#ifndef __PERF_SVGHELPER_H #define __PERF_SVGHELPER_H #include "types.h" extern void open_svg(const char *filename, int cpus, int rows, u64 start, u64 end); extern void svg_box(int Yslot, u64 start, u64 end, const char *type); extern void svg_blocked(int Yslot, int cpu, u64 start, u64 end, const char *backtrace); extern void svg_running(int Yslot, int cpu, u64 start, u64 end, const char *backtrace); extern void svg_waiting(int Yslot, int cpu, u64 start, u64 end, const char *backtrace); extern void svg_cpu_box(int cpu, u64 max_frequency, u64 turbo_frequency); extern void svg_process(int cpu, u64 start, u64 end, const char *type, const char *name, const char *backtrace); extern void svg_cstate(int cpu, u64 start, u64 end, int type); extern void svg_pstate(int cpu, u64 start, u64 end, u64 freq); extern void svg_time_grid(void); extern void svg_legenda(void); extern void svg_wakeline(u64 start, int row1, int row2, const char *backtrace); extern void svg_partial_wakeline(u64 start, int row1, char *desc1, int row2, char *desc2, const char *backtrace); extern void svg_interrupt(u64 start, int row, const char *backtrace); extern void svg_text(int Yslot, u64 start, const char *text); extern void svg_close(void); extern int svg_page_width; #endif /* __PERF_SVGHELPER_H */