diff --git a/Changelog b/Changelog index 86d9d92773a3e2f84c691cd0e96e7257f4b996ab..bd72f970431728ea13d95172ef63620c20cd5bbe 100644 --- a/Changelog +++ b/Changelog @@ -3,8 +3,10 @@ version 0.5.5: - SDL full screen support (initial patch by malc) - VGA support on PowerPC PREP - VBE fixes (Matthew Mastracci) - - PIT fixes (aka Win98 hardware probe and timer bug) + - PIT fixes (aka Win98 hardware probe and "VGA slowness" bug) - IDE master only fixes (aka Win98 CD-ROM probe bug) + - ARM load/store half word fix (Ulrich Hecht) + - FDC fixes for Win98 version 0.5.4: diff --git a/VERSION b/VERSION index 167b000b4d3c7c3dac98df16da9d14c916efc852..389faccca38e058efa4627fb555161acb2cc894a 100644 --- a/VERSION +++ b/VERSION @@ -1 +1 @@ -0.5.4 \ No newline at end of file +0.5.5 \ No newline at end of file diff --git a/qemu-doc.texi b/qemu-doc.texi index 9dd02edd20eee364faa928c3d94842935efed4a4..e769879d141b833aacaaa1ae63666200029bea20 100644 --- a/qemu-doc.texi +++ b/qemu-doc.texi @@ -297,22 +297,30 @@ Do not start CPU at startup (you must type 'c' in the monitor). Output log in /tmp/qemu.log @end table +During the graphical emulation, you can use the following keys: +@table @key +@item Ctrl+Shift +Toggle mouse and keyboard grab. +@item Ctrl+Shift-f +Toggle full screen +@end table + During emulation, if you are using the serial console, use @key{C-a h} to get terminal commands: @table @key -@item C-a h +@item Ctrl-a h Print this help -@item C-a x +@item Ctrl-a x Exit emulatior -@item C-a s +@item Ctrl-a s Save disk data back to file (if -snapshot) -@item C-a b +@item Ctrl-a b Send break (magic sysrq in Linux) -@item C-a c +@item Ctrl-a c Switch between console and monitor -@item C-a C-a -Send C-a +@item Ctrl-a Ctrl-a +Send Ctrl-a @end table @c man end @@ -490,7 +498,7 @@ CPU registers by prefixing them with @emph{$}. The disk images can simply be raw images of the hard disk. You can create them with the command: @example -dd if=/dev/zero of=myimage bs=1024 count=mysize +dd of=myimage bs=1024 seek=mysize count=0 @end example where @var{myimage} is the image filename and @var{mysize} is its size in kilobytes.