_encode_mono_rect##bpp(uint8_t *buf, int w, int h, \ uint##bpp##_t bg, uint##bpp##_t fg) { \ uint##bpp##_t *ptr; \ unsigned int value, mask; \ int aligned_width; \ int x, y, bg_bits; \ \ ptr = (uint##bpp##_t *) buf; \ aligned_width = w - w % 8; \ \ for (y = 0; y < h; y++) { \ for (x = 0; x < aligned_width; x += 8) { \ for (bg_bits = 0; bg_bits < 8; bg_bits++) { \ if (*ptr++ != bg) { \ break; \ } \ } \ if (bg_bits == 8) { \ *buf++ = 0; \ continue; \ } \ mask = 0x80 >> bg_bits; \ value = mask; \ for (bg_bits++; bg_bits < 8; bg_bits++) { \ mask >>= 1; \ if (*ptr++ != bg) { \ value |= mask; \ } \ } \ *buf++ = (uint8_t)value; \ } \ \ mask = 0x80; \ value = 0; \ if (x >= w) { \ continue; \ } \ \ for (; x < w; x++) { \ if (*ptr++ != bg) { \ value |= mask; \ } \ mask >>= 1; \ } \ *buf++ = (uint8_t)value; \ } \ } DEFINE_MONO_ENCODE_FUNCTION(8) DEFINE_MONO_ENCODE_FUNCTION(16) DEFINE_MONO_ENCODE_FUNCTION(32) /* * ``Gradient'' filter for 24-bit color samples. * Should be called only when redMax, greenMax and blueMax are 255. * Color components assumed to be byte-aligned. */ static void tight_filter_gradient24(VncState *vs, uint8_t *buf, int w, int h) { uint32_t *buf32; uint32_t pix32; int shift[3]; int *prev; int here[3], upper[3], left[3], upperleft[3]; int prediction; int x, y, c; buf32 = (uint32_t *)buf; memset(vs->tight.gradient.buffer, 0, w * 3 * sizeof(int)); if ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) == (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG)) { shift[0] = vs->clientds.pf.rshift; shift[1] = vs->clientds.pf.gshift; shift[2] = vs->clientds.pf.bshift; } else { shift[0] = 24 - vs->clientds.pf.rshift; shift[1] = 24 - vs->clientds.pf.gshift; shift[2] = 24 - vs->clientds.pf.bshift; } for (y = 0; y < h; y++) { for (c = 0; c < 3; c++) { upper[c] = 0; here[c] = 0; } prev = (int *)vs->tight.gradient.buffer; for (x = 0; x < w; x++) { pix32 = *buf32++; for (c = 0; c < 3; c++) { upperleft[c] = upper[c]; left[c] = here[c]; upper[c] = *prev; here[c] = (int)(pix32 >> shift[c] & 0xFF); *prev++ = here[c]; prediction = left[c] + upper[c] - upperleft[c]; if (prediction < 0) { prediction = 0; } else if (prediction > 0xFF) { prediction = 0xFF; } *buf++ = (char)(here[c] - prediction); } } } } /* * ``Gradient'' filter for other color depths. */ #define DEFINE_GRADIENT_FILTER_FUNCTION(bpp) \ \ static void \ tight_filter_gradient##bpp(VncState *vs, uint##bpp##_t *buf, \ int w, int h) { \ uint##bpp##_t pix, diff; \ bool endian; \ int *prev; \ int max[3], shift[3]; \ int here[3], upper[3], left[3], upperleft[3]; \ int prediction; \ int x, y, c; \ \ memset (vs->tight.gradient.buffer, 0, w * 3 * sizeof(int)); \ \ endian = ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) != \ (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG)); \ \ max[0] = vs->clientds.pf.rmax; \ max[1] = vs->clientds.pf.gmax; \ max[2] = vs->clientds.pf.bmax; \ shift[0] = vs->clientds.pf.rshift; \ shift[1] = vs->clientds.pf.gshift; \ shift[2] = vs->clientds.pf.bshift; \ \ for (y = 0; y < h; y++) { \ for (c = 0; c < 3; c++) { \ upper[c] = 0; \ here[c] = 0; \ } \ prev = (int *)vs->tight.gradient.buffer; \ for (x = 0; x < w; x++) { \ pix = *buf; \ if (endian) { \ pix = bswap_##bpp(pix); \ } \ diff = 0; \ for (c = 0; c < 3; c++) { \ upperleft[c] = upper[c]; \ left[c] = here[c]; \ upper[c] = *prev; \ here[c] = (int)(pix >> shift[c] & max[c]); \ *prev++ = here[c]; \ \ prediction = left[c] + upper[c] - upperleft[c]; \ if (prediction < 0) { \ prediction = 0; \ } else if (prediction > max[c]) { \ prediction = max[c]; \ } \ diff |= ((here[c] - prediction) & max[c]) \ << shift[c]; \ } \ if (endian) { \ diff = bswap_##bpp(diff); \ } \ *buf++ = diff; \ } \ } \ } DEFINE_GRADIENT_FILTER_FUNCTION(16) DEFINE_GRADIENT_FILTER_FUNCTION(32) /* * Check if a rectangle is all of the same color. If needSameColor is * set to non-zero, then also check that its color equals to the * *colorPtr value. The result is 1 if the test is successfull, and in * that case new color will be stored in *colorPtr. */ #define DEFINE_CHECK_SOLID_FUNCTION(bpp) \ \ static bool \ check_solid_tile##bpp(VncState *vs, int x, int y, int w, int h, \ uint32_t* color, bool samecolor) \ { \ VncDisplay *vd = vs->vd; \ uint##bpp##_t *fbptr; \ uint##bpp##_t c; \ int dx, dy; \ \ fbptr = (uint##bpp##_t *) \ (vd->server->data + y * ds_get_linesize(vs->ds) + \ x * ds_get_bytes_per_pixel(vs->ds)); \ \ c = *fbptr; \ if (samecolor && (uint32_t)c != *color) { \ return false; \ } \ \ for (dy = 0; dy < h; dy++) { \ for (dx = 0; dx < w; dx++) { \ if (c != fbptr[dx]) { \ return false; \ } \ } \ fbptr = (uint##bpp##_t *) \ ((uint8_t *)fbptr + ds_get_linesize(vs->ds)); \ } \ \ *color = (uint32_t)c; \ return true; \ } DEFINE_CHECK_SOLID_FUNCTION(32) DEFINE_CHECK_SOLID_FUNCTION(16) DEFINE_CHECK_SOLID_FUNCTION(8) static bool check_solid_tile(VncState *vs, int x, int y, int w, int h, uint32_t* color, bool samecolor) { VncDisplay *vd = vs->vd; switch(vd->server->pf.bytes_per_pixel) { case 4: return check_solid_tile32(vs, x, y, w, h, color, samecolor); case 2: return check_solid_tile16(vs, x, y, w, h, color, samecolor); default: return check_solid_tile8(vs, x, y, w, h, color, samecolor); } } static void find_best_solid_area(VncState *vs, int x, int y, int w, int h, uint32_t color, int *w_ptr, int *h_ptr) { int dx, dy, dw, dh; int w_prev; int w_best = 0, h_best = 0; w_prev = w; for (dy = y; dy < y + h; dy += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) { dh = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, y + h - dy); dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, w_prev); if (!check_solid_tile(vs, x, dy, dw, dh, &color, true)) { break; } for (dx = x + dw; dx < x + w_prev;) { dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, x + w_prev - dx); if (!check_solid_tile(vs, dx, dy, dw, dh, &color, true)) { break; } dx += dw; } w_prev = dx - x; if (w_prev * (dy + dh - y) > w_best * h_best) { w_best = w_prev; h_best = dy + dh - y; } } *w_ptr = w_best; *h_ptr = h_best; } static void extend_solid_area(VncState *vs, int x, int y, int w, int h, uint32_t color, int *x_ptr, int *y_ptr, int *w_ptr, int *h_ptr) { int cx, cy; /* Try to extend the area upwards. */ for ( cy = *y_ptr - 1; cy >= y && check_solid_tile(vs, *x_ptr, cy, *w_ptr, 1, &color, true); cy-- ); *h_ptr += *y_ptr - (cy + 1); *y_ptr = cy + 1; /* ... downwards. */ for ( cy = *y_ptr + *h_ptr; cy < y + h && check_solid_tile(vs, *x_ptr, cy, *w_ptr, 1, &color, true); cy++ ); *h_ptr += cy - (*y_ptr + *h_ptr); /* ... to the left. */ for ( cx = *x_ptr - 1; cx >= x && check_solid_tile(vs, cx, *y_ptr, 1, *h_ptr, &color, true); cx-- ); *w_ptr += *x_ptr - (cx + 1); *x_ptr = cx + 1; /* ... to the right. */ for ( cx = *x_ptr + *w_ptr; cx < x + w && check_solid_tile(vs, cx, *y_ptr, 1, *h_ptr, &color, true); cx++ ); *w_ptr += cx - (*x_ptr + *w_ptr); } static int tight_init_stream(VncState *vs, int stream_id, int level, int strategy) { z_streamp zstream = &vs->tight.stream[stream_id]; if (zstream->opaque == NULL) { int err; VNC_DEBUG("VNC: TIGHT: initializing zlib stream %d\n", stream_id); VNC_DEBUG("VNC: TIGHT: opaque = %p | vs = %p\n", zstream->opaque, vs); zstream->zalloc = vnc_zlib_zalloc; zstream->zfree = vnc_zlib_zfree; err = deflateInit2(zstream, level, Z_DEFLATED, MAX_WBITS, MAX_MEM_LEVEL, strategy); if (err != Z_OK) { fprintf(stderr, "VNC: error initializing zlib\n"); return -1; } vs->tight.levels[stream_id] = level; zstream->opaque = vs; } if (vs->tight.levels[stream_id] != level) { if (deflateParams(zstream, level, strategy) != Z_OK) { return -1; } vs->tight.levels[stream_id] = level; } return 0; } static void tight_send_compact_size(VncState *vs, size_t len) { int lpc = 0; int bytes = 0; char buf[3] = {0, 0, 0}; buf[bytes++] = len & 0x7F; if (len > 0x7F) { buf[bytes-1] |= 0x80; buf[bytes++] = (len >> 7) & 0x7F; if (len > 0x3FFF) { buf[bytes-1] |= 0x80; buf[bytes++] = (len >> 14) & 0xFF; } } for (lpc = 0; lpc < bytes; lpc++) { vnc_write_u8(vs, buf[lpc]); } } static int tight_compress_data(VncState *vs, int stream_id, size_t bytes, int level, int strategy) { z_streamp zstream = &vs->tight.stream[stream_id]; int previous_out; if (bytes < VNC_TIGHT_MIN_TO_COMPRESS) { vnc_write(vs, vs->tight.tight.buffer, vs->tight.tight.offset); return bytes; } if (tight_init_stream(vs, stream_id, level, strategy)) { return -1; } /* reserve memory in output buffer */ buffer_reserve(&vs->tight.zlib, bytes + 64); /* set pointers */ zstream->next_in = vs->tight.tight.buffer; zstream->avail_in = vs->tight.tight.offset; zstream->next_out = vs->tight.zlib.buffer + vs->tight.zlib.offset; zstream->avail_out = vs->tight.zlib.capacity - vs->tight.zlib.offset; zstream->data_type = Z_BINARY; previous_out = zstream->total_out; /* start encoding */ if (deflate(zstream, Z_SYNC_FLUSH) != Z_OK) { fprintf(stderr, "VNC: error during tight compression\n"); return -1; } vs->tight.zlib.offset = vs->tight.zlib.capacity - zstream->avail_out; bytes = zstream->total_out - previous_out; tight_send_compact_size(vs, bytes); vnc_write(vs, vs->tight.zlib.buffer, bytes); buffer_reset(&vs->tight.zlib); return bytes; } /* * Subencoding implementations. */ static void tight_pack24(VncState *vs, uint8_t *buf, size_t count, size_t *ret) { uint32_t *buf32; uint32_t pix; int rshift, gshift, bshift; buf32 = (uint32_t *)buf; if ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) == (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG)) { rshift = vs->clientds.pf.rshift; gshift = vs->clientds.pf.gshift; bshift = vs->clientds.pf.bshift; } else { rshift = 24 - vs->clientds.pf.rshift; gshift = 24 - vs->clientds.pf.gshift; bshift = 24 - vs->clientds.pf.bshift; } if (ret) { *ret = count * 3; } while (count--) { pix = *buf32++; *buf++ = (char)(pix >> rshift); *buf++ = (char)(pix >> gshift); *buf++ = (char)(pix >> bshift); } } static int send_full_color_rect(VncState *vs, int x, int y, int w, int h) { int stream = 0; size_t bytes; #ifdef CONFIG_VNC_PNG if (tight_can_send_png_rect(vs, w, h)) { return send_png_rect(vs, x, y, w, h, NULL); } #endif vnc_write_u8(vs, stream << 4); /* no flushing, no filter */ if (vs->tight.pixel24) { tight_pack24(vs, vs->tight.tight.buffer, w * h, &vs->tight.tight.offset); bytes = 3; } else { bytes = vs->clientds.pf.bytes_per_pixel; } bytes = tight_compress_data(vs, stream, w * h * bytes, tight_conf[vs->tight.compression].raw_zlib_level, Z_DEFAULT_STRATEGY); return (bytes >= 0); } static int send_solid_rect(VncState *vs) { size_t bytes; vnc_write_u8(vs, VNC_TIGHT_FILL << 4); /* no flushing, no filter */ if (vs->tight.pixel24) { tight_pack24(vs, vs->tight.tight.buffer, 1, &vs->tight.tight.offset); bytes = 3; } else { bytes = vs->clientds.pf.bytes_per_pixel; } vnc_write(vs, vs->tight.tight.buffer, bytes); return 1; } static int send_mono_rect(VncState *vs, int x, int y, int w, int h, uint32_t bg, uint32_t fg) { size_t bytes; int stream = 1; int level = tight_conf[vs->tight.compression].mono_zlib_level; #ifdef CONFIG_VNC_PNG if (tight_can_send_png_rect(vs, w, h)) { int ret; int bpp = vs->clientds.pf.bytes_per_pixel * 8; VncPalette *palette = palette_new(2, bpp); palette_put(palette, bg); palette_put(palette, fg); ret = send_png_rect(vs, x, y, w, h, palette); palette_destroy(palette); return ret; } #endif bytes = ((w + 7) / 8) * h; vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4); vnc_write_u8(vs, VNC_TIGHT_FILTER_PALETTE); vnc_write_u8(vs, 1); switch(vs->clientds.pf.bytes_per_pixel) { case 4: { uint32_t buf[2] = {bg, fg}; size_t ret = sizeof (buf); if (vs->tight.pixel24) { tight_pack24(vs, (unsigned char*)buf, 2, &ret); } vnc_write(vs, buf, ret); tight_encode_mono_rect32(vs->tight.tight.buffer, w, h, bg, fg); break; } case 2: vnc_write(vs, &bg, 2); vnc_write(vs, &fg, 2); tight_encode_mono_rect16(vs->tight.tight.buffer, w, h, bg, fg); break; default: vnc_write_u8(vs, bg); vnc_write_u8(vs, fg); tight_encode_mono_rect8(vs->tight.tight.buffer, w, h, bg, fg); break; } vs->tight.tight.offset = bytes; bytes = tight_compress_data(vs, stream, bytes, level, Z_DEFAULT_STRATEGY); return (bytes >= 0); } struct palette_cb_priv { VncState *vs; uint8_t *header; #ifdef CONFIG_VNC_PNG png_colorp png_palette; #endif }; static void write_palette(int idx, uint32_t color, void *opaque) { struct palette_cb_priv *priv = opaque; VncState *vs = priv->vs; uint32_t bytes = vs->clientds.pf.bytes_per_pixel; if (bytes == 4) { ((uint32_t*)priv->header)[idx] = color; } else { ((uint16_t*)priv->header)[idx] = color; } } static bool send_gradient_rect(VncState *vs, int x, int y, int w, int h) { int stream = 3; int level = tight_conf[vs->tight.compression].gradient_zlib_level; size_t bytes; if (vs->clientds.pf.bytes_per_pixel == 1) return send_full_color_rect(vs, x, y, w, h); vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4); vnc_write_u8(vs, VNC_TIGHT_FILTER_GRADIENT); buffer_reserve(&vs->tight.gradient, w * 3 * sizeof (int)); if (vs->tight.pixel24) { tight_filter_gradient24(vs, vs->tight.tight.buffer, w, h); bytes = 3; } else if (vs->clientds.pf.bytes_per_pixel == 4) { tight_filter_gradient32(vs, (uint32_t *)vs->tight.tight.buffer, w, h); bytes = 4; } else { tight_filter_gradient16(vs, (uint16_t *)vs->tight.tight.buffer, w, h); bytes = 2; } buffer_reset(&vs->tight.gradient); bytes = w * h * bytes; vs->tight.tight.offset = bytes; bytes = tight_compress_data(vs, stream, bytes, level, Z_FILTERED); return (bytes >= 0); } static int send_palette_rect(VncState *vs, int x, int y, int w, int h, VncPalette *palette) { int stream = 2; int level = tight_conf[vs->tight.compression].idx_zlib_level; int colors; size_t bytes; #ifdef CONFIG_VNC_PNG if (tight_can_send_png_rect(vs, w, h)) { return send_png_rect(vs, x, y, w, h, palette); } #endif colors = palette_size(palette); vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4); vnc_write_u8(vs, VNC_TIGHT_FILTER_PALETTE); vnc_write_u8(vs, colors - 1); switch(vs->clientds.pf.bytes_per_pixel) { case 4: { size_t old_offset, offset; uint32_t header[palette_size(palette)]; struct palette_cb_priv priv = { vs, (uint8_t *)header }; old_offset = vs->output.offset; palette_iter(palette, write_palette, &priv); vnc_write(vs, header, sizeof(header)); if (vs->tight.pixel24) { tight_pack24(vs, vs->output.buffer + old_offset, colors, &offset); vs->output.offset = old_offset + offset; } tight_encode_indexed_rect32(vs->tight.tight.buffer, w * h, palette); break; } case 2: { uint16_t header[palette_size(palette)]; struct palette_cb_priv priv = { vs, (uint8_t *)header }; palette_iter(palette, write_palette, &priv); vnc_write(vs, header, sizeof(header)); tight_encode_indexed_rect16(vs->tight.tight.buffer, w * h, palette); break; } default: return -1; /* No palette for 8bits colors */ break; } bytes = w * h; vs->tight.tight.offset = bytes; bytes = tight_compress_data(vs, stream, bytes, level, Z_DEFAULT_STRATEGY); return (bytes >= 0); } #if defined(CONFIG_VNC_JPEG) || defined(CONFIG_VNC_PNG) static void rgb_prepare_row24(VncState *vs, uint8_t *dst, int x, int y, int count) { VncDisplay *vd = vs->vd; uint32_t *fbptr; uint32_t pix; fbptr = (uint32_t *)(vd->server->data + y * ds_get_linesize(vs->ds) + x * ds_get_bytes_per_pixel(vs->ds)); while (count--) { pix = *fbptr++; *dst++ = (uint8_t)(pix >> vs->ds->surface->pf.rshift); *dst++ = (uint8_t)(pix >> vs->ds->surface->pf.gshift); *dst++ = (uint8_t)(pix >> vs->ds->surface->pf.bshift); } } #define DEFINE_RGB_GET_ROW_FUNCTION(bpp) \ \ static void \ rgb_prepare_row##bpp(VncState *vs, uint8_t *dst, \ int x, int y, int count) \ { \ VncDisplay *vd = vs->vd; \ uint##bpp##_t *fbptr; \ uint##bpp##_t pix; \ int r, g, b; \ \ fbptr = (uint##bpp##_t *) \ (vd->server->data + y * ds_get_linesize(vs->ds) + \ x * ds_get_bytes_per_pixel(vs->ds)); \ \ while (count--) { \ pix = *fbptr++; \ \ r = (int)((pix >> vs->ds->surface->pf.rshift) \ & vs->ds->surface->pf.rmax); \ g = (int)((pix >> vs->ds->surface->pf.gshift) \ & vs->ds->surface->pf.gmax); \ b = (int)((pix >> vs->ds->surface->pf.bshift) \ & vs->ds->surface->pf.bmax); \ \ *dst++ = (uint8_t)((r * 255 + vs->ds->surface->pf.rmax / 2) \ / vs->ds->surface->pf.rmax); \ *dst++ = (uint8_t)((g * 255 + vs->ds->surface->pf.gmax / 2) \ / vs->ds->surface->pf.gmax); \ *dst++ = (uint8_t)((b * 255 + vs->ds->surface->pf.bmax / 2) \ / vs->ds->surface->pf.bmax); \ } \ } DEFINE_RGB_GET_ROW_FUNCTION(16) DEFINE_RGB_GET_ROW_FUNCTION(32) static void rgb_prepare_row(VncState *vs, uint8_t *dst, int x, int y, int count) { if (ds_get_bytes_per_pixel(vs->ds) == 4) { if (vs->ds->surface->pf.rmax == 0xFF && vs->ds->surface->pf.gmax == 0xFF && vs->ds->surface->pf.bmax == 0xFF) { rgb_prepare_row24(vs, dst, x, y, count); } else { rgb_prepare_row32(vs, dst, x, y, count); } } else { rgb_prepare_row16(vs, dst, x, y, count); } } #endif /* CONFIG_VNC_JPEG or CONFIG_VNC_PNG */ /* * JPEG compression stuff. */ #ifdef CONFIG_VNC_JPEG /* * Destination manager implementation for JPEG library. */ /* This is called once per encoding */ static void jpeg_init_destination(j_compress_ptr cinfo) { VncState *vs = cinfo->client_data; Buffer *buffer = &vs->tight.jpeg; cinfo->dest->next_output_byte = (JOCTET *)buffer->buffer + buffer->offset; cinfo->dest->free_in_buffer = (size_t)(buffer->capacity - buffer->offset); } /* This is called when we ran out of buffer (shouldn't happen!) */ static boolean jpeg_empty_output_buffer(j_compress_ptr cinfo) { VncState *vs = cinfo->client_data; Buffer *buffer = &vs->tight.jpeg; buffer->offset = buffer->capacity; buffer_reserve(buffer, 2048); jpeg_init_destination(cinfo); return TRUE; } /* This is called when we are done processing data */ static void jpeg_term_destination(j_compress_ptr cinfo) { VncState *vs = cinfo->client_data; Buffer *buffer = &vs->tight.jpeg; buffer->offset = buffer->capacity - cinfo->dest->free_in_buffer; } static int send_jpeg_rect(VncState *vs, int x, int y, int w, int h, int quality) { struct jpeg_compress_struct cinfo; struct jpeg_error_mgr jerr; struct jpeg_destination_mgr manager; JSAMPROW row[1]; uint8_t *buf; int dy; if (ds_get_bytes_per_pixel(vs->ds) == 1) return send_full_color_rect(vs, x, y, w, h); buffer_reserve(&vs->tight.jpeg, 2048); cinfo.err = jpeg_std_error(&jerr); jpeg_create_compress(&cinfo); cinfo.client_data = vs; cinfo.image_width = w; cinfo.image_height = h; cinfo.input_components = 3; cinfo.in_color_space = JCS_RGB; jpeg_set_defaults(&cinfo); jpeg_set_quality(&cinfo, quality, true); manager.init_destination = jpeg_init_destination; manager.empty_output_buffer = jpeg_empty_output_buffer; manager.term_destination = jpeg_term_destination; cinfo.dest = &manager; jpeg_start_compress(&cinfo, true); buf = qemu_malloc(w * 3); row[0] = buf; for (dy = 0; dy < h; dy++) { rgb_prepare_row(vs, buf, x, y + dy, w); jpeg_write_scanlines(&cinfo, row, 1); } qemu_free(buf); jpeg_finish_compress(&cinfo); jpeg_destroy_compress(&cinfo); vnc_write_u8(vs, VNC_TIGHT_JPEG << 4); tight_send_compact_size(vs, vs->tight.jpeg.offset); vnc_write(vs, vs->tight.jpeg.buffer, vs->tight.jpeg.offset); buffer_reset(&vs->tight.jpeg); return 1; } #endif /* CONFIG_VNC_JPEG */ /* * PNG compression stuff. */ #ifdef CONFIG_VNC_PNG static void write_png_palette(int idx, uint32_t pix, void *opaque) { struct palette_cb_priv *priv = opaque; VncState *vs = priv->vs; png_colorp color = &priv->png_palette[idx]; if (vs->tight.pixel24) { color->red = (pix >> vs->clientds.pf.rshift) & vs->clientds.pf.rmax; color->green = (pix >> vs->clientds.pf.gshift) & vs->clientds.pf.gmax; color->blue = (pix >> vs->clientds.pf.bshift) & vs->clientds.pf.bmax; } else { int red, green, blue; red = (pix >> vs->clientds.pf.rshift) & vs->clientds.pf.rmax; green = (pix >> vs->clientds.pf.gshift) & vs->clientds.pf.gmax; blue = (pix >> vs->clientds.pf.bshift) & vs->clientds.pf.bmax; color->red = ((red * 255 + vs->clientds.pf.rmax / 2) / vs->clientds.pf.rmax); color->green = ((green * 255 + vs->clientds.pf.gmax / 2) / vs->clientds.pf.gmax); color->blue = ((blue * 255 + vs->clientds.pf.bmax / 2) / vs->clientds.pf.bmax); } } static void png_write_data(png_structp png_ptr, png_bytep data, png_size_t length) { VncState *vs = png_get_io_ptr(png_ptr); buffer_reserve(&vs->tight.png, vs->tight.png.offset + length); memcpy(vs->tight.png.buffer + vs->tight.png.offset, data, length); vs->tight.png.offset += length; } static void png_flush_data(png_structp png_ptr) { } static void *vnc_png_malloc(png_structp png_ptr, png_size_t size) { return qemu_malloc(size); } static void vnc_png_free(png_structp png_ptr, png_voidp ptr) { qemu_free(ptr); } static int send_png_rect(VncState *vs, int x, int y, int w, int h, VncPalette *palette) { png_byte color_type; png_structp png_ptr; png_infop info_ptr; png_colorp png_palette = NULL; size_t offset; int level = tight_png_conf[vs->tight.compression].png_zlib_level; int filters = tight_png_conf[vs->tight.compression].png_filters; uint8_t *buf; int dy; png_ptr = png_create_write_struct_2(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL, NULL, vnc_png_malloc, vnc_png_free); if (png_ptr == NULL) return -1; info_ptr = png_create_info_struct(png_ptr); if (info_ptr == NULL) { png_destroy_write_struct(&png_ptr, NULL); return -1; } png_set_write_fn(png_ptr, (void *) vs, png_write_data, png_flush_data); png_set_compression_level(png_ptr, level); png_set_filter(png_ptr, PNG_FILTER_TYPE_DEFAULT, filters); if (palette) { color_type = PNG_COLOR_TYPE_PALETTE; } else { color_type = PNG_COLOR_TYPE_RGB; } png_set_IHDR(png_ptr, info_ptr, w, h, 8, color_type, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); if (color_type == PNG_COLOR_TYPE_PALETTE) { struct palette_cb_priv priv; png_palette = png_malloc(png_ptr, sizeof(*png_palette) * palette_size(palette)); priv.vs = vs; priv.png_palette = png_palette; palette_iter(palette, write_png_palette, &priv); png_set_PLTE(png_ptr, info_ptr, png_palette, palette_size(palette)); offset = vs->tight.tight.offset; if (vs->clientds.pf.bytes_per_pixel == 4) { tight_encode_indexed_rect32(vs->tight.tight.buffer, w * h, palette); } else { tight_encode_indexed_rect16(vs->tight.tight.buffer, w * h, palette); } } png_write_info(png_ptr, info_ptr); buffer_reserve(&vs->tight.png, 2048); buf = qemu_malloc(w * 3); for (dy = 0; dy < h; dy++) { if (color_type == PNG_COLOR_TYPE_PALETTE) { memcpy(buf, vs->tight.tight.buffer + (dy * w), w); } else { rgb_prepare_row(vs, buf, x, y + dy, w); } png_write_row(png_ptr, buf); } qemu_free(buf); png_write_end(png_ptr, NULL); if (color_type == PNG_COLOR_TYPE_PALETTE) { png_free(png_ptr, png_palette); } png_destroy_write_struct(&png_ptr, &info_ptr); vnc_write_u8(vs, VNC_TIGHT_PNG << 4); tight_send_compact_size(vs, vs->tight.png.offset); vnc_write(vs, vs->tight.png.buffer, vs->tight.png.offset); buffer_reset(&vs->tight.png); return 1; } #endif /* CONFIG_VNC_PNG */ static void vnc_tight_start(VncState *vs) { buffer_reset(&vs->tight.tight); // make the output buffer be the zlib buffer, so we can compress it later vs->tight.tmp = vs->output; vs->output = vs->tight.tight; } static void vnc_tight_stop(VncState *vs) { // switch back to normal output/zlib buffers vs->tight.tight = vs->output; vs->output = vs->tight.tmp; } static int send_sub_rect_nojpeg(VncState *vs, int x, int y, int w, int h, int bg, int fg, int colors, VncPalette *palette) { int ret; if (colors == 0) { if (tight_detect_smooth_image(vs, w, h)) { ret = send_gradient_rect(vs, x, y, w, h); } else { ret = send_full_color_rect(vs, x, y, w, h); } } else if (colors == 1) { ret = send_solid_rect(vs); } else if (colors == 2) { ret = send_mono_rect(vs, x, y, w, h, bg, fg); } else if (colors <= 256) { ret = send_palette_rect(vs, x, y, w, h, palette); } return ret; } #ifdef CONFIG_VNC_JPEG static int send_sub_rect_jpeg(VncState *vs, int x, int y, int w, int h, int bg, int fg, int colors, VncPalette *palette) { int ret; if (colors == 0) { if (tight_detect_smooth_image(vs, w, h)) { int quality = tight_conf[vs->tight.quality].jpeg_quality; ret = send_jpeg_rect(vs, x, y, w, h, quality); } else { ret = send_full_color_rect(vs, x, y, w, h); } } else if (colors == 1) { ret = send_solid_rect(vs); } else if (colors == 2) { ret = send_mono_rect(vs, x, y, w, h, bg, fg); } else if (colors <= 256) { if (colors > 96 && tight_detect_smooth_image(vs, w, h)) { int quality = tight_conf[vs->tight.quality].jpeg_quality; ret = send_jpeg_rect(vs, x, y, w, h, quality); } else { ret = send_palette_rect(vs, x, y, w, h, palette); } } return ret; } #endif static int send_sub_rect(VncState *vs, int x, int y, int w, int h) { VncPalette *palette = NULL; uint32_t bg = 0, fg = 0; int colors; int ret = 0; vnc_framebuffer_update(vs, x, y, w, h, vs->tight.type); vnc_tight_start(vs); vnc_raw_send_framebuffer_update(vs, x, y, w, h); vnc_tight_stop(vs); colors = tight_fill_palette(vs, x, y, w * h, &fg, &bg, &palette); #ifdef CONFIG_VNC_JPEG if (vs->tight.quality != -1) { ret = send_sub_rect_jpeg(vs, x, y, w, h, bg, fg, colors, palette); } else { ret = send_sub_rect_nojpeg(vs, x, y, w, h, bg, fg, colors, palette); } #else ret = send_sub_rect_nojpeg(vs, x, y, w, h, bg, fg, colors, palette); #endif palette_destroy(palette); return ret; } static int send_sub_rect_solid(VncState *vs, int x, int y, int w, int h) { vnc_framebuffer_update(vs, x, y, w, h, vs->tight.type); vnc_tight_start(vs); vnc_raw_send_framebuffer_update(vs, x, y, w, h); vnc_tight_stop(vs); return send_solid_rect(vs); } static int send_rect_simple(VncState *vs, int x, int y, int w, int h) { int max_size, max_width; int max_sub_width, max_sub_height; int dx, dy; int rw, rh; int n = 0; max_size = tight_conf[vs->tight.compression].max_rect_size; max_width = tight_conf[vs->tight.compression].max_rect_width; if (w > max_width || w * h > max_size) { max_sub_width = (w > max_width) ? max_width : w; max_sub_height = max_size / max_sub_width; for (dy = 0; dy < h; dy += max_sub_height) { for (dx = 0; dx < w; dx += max_width) { rw = MIN(max_sub_width, w - dx); rh = MIN(max_sub_height, h - dy); n += send_sub_rect(vs, x+dx, y+dy, rw, rh); } } } else { n += send_sub_rect(vs, x, y, w, h); } return n; } static int find_large_solid_color_rect(VncState *vs, int x, int y, int w, int h, int max_rows) { int dx, dy, dw, dh; int n = 0; /* Try to find large solid-color areas and send them separately. */ for (dy = y; dy < y + h; dy += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) { /* If a rectangle becomes too large, send its upper part now. */ if (dy - y >= max_rows) { n += send_rect_simple(vs, x, y, w, max_rows); y += max_rows; h -= max_rows; } dh = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, (y + h - dy)); for (dx = x; dx < x + w; dx += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) { uint32_t color_value; int x_best, y_best, w_best, h_best; dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, (x + w - dx)); if (!check_solid_tile(vs, dx, dy, dw, dh, &color_value, false)) { continue ; } /* Get dimensions of solid-color area. */ find_best_solid_area(vs, dx, dy, w - (dx - x), h - (dy - y), color_value, &w_best, &h_best); /* Make sure a solid rectangle is large enough (or the whole rectangle is of the same color). */ if (w_best * h_best != w * h && w_best * h_best < VNC_TIGHT_MIN_SOLID_SUBRECT_SIZE) { continue; } /* Try to extend solid rectangle to maximum size. */ x_best = dx; y_best = dy; extend_solid_area(vs, x, y, w, h, color_value, &x_best, &y_best, &w_best, &h_best); /* Send rectangles at top and left to solid-color area. */ if (y_best != y) { n += send_rect_simple(vs, x, y, w, y_best-y); } if (x_best != x) { n += tight_send_framebuffer_update(vs, x, y_best, x_best-x, h_best); } /* Send solid-color rectangle. */ n += send_sub_rect_solid(vs, x_best, y_best, w_best, h_best); /* Send remaining rectangles (at right and bottom). */ if (x_best + w_best != x + w) { n += tight_send_framebuffer_update(vs, x_best+w_best, y_best, w-(x_best-x)-w_best, h_best); } if (y_best + h_best != y + h) { n += tight_send_framebuffer_update(vs, x, y_best+h_best, w, h-(y_best-y)-h_best); } /* Return after all recursive calls are done. */ return n; } } return n + send_rect_simple(vs, x, y, w, h); } static int tight_send_framebuffer_update(VncState *vs, int x, int y, int w, int h) { int max_rows; if (vs->clientds.pf.bytes_per_pixel == 4 && vs->clientds.pf.rmax == 0xFF && vs->clientds.pf.bmax == 0xFF && vs->clientds.pf.gmax == 0xFF) { vs->tight.pixel24 = true; } else { vs->tight.pixel24 = false; } if (w * h < VNC_TIGHT_MIN_SPLIT_RECT_SIZE) return send_rect_simple(vs, x, y, w, h); /* Calculate maximum number of rows in one non-solid rectangle. */ max_rows = tight_conf[vs->tight.compression].max_rect_size; max_rows /= MIN(tight_conf[vs->tight.compression].max_rect_width, w); return find_large_solid_color_rect(vs, x, y, w, h, max_rows); } int vnc_tight_send_framebuffer_update(VncState *vs, int x, int y, int w, int h) { vs->tight.type = VNC_ENCODING_TIGHT; return tight_send_framebuffer_update(vs, x, y, w, h); } int vnc_tight_png_send_framebuffer_update(VncState *vs, int x, int y, int w, int h) { vs->tight.type = VNC_ENCODING_TIGHT_PNG; return tight_send_framebuffer_update(vs, x, y, w, h); } void vnc_tight_clear(VncState *vs) { int i; for (i=0; itight.stream); i++) { if (vs->tight.stream[i].opaque) { deflateEnd(&vs->tight.stream[i]); } } buffer_free(&vs->tight.tight); buffer_free(&vs->tight.zlib); buffer_free(&vs->tight.gradient); #ifdef CONFIG_VNC_JPEG buffer_free(&vs->tight.jpeg); #endif #ifdef CONFIG_VNC_PNG buffer_free(&vs->tight.png); #endif }