#ifndef DRBD_STATE_H #define DRBD_STATE_H struct drbd_conf; struct drbd_tconn; /** * DOC: DRBD State macros * * These macros are used to express state changes in easily readable form. * * The NS macros expand to a mask and a value, that can be bit ored onto the * current state as soon as the spinlock (req_lock) was taken. * * The _NS macros are used for state functions that get called with the * spinlock. These macros expand directly to the new state value. * * Besides the basic forms NS() and _NS() additional _?NS[23] are defined * to express state changes that affect more than one aspect of the state. * * E.g. NS2(conn, C_CONNECTED, peer, R_SECONDARY) * Means that the network connection was established and that the peer * is in secondary role. */ #define role_MASK R_MASK #define peer_MASK R_MASK #define disk_MASK D_MASK #define pdsk_MASK D_MASK #define conn_MASK C_MASK #define susp_MASK 1 #define user_isp_MASK 1 #define aftr_isp_MASK 1 #define susp_nod_MASK 1 #define susp_fen_MASK 1 #define NS(T, S) \ ({ union drbd_state mask; mask.i = 0; mask.T = T##_MASK; mask; }), \ ({ union drbd_state val; val.i = 0; val.T = (S); val; }) #define NS2(T1, S1, T2, S2) \ ({ union drbd_state mask; mask.i = 0; mask.T1 = T1##_MASK; \ mask.T2 = T2##_MASK; mask; }), \ ({ union drbd_state val; val.i = 0; val.T1 = (S1); \ val.T2 = (S2); val; }) #define NS3(T1, S1, T2, S2, T3, S3) \ ({ union drbd_state mask; mask.i = 0; mask.T1 = T1##_MASK; \ mask.T2 = T2##_MASK; mask.T3 = T3##_MASK; mask; }), \ ({ union drbd_state val; val.i = 0; val.T1 = (S1); \ val.T2 = (S2); val.T3 = (S3); val; }) #define _NS(D, T, S) \ D, ({ union drbd_state __ns; __ns.i = D->state.i; __ns.T = (S); __ns; }) #define _NS2(D, T1, S1, T2, S2) \ D, ({ union drbd_state __ns; __ns.i = D->state.i; __ns.T1 = (S1); \ __ns.T2 = (S2); __ns; }) #define _NS3(D, T1, S1, T2, S2, T3, S3) \ D, ({ union drbd_state __ns; __ns.i = D->state.i; __ns.T1 = (S1); \ __ns.T2 = (S2); __ns.T3 = (S3); __ns; }) enum chg_state_flags { CS_HARD = 1, CS_VERBOSE = 2, CS_WAIT_COMPLETE = 4, CS_SERIALIZE = 8, CS_ORDERED = CS_WAIT_COMPLETE + CS_SERIALIZE, CS_NO_CSTATE_CHG = 16, /* Do not display changes in cstate. Internal to drbd_state.c */ CS_LOCAL_ONLY = 32, /* Do not consider a device pair wide state change */ }; extern enum drbd_state_rv drbd_change_state(struct drbd_conf *mdev, enum chg_state_flags f, union drbd_state mask, union drbd_state val); extern void drbd_force_state(struct drbd_conf *, union drbd_state, union drbd_state); extern enum drbd_state_rv _drbd_request_state(struct drbd_conf *, union drbd_state, union drbd_state, enum chg_state_flags); extern enum drbd_state_rv __drbd_set_state(struct drbd_conf *, union drbd_state, enum chg_state_flags, struct completion *done); extern void print_st_err(struct drbd_conf *, union drbd_state, union drbd_state, int); enum drbd_state_rv _conn_request_state(struct drbd_tconn *tconn, union drbd_state mask, union drbd_state val, enum chg_state_flags flags); enum drbd_state_rv conn_request_state(struct drbd_tconn *tconn, union drbd_state mask, union drbd_state val, enum chg_state_flags flags); extern void drbd_resume_al(struct drbd_conf *mdev); /** * drbd_request_state() - Reqest a state change * @mdev: DRBD device. * @mask: mask of state bits to change. * @val: value of new state bits. * * This is the most graceful way of requesting a state change. It is verbose * quite verbose in case the state change is not possible, and all those * state changes are globally serialized. */ static inline int drbd_request_state(struct drbd_conf *mdev, union drbd_state mask, union drbd_state val) { return _drbd_request_state(mdev, mask, val, CS_VERBOSE + CS_ORDERED); } #endif