提交 5ceb54c6 编写于 作者: A Alex Deucher

drm/amdgpu: add fence suspend/resume functions

Added to:
- handle draining the ring on suspend
- properly enable/disable interrupts on suspend and resume

Fix breakages from:
commit 467ee3be53d240d08beed2e82a941e820c1ac323
Author: Chunming Zhou <david1.zhou@amd.com>
Date:   Mon Jun 1 14:14:32 2015 +0800

    drm/amdgpu: always enable EOP interrupt v2
Tested-by: NAudrey Grodzovsky <audrey.grodzovsky@amd.com>
Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
上级 c6a4079b
......@@ -426,6 +426,8 @@ void amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring);
int amdgpu_fence_driver_start_ring(struct amdgpu_ring *ring,
struct amdgpu_irq_src *irq_src,
unsigned irq_type);
void amdgpu_fence_driver_suspend(struct amdgpu_device *adev);
void amdgpu_fence_driver_resume(struct amdgpu_device *adev);
int amdgpu_fence_emit(struct amdgpu_ring *ring, void *owner,
struct amdgpu_fence **fence);
void amdgpu_fence_process(struct amdgpu_ring *ring);
......
......@@ -1627,8 +1627,7 @@ int amdgpu_suspend_kms(struct drm_device *dev, bool suspend, bool fbcon)
struct amdgpu_device *adev;
struct drm_crtc *crtc;
struct drm_connector *connector;
int i, r;
bool force_completion = false;
int r;
if (dev == NULL || dev->dev_private == NULL) {
return -ENODEV;
......@@ -1667,21 +1666,7 @@ int amdgpu_suspend_kms(struct drm_device *dev, bool suspend, bool fbcon)
/* evict vram memory */
amdgpu_bo_evict_vram(adev);
/* wait for gpu to finish processing current batch */
for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
struct amdgpu_ring *ring = adev->rings[i];
if (!ring)
continue;
r = amdgpu_fence_wait_empty(ring);
if (r) {
/* delay GPU reset to resume */
force_completion = true;
}
}
if (force_completion) {
amdgpu_fence_driver_force_completion(adev);
}
amdgpu_fence_driver_suspend(adev);
r = amdgpu_suspend(adev);
......@@ -1739,6 +1724,8 @@ int amdgpu_resume_kms(struct drm_device *dev, bool resume, bool fbcon)
r = amdgpu_resume(adev);
amdgpu_fence_driver_resume(adev);
r = amdgpu_ib_ring_tests(adev);
if (r)
DRM_ERROR("ib ring test failed (%d).\n", r);
......
......@@ -955,6 +955,67 @@ void amdgpu_fence_driver_fini(struct amdgpu_device *adev)
mutex_unlock(&adev->ring_lock);
}
/**
* amdgpu_fence_driver_suspend - suspend the fence driver
* for all possible rings.
*
* @adev: amdgpu device pointer
*
* Suspend the fence driver for all possible rings (all asics).
*/
void amdgpu_fence_driver_suspend(struct amdgpu_device *adev)
{
int i, r;
mutex_lock(&adev->ring_lock);
for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
struct amdgpu_ring *ring = adev->rings[i];
if (!ring || !ring->fence_drv.initialized)
continue;
/* wait for gpu to finish processing current batch */
r = amdgpu_fence_wait_empty(ring);
if (r) {
/* delay GPU reset to resume */
amdgpu_fence_driver_force_completion(adev);
}
/* disable the interrupt */
amdgpu_irq_put(adev, ring->fence_drv.irq_src,
ring->fence_drv.irq_type);
}
mutex_unlock(&adev->ring_lock);
}
/**
* amdgpu_fence_driver_resume - resume the fence driver
* for all possible rings.
*
* @adev: amdgpu device pointer
*
* Resume the fence driver for all possible rings (all asics).
* Not all asics have all rings, so each asic will only
* start the fence driver on the rings it has using
* amdgpu_fence_driver_start_ring().
* Returns 0 for success.
*/
void amdgpu_fence_driver_resume(struct amdgpu_device *adev)
{
int i;
mutex_lock(&adev->ring_lock);
for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
struct amdgpu_ring *ring = adev->rings[i];
if (!ring || !ring->fence_drv.initialized)
continue;
/* enable the interrupt */
amdgpu_irq_get(adev, ring->fence_drv.irq_src,
ring->fence_drv.irq_type);
}
mutex_unlock(&adev->ring_lock);
}
/**
* amdgpu_fence_driver_force_completion - force all fence waiter to complete
*
......
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