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由 Ville Syrjälä 提交于
ILK/SNB don't have LP2+ watermarks for sprites. Also the LP1 sprite watermark register has its own enable bit. Take these differences into account when programming the LP1+ registers. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NImre Deak <imre.deak@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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