diff --git a/ui/sdl.c b/ui/sdl.c index 3e9d81076b9bcb9120c18b4e912571d529842cc9..138ca73407de88b6dcb674eafd48864292f531e7 100644 --- a/ui/sdl.c +++ b/ui/sdl.c @@ -151,6 +151,19 @@ static void sdl_switch(DisplayChangeListener *dcl, pf.bmask, pf.amask); } +static bool sdl_check_format(DisplayChangeListener *dcl, + pixman_format_code_t format) +{ + /* + * We let SDL convert for us a few more formats than, + * the native ones. Thes are the ones I have tested. + */ + return (format == PIXMAN_x8r8g8b8 || + format == PIXMAN_b8g8r8x8 || + format == PIXMAN_x1r5g5b5 || + format == PIXMAN_r5g6b5); +} + /* generic keyboard conversion */ #include "sdl_keysym.h" @@ -865,12 +878,13 @@ static void sdl_cleanup(void) } static const DisplayChangeListenerOps dcl_ops = { - .dpy_name = "sdl", - .dpy_gfx_update = sdl_update, - .dpy_gfx_switch = sdl_switch, - .dpy_refresh = sdl_refresh, - .dpy_mouse_set = sdl_mouse_warp, - .dpy_cursor_define = sdl_mouse_define, + .dpy_name = "sdl", + .dpy_gfx_update = sdl_update, + .dpy_gfx_switch = sdl_switch, + .dpy_gfx_check_format = sdl_check_format, + .dpy_refresh = sdl_refresh, + .dpy_mouse_set = sdl_mouse_warp, + .dpy_cursor_define = sdl_mouse_define, }; void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)