1. 13 12月, 2007 1 次提交
    • D
      [SPARC64]: Fix two kernel linear mapping setup bugs. · 8f361453
      David S. Miller 提交于
      This was caught and identified by Greg Onufer.
      
      Since we setup the 256M/4M bitmap table after taking over the trap
      table, it's possible for some 4M mapping to get loaded in the TLB
      beforhand which later will be 256M mappings.
      
      This can cause illegal TLB multiple-match conditions.  Fix this by
      setting up the bitmap before we take over the trap table.
      
      Next, __flush_tlb_all() was not doing anything on hypervisor
      platforms.  Fix by adding sun4v_mmu_demap_all() and calling it.
      Signed-off-by: NDavid S. Miller <davem@davemloft.net>
      8f361453
  2. 16 7月, 2007 1 次提交
    • D
      [SPARC64]: Initial LDOM cpu hotplug support. · 4f0234f4
      David S. Miller 提交于
      Only adding cpus is supports at the moment, removal
      will come next.
      
      When new cpus are configured, the machine description is
      updated.  When we get the configure request we pass in a
      cpu mask of to-be-added cpus to the mdesc CPU node parser
      so it only fetches information for those cpus.  That code
      also proceeds to update the SMT/multi-core scheduling bitmaps.
      
      cpu_up() does all the work and we return the status back
      over the DS channel.
      
      CPUs via dr-cpu need to be booted straight out of the
      hypervisor, and this requires:
      
      1) A new trampoline mechanism.  CPUs are booted straight
         out of the hypervisor with MMU disabled and running in
         physical addresses with no mappings installed in the TLB.
      
         The new hvtramp.S code sets up the critical cpu state,
         installs the locked TLB mappings for the kernel, and
         turns the MMU on.  It then proceeds to follow the logic
         of the existing trampoline.S SMP cpu bringup code.
      
      2) All calls into OBP have to be disallowed when domaining
         is enabled.  Since cpus boot straight into the kernel from
         the hypervisor, OBP has no state about that cpu and therefore
         cannot handle being invoked on that cpu.
      
         Luckily it's only a handful of interfaces which can be called
         after the OBP device tree is obtained.  For example, rebooting,
         halting, powering-off, and setting options node variables.
      
      CPU removal support will require some infrastructure changes
      here.  Namely we'll have to process the requests via a true
      kernel thread instead of in a workqueue.  workqueues run on
      a per-cpu thread, but when unconfiguring we might need to
      force the thread to execute on another cpu if the current cpu
      is the one being removed.  Removal of a cpu also causes the kernel
      to destroy that cpu's workqueue running thread.
      
      Another issue on removal is that we may have interrupts still
      pointing to the cpu-to-be-removed.  So new code will be needed
      to walk the active INO list and retarget those cpus as-needed.
      Signed-off-by: NDavid S. Miller <davem@davemloft.net>
      4f0234f4
  3. 13 6月, 2007 1 次提交
  4. 05 6月, 2007 1 次提交
  5. 31 5月, 2007 1 次提交
  6. 29 5月, 2007 3 次提交
  7. 16 5月, 2007 1 次提交
    • D
      [SPARC64]: Add hypervisor API negotiation and fix console bugs. · c7754d46
      David S. Miller 提交于
      Hypervisor interfaces need to be negotiated in order to use
      some API calls reliably.  So add a small set of interfaces
      to request API versions and query current settings.
      
      This allows us to fix some bugs in the hypervisor console:
      
      1) If we can negotiate API group CORE of at least major 1
         minor 1 we can use con_read and con_write which can improve
         console performance quite a bit.
      
      2) When we do a console write request, we should hold the
         spinlock around the whole request, not a byte at a time.
         What would happen is that it's easy for output from
         different cpus to get mixed with each other.
      
      3) Use consistent udelay() based polling, udelay(1) each
         loop with a limit of 1000 polls to handle stuck hypervisor
         console.
      Signed-off-by: NDavid S. Miller <davem@davemloft.net>
      c7754d46
  8. 20 3月, 2006 10 次提交