diff --git a/drivers/gpu/drm/i915/i915_gem_userptr.c b/drivers/gpu/drm/i915/i915_gem_userptr.c index 4039ede158be237cb34c165634e5d471159dc710..1f4e5a32a16e568cae0cc340c39482d13af7ef41 100644 --- a/drivers/gpu/drm/i915/i915_gem_userptr.c +++ b/drivers/gpu/drm/i915/i915_gem_userptr.c @@ -219,11 +219,14 @@ i915_mmu_notifier_add(struct drm_device *dev, struct i915_mmu_object *mo) { struct interval_tree_node *it; - int ret; + int ret = 0; - ret = i915_mutex_lock_interruptible(dev); - if (ret) - return ret; + /* By this point we have already done a lot of expensive setup that + * we do not want to repeat just because the caller (e.g. X) has a + * signal pending (and partly because of that expensive setup, X + * using an interrupt timer is likely to get stuck in an EINTR loop). + */ + mutex_lock(&dev->struct_mutex); /* Make sure we drop the final active reference (and thereby * remove the objects from the interval tree) before we do