/* * object_event.c: object event queue processing helpers * * Copyright (C) 2010-2014 Red Hat, Inc. * Copyright (C) 2008 VirtualIron * Copyright (C) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see * . * * Author: Ben Guthro */ #include #include "domain_event.h" #include "network_event.h" #include "object_event.h" #include "object_event_private.h" #include "virlog.h" #include "datatypes.h" #include "viralloc.h" #include "virerror.h" #include "virstring.h" #define VIR_FROM_THIS VIR_FROM_NONE struct _virObjectEventQueue { unsigned int count; virObjectEventPtr *events; }; static virClassPtr virObjectEventClass; static void virObjectEventDispose(void *obj); static int virObjectEventOnceInit(void) { if (!(virObjectEventClass = virClassNew(virClassForObject(), "virObjectEvent", sizeof(virObjectEvent), virObjectEventDispose))) return -1; return 0; } VIR_ONCE_GLOBAL_INIT(virObjectEvent) /** * virClassForObjectEvent: * * Return the class object to be used as a parent when creating an * event subclass. */ virClassPtr virClassForObjectEvent(void) { if (virObjectEventInitialize() < 0) return NULL; return virObjectEventClass; } int virObjectEventGetEventID(void *anyobj) { virObjectEventPtr obj = anyobj; if (!virObjectIsClass(obj, virClassForObjectEvent())) { VIR_WARN("Object %p (%s) is not a virObjectEvent instance", obj, obj ? virClassName(obj->parent.klass) : "(unknown)"); return -1; } return obj->eventID; } static void virObjectEventDispose(void *obj) { virObjectEventPtr event = obj; VIR_DEBUG("obj=%p", event); VIR_FREE(event->meta.name); } /** * virObjectEventCallbackListFree: * @list: event callback list head * * Free the memory in the domain event callback list */ static void virObjectEventCallbackListFree(virObjectEventCallbackListPtr list) { size_t i; if (!list) return; for (i=0; icount; i++) { virFreeCallback freecb = list->callbacks[i]->freecb; if (freecb) (*freecb)(list->callbacks[i]->opaque); VIR_FREE(list->callbacks[i]); } VIR_FREE(list->callbacks); VIR_FREE(list); } /** * virObjectEventCallbackListRemoveID: * @conn: pointer to the connection * @cbList: the list * @callback: the callback to remove * * Internal function to remove a callback from a virObjectEventCallbackListPtr */ static int virObjectEventCallbackListRemoveID(virConnectPtr conn, virObjectEventCallbackListPtr cbList, int callbackID) { int ret = 0; size_t i; for (i = 0; i < cbList->count; i++) { if (cbList->callbacks[i]->callbackID == callbackID && cbList->callbacks[i]->conn == conn) { virFreeCallback freecb = cbList->callbacks[i]->freecb; if (freecb) (*freecb)(cbList->callbacks[i]->opaque); virObjectUnref(cbList->callbacks[i]->conn); if (cbList->callbacks[i]->meta) VIR_FREE(cbList->callbacks[i]->meta->name); VIR_FREE(cbList->callbacks[i]->meta); VIR_FREE(cbList->callbacks[i]); if (i < (cbList->count - 1)) memmove(cbList->callbacks + i, cbList->callbacks + i + 1, sizeof(*(cbList->callbacks)) * (cbList->count - (i + 1))); if (VIR_REALLOC_N(cbList->callbacks, cbList->count - 1) < 0) { ; /* Failure to reduce memory allocation isn't fatal */ } cbList->count--; for (i = 0; i < cbList->count; i++) { if (!cbList->callbacks[i]->deleted) ret++; } return ret; } } virReportError(VIR_ERR_INTERNAL_ERROR, "%s", _("could not find event callback for removal")); return -1; } static int virObjectEventCallbackListMarkDeleteID(virConnectPtr conn, virObjectEventCallbackListPtr cbList, int callbackID) { int ret = 0; size_t i; for (i = 0; i < cbList->count; i++) { if (cbList->callbacks[i]->callbackID == callbackID && cbList->callbacks[i]->conn == conn) { cbList->callbacks[i]->deleted = 1; for (i = 0; i < cbList->count; i++) { if (!cbList->callbacks[i]->deleted) ret++; } return ret; } } virReportError(VIR_ERR_INTERNAL_ERROR, "%s", _("could not find event callback for deletion")); return -1; } static int virObjectEventCallbackListPurgeMarked(virObjectEventCallbackListPtr cbList) { int old_count = cbList->count; int n; for (n = 0; n < cbList->count; n++) { if (cbList->callbacks[n]->deleted) { virFreeCallback freecb = cbList->callbacks[n]->freecb; if (freecb) (*freecb)(cbList->callbacks[n]->opaque); virObjectUnref(cbList->callbacks[n]->conn); VIR_FREE(cbList->callbacks[n]); if (n < (cbList->count - 1)) memmove(cbList->callbacks + n, cbList->callbacks + n + 1, sizeof(*(cbList->callbacks)) * (cbList->count - (n + 1))); cbList->count--; n--; } } if (cbList->count < old_count && VIR_REALLOC_N(cbList->callbacks, cbList->count) < 0) { ; /* Failure to reduce memory allocation isn't fatal */ } return 0; } /** * virObjectEventCallbackListAddID: * @conn: pointer to the connection * @cbList: the list * @uuid: the uuid of the object to filter on * @name: the name of the object to filter on * @id: the ID of the object to filter on * @klass: the base event class * @eventID: the event ID * @callback: the callback to add * @opaque: opaque data to pass to @callback * @freecb: callback to free @opaque * @callbackID: filled with callback ID * * Internal function to add a callback from a virObjectEventCallbackListPtr */ int virObjectEventCallbackListAddID(virConnectPtr conn, virObjectEventCallbackListPtr cbList, unsigned char uuid[VIR_UUID_BUFLEN], const char *name, int id, virClassPtr klass, int eventID, virConnectObjectEventGenericCallback callback, void *opaque, virFreeCallback freecb, int *callbackID) { virObjectEventCallbackPtr event; size_t i; int ret = 0; VIR_DEBUG("conn=%p cblist=%p uuid=%p name=%s id=%d " "klass=%p eventID=%d callback=%p opaque=%p", conn, cbList, uuid, name, id, klass, eventID, callback, opaque); /* Check incoming */ if (!cbList) { return -1; } /* check if we already have this callback on our list */ for (i = 0; i < cbList->count; i++) { if (cbList->callbacks[i]->cb == VIR_OBJECT_EVENT_CALLBACK(callback) && cbList->callbacks[i]->klass == klass && cbList->callbacks[i]->eventID == eventID && cbList->callbacks[i]->conn == conn && ((uuid && cbList->callbacks[i]->meta && memcmp(cbList->callbacks[i]->meta->uuid, uuid, VIR_UUID_BUFLEN) == 0) || (!uuid && !cbList->callbacks[i]->meta))) { virReportError(VIR_ERR_INTERNAL_ERROR, "%s", _("event callback already tracked")); return -1; } } /* Allocate new event */ if (VIR_ALLOC(event) < 0) goto error; event->conn = conn; event->cb = callback; event->klass = klass; event->eventID = eventID; event->opaque = opaque; event->freecb = freecb; if (name && uuid && id > 0) { if (VIR_ALLOC(event->meta) < 0) goto error; if (VIR_STRDUP(event->meta->name, name) < 0) goto error; memcpy(event->meta->uuid, uuid, VIR_UUID_BUFLEN); event->meta->id = id; } /* Make space on list */ if (VIR_REALLOC_N(cbList->callbacks, cbList->count + 1) < 0) goto error; virObjectRef(event->conn); cbList->callbacks[cbList->count] = event; cbList->count++; event->callbackID = cbList->nextID++; for (i = 0; i < cbList->count; i++) { if (cbList->callbacks[i]->klass == klass && cbList->callbacks[i]->eventID == eventID && cbList->callbacks[i]->conn == conn && !cbList->callbacks[i]->deleted) ret++; } if (callbackID) *callbackID = event->callbackID; return ret; error: if (event) { if (event->meta) VIR_FREE(event->meta->name); VIR_FREE(event->meta); } VIR_FREE(event); return -1; } static int virObjectEventCallbackListEventID(virConnectPtr conn, virObjectEventCallbackListPtr cbList, int callbackID) { size_t i; for (i = 0; i < cbList->count; i++) { if (cbList->callbacks[i]->deleted) continue; if (cbList->callbacks[i]->callbackID == callbackID && cbList->callbacks[i]->conn == conn) return cbList->callbacks[i]->eventID; } return -1; } /** * virObjectEventQueueClear: * @queue: pointer to the queue * * Removes all elements from the queue */ void virObjectEventQueueClear(virObjectEventQueuePtr queue) { size_t i; if (!queue) return; for (i = 0; i < queue->count; i++) { virObjectUnref(queue->events[i]); } VIR_FREE(queue->events); queue->count = 0; } /** * virObjectEventQueueFree: * @queue: pointer to the queue * * Free the memory in the queue. We process this like a list here */ static void virObjectEventQueueFree(virObjectEventQueuePtr queue) { if (!queue) return; virObjectEventQueueClear(queue); VIR_FREE(queue); } static virObjectEventQueuePtr virObjectEventQueueNew(void) { virObjectEventQueuePtr ret; ignore_value(VIR_ALLOC(ret)); return ret; } /** * virObjectEventStateLock: * @state: the event state object * * Lock event state before calling functions from object_event_private.h. */ void virObjectEventStateLock(virObjectEventStatePtr state) { virMutexLock(&state->lock); } /** * virObjectEventStateUnlock: * @state: the event state object * * Unlock event state after calling functions from object_event_private.h. */ void virObjectEventStateUnlock(virObjectEventStatePtr state) { virMutexUnlock(&state->lock); } /** * virObjectEventStateFree: * @list: virObjectEventStatePtr to free * * Free a virObjectEventStatePtr and its members, and unregister the timer. */ void virObjectEventStateFree(virObjectEventStatePtr state) { if (!state) return; virObjectEventCallbackListFree(state->callbacks); virObjectEventQueueFree(state->queue); if (state->timer != -1) virEventRemoveTimeout(state->timer); virMutexDestroy(&state->lock); VIR_FREE(state); } static void virObjectEventStateFlush(virObjectEventStatePtr state); /** * virObjectEventTimer: * @timer: id of the event loop timer * @opaque: the event state object * * Register this function with the event state as its opaque data as * the callback of a periodic timer on the event loop, in order to * flush the callback queue. */ void virObjectEventTimer(int timer ATTRIBUTE_UNUSED, void *opaque) { virObjectEventStatePtr state = opaque; virObjectEventStateFlush(state); } /** * virObjectEventStateNew: * * Allocate a new event state object. */ virObjectEventStatePtr virObjectEventStateNew(void) { virObjectEventStatePtr state = NULL; if (VIR_ALLOC(state) < 0) goto error; if (virMutexInit(&state->lock) < 0) { virReportSystemError(errno, "%s", _("unable to initialize state mutex")); VIR_FREE(state); goto error; } if (VIR_ALLOC(state->callbacks) < 0) goto error; if (!(state->queue = virObjectEventQueueNew())) goto error; state->timer = -1; return state; error: virObjectEventStateFree(state); return NULL; } /** * virObjectEventNew: * @klass: subclass of event to be created * @dispatcher: callback for dispatching the particular subclass of event * @eventID: id of the event * @id: id of the object the event describes, or 0 * @name: name of the object the event describes * @uuid: uuid of the object the event describes * * Create a new event, with the information common to all events. */ void * virObjectEventNew(virClassPtr klass, virObjectEventDispatchFunc dispatcher, int eventID, int id, const char *name, const unsigned char *uuid) { virObjectEventPtr event; if (virObjectEventInitialize() < 0) return NULL; if (!virClassIsDerivedFrom(klass, virObjectEventClass)) { virReportInvalidArg(klass, _("Class %s must derive from virObjectEvent"), virClassName(klass)); return NULL; } if (!(event = virObjectNew(klass))) return NULL; event->dispatch = dispatcher; event->eventID = eventID; if (VIR_STRDUP(event->meta.name, name) < 0) { VIR_FREE(event); return NULL; } event->meta.id = id; memcpy(event->meta.uuid, uuid, VIR_UUID_BUFLEN); VIR_DEBUG("obj=%p", event); return event; } /** * virObjectEventQueuePush: * @evtQueue: the object event queue * @event: the event to add * * Internal function to push to the back of a virObjectEventQueue * * Returns: 0 on success, -1 on failure */ static int virObjectEventQueuePush(virObjectEventQueuePtr evtQueue, virObjectEventPtr event) { if (!evtQueue) { return -1; } /* Make space on queue */ if (VIR_REALLOC_N(evtQueue->events, evtQueue->count + 1) < 0) return -1; evtQueue->events[evtQueue->count] = event; evtQueue->count++; return 0; } static int virObjectEventDispatchMatchCallback(virObjectEventPtr event, virObjectEventCallbackPtr cb) { if (!cb) return 0; if (cb->deleted) return 0; if (!virObjectIsClass(event, cb->klass)) return 0; if (cb->eventID != virObjectEventGetEventID(event)) return 0; if (cb->meta) { /* Deliberately ignoring 'id' for matching, since that * will cause problems when a domain switches between * running & shutoff states & ignoring 'name' since * Xen sometimes renames guests during migration, thus * leaving 'uuid' as the only truly reliable ID we can use. */ if (memcmp(event->meta.uuid, cb->meta->uuid, VIR_UUID_BUFLEN) == 0) return 1; return 0; } else { return 1; } } static void virObjectEventStateDispatchCallbacks(virObjectEventStatePtr state, virObjectEventPtr event, virObjectEventCallbackListPtr callbacks) { size_t i; /* Cache this now, since we may be dropping the lock, and have more callbacks added. We're guaranteed not to have any removed */ int cbCount = callbacks->count; for (i = 0; i < cbCount; i++) { if (!virObjectEventDispatchMatchCallback(event, callbacks->callbacks[i])) continue; /* Drop the lock whle dispatching, for sake of re-entrancy */ virObjectEventStateUnlock(state); event->dispatch(callbacks->callbacks[i]->conn, event, callbacks->callbacks[i]->cb, callbacks->callbacks[i]->opaque); virObjectEventStateLock(state); } } static void virObjectEventStateQueueDispatch(virObjectEventStatePtr state, virObjectEventQueuePtr queue, virObjectEventCallbackListPtr callbacks) { size_t i; for (i = 0; i < queue->count; i++) { virObjectEventStateDispatchCallbacks(state, queue->events[i], callbacks); virObjectUnref(queue->events[i]); } VIR_FREE(queue->events); queue->count = 0; } /** * virObjectEventStateQueue: * @state: the event state object * @event: event to add to the queue * * Adds @event to the queue of events to be dispatched at the next * safe moment. The caller should no longer use @event after this * call. */ void virObjectEventStateQueue(virObjectEventStatePtr state, virObjectEventPtr event) { if (state->timer < 0) { virObjectUnref(event); return; } virObjectEventStateLock(state); if (virObjectEventQueuePush(state->queue, event) < 0) { VIR_DEBUG("Error adding event to queue"); virObjectUnref(event); } if (state->queue->count == 1) virEventUpdateTimeout(state->timer, 0); virObjectEventStateUnlock(state); } static void virObjectEventStateFlush(virObjectEventStatePtr state) { virObjectEventQueue tempQueue; virObjectEventStateLock(state); state->isDispatching = true; /* Copy the queue, so we're reentrant safe when dispatchFunc drops the * driver lock */ tempQueue.count = state->queue->count; tempQueue.events = state->queue->events; state->queue->count = 0; state->queue->events = NULL; virEventUpdateTimeout(state->timer, -1); virObjectEventStateQueueDispatch(state, &tempQueue, state->callbacks); /* Purge any deleted callbacks */ virObjectEventCallbackListPurgeMarked(state->callbacks); state->isDispatching = false; virObjectEventStateUnlock(state); } /** * virObjectEventStateRegisterID: * @conn: connection to associate with callback * @state: domain event state * @uuid: uuid of the object for event filtering * @name: name of the object for event filtering * @id: id of the object for event filtering, or 0 * @klass: the base event class * @eventID: ID of the event type to register for * @cb: function to invoke when event occurs * @opaque: data blob to pass to @callback * @freecb: callback to free @opaque * @callbackID: filled with callback ID * * Register the function @cb with connection @conn, from @state, for * events of type @eventID, and return the registration handle in * @callbackID. * * Returns: the number of callbacks now registered, or -1 on error */ int virObjectEventStateRegisterID(virConnectPtr conn, virObjectEventStatePtr state, unsigned char *uuid, const char *name, int id, virClassPtr klass, int eventID, virConnectObjectEventGenericCallback cb, void *opaque, virFreeCallback freecb, int *callbackID) { int ret = -1; virObjectEventStateLock(state); if ((state->callbacks->count == 0) && (state->timer == -1) && (state->timer = virEventAddTimeout(-1, virObjectEventTimer, state, NULL)) < 0) { virReportError(VIR_ERR_INTERNAL_ERROR, "%s", _("could not initialize domain event timer")); goto cleanup; } ret = virObjectEventCallbackListAddID(conn, state->callbacks, uuid, name, id, klass, eventID, cb, opaque, freecb, callbackID); if (ret == -1 && state->callbacks->count == 0 && state->timer != -1) { virEventRemoveTimeout(state->timer); state->timer = -1; } cleanup: virObjectEventStateUnlock(state); return ret; } /** * virObjectEventStateDeregisterID: * @conn: connection to associate with callback * @state: object event state * @callbackID: ID of the function to remove from event * * Unregister the function @callbackID with connection @conn, * from @state, for events. * * Returns: the number of callbacks still registered, or -1 on error */ int virObjectEventStateDeregisterID(virConnectPtr conn, virObjectEventStatePtr state, int callbackID) { int ret; virObjectEventStateLock(state); if (state->isDispatching) ret = virObjectEventCallbackListMarkDeleteID(conn, state->callbacks, callbackID); else ret = virObjectEventCallbackListRemoveID(conn, state->callbacks, callbackID); if (state->callbacks->count == 0 && state->timer != -1) { virEventRemoveTimeout(state->timer); state->timer = -1; virObjectEventQueueClear(state->queue); } virObjectEventStateUnlock(state); return ret; } /** * virObjectEventStateEventID: * @conn: connection associated with the callback * @state: object event state * @callbackID: the callback to query * * Query what event ID type is associated with the * callback @callbackID for connection @conn * * Returns 0 on success, -1 on error */ int virObjectEventStateEventID(virConnectPtr conn, virObjectEventStatePtr state, int callbackID) { int ret; virObjectEventStateLock(state); ret = virObjectEventCallbackListEventID(conn, state->callbacks, callbackID); virObjectEventStateUnlock(state); return ret; }