/* * viralloc.c: safer memory allocation * * Copyright (C) 2010-2014 Red Hat, Inc. * Copyright (C) 2008 Daniel P. Berrange * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see * . * */ #include #include "viralloc.h" #include "virlog.h" #include "virerror.h" #define VIR_FROM_THIS VIR_FROM_NONE VIR_LOG_INIT("util.alloc"); /** * virAlloc: * @ptrptr: pointer to pointer for address of allocated memory * @size: number of bytes to allocate * * Allocate 'size' bytes of memory. Return the address of the * allocated memory in 'ptrptr'. The newly allocated memory is * filled with zeros. * * Returns zero on success, aborts on OOM */ int virAlloc(void *ptrptr, size_t size) { *(void **)ptrptr = calloc(1, size); if (*(void **)ptrptr == NULL) abort(); return 0; } /** * virAllocN: * @ptrptr: pointer to pointer for address of allocated memory * @size: number of bytes to allocate * @count: number of elements to allocate * * Allocate an array of memory 'count' elements long, * each with 'size' bytes. Return the address of the * allocated memory in 'ptrptr'. The newly allocated * memory is filled with zeros. * * Returns zero on success, aborts on OOM */ int virAllocN(void *ptrptr, size_t size, size_t count) { *(void**)ptrptr = calloc(count, size); if (*(void**)ptrptr == NULL) abort(); return 0; } /** * virReallocN: * @ptrptr: pointer to pointer for address of allocated memory * @size: number of bytes to allocate * @count: number of elements in array * * Resize the block of memory in 'ptrptr' to be an array of * 'count' elements, each 'size' bytes in length. Update 'ptrptr' * with the address of the newly allocated memory. On failure, * 'ptrptr' is not changed and still points to the original memory * block. Any newly allocated memory in 'ptrptr' is uninitialized. * * Returns zero on success, aborts on OOM */ int virReallocN(void *ptrptr, size_t size, size_t count) { void *tmp; if (xalloc_oversized(count, size)) abort(); tmp = realloc(*(void**)ptrptr, size * count); if (!tmp && ((size * count) != 0)) abort(); *(void**)ptrptr = tmp; return 0; } /** * virExpandN: * @ptrptr: pointer to pointer for address of allocated memory * @size: number of bytes per element * @countptr: pointer to number of elements in array * @add: number of elements to add * * Resize the block of memory in 'ptrptr' to be an array of * '*countptr' + 'add' elements, each 'size' bytes in length. * Update 'ptrptr' and 'countptr' with the details of the newly * allocated memory. On failure, 'ptrptr' and 'countptr' are not * changed. Any newly allocated memory in 'ptrptr' is zero-filled. * * Returns zero on success, aborts on OOM */ int virExpandN(void *ptrptr, size_t size, size_t *countptr, size_t add) { if (*countptr + add < *countptr) abort(); if (virReallocN(ptrptr, size, *countptr + add) < 0) abort(); memset(*(char **)ptrptr + (size * *countptr), 0, size * add); *countptr += add; return 0; } /** * virResizeN: * @ptrptr: pointer to pointer for address of allocated memory * @size: number of bytes per element * @allocptr: pointer to number of elements allocated in array * @count: number of elements currently used in array * @add: minimum number of additional elements to support in array * * If 'count' + 'add' is larger than '*allocptr', then resize the * block of memory in 'ptrptr' to be an array of at least 'count' + * 'add' elements, each 'size' bytes in length. Update 'ptrptr' and * 'allocptr' with the details of the newly allocated memory. On * failure, 'ptrptr' and 'allocptr' are not changed. Any newly * allocated memory in 'ptrptr' is zero-filled. * * Returns zero on success, aborts on OOM */ int virResizeN(void *ptrptr, size_t size, size_t *allocptr, size_t count, size_t add) { size_t delta; if (count + add < count) abort(); if (count + add <= *allocptr) return 0; delta = count + add - *allocptr; if (delta < *allocptr / 2) delta = *allocptr / 2; return virExpandN(ptrptr, size, allocptr, delta); } /** * virShrinkN: * @ptrptr: pointer to pointer for address of allocated memory * @size: number of bytes per element * @countptr: pointer to number of elements in array * @toremove: number of elements to remove * * Resize the block of memory in 'ptrptr' to be an array of * '*countptr' - 'toremove' elements, each 'size' bytes in length. * Update 'ptrptr' and 'countptr' with the details of the newly * allocated memory. If 'toremove' is larger than 'countptr', free * the entire array. */ void virShrinkN(void *ptrptr, size_t size, size_t *countptr, size_t toremove) { if (toremove < *countptr) { if (virReallocN(ptrptr, size, *countptr -= toremove) < 0) abort(); } else { virFree(ptrptr); *countptr = 0; } } /** * virInsertElementsN: * @ptrptr: pointer to hold address of allocated memory * @size: the size of one element in bytes * @at: index within array where new elements should be added, -1 for end * @countptr: variable tracking number of elements currently allocated * @add: number of elements to add * @newelems: pointer to array of one or more new elements to move into * place (the originals will be zeroed out if successful * and if clearOriginal is true) * @clearOriginal: false if the new item in the array should be copied * from the original, and the original left intact. * true if the original should be 0'd out on success. * @inPlace: false if we should expand the allocated memory before * moving, true if we should assume someone else *has * already* done that. * * Re-allocate an array of *countptr elements, each sizeof(*ptrptr) bytes * long, to be *countptr+add elements long, then appropriately move * the elements starting at ptrptr[at] up by add elements, copy the * items from newelems into ptrptr[at], then store the address of * allocated memory in *ptrptr and the new size in *countptr. If * newelems is NULL, the new elements at ptrptr[at] are instead filled * with zero. at must be between [0,*countptr], except that -1 is * treated the same as *countptr for convenience. * * Returns -1 on failure, 0 on success */ int virInsertElementsN(void *ptrptr, size_t size, size_t at, size_t *countptr, size_t add, void *newelems, bool clearOriginal, bool inPlace) { if (at == -1) { at = *countptr; } else if (at > *countptr) { virReportError(VIR_ERR_INTERNAL_ERROR, _("out of bounds index - count %zu at %zu add %zu"), *countptr, at, add); return -1; } if (inPlace) { *countptr += add; } else { if (virExpandN(ptrptr, size, countptr, add) < 0) abort(); } /* memory was successfully re-allocated. Move up all elements from * ptrptr[at] to the end (if we're not "inserting" at the end * already), memcpy in the new elements, and clear the elements * from their original location. Remember that *countptr has * already been updated with new element count! */ if (at < *countptr - add) { memmove(*(char**)ptrptr + (size * (at + add)), *(char**)ptrptr + (size * at), size * (*countptr - add - at)); } if (newelems) { memcpy(*(char**)ptrptr + (size * at), newelems, size * add); if (clearOriginal) memset((char*)newelems, 0, size * add); } else if (inPlace || (at < *countptr - add)) { /* NB: if inPlace, assume memory at the end wasn't initialized */ memset(*(char**)ptrptr + (size * at), 0, size * add); } return 0; } /** * virDeleteElementsN: * @ptrptr: pointer to hold address of allocated memory * @size: the size of one element in bytes * @at: index within array where new elements should be deleted * @countptr: variable tracking number of elements currently allocated * @toremove: number of elements to remove * @inPlace: false if we should shrink the allocated memory when done, * true if we should assume someone else will do that. * * Re-allocate an array of *countptr elements, each sizeof(*ptrptr) * bytes long, to be *countptr-remove elements long, then store the * address of allocated memory in *ptrptr and the new size in *countptr. * If *countptr <= remove, the entire array is freed. * * Returns -1 on failure, 0 on success */ int virDeleteElementsN(void *ptrptr, size_t size, size_t at, size_t *countptr, size_t toremove, bool inPlace) { if (at + toremove > *countptr) { VIR_WARN("out of bounds index - count %zu at %zu toremove %zu", *countptr, at, toremove); return -1; } /* First move down the elements at the end that won't be deleted, * then realloc. We assume that the items being deleted have * already been cleared. */ memmove(*(char**)ptrptr + (size * at), *(char**)ptrptr + (size * (at + toremove)), size * (*countptr - toremove - at)); if (inPlace) *countptr -= toremove; else virShrinkN(ptrptr, size, countptr, toremove); return 0; } /** * virAllocVar: * @ptrptr: pointer to hold address of allocated memory * @struct_size: size of initial struct * @element_size: size of array elements * @count: number of array elements to allocate * * Allocate struct_size bytes plus an array of 'count' elements, each * of size element_size. This sort of allocation is useful for * receiving the data of certain ioctls and other APIs which return a * struct in which the last element is an array of undefined length. * The caller of this type of API is expected to know the length of * the array that will be returned and allocate a suitable buffer to * contain the returned data. C99 refers to these variable length * objects as structs containing flexible array members. * * Returns -1 on failure, 0 on success */ int virAllocVar(void *ptrptr, size_t struct_size, size_t element_size, size_t count) { size_t alloc_size = 0; if (VIR_ALLOC_VAR_OVERSIZED(struct_size, count, element_size)) abort(); alloc_size = struct_size + (element_size * count); *(void **)ptrptr = calloc(1, alloc_size); if (*(void **)ptrptr == NULL) abort(); return 0; } /** * virFree: * @ptrptr: pointer to pointer for address of memory to be freed * * Release the chunk of memory in the pointer pointed to by * the 'ptrptr' variable. After release, 'ptrptr' will be * updated to point to NULL. */ void virFree(void *ptrptr) { int save_errno = errno; free(*(void**)ptrptr); *(void**)ptrptr = NULL; errno = save_errno; } /** * virDispose: * @ptrptr: pointer to pointer for address of memory to be sanitized and freed * @count: count of elements in the array to dispose * @element_size: size of one element * @countptr: pointer to the count variable to clear (may be NULL) * * Clear and release the chunk of memory in the pointer pointed to by 'prtptr'. * * If @countptr is provided, it's value is used instead of @count and it's set * to 0 after clearing and freeing the memory. * * After release, 'ptrptr' will be updated to point to NULL. */ void virDispose(void *ptrptr, size_t count, size_t element_size, size_t *countptr) { int save_errno = errno; if (countptr) count = *countptr; if (*(void**)ptrptr && count > 0) memset(*(void **)ptrptr, 0, count * element_size); free(*(void**)ptrptr); *(void**)ptrptr = NULL; if (countptr) *countptr = 0; errno = save_errno; } /** * virDisposeString: * @ptrptr: pointer to pointer for a string which should be sanitized and cleared * * See virDispose. */ void virDisposeString(char **strptr) { if (!*strptr) return; virDispose(strptr, strlen(*strptr), sizeof(char), NULL); }