#ifndef __ASM_SMP_H #define __ASM_SMP_H #include #include /* * We need the APIC definitions automatically as part of 'smp.h' */ #include #include #include #include #include extern cpumask_t cpu_initialized; extern cpumask_t cpu_callin_map; extern int smp_call_function_mask(cpumask_t mask, void (*func)(void *), void *info, int wait); extern u16 __initdata x86_cpu_to_apicid_init[]; extern u16 __initdata x86_bios_cpu_apicid_init[]; extern void *x86_cpu_to_apicid_early_ptr; extern void *x86_bios_cpu_apicid_early_ptr; DECLARE_PER_CPU(cpumask_t, cpu_sibling_map); DECLARE_PER_CPU(cpumask_t, cpu_core_map); DECLARE_PER_CPU(u16, cpu_llc_id); DECLARE_PER_CPU(u16, x86_cpu_to_apicid); DECLARE_PER_CPU(u16, x86_bios_cpu_apicid); static inline int cpu_present_to_apicid(int mps_cpu) { if (cpu_present(mps_cpu)) return (int)per_cpu(x86_bios_cpu_apicid, mps_cpu); else return BAD_APICID; } #ifdef CONFIG_SMP #define SMP_TRAMPOLINE_BASE 0x6000 extern int __cpu_disable(void); extern void __cpu_die(unsigned int cpu); #define raw_smp_processor_id() read_pda(cpunumber) #define cpu_physical_id(cpu) per_cpu(x86_cpu_to_apicid, cpu) #define stack_smp_processor_id() \ ({ \ struct thread_info *ti; \ __asm__("andq %%rsp,%0; ":"=r" (ti) : "0" (CURRENT_MASK)); \ ti->cpu; \ }) /* * On x86 all CPUs are mapped 1:1 to the APIC space. This simplifies * scheduling and IPI sending and compresses data structures. */ static inline int num_booting_cpus(void) { return cpus_weight(cpu_callout_map); } #else /* CONFIG_SMP */ extern unsigned int boot_cpu_id; #define cpu_physical_id(cpu) boot_cpu_id #define stack_smp_processor_id() 0 #endif /* !CONFIG_SMP */ #define safe_smp_processor_id() smp_processor_id() static __inline int logical_smp_processor_id(void) { /* we don't want to mark this access volatile - bad code generation */ return GET_APIC_LOGICAL_ID(*(u32 *)(APIC_BASE + APIC_LDR)); } static inline int hard_smp_processor_id(void) { /* we don't want to mark this access volatile - bad code generation */ return GET_APIC_ID(*(u32 *)(APIC_BASE + APIC_ID)); } #endif