/* * virnetclient.c: generic network RPC client * * Copyright (C) 2006-2011 Red Hat, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: Daniel P. Berrange */ #include #include #include #include #include #include "virnetclient.h" #include "virnetsocket.h" #include "memory.h" #include "threads.h" #include "virfile.h" #include "logging.h" #include "util.h" #include "virterror_internal.h" #define VIR_FROM_THIS VIR_FROM_RPC #define virNetError(code, ...) \ virReportErrorHelper(VIR_FROM_THIS, code, __FILE__, \ __FUNCTION__, __LINE__, __VA_ARGS__) typedef struct _virNetClientCall virNetClientCall; typedef virNetClientCall *virNetClientCallPtr; enum { VIR_NET_CLIENT_MODE_WAIT_TX, VIR_NET_CLIENT_MODE_WAIT_RX, VIR_NET_CLIENT_MODE_COMPLETE, }; struct _virNetClientCall { int mode; virNetMessagePtr msg; bool expectReply; virCond cond; virNetClientCallPtr next; }; struct _virNetClient { int refs; virMutex lock; virNetSocketPtr sock; virNetTLSSessionPtr tls; char *hostname; virNetClientProgramPtr *programs; size_t nprograms; /* For incoming message packets */ virNetMessage msg; #if HAVE_SASL virNetSASLSessionPtr sasl; #endif /* Self-pipe to wakeup threads waiting in poll() */ int wakeupSendFD; int wakeupReadFD; /* List of threads currently waiting for dispatch */ virNetClientCallPtr waitDispatch; size_t nstreams; virNetClientStreamPtr *streams; }; static void virNetClientLock(virNetClientPtr client) { virMutexLock(&client->lock); } static void virNetClientUnlock(virNetClientPtr client) { virMutexUnlock(&client->lock); } static void virNetClientIncomingEvent(virNetSocketPtr sock, int events, void *opaque); static void virNetClientEventFree(void *opaque) { virNetClientPtr client = opaque; virNetClientFree(client); } static virNetClientPtr virNetClientNew(virNetSocketPtr sock, const char *hostname) { virNetClientPtr client = NULL; int wakeupFD[2] = { -1, -1 }; if (pipe2(wakeupFD, O_CLOEXEC) < 0) { virReportSystemError(errno, "%s", _("unable to make pipe")); goto error; } if (VIR_ALLOC(client) < 0) goto no_memory; client->refs = 1; if (virMutexInit(&client->lock) < 0) goto error; client->sock = sock; client->wakeupReadFD = wakeupFD[0]; client->wakeupSendFD = wakeupFD[1]; wakeupFD[0] = wakeupFD[1] = -1; if (hostname && !(client->hostname = strdup(hostname))) goto no_memory; /* Set up a callback to listen on the socket data */ client->refs++; if (virNetSocketAddIOCallback(client->sock, VIR_EVENT_HANDLE_READABLE, virNetClientIncomingEvent, client, virNetClientEventFree) < 0) { client->refs--; VIR_DEBUG("Failed to add event watch, disabling events"); } VIR_DEBUG("client=%p refs=%d", client, client->refs); return client; no_memory: virReportOOMError(); error: VIR_FORCE_CLOSE(wakeupFD[0]); VIR_FORCE_CLOSE(wakeupFD[1]); virNetClientFree(client); return NULL; } virNetClientPtr virNetClientNewUNIX(const char *path, bool spawnDaemon, const char *binary) { virNetSocketPtr sock; if (virNetSocketNewConnectUNIX(path, spawnDaemon, binary, &sock) < 0) return NULL; return virNetClientNew(sock, NULL); } virNetClientPtr virNetClientNewTCP(const char *nodename, const char *service) { virNetSocketPtr sock; if (virNetSocketNewConnectTCP(nodename, service, &sock) < 0) return NULL; return virNetClientNew(sock, nodename); } virNetClientPtr virNetClientNewSSH(const char *nodename, const char *service, const char *binary, const char *username, bool noTTY, bool noVerify, const char *netcat, const char *keyfile, const char *path) { virNetSocketPtr sock; if (virNetSocketNewConnectSSH(nodename, service, binary, username, noTTY, noVerify, netcat, keyfile, path, &sock) < 0) return NULL; return virNetClientNew(sock, NULL); } virNetClientPtr virNetClientNewExternal(const char **cmdargv) { virNetSocketPtr sock; if (virNetSocketNewConnectExternal(cmdargv, &sock) < 0) return NULL; return virNetClientNew(sock, NULL); } void virNetClientRef(virNetClientPtr client) { virNetClientLock(client); client->refs++; VIR_DEBUG("client=%p refs=%d", client, client->refs); virNetClientUnlock(client); } void virNetClientFree(virNetClientPtr client) { int i; if (!client) return; virNetClientLock(client); VIR_DEBUG("client=%p refs=%d", client, client->refs); client->refs--; if (client->refs > 0) { virNetClientUnlock(client); return; } for (i = 0 ; i < client->nprograms ; i++) virNetClientProgramFree(client->programs[i]); VIR_FREE(client->programs); VIR_FORCE_CLOSE(client->wakeupSendFD); VIR_FORCE_CLOSE(client->wakeupReadFD); VIR_FREE(client->hostname); if (client->sock) virNetSocketRemoveIOCallback(client->sock); virNetSocketFree(client->sock); virNetTLSSessionFree(client->tls); #if HAVE_SASL virNetSASLSessionFree(client->sasl); #endif virNetClientUnlock(client); virMutexDestroy(&client->lock); VIR_FREE(client); } void virNetClientClose(virNetClientPtr client) { if (!client) return; virNetClientLock(client); virNetSocketRemoveIOCallback(client->sock); virNetSocketFree(client->sock); client->sock = NULL; virNetTLSSessionFree(client->tls); client->tls = NULL; #if HAVE_SASL virNetSASLSessionFree(client->sasl); client->sasl = NULL; #endif virNetClientUnlock(client); } #if HAVE_SASL void virNetClientSetSASLSession(virNetClientPtr client, virNetSASLSessionPtr sasl) { virNetClientLock(client); client->sasl = sasl; virNetSASLSessionRef(sasl); virNetSocketSetSASLSession(client->sock, client->sasl); virNetClientUnlock(client); } #endif int virNetClientSetTLSSession(virNetClientPtr client, virNetTLSContextPtr tls) { int ret; char buf[1]; int len; struct pollfd fds[1]; sigset_t oldmask, blockedsigs; sigemptyset (&blockedsigs); #ifdef SIGWINCH sigaddset (&blockedsigs, SIGWINCH); #endif #ifdef SIGCHLD sigaddset (&blockedsigs, SIGCHLD); #endif sigaddset (&blockedsigs, SIGPIPE); virNetClientLock(client); if (!(client->tls = virNetTLSSessionNew(tls, client->hostname))) goto error; virNetSocketSetTLSSession(client->sock, client->tls); for (;;) { ret = virNetTLSSessionHandshake(client->tls); if (ret < 0) goto error; if (ret == 0) break; fds[0].fd = virNetSocketGetFD(client->sock); fds[0].revents = 0; if (virNetTLSSessionGetHandshakeStatus(client->tls) == VIR_NET_TLS_HANDSHAKE_RECVING) fds[0].events = POLLIN; else fds[0].events = POLLOUT; /* Block SIGWINCH from interrupting poll in curses programs, * then restore the original signal mask again immediately * after the call (RHBZ#567931). Same for SIGCHLD and SIGPIPE * at the suggestion of Paolo Bonzini and Daniel Berrange. */ ignore_value(pthread_sigmask(SIG_BLOCK, &blockedsigs, &oldmask)); repoll: ret = poll(fds, ARRAY_CARDINALITY(fds), -1); if (ret < 0 && errno == EAGAIN) goto repoll; ignore_value(pthread_sigmask(SIG_BLOCK, &oldmask, NULL)); } ret = virNetTLSContextCheckCertificate(tls, client->tls); if (ret < 0) goto error; /* At this point, the server is verifying _our_ certificate, IP address, * etc. If we make the grade, it will send us a '\1' byte. */ fds[0].fd = virNetSocketGetFD(client->sock); fds[0].revents = 0; fds[0].events = POLLIN; /* Block SIGWINCH from interrupting poll in curses programs */ ignore_value(pthread_sigmask(SIG_BLOCK, &blockedsigs, &oldmask)); repoll2: ret = poll(fds, ARRAY_CARDINALITY(fds), -1); if (ret < 0 && errno == EAGAIN) goto repoll2; ignore_value(pthread_sigmask(SIG_BLOCK, &oldmask, NULL)); len = virNetTLSSessionRead(client->tls, buf, 1); if (len < 0 && errno != ENOMSG) { virReportSystemError(errno, "%s", _("Unable to read TLS confirmation")); goto error; } if (len != 1 || buf[0] != '\1') { virNetError(VIR_ERR_RPC, "%s", _("server verification (of our certificate or IP " "address) failed")); goto error; } virNetClientUnlock(client); return 0; error: virNetTLSSessionFree(client->tls); client->tls = NULL; virNetClientUnlock(client); return -1; } bool virNetClientIsEncrypted(virNetClientPtr client) { bool ret = false; virNetClientLock(client); if (client->tls) ret = true; #if HAVE_SASL if (client->sasl) ret = true; #endif virNetClientUnlock(client); return ret; } int virNetClientAddProgram(virNetClientPtr client, virNetClientProgramPtr prog) { virNetClientLock(client); if (VIR_EXPAND_N(client->programs, client->nprograms, 1) < 0) goto no_memory; client->programs[client->nprograms-1] = prog; virNetClientProgramRef(prog); virNetClientUnlock(client); return 0; no_memory: virReportOOMError(); virNetClientUnlock(client); return -1; } int virNetClientAddStream(virNetClientPtr client, virNetClientStreamPtr st) { virNetClientLock(client); if (VIR_EXPAND_N(client->streams, client->nstreams, 1) < 0) goto no_memory; client->streams[client->nstreams-1] = st; virNetClientStreamRef(st); virNetClientUnlock(client); return 0; no_memory: virReportOOMError(); virNetClientUnlock(client); return -1; } void virNetClientRemoveStream(virNetClientPtr client, virNetClientStreamPtr st) { virNetClientLock(client); size_t i; for (i = 0 ; i < client->nstreams ; i++) { if (client->streams[i] == st) break; } if (i == client->nstreams) goto cleanup; if (client->nstreams > 1) { memmove(client->streams + i, client->streams + i + 1, sizeof(*client->streams) * (client->nstreams - (i + 1))); VIR_SHRINK_N(client->streams, client->nstreams, 1); } else { VIR_FREE(client->streams); client->nstreams = 0; } virNetClientStreamFree(st); cleanup: virNetClientUnlock(client); } const char *virNetClientLocalAddrString(virNetClientPtr client) { return virNetSocketLocalAddrString(client->sock); } const char *virNetClientRemoteAddrString(virNetClientPtr client) { return virNetSocketRemoteAddrString(client->sock); } int virNetClientGetTLSKeySize(virNetClientPtr client) { int ret = 0; virNetClientLock(client); if (client->tls) ret = virNetTLSSessionGetKeySize(client->tls); virNetClientUnlock(client); return ret; } static int virNetClientCallDispatchReply(virNetClientPtr client) { virNetClientCallPtr thecall; /* Ok, definitely got an RPC reply now find out who's been waiting for it */ thecall = client->waitDispatch; while (thecall && !(thecall->msg->header.prog == client->msg.header.prog && thecall->msg->header.vers == client->msg.header.vers && thecall->msg->header.serial == client->msg.header.serial)) thecall = thecall->next; if (!thecall) { virNetError(VIR_ERR_RPC, _("no call waiting for reply with prog %d vers %d serial %d"), client->msg.header.prog, client->msg.header.vers, client->msg.header.serial); return -1; } memcpy(thecall->msg->buffer, client->msg.buffer, sizeof(client->msg.buffer)); memcpy(&thecall->msg->header, &client->msg.header, sizeof(client->msg.header)); thecall->msg->bufferLength = client->msg.bufferLength; thecall->msg->bufferOffset = client->msg.bufferOffset; thecall->mode = VIR_NET_CLIENT_MODE_COMPLETE; return 0; } static int virNetClientCallDispatchMessage(virNetClientPtr client) { size_t i; virNetClientProgramPtr prog = NULL; for (i = 0 ; i < client->nprograms ; i++) { if (virNetClientProgramMatches(client->programs[i], &client->msg)) { prog = client->programs[i]; break; } } if (!prog) { VIR_DEBUG("No program found for event with prog=%d vers=%d", client->msg.header.prog, client->msg.header.vers); return -1; } virNetClientProgramDispatch(prog, client, &client->msg); return 0; } static int virNetClientCallDispatchStream(virNetClientPtr client) { size_t i; virNetClientStreamPtr st = NULL; virNetClientCallPtr thecall; /* First identify what stream this packet is directed at */ for (i = 0 ; i < client->nstreams ; i++) { if (virNetClientStreamMatches(client->streams[i], &client->msg)) { st = client->streams[i]; break; } } if (!st) { VIR_DEBUG("No stream found for packet with prog=%d vers=%d serial=%u proc=%u", client->msg.header.prog, client->msg.header.vers, client->msg.header.serial, client->msg.header.proc); return -1; } /* Finish/Abort are synchronous, so also see if there's an * (optional) call waiting for this stream packet */ thecall = client->waitDispatch; while (thecall && !(thecall->msg->header.prog == client->msg.header.prog && thecall->msg->header.vers == client->msg.header.vers && thecall->msg->header.serial == client->msg.header.serial)) thecall = thecall->next; VIR_DEBUG("Found call %p", thecall); /* Status is either * - REMOTE_OK - no payload for streams * - REMOTE_ERROR - followed by a remote_error struct * - REMOTE_CONTINUE - followed by a raw data packet */ switch (client->msg.header.status) { case VIR_NET_CONTINUE: { if (virNetClientStreamQueuePacket(st, &client->msg) < 0) return -1; if (thecall && thecall->expectReply) { VIR_DEBUG("Got sync data packet completion"); thecall->mode = VIR_NET_CLIENT_MODE_COMPLETE; } return 0; } case VIR_NET_OK: if (thecall && thecall->expectReply) { VIR_DEBUG("Got a synchronous confirm"); thecall->mode = VIR_NET_CLIENT_MODE_COMPLETE; } else { VIR_DEBUG("Got unexpected async stream finish confirmation"); return -1; } return 0; case VIR_NET_ERROR: /* No call, so queue the error against the stream */ if (virNetClientStreamSetError(st, &client->msg) < 0) return -1; if (thecall && thecall->expectReply) { VIR_DEBUG("Got a synchronous error"); /* Raise error now, so that this call will see it immediately */ if (!virNetClientStreamRaiseError(st)) VIR_DEBUG("unable to raise synchronous error"); thecall->mode = VIR_NET_CLIENT_MODE_COMPLETE; } return 0; default: VIR_WARN("Stream with unexpected serial=%d, proc=%d, status=%d", client->msg.header.serial, client->msg.header.proc, client->msg.header.status); return -1; } return 0; } static int virNetClientCallDispatch(virNetClientPtr client) { if (virNetMessageDecodeHeader(&client->msg) < 0) return -1; VIR_DEBUG("Incoming message prog %d vers %d proc %d type %d status %d serial %d", client->msg.header.prog, client->msg.header.vers, client->msg.header.proc, client->msg.header.type, client->msg.header.status, client->msg.header.serial); switch (client->msg.header.type) { case VIR_NET_REPLY: /* Normal RPC replies */ return virNetClientCallDispatchReply(client); case VIR_NET_MESSAGE: /* Async notifications */ return virNetClientCallDispatchMessage(client); case VIR_NET_STREAM: /* Stream protocol */ return virNetClientCallDispatchStream(client); default: virNetError(VIR_ERR_RPC, _("got unexpected RPC call prog %d vers %d proc %d type %d"), client->msg.header.prog, client->msg.header.vers, client->msg.header.proc, client->msg.header.type); return -1; } } static ssize_t virNetClientIOWriteMessage(virNetClientPtr client, virNetClientCallPtr thecall) { ssize_t ret; ret = virNetSocketWrite(client->sock, thecall->msg->buffer + thecall->msg->bufferOffset, thecall->msg->bufferLength - thecall->msg->bufferOffset); if (ret <= 0) return ret; thecall->msg->bufferOffset += ret; if (thecall->msg->bufferOffset == thecall->msg->bufferLength) { thecall->msg->bufferOffset = thecall->msg->bufferLength = 0; if (thecall->expectReply) thecall->mode = VIR_NET_CLIENT_MODE_WAIT_RX; else thecall->mode = VIR_NET_CLIENT_MODE_COMPLETE; } return ret; } static ssize_t virNetClientIOHandleOutput(virNetClientPtr client) { virNetClientCallPtr thecall = client->waitDispatch; while (thecall && thecall->mode != VIR_NET_CLIENT_MODE_WAIT_TX) thecall = thecall->next; if (!thecall) return -1; /* Shouldn't happen, but you never know... */ while (thecall) { ssize_t ret = virNetClientIOWriteMessage(client, thecall); if (ret < 0) return ret; if (thecall->mode == VIR_NET_CLIENT_MODE_WAIT_TX) return 0; /* Blocking write, to back to event loop */ thecall = thecall->next; } return 0; /* No more calls to send, all done */ } static ssize_t virNetClientIOReadMessage(virNetClientPtr client) { size_t wantData; ssize_t ret; /* Start by reading length word */ if (client->msg.bufferLength == 0) client->msg.bufferLength = 4; wantData = client->msg.bufferLength - client->msg.bufferOffset; ret = virNetSocketRead(client->sock, client->msg.buffer + client->msg.bufferOffset, wantData); if (ret <= 0) return ret; client->msg.bufferOffset += ret; return ret; } static ssize_t virNetClientIOHandleInput(virNetClientPtr client) { /* Read as much data as is available, until we get * EAGAIN */ for (;;) { ssize_t ret = virNetClientIOReadMessage(client); if (ret < 0) return -1; if (ret == 0) return 0; /* Blocking on read */ /* Check for completion of our goal */ if (client->msg.bufferOffset == client->msg.bufferLength) { if (client->msg.bufferOffset == 4) { ret = virNetMessageDecodeLength(&client->msg); if (ret < 0) return -1; /* * We'll carry on around the loop to immediately * process the message body, because it has probably * already arrived. Worst case, we'll get EAGAIN on * next iteration. */ } else { ret = virNetClientCallDispatch(client); client->msg.bufferOffset = client->msg.bufferLength = 0; /* * We've completed one call, but we don't want to * spin around the loop forever if there are many * incoming async events, or replies for other * thread's RPC calls. We want to get out & let * any other thread take over as soon as we've * got our reply. When SASL is active though, we * may have read more data off the wire than we * initially wanted & cached it in memory. In this * case, poll() would not detect that there is more * ready todo. * * So if SASL is active *and* some SASL data is * already cached, then we'll process that now, * before returning. */ if (ret == 0 && virNetSocketHasCachedData(client->sock)) continue; return ret; } } } } /* * Process all calls pending dispatch/receive until we * get a reply to our own call. Then quit and pass the buck * to someone else. */ static int virNetClientIOEventLoop(virNetClientPtr client, virNetClientCallPtr thiscall) { struct pollfd fds[2]; int ret; fds[0].fd = virNetSocketGetFD(client->sock); fds[1].fd = client->wakeupReadFD; for (;;) { virNetClientCallPtr tmp = client->waitDispatch; virNetClientCallPtr prev; char ignore; sigset_t oldmask, blockedsigs; int timeout = -1; /* If we have existing SASL decoded data we * don't want to sleep in the poll(), just * check if any other FDs are also ready */ if (virNetSocketHasCachedData(client->sock)) timeout = 0; fds[0].events = fds[0].revents = 0; fds[1].events = fds[1].revents = 0; fds[1].events = POLLIN; while (tmp) { if (tmp->mode == VIR_NET_CLIENT_MODE_WAIT_RX) fds[0].events |= POLLIN; if (tmp->mode == VIR_NET_CLIENT_MODE_WAIT_TX) fds[0].events |= POLLOUT; tmp = tmp->next; } /* We have to be prepared to receive stream data * regardless of whether any of the calls waiting * for dispatch are for streams. */ if (client->nstreams) fds[0].events |= POLLIN; /* Release lock while poll'ing so other threads * can stuff themselves on the queue */ virNetClientUnlock(client); /* Block SIGWINCH from interrupting poll in curses programs, * then restore the original signal mask again immediately * after the call (RHBZ#567931). Same for SIGCHLD and SIGPIPE * at the suggestion of Paolo Bonzini and Daniel Berrange. */ sigemptyset (&blockedsigs); #ifdef SIGWINCH sigaddset (&blockedsigs, SIGWINCH); #endif #ifdef SIGCHLD sigaddset (&blockedsigs, SIGCHLD); #endif sigaddset (&blockedsigs, SIGPIPE); ignore_value(pthread_sigmask(SIG_BLOCK, &blockedsigs, &oldmask)); repoll: ret = poll(fds, ARRAY_CARDINALITY(fds), timeout); if (ret < 0 && errno == EAGAIN) goto repoll; ignore_value(pthread_sigmask(SIG_SETMASK, &oldmask, NULL)); virNetClientLock(client); /* If we have existing SASL decoded data, pretend * the socket became readable so we consume it */ if (virNetSocketHasCachedData(client->sock)) fds[0].revents |= POLLIN; if (fds[1].revents) { VIR_DEBUG("Woken up from poll by other thread"); if (saferead(client->wakeupReadFD, &ignore, sizeof(ignore)) != sizeof(ignore)) { virReportSystemError(errno, "%s", _("read on wakeup fd failed")); goto error; } } if (ret < 0) { if (errno == EWOULDBLOCK) continue; virReportSystemError(errno, "%s", _("poll on socket failed")); goto error; } if (fds[0].revents & POLLOUT) { if (virNetClientIOHandleOutput(client) < 0) goto error; } if (fds[0].revents & POLLIN) { if (virNetClientIOHandleInput(client) < 0) goto error; } /* Iterate through waiting threads and if * any are complete then tell 'em to wakeup */ tmp = client->waitDispatch; prev = NULL; while (tmp) { if (tmp != thiscall && tmp->mode == VIR_NET_CLIENT_MODE_COMPLETE) { /* Take them out of the list */ if (prev) prev->next = tmp->next; else client->waitDispatch = tmp->next; /* And wake them up.... * ...they won't actually wakeup until * we release our mutex a short while * later... */ VIR_DEBUG("Waking up sleep %p %p", tmp, client->waitDispatch); virCondSignal(&tmp->cond); } else { prev = tmp; } tmp = tmp->next; } /* Now see if *we* are done */ if (thiscall->mode == VIR_NET_CLIENT_MODE_COMPLETE) { /* We're at head of the list already, so * remove us */ client->waitDispatch = thiscall->next; VIR_DEBUG("Giving up the buck %p %p", thiscall, client->waitDispatch); /* See if someone else is still waiting * and if so, then pass the buck ! */ if (client->waitDispatch) { VIR_DEBUG("Passing the buck to %p", client->waitDispatch); virCondSignal(&client->waitDispatch->cond); } return 0; } if (fds[0].revents & (POLLHUP | POLLERR)) { virNetError(VIR_ERR_INTERNAL_ERROR, "%s", _("received hangup / error event on socket")); goto error; } } error: client->waitDispatch = thiscall->next; VIR_DEBUG("Giving up the buck due to I/O error %p %p", thiscall, client->waitDispatch); /* See if someone else is still waiting * and if so, then pass the buck ! */ if (client->waitDispatch) { VIR_DEBUG("Passing the buck to %p", client->waitDispatch); virCondSignal(&client->waitDispatch->cond); } return -1; } /* * This function sends a message to remote server and awaits a reply * * NB. This does not free the args structure (not desirable, since you * often want this allocated on the stack or else it contains strings * which come from the user). It does however free any intermediate * results, eg. the error structure if there is one. * * NB(2). Make sure to memset (&ret, 0, sizeof ret) before calling, * else Bad Things will happen in the XDR code. * * NB(3) You must have the client lock before calling this * * NB(4) This is very complicated. Multiple threads are allowed to * use the client for RPC at the same time. Obviously only one of * them can. So if someone's using the socket, other threads are put * to sleep on condition variables. The existing thread may completely * send & receive their RPC call/reply while they're asleep. Or it * may only get around to dealing with sending the call. Or it may * get around to neither. So upon waking up from slumber, the other * thread may or may not have more work todo. * * We call this dance 'passing the buck' * * http://en.wikipedia.org/wiki/Passing_the_buck * * "Buck passing or passing the buck is the action of transferring * responsibility or blame unto another person. It is also used as * a strategy in power politics when the actions of one country/ * nation are blamed on another, providing an opportunity for war." * * NB(5) Don't Panic! */ static int virNetClientIO(virNetClientPtr client, virNetClientCallPtr thiscall) { int rv = -1; VIR_DEBUG("program=%u version=%u serial=%u proc=%d type=%d length=%zu dispatch=%p", thiscall->msg->header.prog, thiscall->msg->header.vers, thiscall->msg->header.serial, thiscall->msg->header.proc, thiscall->msg->header.type, thiscall->msg->bufferLength, client->waitDispatch); /* Check to see if another thread is dispatching */ if (client->waitDispatch) { /* Stick ourselves on the end of the wait queue */ virNetClientCallPtr tmp = client->waitDispatch; char ignore = 1; while (tmp && tmp->next) tmp = tmp->next; if (tmp) tmp->next = thiscall; else client->waitDispatch = thiscall; /* Force other thread to wakeup from poll */ if (safewrite(client->wakeupSendFD, &ignore, sizeof(ignore)) != sizeof(ignore)) { if (tmp) tmp->next = NULL; else client->waitDispatch = NULL; virReportSystemError(errno, "%s", _("failed to wake up polling thread")); return -1; } VIR_DEBUG("Going to sleep %p %p", client->waitDispatch, thiscall); /* Go to sleep while other thread is working... */ if (virCondWait(&thiscall->cond, &client->lock) < 0) { if (client->waitDispatch == thiscall) { client->waitDispatch = thiscall->next; } else { tmp = client->waitDispatch; while (tmp && tmp->next && tmp->next != thiscall) { tmp = tmp->next; } if (tmp && tmp->next == thiscall) tmp->next = thiscall->next; } virNetError(VIR_ERR_INTERNAL_ERROR, "%s", _("failed to wait on condition")); return -1; } VIR_DEBUG("Wokeup from sleep %p %p", client->waitDispatch, thiscall); /* Two reasons we can be woken up * 1. Other thread has got our reply ready for us * 2. Other thread is all done, and it is our turn to * be the dispatcher to finish waiting for * our reply */ if (thiscall->mode == VIR_NET_CLIENT_MODE_COMPLETE) { rv = 0; /* * We avoided catching the buck and our reply is ready ! * We've already had 'thiscall' removed from the list * so just need to (maybe) handle errors & free it */ goto cleanup; } /* Grr, someone passed the buck onto us ... */ } else { /* We're first to catch the buck */ client->waitDispatch = thiscall; } VIR_DEBUG("We have the buck %p %p", client->waitDispatch, thiscall); /* * The buck stops here! * * At this point we're about to own the dispatch * process... */ /* * Avoid needless wake-ups of the event loop in the * case where this call is being made from a different * thread than the event loop. These wake-ups would * cause the event loop thread to be blocked on the * mutex for the duration of the call */ virNetSocketUpdateIOCallback(client->sock, 0); virResetLastError(); rv = virNetClientIOEventLoop(client, thiscall); virNetSocketUpdateIOCallback(client->sock, VIR_EVENT_HANDLE_READABLE); if (rv == 0 && virGetLastError()) rv = -1; cleanup: VIR_DEBUG("All done with our call %p %p %d", client->waitDispatch, thiscall, rv); return rv; } void virNetClientIncomingEvent(virNetSocketPtr sock, int events, void *opaque) { virNetClientPtr client = opaque; virNetClientLock(client); if (!client->sock) goto done; /* This should be impossible, but it doesn't hurt to check */ if (client->waitDispatch) goto done; VIR_DEBUG("Event fired %p %d", sock, events); if (events & (VIR_EVENT_HANDLE_HANGUP | VIR_EVENT_HANDLE_ERROR)) { VIR_DEBUG("%s : VIR_EVENT_HANDLE_HANGUP or " "VIR_EVENT_HANDLE_ERROR encountered", __FUNCTION__); virNetSocketRemoveIOCallback(sock); goto done; } if (virNetClientIOHandleInput(client) < 0) { VIR_WARN("Something went wrong during async message processing"); virNetSocketRemoveIOCallback(sock); } done: virNetClientUnlock(client); } int virNetClientSend(virNetClientPtr client, virNetMessagePtr msg, bool expectReply) { virNetClientCallPtr call; int ret = -1; if (VIR_ALLOC(call) < 0) { virReportOOMError(); return -1; } virNetClientLock(client); if (virCondInit(&call->cond) < 0) { virNetError(VIR_ERR_INTERNAL_ERROR, "%s", _("cannot initialize condition variable")); goto cleanup; } if (msg->bufferLength) call->mode = VIR_NET_CLIENT_MODE_WAIT_TX; else call->mode = VIR_NET_CLIENT_MODE_WAIT_RX; call->msg = msg; call->expectReply = expectReply; ret = virNetClientIO(client, call); cleanup: ignore_value(virCondDestroy(&call->cond)); VIR_FREE(call); virNetClientUnlock(client); return ret; }