提交 d2d7cdcf 编写于 作者: A Akinobu Mita 提交者: Linus Torvalds

[PATCH] bitops: m68knommu: use generic bitops

- remove ffs()
- remove __ffs()
- remove sched_find_first_bit()
- remove ffz()
- remove find_{next,first}{,_zero}_bit()
- remove generic_hweight()
- remove minix_{test,set,test_and_clear,test,find_first_zero}_bit()
- remove generic_fls()
- remove generic_fls64()
Signed-off-by: NAkinobu Mita <mita@miraclelinux.com>
Cc: Greg Ungerer <gerg@uclinux.org>
Signed-off-by: NAndrew Morton <akpm@osdl.org>
Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
上级 4c5aea05
......@@ -25,6 +25,14 @@ config RWSEM_XCHGADD_ALGORITHM
bool
default n
config GENERIC_FIND_NEXT_BIT
bool
default y
config GENERIC_HWEIGHT
bool
default y
config GENERIC_CALIBRATE_DELAY
bool
default y
......
......@@ -12,104 +12,10 @@
#ifdef __KERNEL__
/*
* Generic ffs().
*/
static inline int ffs(int x)
{
int r = 1;
if (!x)
return 0;
if (!(x & 0xffff)) {
x >>= 16;
r += 16;
}
if (!(x & 0xff)) {
x >>= 8;
r += 8;
}
if (!(x & 0xf)) {
x >>= 4;
r += 4;
}
if (!(x & 3)) {
x >>= 2;
r += 2;
}
if (!(x & 1)) {
x >>= 1;
r += 1;
}
return r;
}
/*
* Generic __ffs().
*/
static inline int __ffs(int x)
{
int r = 0;
if (!x)
return 0;
if (!(x & 0xffff)) {
x >>= 16;
r += 16;
}
if (!(x & 0xff)) {
x >>= 8;
r += 8;
}
if (!(x & 0xf)) {
x >>= 4;
r += 4;
}
if (!(x & 3)) {
x >>= 2;
r += 2;
}
if (!(x & 1)) {
x >>= 1;
r += 1;
}
return r;
}
/*
* Every architecture must define this function. It's the fastest
* way of searching a 140-bit bitmap where the first 100 bits are
* unlikely to be set. It's guaranteed that at least one of the 140
* bits is cleared.
*/
static inline int sched_find_first_bit(unsigned long *b)
{
if (unlikely(b[0]))
return __ffs(b[0]);
if (unlikely(b[1]))
return __ffs(b[1]) + 32;
if (unlikely(b[2]))
return __ffs(b[2]) + 64;
if (b[3])
return __ffs(b[3]) + 96;
return __ffs(b[4]) + 128;
}
/*
* ffz = Find First Zero in word. Undefined if no zero exists,
* so code should check against ~0UL first..
*/
static __inline__ unsigned long ffz(unsigned long word)
{
unsigned long result = 0;
while(word & 1) {
result++;
word >>= 1;
}
return result;
}
#include <asm-generic/bitops/ffs.h>
#include <asm-generic/bitops/__ffs.h>
#include <asm-generic/bitops/sched.h>
#include <asm-generic/bitops/ffz.h>
static __inline__ void set_bit(int nr, volatile unsigned long * addr)
{
......@@ -254,98 +160,8 @@ static __inline__ int __test_bit(int nr, const volatile unsigned long * addr)
__constant_test_bit((nr),(addr)) : \
__test_bit((nr),(addr)))
#define find_first_zero_bit(addr, size) \
find_next_zero_bit((addr), (size), 0)
#define find_first_bit(addr, size) \
find_next_bit((addr), (size), 0)
static __inline__ int find_next_zero_bit (const void * addr, int size, int offset)
{
unsigned long *p = ((unsigned long *) addr) + (offset >> 5);
unsigned long result = offset & ~31UL;
unsigned long tmp;
if (offset >= size)
return size;
size -= result;
offset &= 31UL;
if (offset) {
tmp = *(p++);
tmp |= ~0UL >> (32-offset);
if (size < 32)
goto found_first;
if (~tmp)
goto found_middle;
size -= 32;
result += 32;
}
while (size & ~31UL) {
if (~(tmp = *(p++)))
goto found_middle;
result += 32;
size -= 32;
}
if (!size)
return result;
tmp = *p;
found_first:
tmp |= ~0UL << size;
found_middle:
return result + ffz(tmp);
}
/*
* Find next one bit in a bitmap reasonably efficiently.
*/
static __inline__ unsigned long find_next_bit(const unsigned long *addr,
unsigned long size, unsigned long offset)
{
unsigned int *p = ((unsigned int *) addr) + (offset >> 5);
unsigned int result = offset & ~31UL;
unsigned int tmp;
if (offset >= size)
return size;
size -= result;
offset &= 31UL;
if (offset) {
tmp = *p++;
tmp &= ~0UL << offset;
if (size < 32)
goto found_first;
if (tmp)
goto found_middle;
size -= 32;
result += 32;
}
while (size >= 32) {
if ((tmp = *p++) != 0)
goto found_middle;
result += 32;
size -= 32;
}
if (!size)
return result;
tmp = *p;
found_first:
tmp &= ~0UL >> (32 - size);
if (tmp == 0UL) /* Are any bits set? */
return result + size; /* Nope. */
found_middle:
return result + __ffs(tmp);
}
/*
* hweightN: returns the hamming weight (i.e. the number
* of bits set) of a N-bit word
*/
#define hweight32(x) generic_hweight32(x)
#define hweight16(x) generic_hweight16(x)
#define hweight8(x) generic_hweight8(x)
#include <asm-generic/bitops/find.h>
#include <asm-generic/bitops/hweight.h>
static __inline__ int ext2_set_bit(int nr, volatile void * addr)
{
......@@ -475,30 +291,11 @@ static __inline__ unsigned long ext2_find_next_zero_bit(void *addr, unsigned lon
return result + ffz(__swab32(tmp));
}
/* Bitmap functions for the minix filesystem. */
#define minix_test_and_set_bit(nr,addr) __test_and_set_bit(nr,addr)
#define minix_set_bit(nr,addr) __set_bit(nr,addr)
#define minix_test_and_clear_bit(nr,addr) __test_and_clear_bit(nr,addr)
#define minix_test_bit(nr,addr) test_bit(nr,addr)
#define minix_find_first_zero_bit(addr,size) find_first_zero_bit(addr,size)
/**
* hweightN - returns the hamming weight of a N-bit word
* @x: the word to weigh
*
* The Hamming Weight of a number is the total number of bits set in it.
*/
#define hweight32(x) generic_hweight32(x)
#define hweight16(x) generic_hweight16(x)
#define hweight8(x) generic_hweight8(x)
#include <asm-generic/bitops/minix.h>
#endif /* __KERNEL__ */
/*
* fls: find last bit set.
*/
#define fls(x) generic_fls(x)
#define fls64(x) generic_fls64(x)
#include <asm-generic/bitops/fls.h>
#include <asm-generic/bitops/fls64.h>
#endif /* _M68KNOMMU_BITOPS_H */
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