diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index 3506ae2723ae156b9ad0f9de9a0c037855529c0c..e94bf75368bef387927d8f64616c00aed070dfa2 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -126,6 +126,9 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data, case DRM_V3D_PARAM_SUPPORTS_CSD: args->value = v3d_has_csd(v3d); return 0; + case DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH: + args->value = 1; + return 0; default: DRM_DEBUG("Unknown parameter %d\n", args->param); return -EINVAL; diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index fb32cda18ffecee6b97ec7d422dd1df7c5d75424..4c4b59ae2c81067dd39b5113a8edea29dff3a40f 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -530,13 +530,16 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, struct drm_v3d_submit_cl *args = data; struct v3d_bin_job *bin = NULL; struct v3d_render_job *render; + struct v3d_job *clean_job = NULL; + struct v3d_job *last_job; struct ww_acquire_ctx acquire_ctx; int ret = 0; trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end); - if (args->pad != 0) { - DRM_INFO("pad must be zero: %d\n", args->pad); + if (args->flags != 0 && + args->flags != DRM_V3D_SUBMIT_CL_FLUSH_CACHE) { + DRM_INFO("invalid flags: %d\n", args->flags); return -EINVAL; } @@ -576,12 +579,31 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, bin->render = render; } - ret = v3d_lookup_bos(dev, file_priv, &render->base, + if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) { + clean_job = kcalloc(1, sizeof(*clean_job), GFP_KERNEL); + if (!clean_job) { + ret = -ENOMEM; + goto fail; + } + + ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0); + if (ret) { + kfree(clean_job); + clean_job = NULL; + goto fail; + } + + last_job = clean_job; + } else { + last_job = &render->base; + } + + ret = v3d_lookup_bos(dev, file_priv, last_job, args->bo_handles, args->bo_handle_count); if (ret) goto fail; - ret = v3d_lock_bo_reservations(&render->base, &acquire_ctx); + ret = v3d_lock_bo_reservations(last_job, &acquire_ctx); if (ret) goto fail; @@ -600,28 +622,44 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, ret = v3d_push_job(v3d_priv, &render->base, V3D_RENDER); if (ret) goto fail_unreserve; + + if (clean_job) { + struct dma_fence *render_fence = + dma_fence_get(render->base.done_fence); + ret = drm_gem_fence_array_add(&clean_job->deps, render_fence); + if (ret) + goto fail_unreserve; + ret = v3d_push_job(v3d_priv, clean_job, V3D_CACHE_CLEAN); + if (ret) + goto fail_unreserve; + } + mutex_unlock(&v3d->sched_lock); v3d_attach_fences_and_unlock_reservation(file_priv, - &render->base, + last_job, &acquire_ctx, args->out_sync, - render->base.done_fence); + last_job->done_fence); if (bin) v3d_job_put(&bin->base); v3d_job_put(&render->base); + if (clean_job) + v3d_job_put(clean_job); return 0; fail_unreserve: mutex_unlock(&v3d->sched_lock); - drm_gem_unlock_reservations(render->base.bo, - render->base.bo_count, &acquire_ctx); + drm_gem_unlock_reservations(last_job->bo, + last_job->bo_count, &acquire_ctx); fail: if (bin) v3d_job_put(&bin->base); v3d_job_put(&render->base); + if (clean_job) + v3d_job_put(clean_job); return ret; } diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h index 58fbe48c91e905af2af35a888ea170fa411e3b81..1ce746e228d99bc7c3569c48692a0dcc490c17fa 100644 --- a/include/uapi/drm/v3d_drm.h +++ b/include/uapi/drm/v3d_drm.h @@ -48,6 +48,8 @@ extern "C" { #define DRM_IOCTL_V3D_SUBMIT_TFU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu) #define DRM_IOCTL_V3D_SUBMIT_CSD DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CSD, struct drm_v3d_submit_csd) +#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 + /** * struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D * engine. @@ -61,7 +63,7 @@ extern "C" { * flushed by the time the render done IRQ happens, which is the * trigger for out_sync. Any dirtying of cachelines by the job (only * possible using TMU writes) must be flushed by the caller using the - * CL's cache flush commands. + * DRM_V3D_SUBMIT_CL_FLUSH_CACHE_FLAG flag. */ struct drm_v3d_submit_cl { /* Pointer to the binner command list. @@ -124,8 +126,7 @@ struct drm_v3d_submit_cl { /* Number of BO handles passed in (size is that times 4). */ __u32 bo_handle_count; - /* Pad, must be zero-filled. */ - __u32 pad; + __u32 flags; }; /** @@ -193,6 +194,7 @@ enum drm_v3d_param { DRM_V3D_PARAM_V3D_CORE0_IDENT2, DRM_V3D_PARAM_SUPPORTS_TFU, DRM_V3D_PARAM_SUPPORTS_CSD, + DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH, }; struct drm_v3d_get_param {