/*
* object_event.c: object event queue processing helpers
*
* Copyright (C) 2010-2013 Red Hat, Inc.
* Copyright (C) 2008 VirtualIron
* Copyright (C) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* .
*
* Author: Ben Guthro
*/
#include
#include "domain_event.h"
#include "network_event.h"
#include "object_event.h"
#include "object_event_private.h"
#include "virlog.h"
#include "datatypes.h"
#include "viralloc.h"
#include "virerror.h"
#include "virstring.h"
#define VIR_FROM_THIS VIR_FROM_NONE
struct _virObjectEventQueue {
unsigned int count;
virObjectEventPtr *events;
};
static virClassPtr virObjectEventClass;
static virClassPtr virObjectEventClass;
static void virObjectEventDispose(void *obj);
static int
virObjectEventOnceInit(void)
{
if (!(virObjectEventClass =
virClassNew(virClassForObject(),
"virObjectEvent",
sizeof(virObjectEvent),
virObjectEventDispose)))
return -1;
return 0;
}
VIR_ONCE_GLOBAL_INIT(virObjectEvent)
virClassPtr
virClassForObjectEvent(void)
{
if (virObjectEventInitialize() < 0)
return NULL;
return virObjectEventClass;
}
int
virObjectEventGetEventID(void *anyobj)
{
virObjectEventPtr obj = anyobj;
if (!virObjectIsClass(obj, virClassForObjectEvent())) {
VIR_WARN("Object %p (%s) is not a virObjectEvent instance",
obj, obj ? virClassName(obj->parent.klass) : "(unknown)");
return -1;
}
return obj->eventID;
}
static void
virObjectEventDispose(void *obj)
{
virObjectEventPtr event = obj;
VIR_DEBUG("obj=%p", event);
VIR_FREE(event->meta.name);
}
/**
* virObjectEventCallbackListFree:
* @list: event callback list head
*
* Free the memory in the domain event callback list
*/
static void
virObjectEventCallbackListFree(virObjectEventCallbackListPtr list)
{
size_t i;
if (!list)
return;
for (i=0; icount; i++) {
virFreeCallback freecb = list->callbacks[i]->freecb;
if (freecb)
(*freecb)(list->callbacks[i]->opaque);
VIR_FREE(list->callbacks[i]);
}
VIR_FREE(list->callbacks);
VIR_FREE(list);
}
/**
* virObjectEventCallbackListRemoveID:
* @conn: pointer to the connection
* @cbList: the list
* @callback: the callback to remove
*
* Internal function to remove a callback from a virObjectEventCallbackListPtr
*/
static int
virObjectEventCallbackListRemoveID(virConnectPtr conn,
virObjectEventCallbackListPtr cbList,
int callbackID)
{
int ret = 0;
size_t i;
for (i = 0; i < cbList->count; i++) {
if (cbList->callbacks[i]->callbackID == callbackID &&
cbList->callbacks[i]->conn == conn) {
virFreeCallback freecb = cbList->callbacks[i]->freecb;
if (freecb)
(*freecb)(cbList->callbacks[i]->opaque);
virObjectUnref(cbList->callbacks[i]->conn);
if (cbList->callbacks[i]->meta)
VIR_FREE(cbList->callbacks[i]->meta->name);
VIR_FREE(cbList->callbacks[i]->meta);
VIR_FREE(cbList->callbacks[i]);
if (i < (cbList->count - 1))
memmove(cbList->callbacks + i,
cbList->callbacks + i + 1,
sizeof(*(cbList->callbacks)) *
(cbList->count - (i + 1)));
if (VIR_REALLOC_N(cbList->callbacks,
cbList->count - 1) < 0) {
; /* Failure to reduce memory allocation isn't fatal */
}
cbList->count--;
for (i = 0; i < cbList->count; i++) {
if (!cbList->callbacks[i]->deleted)
ret++;
}
return ret;
}
}
virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
_("could not find event callback for removal"));
return -1;
}
static int
virObjectEventCallbackListMarkDeleteID(virConnectPtr conn,
virObjectEventCallbackListPtr cbList,
int callbackID)
{
int ret = 0;
size_t i;
for (i = 0; i < cbList->count; i++) {
if (cbList->callbacks[i]->callbackID == callbackID &&
cbList->callbacks[i]->conn == conn) {
cbList->callbacks[i]->deleted = 1;
for (i = 0; i < cbList->count; i++) {
if (!cbList->callbacks[i]->deleted)
ret++;
}
return ret;
}
}
virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
_("could not find event callback for deletion"));
return -1;
}
static int
virObjectEventCallbackListPurgeMarked(virObjectEventCallbackListPtr cbList)
{
int old_count = cbList->count;
int n;
for (n = 0; n < cbList->count; n++) {
if (cbList->callbacks[n]->deleted) {
virFreeCallback freecb = cbList->callbacks[n]->freecb;
if (freecb)
(*freecb)(cbList->callbacks[n]->opaque);
virObjectUnref(cbList->callbacks[n]->conn);
VIR_FREE(cbList->callbacks[n]);
if (n < (cbList->count - 1))
memmove(cbList->callbacks + n,
cbList->callbacks + n + 1,
sizeof(*(cbList->callbacks)) *
(cbList->count - (n + 1)));
cbList->count--;
n--;
}
}
if (cbList->count < old_count &&
VIR_REALLOC_N(cbList->callbacks, cbList->count) < 0) {
; /* Failure to reduce memory allocation isn't fatal */
}
return 0;
}
/**
* virObjectEventCallbackListAddID:
* @conn: pointer to the connection
* @cbList: the list
* @uuid: the uuid of the object to filter on
* @name: the name of the object to filter on
* @id: the ID of the object to filter on
* @eventID: the event ID
* @callback: the callback to add
* @opaque: opaque data tio pass to callback
* @callbackID: filled with callback ID
*
* Internal function to add a callback from a virObjectEventCallbackListPtr
*/
int
virObjectEventCallbackListAddID(virConnectPtr conn,
virObjectEventCallbackListPtr cbList,
unsigned char uuid[VIR_UUID_BUFLEN],
const char *name,
int id,
int eventID,
virConnectObjectEventGenericCallback callback,
void *opaque,
virFreeCallback freecb,
int *callbackID)
{
virObjectEventCallbackPtr event;
size_t i;
int ret = 0;
/* Check incoming */
if (!cbList) {
return -1;
}
/* check if we already have this callback on our list */
for (i = 0; i < cbList->count; i++) {
if (cbList->callbacks[i]->cb == VIR_OBJECT_EVENT_CALLBACK(callback) &&
cbList->callbacks[i]->eventID == eventID &&
cbList->callbacks[i]->conn == conn &&
((uuid && cbList->callbacks[i]->meta &&
memcmp(cbList->callbacks[i]->meta->uuid,
uuid, VIR_UUID_BUFLEN) == 0) ||
(!uuid && !cbList->callbacks[i]->meta))) {
virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
_("event callback already tracked"));
return -1;
}
}
/* Allocate new event */
if (VIR_ALLOC(event) < 0)
goto error;
event->conn = conn;
event->cb = callback;
event->eventID = eventID;
event->opaque = opaque;
event->freecb = freecb;
if (name && uuid && id > 0) {
if (VIR_ALLOC(event->meta) < 0)
goto error;
if (VIR_STRDUP(event->meta->name, name) < 0)
goto error;
memcpy(event->meta->uuid, uuid, VIR_UUID_BUFLEN);
event->meta->id = id;
}
/* Make space on list */
if (VIR_REALLOC_N(cbList->callbacks, cbList->count + 1) < 0)
goto error;
virObjectRef(event->conn);
cbList->callbacks[cbList->count] = event;
cbList->count++;
event->callbackID = cbList->nextID++;
for (i = 0; i < cbList->count; i++) {
if (cbList->callbacks[i]->eventID == eventID &&
cbList->callbacks[i]->conn == conn &&
!cbList->callbacks[i]->deleted)
ret++;
}
if (callbackID)
*callbackID = event->callbackID;
return ret;
error:
if (event) {
if (event->meta)
VIR_FREE(event->meta->name);
VIR_FREE(event->meta);
}
VIR_FREE(event);
return -1;
}
static int
virObjectEventCallbackListEventID(virConnectPtr conn,
virObjectEventCallbackListPtr cbList,
int callbackID)
{
size_t i;
for (i = 0; i < cbList->count; i++) {
if (cbList->callbacks[i]->deleted)
continue;
if (cbList->callbacks[i]->callbackID == callbackID &&
cbList->callbacks[i]->conn == conn)
return cbList->callbacks[i]->eventID;
}
return -1;
}
/**
* virObjectEventQueueClear:
* @queue: pointer to the queue
*
* Removes all elements from the queue
*/
void
virObjectEventQueueClear(virObjectEventQueuePtr queue)
{
size_t i;
if (!queue)
return;
for (i = 0; i < queue->count; i++) {
virObjectUnref(queue->events[i]);
}
VIR_FREE(queue->events);
queue->count = 0;
}
/**
* virObjectEventQueueFree:
* @queue: pointer to the queue
*
* Free the memory in the queue. We process this like a list here
*/
static void
virObjectEventQueueFree(virObjectEventQueuePtr queue)
{
if (!queue)
return;
virObjectEventQueueClear(queue);
VIR_FREE(queue);
}
static virObjectEventQueuePtr
virObjectEventQueueNew(void)
{
virObjectEventQueuePtr ret;
ignore_value(VIR_ALLOC(ret));
return ret;
}
void
virObjectEventStateLock(virObjectEventStatePtr state)
{
virMutexLock(&state->lock);
}
void
virObjectEventStateUnlock(virObjectEventStatePtr state)
{
virMutexUnlock(&state->lock);
}
/**
* virObjectEventStateFree:
* @list: virObjectEventStatePtr to free
*
* Free a virObjectEventStatePtr and its members, and unregister the timer.
*/
void
virObjectEventStateFree(virObjectEventStatePtr state)
{
if (!state)
return;
virObjectEventCallbackListFree(state->callbacks);
virObjectEventQueueFree(state->queue);
if (state->timer != -1)
virEventRemoveTimeout(state->timer);
virMutexDestroy(&state->lock);
VIR_FREE(state);
}
static void virObjectEventStateFlush(virObjectEventStatePtr state);
void
virObjectEventTimer(int timer ATTRIBUTE_UNUSED, void *opaque)
{
virObjectEventStatePtr state = opaque;
virObjectEventStateFlush(state);
}
/**
* virObjectEventStateNew:
*/
virObjectEventStatePtr
virObjectEventStateNew(void)
{
virObjectEventStatePtr state = NULL;
if (VIR_ALLOC(state) < 0)
goto error;
if (virMutexInit(&state->lock) < 0) {
virReportSystemError(errno, "%s",
_("unable to initialize state mutex"));
VIR_FREE(state);
goto error;
}
if (VIR_ALLOC(state->callbacks) < 0)
goto error;
if (!(state->queue = virObjectEventQueueNew()))
goto error;
state->timer = -1;
return state;
error:
virObjectEventStateFree(state);
return NULL;
}
void *
virObjectEventNew(virClassPtr klass,
virObjectEventDispatchFunc dispatcher,
int eventID,
int id,
const char *name,
const unsigned char *uuid)
{
virObjectEventPtr event;
if (virObjectEventInitialize() < 0)
return NULL;
if (!virClassIsDerivedFrom(klass, virObjectEventClass)) {
virReportInvalidArg(klass,
_("Class %s must derive from virObjectEvent"),
virClassName(klass));
return NULL;
}
if (!(event = virObjectNew(klass)))
return NULL;
event->dispatch = dispatcher;
event->eventID = eventID;
if (VIR_STRDUP(event->meta.name, name) < 0) {
VIR_FREE(event);
return NULL;
}
event->meta.id = id;
memcpy(event->meta.uuid, uuid, VIR_UUID_BUFLEN);
VIR_DEBUG("obj=%p", event);
return event;
}
/**
* virObjectEventQueuePush:
* @evtQueue: the object event queue
* @event: the event to add
*
* Internal function to push to the back of a virObjectEventQueue
*
* Returns: 0 on success, -1 on failure
*/
static int
virObjectEventQueuePush(virObjectEventQueuePtr evtQueue,
virObjectEventPtr event)
{
if (!evtQueue) {
return -1;
}
/* Make space on queue */
if (VIR_REALLOC_N(evtQueue->events,
evtQueue->count + 1) < 0)
return -1;
evtQueue->events[evtQueue->count] = event;
evtQueue->count++;
return 0;
}
static int
virObjectEventDispatchMatchCallback(virObjectEventPtr event,
virObjectEventCallbackPtr cb)
{
if (!cb)
return 0;
if (cb->deleted)
return 0;
if (cb->eventID != virObjectEventGetEventID(event))
return 0;
if (cb->meta) {
/* Deliberately ignoring 'id' for matching, since that
* will cause problems when a domain switches between
* running & shutoff states & ignoring 'name' since
* Xen sometimes renames guests during migration, thus
* leaving 'uuid' as the only truly reliable ID we can use*/
if (memcmp(event->meta.uuid, cb->meta->uuid, VIR_UUID_BUFLEN) == 0)
return 1;
return 0;
} else {
return 1;
}
}
static void
virObjectEventStateDispatchCallbacks(virObjectEventStatePtr state,
virObjectEventPtr event,
virObjectEventCallbackListPtr callbacks)
{
size_t i;
/* Cache this now, since we may be dropping the lock,
and have more callbacks added. We're guaranteed not
to have any removed */
int cbCount = callbacks->count;
for (i = 0; i < cbCount; i++) {
if (!virObjectEventDispatchMatchCallback(event, callbacks->callbacks[i]))
continue;
/* Drop the lock whle dispatching, for sake of re-entrancy */
virObjectEventStateUnlock(state);
event->dispatch(callbacks->callbacks[i]->conn,
event,
callbacks->callbacks[i]->cb,
callbacks->callbacks[i]->opaque);
virObjectEventStateLock(state);
}
}
static void
virObjectEventStateQueueDispatch(virObjectEventStatePtr state,
virObjectEventQueuePtr queue,
virObjectEventCallbackListPtr callbacks)
{
size_t i;
for (i = 0; i < queue->count; i++) {
virObjectEventStateDispatchCallbacks(state, queue->events[i], callbacks);
virObjectUnref(queue->events[i]);
}
VIR_FREE(queue->events);
queue->count = 0;
}
void
virObjectEventStateQueue(virObjectEventStatePtr state,
virObjectEventPtr event)
{
if (state->timer < 0) {
virObjectUnref(event);
return;
}
virObjectEventStateLock(state);
if (virObjectEventQueuePush(state->queue, event) < 0) {
VIR_DEBUG("Error adding event to queue");
virObjectUnref(event);
}
if (state->queue->count == 1)
virEventUpdateTimeout(state->timer, 0);
virObjectEventStateUnlock(state);
}
static void
virObjectEventStateFlush(virObjectEventStatePtr state)
{
virObjectEventQueue tempQueue;
virObjectEventStateLock(state);
state->isDispatching = true;
/* Copy the queue, so we're reentrant safe when dispatchFunc drops the
* driver lock */
tempQueue.count = state->queue->count;
tempQueue.events = state->queue->events;
state->queue->count = 0;
state->queue->events = NULL;
virEventUpdateTimeout(state->timer, -1);
virObjectEventStateQueueDispatch(state,
&tempQueue,
state->callbacks);
/* Purge any deleted callbacks */
virObjectEventCallbackListPurgeMarked(state->callbacks);
state->isDispatching = false;
virObjectEventStateUnlock(state);
}
/**
* virObjectEventStateRegisterID:
* @conn: connection to associate with callback
* @state: domain event state
* @eventID: ID of the event type to register for
* @cb: function to remove from event
* @opaque: data blob to pass to callback
* @freecb: callback to free @opaque
* @callbackID: filled with callback ID
*
* Register the function @callbackID with connection @conn,
* from @state, for events of type @eventID.
*
* Returns: the number of callbacks now registered, or -1 on error
*/
int
virObjectEventStateRegisterID(virConnectPtr conn,
virObjectEventStatePtr state,
unsigned char *uuid,
const char *name,
int id,
int eventID,
virConnectObjectEventGenericCallback cb,
void *opaque,
virFreeCallback freecb,
int *callbackID)
{
int ret = -1;
virObjectEventStateLock(state);
if ((state->callbacks->count == 0) &&
(state->timer == -1) &&
(state->timer = virEventAddTimeout(-1,
virObjectEventTimer,
state,
NULL)) < 0) {
virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
_("could not initialize domain event timer"));
goto cleanup;
}
ret = virObjectEventCallbackListAddID(conn, state->callbacks,
uuid, name, id, eventID, cb, opaque, freecb,
callbackID);
if (ret == -1 &&
state->callbacks->count == 0 &&
state->timer != -1) {
virEventRemoveTimeout(state->timer);
state->timer = -1;
}
cleanup:
virObjectEventStateUnlock(state);
return ret;
}
/**
* virObjectEventStateDeregisterID:
* @conn: connection to associate with callback
* @state: object event state
* @callbackID: ID of the function to remove from event
*
* Unregister the function @callbackID with connection @conn,
* from @state, for events.
*
* Returns: the number of callbacks still registered, or -1 on error
*/
int
virObjectEventStateDeregisterID(virConnectPtr conn,
virObjectEventStatePtr state,
int callbackID)
{
int ret;
virObjectEventStateLock(state);
if (state->isDispatching)
ret = virObjectEventCallbackListMarkDeleteID(conn,
state->callbacks, callbackID);
else
ret = virObjectEventCallbackListRemoveID(conn,
state->callbacks, callbackID);
if (state->callbacks->count == 0 &&
state->timer != -1) {
virEventRemoveTimeout(state->timer);
state->timer = -1;
virObjectEventQueueClear(state->queue);
}
virObjectEventStateUnlock(state);
return ret;
}
/**
* virObjectEventStateEventID:
* @conn: connection associated with the callback
* @state: object event state
* @callbackID: the callback to query
*
* Query what event ID type is associated with the
* callback @callbackID for connection @conn
*
* Returns 0 on success, -1 on error
*/
int
virObjectEventStateEventID(virConnectPtr conn,
virObjectEventStatePtr state,
int callbackID)
{
int ret;
virObjectEventStateLock(state);
ret = virObjectEventCallbackListEventID(conn,
state->callbacks, callbackID);
/* Callers don't need to know we are namespacing the event Ids */
if (ret >= 0)
ret = (0xFF & ret);
virObjectEventStateUnlock(state);
return ret;
}