diff --git a/drivers/gpu/drm/v3d/v3d_mmu.c b/drivers/gpu/drm/v3d/v3d_mmu.c index 5a453532901f15cf2cdddd79d5d5042236dff844..8986e7b964617a0a83a26f2a1d5f4d453562b340 100644 --- a/drivers/gpu/drm/v3d/v3d_mmu.c +++ b/drivers/gpu/drm/v3d/v3d_mmu.c @@ -18,6 +18,8 @@ * each client. This is not yet implemented. */ +#include + #include "v3d_drv.h" #include "v3d_regs.h" @@ -34,6 +36,14 @@ static int v3d_mmu_flush_all(struct v3d_dev *v3d) { int ret; + /* Keep power on the device on until we're done with this + * call, but skip the flush if the device is off and will be + * reset when powered back on. + */ + ret = pm_runtime_get_if_in_use(v3d->dev); + if (ret == 0) + return 0; + /* Make sure that another flush isn't already running when we * start this one. */ @@ -61,6 +71,9 @@ static int v3d_mmu_flush_all(struct v3d_dev *v3d) if (ret) dev_err(v3d->drm.dev, "MMUC flush wait idle failed\n"); + pm_runtime_mark_last_busy(v3d->dev); + pm_runtime_put_autosuspend(v3d->dev); + return ret; }