input.h 32.1 KB
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/*
 * Copyright (c) 1999-2002 Vojtech Pavlik
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 as published by
 * the Free Software Foundation.
 */
#ifndef _UAPI_INPUT_H
#define _UAPI_INPUT_H


#ifndef __KERNEL__
#include <sys/time.h>
#include <sys/ioctl.h>
#include <sys/types.h>
#include <linux/types.h>
#endif


/*
 * The event structure itself
 */

struct input_event {
	struct timeval time;
	__u16 type;
	__u16 code;
	__s32 value;
};

/*
 * Protocol version.
 */

#define EV_VERSION		0x010001

/*
 * IOCTLs (0x00 - 0x7f)
 */

struct input_id {
	__u16 bustype;
	__u16 vendor;
	__u16 product;
	__u16 version;
};

/**
 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
 * @value: latest reported value for the axis.
 * @minimum: specifies minimum value for the axis.
 * @maximum: specifies maximum value for the axis.
 * @fuzz: specifies fuzz value that is used to filter noise from
 *	the event stream.
 * @flat: values that are within this value will be discarded by
 *	joydev interface and reported as 0 instead.
 * @resolution: specifies resolution for the values reported for
 *	the axis.
 *
 * Note that input core does not clamp reported values to the
 * [minimum, maximum] limits, such task is left to userspace.
 *
 * Resolution for main axes (ABS_X, ABS_Y, ABS_Z) is reported in
 * units per millimeter (units/mm), resolution for rotational axes
 * (ABS_RX, ABS_RY, ABS_RZ) is reported in units per radian.
 */
struct input_absinfo {
	__s32 value;
	__s32 minimum;
	__s32 maximum;
	__s32 fuzz;
	__s32 flat;
	__s32 resolution;
};

/**
 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
 * @scancode: scancode represented in machine-endian form.
 * @len: length of the scancode that resides in @scancode buffer.
 * @index: index in the keymap, may be used instead of scancode
 * @flags: allows to specify how kernel should handle the request. For
 *	example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
 *	should perform lookup in keymap by @index instead of @scancode
 * @keycode: key code assigned to this scancode
 *
 * The structure is used to retrieve and modify keymap data. Users have
 * option of performing lookup either by @scancode itself or by @index
 * in keymap entry. EVIOCGKEYCODE will also return scancode or index
 * (depending on which element was used to perform lookup).
 */
struct input_keymap_entry {
#define INPUT_KEYMAP_BY_INDEX	(1 << 0)
	__u8  flags;
	__u8  len;
	__u16 index;
	__u32 keycode;
	__u8  scancode[32];
};

#define EVIOCGVERSION		_IOR('E', 0x01, int)			/* get driver version */
#define EVIOCGID		_IOR('E', 0x02, struct input_id)	/* get device ID */
#define EVIOCGREP		_IOR('E', 0x03, unsigned int[2])	/* get repeat settings */
#define EVIOCSREP		_IOW('E', 0x03, unsigned int[2])	/* set repeat settings */

#define EVIOCGKEYCODE		_IOR('E', 0x04, unsigned int[2])        /* get keycode */
#define EVIOCGKEYCODE_V2	_IOR('E', 0x04, struct input_keymap_entry)
#define EVIOCSKEYCODE		_IOW('E', 0x04, unsigned int[2])        /* set keycode */
#define EVIOCSKEYCODE_V2	_IOW('E', 0x04, struct input_keymap_entry)

#define EVIOCGNAME(len)		_IOC(_IOC_READ, 'E', 0x06, len)		/* get device name */
#define EVIOCGPHYS(len)		_IOC(_IOC_READ, 'E', 0x07, len)		/* get physical location */
#define EVIOCGUNIQ(len)		_IOC(_IOC_READ, 'E', 0x08, len)		/* get unique identifier */
#define EVIOCGPROP(len)		_IOC(_IOC_READ, 'E', 0x09, len)		/* get device properties */

/**
 * EVIOCGMTSLOTS(len) - get MT slot values
 * @len: size of the data buffer in bytes
 *
 * The ioctl buffer argument should be binary equivalent to
 *
 * struct input_mt_request_layout {
 *	__u32 code;
 *	__s32 values[num_slots];
 * };
 *
 * where num_slots is the (arbitrary) number of MT slots to extract.
 *
 * The ioctl size argument (len) is the size of the buffer, which
 * should satisfy len = (num_slots + 1) * sizeof(__s32).  If len is
 * too small to fit all available slots, the first num_slots are
 * returned.
 *
 * Before the call, code is set to the wanted ABS_MT event type. On
 * return, values[] is filled with the slot values for the specified
 * ABS_MT code.
 *
 * If the request code is not an ABS_MT value, -EINVAL is returned.
 */
#define EVIOCGMTSLOTS(len)	_IOC(_IOC_READ, 'E', 0x0a, len)

#define EVIOCGKEY(len)		_IOC(_IOC_READ, 'E', 0x18, len)		/* get global key state */
#define EVIOCGLED(len)		_IOC(_IOC_READ, 'E', 0x19, len)		/* get all LEDs */
#define EVIOCGSND(len)		_IOC(_IOC_READ, 'E', 0x1a, len)		/* get all sounds status */
#define EVIOCGSW(len)		_IOC(_IOC_READ, 'E', 0x1b, len)		/* get all switch states */

#define EVIOCGBIT(ev,len)	_IOC(_IOC_READ, 'E', 0x20 + (ev), len)	/* get event bits */
#define EVIOCGABS(abs)		_IOR('E', 0x40 + (abs), struct input_absinfo)	/* get abs value/limits */
#define EVIOCSABS(abs)		_IOW('E', 0xc0 + (abs), struct input_absinfo)	/* set abs value/limits */

#define EVIOCSFF		_IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect))	/* send a force effect to a force feedback device */
#define EVIOCRMFF		_IOW('E', 0x81, int)			/* Erase a force effect */
#define EVIOCGEFFECTS		_IOR('E', 0x84, int)			/* Report number of effects playable at the same time */

#define EVIOCGRAB		_IOW('E', 0x90, int)			/* Grab/Release device */

#define EVIOCSCLOCKID		_IOW('E', 0xa0, int)			/* Set clockid to be used for timestamps */

/*
 * Device properties and quirks
 */

#define INPUT_PROP_POINTER		0x00	/* needs a pointer */
#define INPUT_PROP_DIRECT		0x01	/* direct input devices */
#define INPUT_PROP_BUTTONPAD		0x02	/* has button(s) under pad */
#define INPUT_PROP_SEMI_MT		0x03	/* touch rectangle only */

#define INPUT_PROP_MAX			0x1f
#define INPUT_PROP_CNT			(INPUT_PROP_MAX + 1)

/*
 * Event types
 */

#define EV_SYN			0x00
#define EV_KEY			0x01
#define EV_REL			0x02
#define EV_ABS			0x03
#define EV_MSC			0x04
#define EV_SW			0x05
#define EV_LED			0x11
#define EV_SND			0x12
#define EV_REP			0x14
#define EV_FF			0x15
#define EV_PWR			0x16
#define EV_FF_STATUS		0x17
#define EV_MAX			0x1f
#define EV_CNT			(EV_MAX+1)

/*
 * Synchronization events.
 */

#define SYN_REPORT		0
#define SYN_CONFIG		1
#define SYN_MT_REPORT		2
#define SYN_DROPPED		3

/*
 * Keys and buttons
 *
 * Most of the keys/buttons are modeled after USB HUT 1.12
 * (see http://www.usb.org/developers/hidpage).
 * Abbreviations in the comments:
 * AC - Application Control
 * AL - Application Launch Button
 * SC - System Control
 */

#define KEY_RESERVED		0
#define KEY_ESC			1
#define KEY_1			2
#define KEY_2			3
#define KEY_3			4
#define KEY_4			5
#define KEY_5			6
#define KEY_6			7
#define KEY_7			8
#define KEY_8			9
#define KEY_9			10
#define KEY_0			11
#define KEY_MINUS		12
#define KEY_EQUAL		13
#define KEY_BACKSPACE		14
#define KEY_TAB			15
#define KEY_Q			16
#define KEY_W			17
#define KEY_E			18
#define KEY_R			19
#define KEY_T			20
#define KEY_Y			21
#define KEY_U			22
#define KEY_I			23
#define KEY_O			24
#define KEY_P			25
#define KEY_LEFTBRACE		26
#define KEY_RIGHTBRACE		27
#define KEY_ENTER		28
#define KEY_LEFTCTRL		29
#define KEY_A			30
#define KEY_S			31
#define KEY_D			32
#define KEY_F			33
#define KEY_G			34
#define KEY_H			35
#define KEY_J			36
#define KEY_K			37
#define KEY_L			38
#define KEY_SEMICOLON		39
#define KEY_APOSTROPHE		40
#define KEY_GRAVE		41
#define KEY_LEFTSHIFT		42
#define KEY_BACKSLASH		43
#define KEY_Z			44
#define KEY_X			45
#define KEY_C			46
#define KEY_V			47
#define KEY_B			48
#define KEY_N			49
#define KEY_M			50
#define KEY_COMMA		51
#define KEY_DOT			52
#define KEY_SLASH		53
#define KEY_RIGHTSHIFT		54
#define KEY_KPASTERISK		55
#define KEY_LEFTALT		56
#define KEY_SPACE		57
#define KEY_CAPSLOCK		58
#define KEY_F1			59
#define KEY_F2			60
#define KEY_F3			61
#define KEY_F4			62
#define KEY_F5			63
#define KEY_F6			64
#define KEY_F7			65
#define KEY_F8			66
#define KEY_F9			67
#define KEY_F10			68
#define KEY_NUMLOCK		69
#define KEY_SCROLLLOCK		70
#define KEY_KP7			71
#define KEY_KP8			72
#define KEY_KP9			73
#define KEY_KPMINUS		74
#define KEY_KP4			75
#define KEY_KP5			76
#define KEY_KP6			77
#define KEY_KPPLUS		78
#define KEY_KP1			79
#define KEY_KP2			80
#define KEY_KP3			81
#define KEY_KP0			82
#define KEY_KPDOT		83

#define KEY_ZENKAKUHANKAKU	85
#define KEY_102ND		86
#define KEY_F11			87
#define KEY_F12			88
#define KEY_RO			89
#define KEY_KATAKANA		90
#define KEY_HIRAGANA		91
#define KEY_HENKAN		92
#define KEY_KATAKANAHIRAGANA	93
#define KEY_MUHENKAN		94
#define KEY_KPJPCOMMA		95
#define KEY_KPENTER		96
#define KEY_RIGHTCTRL		97
#define KEY_KPSLASH		98
#define KEY_SYSRQ		99
#define KEY_RIGHTALT		100
#define KEY_LINEFEED		101
#define KEY_HOME		102
#define KEY_UP			103
#define KEY_PAGEUP		104
#define KEY_LEFT		105
#define KEY_RIGHT		106
#define KEY_END			107
#define KEY_DOWN		108
#define KEY_PAGEDOWN		109
#define KEY_INSERT		110
#define KEY_DELETE		111
#define KEY_MACRO		112
#define KEY_MUTE		113
#define KEY_VOLUMEDOWN		114
#define KEY_VOLUMEUP		115
#define KEY_POWER		116	/* SC System Power Down */
#define KEY_KPEQUAL		117
#define KEY_KPPLUSMINUS		118
#define KEY_PAUSE		119
#define KEY_SCALE		120	/* AL Compiz Scale (Expose) */

#define KEY_KPCOMMA		121
#define KEY_HANGEUL		122
#define KEY_HANGUEL		KEY_HANGEUL
#define KEY_HANJA		123
#define KEY_YEN			124
#define KEY_LEFTMETA		125
#define KEY_RIGHTMETA		126
#define KEY_COMPOSE		127

#define KEY_STOP		128	/* AC Stop */
#define KEY_AGAIN		129
#define KEY_PROPS		130	/* AC Properties */
#define KEY_UNDO		131	/* AC Undo */
#define KEY_FRONT		132
#define KEY_COPY		133	/* AC Copy */
#define KEY_OPEN		134	/* AC Open */
#define KEY_PASTE		135	/* AC Paste */
#define KEY_FIND		136	/* AC Search */
#define KEY_CUT			137	/* AC Cut */
#define KEY_HELP		138	/* AL Integrated Help Center */
#define KEY_MENU		139	/* Menu (show menu) */
#define KEY_CALC		140	/* AL Calculator */
#define KEY_SETUP		141
#define KEY_SLEEP		142	/* SC System Sleep */
#define KEY_WAKEUP		143	/* System Wake Up */
#define KEY_FILE		144	/* AL Local Machine Browser */
#define KEY_SENDFILE		145
#define KEY_DELETEFILE		146
#define KEY_XFER		147
#define KEY_PROG1		148
#define KEY_PROG2		149
#define KEY_WWW			150	/* AL Internet Browser */
#define KEY_MSDOS		151
#define KEY_COFFEE		152	/* AL Terminal Lock/Screensaver */
#define KEY_SCREENLOCK		KEY_COFFEE
#define KEY_DIRECTION		153
#define KEY_CYCLEWINDOWS	154
#define KEY_MAIL		155
#define KEY_BOOKMARKS		156	/* AC Bookmarks */
#define KEY_COMPUTER		157
#define KEY_BACK		158	/* AC Back */
#define KEY_FORWARD		159	/* AC Forward */
#define KEY_CLOSECD		160
#define KEY_EJECTCD		161
#define KEY_EJECTCLOSECD	162
#define KEY_NEXTSONG		163
#define KEY_PLAYPAUSE		164
#define KEY_PREVIOUSSONG	165
#define KEY_STOPCD		166
#define KEY_RECORD		167
#define KEY_REWIND		168
#define KEY_PHONE		169	/* Media Select Telephone */
#define KEY_ISO			170
#define KEY_CONFIG		171	/* AL Consumer Control Configuration */
#define KEY_HOMEPAGE		172	/* AC Home */
#define KEY_REFRESH		173	/* AC Refresh */
#define KEY_EXIT		174	/* AC Exit */
#define KEY_MOVE		175
#define KEY_EDIT		176
#define KEY_SCROLLUP		177
#define KEY_SCROLLDOWN		178
#define KEY_KPLEFTPAREN		179
#define KEY_KPRIGHTPAREN	180
#define KEY_NEW			181	/* AC New */
#define KEY_REDO		182	/* AC Redo/Repeat */

#define KEY_F13			183
#define KEY_F14			184
#define KEY_F15			185
#define KEY_F16			186
#define KEY_F17			187
#define KEY_F18			188
#define KEY_F19			189
#define KEY_F20			190
#define KEY_F21			191
#define KEY_F22			192
#define KEY_F23			193
#define KEY_F24			194

#define KEY_PLAYCD		200
#define KEY_PAUSECD		201
#define KEY_PROG3		202
#define KEY_PROG4		203
#define KEY_DASHBOARD		204	/* AL Dashboard */
#define KEY_SUSPEND		205
#define KEY_CLOSE		206	/* AC Close */
#define KEY_PLAY		207
#define KEY_FASTFORWARD		208
#define KEY_BASSBOOST		209
#define KEY_PRINT		210	/* AC Print */
#define KEY_HP			211
#define KEY_CAMERA		212
#define KEY_SOUND		213
#define KEY_QUESTION		214
#define KEY_EMAIL		215
#define KEY_CHAT		216
#define KEY_SEARCH		217
#define KEY_CONNECT		218
#define KEY_FINANCE		219	/* AL Checkbook/Finance */
#define KEY_SPORT		220
#define KEY_SHOP		221
#define KEY_ALTERASE		222
#define KEY_CANCEL		223	/* AC Cancel */
#define KEY_BRIGHTNESSDOWN	224
#define KEY_BRIGHTNESSUP	225
#define KEY_MEDIA		226

#define KEY_SWITCHVIDEOMODE	227	/* Cycle between available video
					   outputs (Monitor/LCD/TV-out/etc) */
#define KEY_KBDILLUMTOGGLE	228
#define KEY_KBDILLUMDOWN	229
#define KEY_KBDILLUMUP		230

#define KEY_SEND		231	/* AC Send */
#define KEY_REPLY		232	/* AC Reply */
#define KEY_FORWARDMAIL		233	/* AC Forward Msg */
#define KEY_SAVE		234	/* AC Save */
#define KEY_DOCUMENTS		235

#define KEY_BATTERY		236

#define KEY_BLUETOOTH		237
#define KEY_WLAN		238
#define KEY_UWB			239

#define KEY_UNKNOWN		240

#define KEY_VIDEO_NEXT		241	/* drive next video source */
#define KEY_VIDEO_PREV		242	/* drive previous video source */
#define KEY_BRIGHTNESS_CYCLE	243	/* brightness up, after max is min */
#define KEY_BRIGHTNESS_ZERO	244	/* brightness off, use ambient */
#define KEY_DISPLAY_OFF		245	/* display device to off state */

#define KEY_WIMAX		246
#define KEY_RFKILL		247	/* Key that controls all radios */

#define KEY_MICMUTE		248	/* Mute / unmute the microphone */

/* Code 255 is reserved for special needs of AT keyboard driver */

#define BTN_MISC		0x100
#define BTN_0			0x100
#define BTN_1			0x101
#define BTN_2			0x102
#define BTN_3			0x103
#define BTN_4			0x104
#define BTN_5			0x105
#define BTN_6			0x106
#define BTN_7			0x107
#define BTN_8			0x108
#define BTN_9			0x109

#define BTN_MOUSE		0x110
#define BTN_LEFT		0x110
#define BTN_RIGHT		0x111
#define BTN_MIDDLE		0x112
#define BTN_SIDE		0x113
#define BTN_EXTRA		0x114
#define BTN_FORWARD		0x115
#define BTN_BACK		0x116
#define BTN_TASK		0x117

#define BTN_JOYSTICK		0x120
#define BTN_TRIGGER		0x120
#define BTN_THUMB		0x121
#define BTN_THUMB2		0x122
#define BTN_TOP			0x123
#define BTN_TOP2		0x124
#define BTN_PINKIE		0x125
#define BTN_BASE		0x126
#define BTN_BASE2		0x127
#define BTN_BASE3		0x128
#define BTN_BASE4		0x129
#define BTN_BASE5		0x12a
#define BTN_BASE6		0x12b
#define BTN_DEAD		0x12f

#define BTN_GAMEPAD		0x130
509
#define BTN_SOUTH		0x130
510
#define BTN_A			BTN_SOUTH
511
#define BTN_EAST		0x131
512
#define BTN_B			BTN_EAST
513
#define BTN_C			0x132
514
#define BTN_NORTH		0x133
515
#define BTN_X			BTN_NORTH
516
#define BTN_WEST		0x134
517
#define BTN_Y			BTN_WEST
518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708
#define BTN_Z			0x135
#define BTN_TL			0x136
#define BTN_TR			0x137
#define BTN_TL2			0x138
#define BTN_TR2			0x139
#define BTN_SELECT		0x13a
#define BTN_START		0x13b
#define BTN_MODE		0x13c
#define BTN_THUMBL		0x13d
#define BTN_THUMBR		0x13e

#define BTN_DIGI		0x140
#define BTN_TOOL_PEN		0x140
#define BTN_TOOL_RUBBER		0x141
#define BTN_TOOL_BRUSH		0x142
#define BTN_TOOL_PENCIL		0x143
#define BTN_TOOL_AIRBRUSH	0x144
#define BTN_TOOL_FINGER		0x145
#define BTN_TOOL_MOUSE		0x146
#define BTN_TOOL_LENS		0x147
#define BTN_TOOL_QUINTTAP	0x148	/* Five fingers on trackpad */
#define BTN_TOUCH		0x14a
#define BTN_STYLUS		0x14b
#define BTN_STYLUS2		0x14c
#define BTN_TOOL_DOUBLETAP	0x14d
#define BTN_TOOL_TRIPLETAP	0x14e
#define BTN_TOOL_QUADTAP	0x14f	/* Four fingers on trackpad */

#define BTN_WHEEL		0x150
#define BTN_GEAR_DOWN		0x150
#define BTN_GEAR_UP		0x151

#define KEY_OK			0x160
#define KEY_SELECT		0x161
#define KEY_GOTO		0x162
#define KEY_CLEAR		0x163
#define KEY_POWER2		0x164
#define KEY_OPTION		0x165
#define KEY_INFO		0x166	/* AL OEM Features/Tips/Tutorial */
#define KEY_TIME		0x167
#define KEY_VENDOR		0x168
#define KEY_ARCHIVE		0x169
#define KEY_PROGRAM		0x16a	/* Media Select Program Guide */
#define KEY_CHANNEL		0x16b
#define KEY_FAVORITES		0x16c
#define KEY_EPG			0x16d
#define KEY_PVR			0x16e	/* Media Select Home */
#define KEY_MHP			0x16f
#define KEY_LANGUAGE		0x170
#define KEY_TITLE		0x171
#define KEY_SUBTITLE		0x172
#define KEY_ANGLE		0x173
#define KEY_ZOOM		0x174
#define KEY_MODE		0x175
#define KEY_KEYBOARD		0x176
#define KEY_SCREEN		0x177
#define KEY_PC			0x178	/* Media Select Computer */
#define KEY_TV			0x179	/* Media Select TV */
#define KEY_TV2			0x17a	/* Media Select Cable */
#define KEY_VCR			0x17b	/* Media Select VCR */
#define KEY_VCR2		0x17c	/* VCR Plus */
#define KEY_SAT			0x17d	/* Media Select Satellite */
#define KEY_SAT2		0x17e
#define KEY_CD			0x17f	/* Media Select CD */
#define KEY_TAPE		0x180	/* Media Select Tape */
#define KEY_RADIO		0x181
#define KEY_TUNER		0x182	/* Media Select Tuner */
#define KEY_PLAYER		0x183
#define KEY_TEXT		0x184
#define KEY_DVD			0x185	/* Media Select DVD */
#define KEY_AUX			0x186
#define KEY_MP3			0x187
#define KEY_AUDIO		0x188	/* AL Audio Browser */
#define KEY_VIDEO		0x189	/* AL Movie Browser */
#define KEY_DIRECTORY		0x18a
#define KEY_LIST		0x18b
#define KEY_MEMO		0x18c	/* Media Select Messages */
#define KEY_CALENDAR		0x18d
#define KEY_RED			0x18e
#define KEY_GREEN		0x18f
#define KEY_YELLOW		0x190
#define KEY_BLUE		0x191
#define KEY_CHANNELUP		0x192	/* Channel Increment */
#define KEY_CHANNELDOWN		0x193	/* Channel Decrement */
#define KEY_FIRST		0x194
#define KEY_LAST		0x195	/* Recall Last */
#define KEY_AB			0x196
#define KEY_NEXT		0x197
#define KEY_RESTART		0x198
#define KEY_SLOW		0x199
#define KEY_SHUFFLE		0x19a
#define KEY_BREAK		0x19b
#define KEY_PREVIOUS		0x19c
#define KEY_DIGITS		0x19d
#define KEY_TEEN		0x19e
#define KEY_TWEN		0x19f
#define KEY_VIDEOPHONE		0x1a0	/* Media Select Video Phone */
#define KEY_GAMES		0x1a1	/* Media Select Games */
#define KEY_ZOOMIN		0x1a2	/* AC Zoom In */
#define KEY_ZOOMOUT		0x1a3	/* AC Zoom Out */
#define KEY_ZOOMRESET		0x1a4	/* AC Zoom */
#define KEY_WORDPROCESSOR	0x1a5	/* AL Word Processor */
#define KEY_EDITOR		0x1a6	/* AL Text Editor */
#define KEY_SPREADSHEET		0x1a7	/* AL Spreadsheet */
#define KEY_GRAPHICSEDITOR	0x1a8	/* AL Graphics Editor */
#define KEY_PRESENTATION	0x1a9	/* AL Presentation App */
#define KEY_DATABASE		0x1aa	/* AL Database App */
#define KEY_NEWS		0x1ab	/* AL Newsreader */
#define KEY_VOICEMAIL		0x1ac	/* AL Voicemail */
#define KEY_ADDRESSBOOK		0x1ad	/* AL Contacts/Address Book */
#define KEY_MESSENGER		0x1ae	/* AL Instant Messaging */
#define KEY_DISPLAYTOGGLE	0x1af	/* Turn display (LCD) on and off */
#define KEY_SPELLCHECK		0x1b0   /* AL Spell Check */
#define KEY_LOGOFF		0x1b1   /* AL Logoff */

#define KEY_DOLLAR		0x1b2
#define KEY_EURO		0x1b3

#define KEY_FRAMEBACK		0x1b4	/* Consumer - transport controls */
#define KEY_FRAMEFORWARD	0x1b5
#define KEY_CONTEXT_MENU	0x1b6	/* GenDesc - system context menu */
#define KEY_MEDIA_REPEAT	0x1b7	/* Consumer - transport control */
#define KEY_10CHANNELSUP	0x1b8	/* 10 channels up (10+) */
#define KEY_10CHANNELSDOWN	0x1b9	/* 10 channels down (10-) */
#define KEY_IMAGES		0x1ba	/* AL Image Browser */

#define KEY_DEL_EOL		0x1c0
#define KEY_DEL_EOS		0x1c1
#define KEY_INS_LINE		0x1c2
#define KEY_DEL_LINE		0x1c3

#define KEY_FN			0x1d0
#define KEY_FN_ESC		0x1d1
#define KEY_FN_F1		0x1d2
#define KEY_FN_F2		0x1d3
#define KEY_FN_F3		0x1d4
#define KEY_FN_F4		0x1d5
#define KEY_FN_F5		0x1d6
#define KEY_FN_F6		0x1d7
#define KEY_FN_F7		0x1d8
#define KEY_FN_F8		0x1d9
#define KEY_FN_F9		0x1da
#define KEY_FN_F10		0x1db
#define KEY_FN_F11		0x1dc
#define KEY_FN_F12		0x1dd
#define KEY_FN_1		0x1de
#define KEY_FN_2		0x1df
#define KEY_FN_D		0x1e0
#define KEY_FN_E		0x1e1
#define KEY_FN_F		0x1e2
#define KEY_FN_S		0x1e3
#define KEY_FN_B		0x1e4

#define KEY_BRL_DOT1		0x1f1
#define KEY_BRL_DOT2		0x1f2
#define KEY_BRL_DOT3		0x1f3
#define KEY_BRL_DOT4		0x1f4
#define KEY_BRL_DOT5		0x1f5
#define KEY_BRL_DOT6		0x1f6
#define KEY_BRL_DOT7		0x1f7
#define KEY_BRL_DOT8		0x1f8
#define KEY_BRL_DOT9		0x1f9
#define KEY_BRL_DOT10		0x1fa

#define KEY_NUMERIC_0		0x200	/* used by phones, remote controls, */
#define KEY_NUMERIC_1		0x201	/* and other keypads */
#define KEY_NUMERIC_2		0x202
#define KEY_NUMERIC_3		0x203
#define KEY_NUMERIC_4		0x204
#define KEY_NUMERIC_5		0x205
#define KEY_NUMERIC_6		0x206
#define KEY_NUMERIC_7		0x207
#define KEY_NUMERIC_8		0x208
#define KEY_NUMERIC_9		0x209
#define KEY_NUMERIC_STAR	0x20a
#define KEY_NUMERIC_POUND	0x20b

#define KEY_CAMERA_FOCUS	0x210
#define KEY_WPS_BUTTON		0x211	/* WiFi Protected Setup key */

#define KEY_TOUCHPAD_TOGGLE	0x212	/* Request switch touchpad on or off */
#define KEY_TOUCHPAD_ON		0x213
#define KEY_TOUCHPAD_OFF	0x214

#define KEY_CAMERA_ZOOMIN	0x215
#define KEY_CAMERA_ZOOMOUT	0x216
#define KEY_CAMERA_UP		0x217
#define KEY_CAMERA_DOWN		0x218
#define KEY_CAMERA_LEFT		0x219
#define KEY_CAMERA_RIGHT	0x21a

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#define KEY_ATTENDANT_ON	0x21b
#define KEY_ATTENDANT_OFF	0x21c
#define KEY_ATTENDANT_TOGGLE	0x21d	/* Attendant call on or off */
#define KEY_LIGHTS_TOGGLE	0x21e	/* Reading light on or off */

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#define BTN_DPAD_UP		0x220
#define BTN_DPAD_DOWN		0x221
#define BTN_DPAD_LEFT		0x222
#define BTN_DPAD_RIGHT		0x223

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#define BTN_TRIGGER_HAPPY		0x2c0
#define BTN_TRIGGER_HAPPY1		0x2c0
#define BTN_TRIGGER_HAPPY2		0x2c1
#define BTN_TRIGGER_HAPPY3		0x2c2
#define BTN_TRIGGER_HAPPY4		0x2c3
#define BTN_TRIGGER_HAPPY5		0x2c4
#define BTN_TRIGGER_HAPPY6		0x2c5
#define BTN_TRIGGER_HAPPY7		0x2c6
#define BTN_TRIGGER_HAPPY8		0x2c7
#define BTN_TRIGGER_HAPPY9		0x2c8
#define BTN_TRIGGER_HAPPY10		0x2c9
#define BTN_TRIGGER_HAPPY11		0x2ca
#define BTN_TRIGGER_HAPPY12		0x2cb
#define BTN_TRIGGER_HAPPY13		0x2cc
#define BTN_TRIGGER_HAPPY14		0x2cd
#define BTN_TRIGGER_HAPPY15		0x2ce
#define BTN_TRIGGER_HAPPY16		0x2cf
#define BTN_TRIGGER_HAPPY17		0x2d0
#define BTN_TRIGGER_HAPPY18		0x2d1
#define BTN_TRIGGER_HAPPY19		0x2d2
#define BTN_TRIGGER_HAPPY20		0x2d3
#define BTN_TRIGGER_HAPPY21		0x2d4
#define BTN_TRIGGER_HAPPY22		0x2d5
#define BTN_TRIGGER_HAPPY23		0x2d6
#define BTN_TRIGGER_HAPPY24		0x2d7
#define BTN_TRIGGER_HAPPY25		0x2d8
#define BTN_TRIGGER_HAPPY26		0x2d9
#define BTN_TRIGGER_HAPPY27		0x2da
#define BTN_TRIGGER_HAPPY28		0x2db
#define BTN_TRIGGER_HAPPY29		0x2dc
#define BTN_TRIGGER_HAPPY30		0x2dd
#define BTN_TRIGGER_HAPPY31		0x2de
#define BTN_TRIGGER_HAPPY32		0x2df
#define BTN_TRIGGER_HAPPY33		0x2e0
#define BTN_TRIGGER_HAPPY34		0x2e1
#define BTN_TRIGGER_HAPPY35		0x2e2
#define BTN_TRIGGER_HAPPY36		0x2e3
#define BTN_TRIGGER_HAPPY37		0x2e4
#define BTN_TRIGGER_HAPPY38		0x2e5
#define BTN_TRIGGER_HAPPY39		0x2e6
#define BTN_TRIGGER_HAPPY40		0x2e7

/* We avoid low common keys in module aliases so they don't get huge. */
#define KEY_MIN_INTERESTING	KEY_MUTE
#define KEY_MAX			0x2ff
#define KEY_CNT			(KEY_MAX+1)

/*
 * Relative axes
 */

#define REL_X			0x00
#define REL_Y			0x01
#define REL_Z			0x02
#define REL_RX			0x03
#define REL_RY			0x04
#define REL_RZ			0x05
#define REL_HWHEEL		0x06
#define REL_DIAL		0x07
#define REL_WHEEL		0x08
#define REL_MISC		0x09
#define REL_MAX			0x0f
#define REL_CNT			(REL_MAX+1)

/*
 * Absolute axes
 */

#define ABS_X			0x00
#define ABS_Y			0x01
#define ABS_Z			0x02
#define ABS_RX			0x03
#define ABS_RY			0x04
#define ABS_RZ			0x05
#define ABS_THROTTLE		0x06
#define ABS_RUDDER		0x07
#define ABS_WHEEL		0x08
#define ABS_GAS			0x09
#define ABS_BRAKE		0x0a
#define ABS_HAT0X		0x10
#define ABS_HAT0Y		0x11
#define ABS_HAT1X		0x12
#define ABS_HAT1Y		0x13
#define ABS_HAT2X		0x14
#define ABS_HAT2Y		0x15
#define ABS_HAT3X		0x16
#define ABS_HAT3Y		0x17
#define ABS_PRESSURE		0x18
#define ABS_DISTANCE		0x19
#define ABS_TILT_X		0x1a
#define ABS_TILT_Y		0x1b
#define ABS_TOOL_WIDTH		0x1c

#define ABS_VOLUME		0x20

#define ABS_MISC		0x28

#define ABS_MT_SLOT		0x2f	/* MT slot being modified */
#define ABS_MT_TOUCH_MAJOR	0x30	/* Major axis of touching ellipse */
#define ABS_MT_TOUCH_MINOR	0x31	/* Minor axis (omit if circular) */
#define ABS_MT_WIDTH_MAJOR	0x32	/* Major axis of approaching ellipse */
#define ABS_MT_WIDTH_MINOR	0x33	/* Minor axis (omit if circular) */
#define ABS_MT_ORIENTATION	0x34	/* Ellipse orientation */
#define ABS_MT_POSITION_X	0x35	/* Center X touch position */
#define ABS_MT_POSITION_Y	0x36	/* Center Y touch position */
#define ABS_MT_TOOL_TYPE	0x37	/* Type of touching device */
#define ABS_MT_BLOB_ID		0x38	/* Group a set of packets as a blob */
#define ABS_MT_TRACKING_ID	0x39	/* Unique ID of initiated contact */
#define ABS_MT_PRESSURE		0x3a	/* Pressure on contact area */
#define ABS_MT_DISTANCE		0x3b	/* Contact hover distance */
#define ABS_MT_TOOL_X		0x3c	/* Center X tool position */
#define ABS_MT_TOOL_Y		0x3d	/* Center Y tool position */


#define ABS_MAX			0x3f
#define ABS_CNT			(ABS_MAX+1)

/*
 * Switch events
 */

#define SW_LID			0x00  /* set = lid shut */
#define SW_TABLET_MODE		0x01  /* set = tablet mode */
#define SW_HEADPHONE_INSERT	0x02  /* set = inserted */
#define SW_RFKILL_ALL		0x03  /* rfkill master switch, type "any"
					 set = radio enabled */
#define SW_RADIO		SW_RFKILL_ALL	/* deprecated */
#define SW_MICROPHONE_INSERT	0x04  /* set = inserted */
#define SW_DOCK			0x05  /* set = plugged into dock */
#define SW_LINEOUT_INSERT	0x06  /* set = inserted */
#define SW_JACK_PHYSICAL_INSERT 0x07  /* set = mechanical switch set */
#define SW_VIDEOOUT_INSERT	0x08  /* set = inserted */
#define SW_CAMERA_LENS_COVER	0x09  /* set = lens covered */
#define SW_KEYPAD_SLIDE		0x0a  /* set = keypad slide out */
#define SW_FRONT_PROXIMITY	0x0b  /* set = front proximity sensor active */
#define SW_ROTATE_LOCK		0x0c  /* set = rotate locked/disabled */
#define SW_LINEIN_INSERT	0x0d  /* set = inserted */
#define SW_MAX			0x0f
#define SW_CNT			(SW_MAX+1)

/*
 * Misc events
 */

#define MSC_SERIAL		0x00
#define MSC_PULSELED		0x01
#define MSC_GESTURE		0x02
#define MSC_RAW			0x03
#define MSC_SCAN		0x04
868
#define MSC_TIMESTAMP		0x05
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#define MSC_MAX			0x07
#define MSC_CNT			(MSC_MAX+1)

/*
 * LEDs
 */

#define LED_NUML		0x00
#define LED_CAPSL		0x01
#define LED_SCROLLL		0x02
#define LED_COMPOSE		0x03
#define LED_KANA		0x04
#define LED_SLEEP		0x05
#define LED_SUSPEND		0x06
#define LED_MUTE		0x07
#define LED_MISC		0x08
#define LED_MAIL		0x09
#define LED_CHARGING		0x0a
#define LED_MAX			0x0f
#define LED_CNT			(LED_MAX+1)

/*
 * Autorepeat values
 */

#define REP_DELAY		0x00
#define REP_PERIOD		0x01
#define REP_MAX			0x01
#define REP_CNT			(REP_MAX+1)

/*
 * Sounds
 */

#define SND_CLICK		0x00
#define SND_BELL		0x01
#define SND_TONE		0x02
#define SND_MAX			0x07
#define SND_CNT			(SND_MAX+1)

/*
 * IDs.
 */

#define ID_BUS			0
#define ID_VENDOR		1
#define ID_PRODUCT		2
#define ID_VERSION		3

#define BUS_PCI			0x01
#define BUS_ISAPNP		0x02
#define BUS_USB			0x03
#define BUS_HIL			0x04
#define BUS_BLUETOOTH		0x05
#define BUS_VIRTUAL		0x06

#define BUS_ISA			0x10
#define BUS_I8042		0x11
#define BUS_XTKBD		0x12
#define BUS_RS232		0x13
#define BUS_GAMEPORT		0x14
#define BUS_PARPORT		0x15
#define BUS_AMIGA		0x16
#define BUS_ADB			0x17
#define BUS_I2C			0x18
#define BUS_HOST		0x19
#define BUS_GSC			0x1A
#define BUS_ATARI		0x1B
#define BUS_SPI			0x1C

/*
 * MT_TOOL types
 */
#define MT_TOOL_FINGER		0
#define MT_TOOL_PEN		1
#define MT_TOOL_MAX		1

/*
 * Values describing the status of a force-feedback effect
 */
#define FF_STATUS_STOPPED	0x00
#define FF_STATUS_PLAYING	0x01
#define FF_STATUS_MAX		0x01

/*
 * Structures used in ioctls to upload effects to a device
 * They are pieces of a bigger structure (called ff_effect)
 */

/*
 * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
 * should not be used and have unspecified results.
 */

/**
 * struct ff_replay - defines scheduling of the force-feedback effect
 * @length: duration of the effect
 * @delay: delay before effect should start playing
 */
struct ff_replay {
	__u16 length;
	__u16 delay;
};

/**
 * struct ff_trigger - defines what triggers the force-feedback effect
 * @button: number of the button triggering the effect
 * @interval: controls how soon the effect can be re-triggered
 */
struct ff_trigger {
	__u16 button;
	__u16 interval;
};

/**
 * struct ff_envelope - generic force-feedback effect envelope
 * @attack_length: duration of the attack (ms)
 * @attack_level: level at the beginning of the attack
 * @fade_length: duration of fade (ms)
 * @fade_level: level at the end of fade
 *
 * The @attack_level and @fade_level are absolute values; when applying
 * envelope force-feedback core will convert to positive/negative
 * value based on polarity of the default level of the effect.
 * Valid range for the attack and fade levels is 0x0000 - 0x7fff
 */
struct ff_envelope {
	__u16 attack_length;
	__u16 attack_level;
	__u16 fade_length;
	__u16 fade_level;
};

/**
 * struct ff_constant_effect - defines parameters of a constant force-feedback effect
 * @level: strength of the effect; may be negative
 * @envelope: envelope data
 */
struct ff_constant_effect {
	__s16 level;
	struct ff_envelope envelope;
};

/**
 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
 * @start_level: beginning strength of the effect; may be negative
 * @end_level: final strength of the effect; may be negative
 * @envelope: envelope data
 */
struct ff_ramp_effect {
	__s16 start_level;
	__s16 end_level;
	struct ff_envelope envelope;
};

/**
 * struct ff_condition_effect - defines a spring or friction force-feedback effect
 * @right_saturation: maximum level when joystick moved all way to the right
 * @left_saturation: same for the left side
 * @right_coeff: controls how fast the force grows when the joystick moves
 *	to the right
 * @left_coeff: same for the left side
 * @deadband: size of the dead zone, where no force is produced
 * @center: position of the dead zone
 */
struct ff_condition_effect {
	__u16 right_saturation;
	__u16 left_saturation;

	__s16 right_coeff;
	__s16 left_coeff;

	__u16 deadband;
	__s16 center;
};

/**
 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
 * @waveform: kind of the effect (wave)
 * @period: period of the wave (ms)
 * @magnitude: peak value
 * @offset: mean value of the wave (roughly)
 * @phase: 'horizontal' shift
 * @envelope: envelope data
 * @custom_len: number of samples (FF_CUSTOM only)
 * @custom_data: buffer of samples (FF_CUSTOM only)
 *
 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
 * for the time being as no driver supports it yet.
 *
 * Note: the data pointed by custom_data is copied by the driver.
 * You can therefore dispose of the memory after the upload/update.
 */
struct ff_periodic_effect {
	__u16 waveform;
	__u16 period;
	__s16 magnitude;
	__s16 offset;
	__u16 phase;

	struct ff_envelope envelope;

	__u32 custom_len;
	__s16 __user *custom_data;
};

/**
 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
 * @strong_magnitude: magnitude of the heavy motor
 * @weak_magnitude: magnitude of the light one
 *
 * Some rumble pads have two motors of different weight. Strong_magnitude
 * represents the magnitude of the vibration generated by the heavy one.
 */
struct ff_rumble_effect {
	__u16 strong_magnitude;
	__u16 weak_magnitude;
};

/**
 * struct ff_effect - defines force feedback effect
 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
 *	FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
 * @id: an unique id assigned to an effect
 * @direction: direction of the effect
 * @trigger: trigger conditions (struct ff_trigger)
 * @replay: scheduling of the effect (struct ff_replay)
 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
 *	ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
 *	defining effect parameters
 *
 * This structure is sent through ioctl from the application to the driver.
 * To create a new effect application should set its @id to -1; the kernel
 * will return assigned @id which can later be used to update or delete
 * this effect.
 *
 * Direction of the effect is encoded as follows:
 *	0 deg -> 0x0000 (down)
 *	90 deg -> 0x4000 (left)
 *	180 deg -> 0x8000 (up)
 *	270 deg -> 0xC000 (right)
 */
struct ff_effect {
	__u16 type;
	__s16 id;
	__u16 direction;
	struct ff_trigger trigger;
	struct ff_replay replay;

	union {
		struct ff_constant_effect constant;
		struct ff_ramp_effect ramp;
		struct ff_periodic_effect periodic;
		struct ff_condition_effect condition[2]; /* One for each axis */
		struct ff_rumble_effect rumble;
	} u;
};

/*
 * Force feedback effect types
 */

#define FF_RUMBLE	0x50
#define FF_PERIODIC	0x51
#define FF_CONSTANT	0x52
#define FF_SPRING	0x53
#define FF_FRICTION	0x54
#define FF_DAMPER	0x55
#define FF_INERTIA	0x56
#define FF_RAMP		0x57

#define FF_EFFECT_MIN	FF_RUMBLE
#define FF_EFFECT_MAX	FF_RAMP

/*
 * Force feedback periodic effect types
 */

#define FF_SQUARE	0x58
#define FF_TRIANGLE	0x59
#define FF_SINE		0x5a
#define FF_SAW_UP	0x5b
#define FF_SAW_DOWN	0x5c
#define FF_CUSTOM	0x5d

#define FF_WAVEFORM_MIN	FF_SQUARE
#define FF_WAVEFORM_MAX	FF_CUSTOM

/*
 * Set ff device properties
 */

#define FF_GAIN		0x60
#define FF_AUTOCENTER	0x61

#define FF_MAX		0x7f
#define FF_CNT		(FF_MAX+1)

#endif /* _UAPI_INPUT_H */