1. 08 4月, 2009 1 次提交
  2. 06 4月, 2009 1 次提交
  3. 17 1月, 2009 2 次提交
    • A
      fix screendump (Stefano Stabellini) · e07d630a
      aliguori 提交于
      this patch fixes the screendump functionality that was recently broken;
      it must be applied *after* PATCH 5, 6 and 7 of the original displaystate
      change patch series.
      In fact the other patches make much easier to solve the screendump
      problem because they make the console switching mechanism more robust.
      Signed-off-by: NStefano Stabellini <stefano.stabellini@eu.citrix.com>
      Signed-off-by: NAnthony Liguori <aliguori@us.ibm.com>
      
      
      
      git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6345 c046a42c-6fe2-441c-8c8c-71466251a162
      e07d630a
    • A
      graphical_console_init change (Stefano Stabellini) · 3023f332
      aliguori 提交于
      Patch 5/7
      
      This patch changes the graphical_console_init function to return an
      allocated DisplayState instead of a QEMUConsole.
      
      This patch contains just the graphical_console_init change and few other
      modifications mainly in console.c and vl.c.
      It was necessary to move the display frontends (e.g. sdl and vnc)
      initialization after machine->init in vl.c.
      
      This patch does *not* include any required changes to any device, these
      changes come with the following patches.
      
      Patch 6/7
      
      This patch changes the QEMUMachine init functions not to take a
      DisplayState as an argument because is not needed any more;
      
      In few places the graphic hardware initialization function was called
      only if DisplayState was not NULL, now they are always called.
      Apart from these cases, the rest are all mechanical substitutions.
      
      Patch 7/7
      
      This patch updates the graphic device code to use the new
      graphical_console_init function.
      
      As for the previous patch, in few places graphical_console_init was called
      only if DisplayState was not NULL, now it is always called.
      Apart from these cases, the rest are all mechanical substitutions.
      Signed-off-by: NStefano Stabellini <stefano.stabellini@eu.citrix.com>
      Signed-off-by: NAnthony Liguori <aliguori@us.ibm.com>
      
      
      
      git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6344 c046a42c-6fe2-441c-8c8c-71466251a162
      3023f332
  4. 16 1月, 2009 1 次提交
    • A
      DisplayState interface change (Stefano Stabellini) · 7d957bd8
      aliguori 提交于
      This patch changes the DisplayState interface adding support for
      multiple frontends at the same time (sdl and vnc) and implements most
      of the benefit of the shared_buf patch without the added complexity.
      
      Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is
      also responsible for allocating the data and setting the depth.
      Vga.c (or another backend) will do any necessary conversion.
      
      The idea is to change it so that is vga.c (or another backend) together
      with console.c that fully manage the DisplayState interface allocating
      data and setting the depth (either 16 or 32 bit, if the guest uses a
      different resolution or is in text mode, vga.c (or another backend) is
      in charge of doing the conversion seamlessly).
      
      The other idea is that DisplayState supports *multiple* frontends
      like sdl and vnc; each of them can register some callbacks to be called
      when a display event occurs.
      
      The interesting changes are:
      
      - the new structures and related functions in console.h and console.c
      
      in particular the following functions are very helpful to manage a
      DisplaySurface:
      
      qemu_create_displaysurface
      qemu_resize_displaysurface
      qemu_create_displaysurface_from
      qemu_free_displaysurface
      
      - console_select and qemu_console_resize in console.c
      this two functions manage multiple consoles on a single host display
      
      - moving code around in hw/vga.c
      as for the shared_buf patch this is necessary to be able to handle a dynamic
      DisplaySurface bpp
      
      - changes to vga_draw_graphic in hw/vga.c
      this is the place where the DisplaySurface buffer is shared with the
      videoram, when possible;
      
      
      Compared to the last version the only changes are:
      
      - do not remove support to dpy_copy in cirrus_vga
      - change the name of the displaysurface handling functions
      Signed-off-by: NStefano Stabellini <stefano.stabellini@eu.citrix.com>
      Signed-off-by: NAnthony Liguori <aliguori@us.ibm.com>
      
      
      
      git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
      7d957bd8
  5. 06 1月, 2009 1 次提交
  6. 02 12月, 2008 1 次提交
  7. 25 11月, 2008 3 次提交
  8. 28 9月, 2008 1 次提交
  9. 02 7月, 2008 1 次提交
  10. 11 2月, 2008 1 次提交
  11. 17 9月, 2007 2 次提交
  12. 13 5月, 2007 1 次提交
  13. 29 4月, 2007 1 次提交
  14. 02 4月, 2007 1 次提交
  15. 22 9月, 2006 1 次提交
  16. 18 8月, 2006 1 次提交
  17. 17 8月, 2006 1 次提交
  18. 14 6月, 2006 1 次提交
  19. 03 7月, 2005 1 次提交
  20. 15 11月, 2004 1 次提交
  21. 08 6月, 2004 1 次提交
  22. 06 6月, 2004 1 次提交
  23. 05 6月, 2004 2 次提交