[PATCH] nvidia-agp: use time_before_eq()
It deals with wrapping correctly and is nicer to read. Signed-off-by: NMarcelo Feitoza Parisi <marcelo@feitoza.com.br> Signed-off-by: NAlexey Dobriyan <adobriyan@gmail.com> Cc: Dave Jones <davej@codemonkey.org.uk> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
Showing
想要评论请 注册 或 登录