diff --git a/drivers/gpu/drm/i915/intel_overlay.c b/drivers/gpu/drm/i915/intel_overlay.c index f1bf0b0c204c5e1a2001e0bb595d1ae2fb1769ce..b97c5c562aa1445cd575b96b3ec9b73ad19d01f6 100644 --- a/drivers/gpu/drm/i915/intel_overlay.c +++ b/drivers/gpu/drm/i915/intel_overlay.c @@ -375,12 +375,28 @@ static int intel_overlay_off(struct intel_overlay *overlay) if (ret != 0) return ret; - overlay->active = 0; overlay->hw_wedged = 0; overlay->last_flip_req = 0; return ret; } +static void intel_overlay_off_tail(struct intel_overlay *overlay) +{ + struct drm_gem_object *obj; + + /* never have the overlay hw on without showing a frame */ + BUG_ON(!overlay->vid_bo); + obj = overlay->vid_bo->obj; + + i915_gem_object_unpin(obj); + drm_gem_object_unreference(obj); + overlay->vid_bo = NULL; + + overlay->crtc->overlay = NULL; + overlay->crtc = NULL; + overlay->active = 0; +} + /* recover from an interruption due to a signal * We have to be careful not to repeat work forever an make forward progess. */ int intel_overlay_recover_from_interrupt(struct intel_overlay *overlay, @@ -438,17 +454,7 @@ int intel_overlay_recover_from_interrupt(struct intel_overlay *overlay, return ret; case SWITCH_OFF_STAGE_2: - BUG_ON(!overlay->vid_bo); - obj = overlay->vid_bo->obj; - - i915_gem_object_unpin(obj); - drm_gem_object_unreference(obj); - overlay->vid_bo = NULL; - - overlay->crtc->overlay = NULL; - overlay->crtc = NULL; - - overlay->active = 0; + intel_overlay_off_tail(overlay); break; default: BUG_ON(overlay->hw_wedged != NEEDS_WAIT_FOR_FLIP); @@ -831,7 +837,6 @@ int intel_overlay_switch_off(struct intel_overlay *overlay) { int ret; struct overlay_registers *regs; - struct drm_gem_object *obj; struct drm_device *dev = overlay->dev; BUG_ON(!mutex_is_locked(&dev->struct_mutex)); @@ -855,16 +860,7 @@ int intel_overlay_switch_off(struct intel_overlay *overlay) if (ret != 0) return ret; - /* never have the overlay hw on without showing a frame */ - BUG_ON(!overlay->vid_bo); - obj = overlay->vid_bo->obj; - - i915_gem_object_unpin(obj); - drm_gem_object_unreference(obj); - overlay->vid_bo = NULL; - - overlay->crtc->overlay = NULL; - overlay->crtc = NULL; + intel_overlay_off_tail(overlay); return 0; }