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package java.awt;
import java.awt.image.ColorModel;
import sun.java2d.SunCompositeContext;
/**
* The AlphaComposite
class implements basic alpha
* compositing rules for combining source and destination colors
* to achieve blending and transparency effects with graphics and
* images.
* The specific rules implemented by this class are the basic set
* of 12 rules described in
* T. Porter and T. Duff, "Compositing Digital Images", SIGGRAPH 84,
* 253-259.
* The rest of this documentation assumes some familiarity with the
* definitions and concepts outlined in that paper.
*
*
* This class extends the standard equations defined by Porter and
* Duff to include one additional factor.
* An instance of the AlphaComposite
class can contain
* an alpha value that is used to modify the opacity or coverage of
* every source pixel before it is used in the blending equations.
*
*
* It is important to note that the equations defined by the Porter
* and Duff paper are all defined to operate on color components
* that are premultiplied by their corresponding alpha components.
* Since the ColorModel
and Raster
classes
* allow the storage of pixel data in either premultiplied or
* non-premultiplied form, all input data must be normalized into
* premultiplied form before applying the equations and all results
* might need to be adjusted back to the form required by the destination
* before the pixel values are stored.
*
*
* Also note that this class defines only the equations * for combining color and alpha values in a purely mathematical * sense. The accurate application of its equations depends * on the way the data is retrieved from its sources and stored * in its destinations. * See Implementation Caveats * for further information. * *
* The following factors are used in the description of the blending * equation in the Porter and Duff paper: * *
** **
*Factor Definition * As the alpha component of the source pixel * Cs a color component of the source pixel in premultiplied form * Ad the alpha component of the destination pixel * Cd a color component of the destination pixel in premultiplied form * Fs the fraction of the source pixel that contributes to the output * Fd the fraction of the destination pixel that contributes * to the output * Ar the alpha component of the result * Cr a color component of the result in premultiplied form *
* Using these factors, Porter and Duff define 12 ways of choosing
* the blending factors Fs and Fd to
* produce each of 12 desirable visual effects.
* The equations for determining Fs and Fd
* are given in the descriptions of the 12 static fields
* that specify visual effects.
* For example,
* the description for
* SRC_OVER
* specifies that Fs = 1 and Fd = (1-As).
* Once a set of equations for determining the blending factors is
* known they can then be applied to each pixel to produce a result
* using the following set of equations:
*
*
* Fs = f(Ad) * Fd = f(As) * Ar = As*Fs + Ad*Fd * Cr = Cs*Fs + Cd*Fd* *
* The following factors will be used to discuss our extensions to * the blending equation in the Porter and Duff paper: * *
** **
*Factor Definition * Csr one of the raw color components of the source pixel * Cdr one of the raw color components of the destination pixel * Aac the "extra" alpha component from the AlphaComposite instance * Asr the raw alpha component of the source pixel * Adr the raw alpha component of the destination pixel * Adf the final alpha component stored in the destination * Cdf the final raw color component stored in the destination *
* The AlphaComposite
class defines an additional alpha
* value that is applied to the source alpha.
* This value is applied as if an implicit SRC_IN rule were first
* applied to the source pixel against a pixel with the indicated
* alpha by multiplying both the raw source alpha and the raw
* source colors by the alpha in the AlphaComposite
.
* This leads to the following equation for producing the alpha
* used in the Porter and Duff blending equation:
*
*
* As = Asr * Aac* * All of the raw source color components need to be multiplied * by the alpha in the
AlphaComposite
instance.
* Additionally, if the source was not in premultiplied form
* then the color components also need to be multiplied by the
* source alpha.
* Thus, the equation for producing the source color components
* for the Porter and Duff equation depends on whether the source
* pixels are premultiplied or not:
*
* * Cs = Csr * Asr * Aac (if source is not premultiplied) * Cs = Csr * Aac (if source is premultiplied)* * No adjustment needs to be made to the destination alpha: * *
* Ad = Adr* *
* The destination color components need to be adjusted only if * they are not in premultiplied form: * *
* Cd = Cdr * Ad (if destination is not premultiplied) * Cd = Cdr (if destination is premultiplied)* *
* The adjusted As, Ad, * Cs, and Cd are used in the standard * Porter and Duff equations to calculate the blending factors * Fs and Fd and then the resulting * premultiplied components Ar and Cr. * *
*
* The results only need to be adjusted if they are to be stored * back into a destination buffer that holds data that is not * premultiplied, using the following equations: * *
* Adf = Ar * Cdf = Cr (if dest is premultiplied) * Cdf = Cr / Ar (if dest is not premultiplied)* * Note that since the division is undefined if the resulting alpha * is zero, the division in that case is omitted to avoid the "divide * by zero" and the color components are left as * all zeros. * *
*
* For performance reasons, it is preferrable that
* Raster
objects passed to the compose
* method of a {@link CompositeContext} object created by the
* AlphaComposite
class have premultiplied data.
* If either the source Raster
* or the destination Raster
* is not premultiplied, however,
* appropriate conversions are performed before and after the compositing
* operation.
*
*
BufferedImage
class, do not store alpha values
* for their pixels. Such sources supply an alpha of 1.0 for
* all of their pixels.
*
* *
*
BufferedImage.TYPE_BYTE_INDEXED
* should not be used as a destination for a blending operation
* because every operation
* can introduce large errors, due to
* the need to choose a pixel from a limited palette to match the
* results of the blending equations.
*
* *
* Typically the integer values are related to the floating point * values in such a way that the integer 0 is equated * to the floating point value 0.0 and the integer * 2^n-1 (where n is the number of bits * in the representation) is equated to 1.0. * For 8-bit representations, this means that 0x00 * represents 0.0 and 0xff represents * 1.0. * *
*
* (A, R, G, B) = (0x01, 0xb0, 0x00, 0x00)* *
* If integer math were being used and this value were being
* composited in
* SRC
* mode with no extra alpha, then the math would
* indicate that the results were (in integer format):
*
*
* (A, R, G, B) = (0x01, 0x01, 0x00, 0x00)* *
* Note that the intermediate values, which are always in premultiplied * form, would only allow the integer red component to be either 0x00 * or 0x01. When we try to store this result back into a destination * that is not premultiplied, dividing out the alpha will give us * very few choices for the non-premultiplied red value. * In this case an implementation that performs the math in integer * space without shortcuts is likely to end up with the final pixel * values of: * *
* (A, R, G, B) = (0x01, 0xff, 0x00, 0x00)* *
* (Note that 0x01 divided by 0x01 gives you 1.0, which is equivalent * to the value 0xff in an 8-bit storage format.) * *
* Alternately, an implementation that uses floating point math * might produce more accurate results and end up returning to the * original pixel value with little, if any, roundoff error. * Or, an implementation using integer math might decide that since * the equations boil down to a virtual NOP on the color values * if performed in a floating point space, it can transfer the * pixel untouched to the destination and avoid all the math entirely. * *
* These implementations all attempt to honor the * same equations, but use different tradeoffs of integer and * floating point math and reduced or full equations. * To account for such differences, it is probably best to * expect only that the premultiplied form of the results to * match between implementations and image formats. In this * case both answers, expressed in premultiplied form would * equate to: * *
* (A, R, G, B) = (0x01, 0x01, 0x00, 0x00)* *
* and thus they would all match. * *
*
* Fs = 0 and Fd = 0, thus: *
* Ar = 0 * Cr = 0 **/ public static final int CLEAR = 1; /** * The source is copied to the destination * (Porter-Duff Source rule). * The destination is not used as input. *
* Fs = 1 and Fd = 0, thus: *
* Ar = As * Cr = Cs **/ public static final int SRC = 2; /** * The destination is left untouched * (Porter-Duff Destination rule). *
* Fs = 0 and Fd = 1, thus: *
* Ar = Ad * Cr = Cd ** @since 1.4 */ public static final int DST = 9; // Note that DST was added in 1.4 so it is numbered out of order... /** * The source is composited over the destination * (Porter-Duff Source Over Destination rule). *
* Fs = 1 and Fd = (1-As), thus: *
* Ar = As + Ad*(1-As) * Cr = Cs + Cd*(1-As) **/ public static final int SRC_OVER = 3; /** * The destination is composited over the source and * the result replaces the destination * (Porter-Duff Destination Over Source rule). *
* Fs = (1-Ad) and Fd = 1, thus: *
* Ar = As*(1-Ad) + Ad * Cr = Cs*(1-Ad) + Cd **/ public static final int DST_OVER = 4; /** * The part of the source lying inside of the destination replaces * the destination * (Porter-Duff Source In Destination rule). *
* Fs = Ad and Fd = 0, thus: *
* Ar = As*Ad * Cr = Cs*Ad **/ public static final int SRC_IN = 5; /** * The part of the destination lying inside of the source * replaces the destination * (Porter-Duff Destination In Source rule). *
* Fs = 0 and Fd = As, thus: *
* Ar = Ad*As * Cr = Cd*As **/ public static final int DST_IN = 6; /** * The part of the source lying outside of the destination * replaces the destination * (Porter-Duff Source Held Out By Destination rule). *
* Fs = (1-Ad) and Fd = 0, thus: *
* Ar = As*(1-Ad) * Cr = Cs*(1-Ad) **/ public static final int SRC_OUT = 7; /** * The part of the destination lying outside of the source * replaces the destination * (Porter-Duff Destination Held Out By Source rule). *
* Fs = 0 and Fd = (1-As), thus: *
* Ar = Ad*(1-As) * Cr = Cd*(1-As) **/ public static final int DST_OUT = 8; // Rule 9 is DST which is defined above where it fits into the // list logically, rather than numerically // // public static final int DST = 9; /** * The part of the source lying inside of the destination * is composited onto the destination * (Porter-Duff Source Atop Destination rule). *
* Fs = Ad and Fd = (1-As), thus: *
* Ar = As*Ad + Ad*(1-As) = Ad * Cr = Cs*Ad + Cd*(1-As) ** @since 1.4 */ public static final int SRC_ATOP = 10; /** * The part of the destination lying inside of the source * is composited over the source and replaces the destination * (Porter-Duff Destination Atop Source rule). *
* Fs = (1-Ad) and Fd = As, thus: *
* Ar = As*(1-Ad) + Ad*As = As * Cr = Cs*(1-Ad) + Cd*As ** @since 1.4 */ public static final int DST_ATOP = 11; /** * The part of the source that lies outside of the destination * is combined with the part of the destination that lies outside * of the source * (Porter-Duff Source Xor Destination rule). *
* Fs = (1-Ad) and Fd = (1-As), thus: *
* Ar = As*(1-Ad) + Ad*(1-As) * Cr = Cs*(1-Ad) + Cd*(1-As) ** @since 1.4 */ public static final int XOR = 12; /** *
AlphaComposite
object that implements the opaque CLEAR rule
* with an alpha of 1.0f.
* @see #CLEAR
*/
public static final AlphaComposite Clear = new AlphaComposite(CLEAR);
/**
* AlphaComposite
object that implements the opaque SRC rule
* with an alpha of 1.0f.
* @see #SRC
*/
public static final AlphaComposite Src = new AlphaComposite(SRC);
/**
* AlphaComposite
object that implements the opaque DST rule
* with an alpha of 1.0f.
* @see #DST
* @since 1.4
*/
public static final AlphaComposite Dst = new AlphaComposite(DST);
/**
* AlphaComposite
object that implements the opaque SRC_OVER rule
* with an alpha of 1.0f.
* @see #SRC_OVER
*/
public static final AlphaComposite SrcOver = new AlphaComposite(SRC_OVER);
/**
* AlphaComposite
object that implements the opaque DST_OVER rule
* with an alpha of 1.0f.
* @see #DST_OVER
*/
public static final AlphaComposite DstOver = new AlphaComposite(DST_OVER);
/**
* AlphaComposite
object that implements the opaque SRC_IN rule
* with an alpha of 1.0f.
* @see #SRC_IN
*/
public static final AlphaComposite SrcIn = new AlphaComposite(SRC_IN);
/**
* AlphaComposite
object that implements the opaque DST_IN rule
* with an alpha of 1.0f.
* @see #DST_IN
*/
public static final AlphaComposite DstIn = new AlphaComposite(DST_IN);
/**
* AlphaComposite
object that implements the opaque SRC_OUT rule
* with an alpha of 1.0f.
* @see #SRC_OUT
*/
public static final AlphaComposite SrcOut = new AlphaComposite(SRC_OUT);
/**
* AlphaComposite
object that implements the opaque DST_OUT rule
* with an alpha of 1.0f.
* @see #DST_OUT
*/
public static final AlphaComposite DstOut = new AlphaComposite(DST_OUT);
/**
* AlphaComposite
object that implements the opaque SRC_ATOP rule
* with an alpha of 1.0f.
* @see #SRC_ATOP
* @since 1.4
*/
public static final AlphaComposite SrcAtop = new AlphaComposite(SRC_ATOP);
/**
* AlphaComposite
object that implements the opaque DST_ATOP rule
* with an alpha of 1.0f.
* @see #DST_ATOP
* @since 1.4
*/
public static final AlphaComposite DstAtop = new AlphaComposite(DST_ATOP);
/**
* AlphaComposite
object that implements the opaque XOR rule
* with an alpha of 1.0f.
* @see #XOR
* @since 1.4
*/
public static final AlphaComposite Xor = new AlphaComposite(XOR);
private static final int MIN_RULE = CLEAR;
private static final int MAX_RULE = XOR;
float extraAlpha;
int rule;
private AlphaComposite(int rule) {
this(rule, 1.0f);
}
private AlphaComposite(int rule, float alpha) {
if (rule < MIN_RULE || rule > MAX_RULE) {
throw new IllegalArgumentException("unknown composite rule");
}
if (alpha >= 0.0f && alpha <= 1.0f) {
this.rule = rule;
this.extraAlpha = alpha;
} else {
throw new IllegalArgumentException("alpha value out of range");
}
}
/**
* Creates an AlphaComposite
object with the specified rule.
* @param rule the compositing rule
* @throws IllegalArgumentException if rule
is not one of
* the following: {@link #CLEAR}, {@link #SRC}, {@link #DST},
* {@link #SRC_OVER}, {@link #DST_OVER}, {@link #SRC_IN},
* {@link #DST_IN}, {@link #SRC_OUT}, {@link #DST_OUT},
* {@link #SRC_ATOP}, {@link #DST_ATOP}, or {@link #XOR}
*/
public static AlphaComposite getInstance(int rule) {
switch (rule) {
case CLEAR:
return Clear;
case SRC:
return Src;
case DST:
return Dst;
case SRC_OVER:
return SrcOver;
case DST_OVER:
return DstOver;
case SRC_IN:
return SrcIn;
case DST_IN:
return DstIn;
case SRC_OUT:
return SrcOut;
case DST_OUT:
return DstOut;
case SRC_ATOP:
return SrcAtop;
case DST_ATOP:
return DstAtop;
case XOR:
return Xor;
default:
throw new IllegalArgumentException("unknown composite rule");
}
}
/**
* Creates an AlphaComposite
object with the specified rule and
* the constant alpha to multiply with the alpha of the source.
* The source is multiplied with the specified alpha before being composited
* with the destination.
* @param rule the compositing rule
* @param alpha the constant alpha to be multiplied with the alpha of
* the source. alpha
must be a floating point number in the
* inclusive range [0.0, 1.0].
* @throws IllegalArgumentException if
* alpha
is less than 0.0 or greater than 1.0, or if
* rule
is not one of
* the following: {@link #CLEAR}, {@link #SRC}, {@link #DST},
* {@link #SRC_OVER}, {@link #DST_OVER}, {@link #SRC_IN},
* {@link #DST_IN}, {@link #SRC_OUT}, {@link #DST_OUT},
* {@link #SRC_ATOP}, {@link #DST_ATOP}, or {@link #XOR}
*/
public static AlphaComposite getInstance(int rule, float alpha) {
if (alpha == 1.0f) {
return getInstance(rule);
}
return new AlphaComposite(rule, alpha);
}
/**
* Creates a context for the compositing operation.
* The context contains state that is used in performing
* the compositing operation.
* @param srcColorModel the {@link ColorModel} of the source
* @param dstColorModel the ColorModel
of the destination
* @return the CompositeContext
object to be used to perform
* compositing operations.
*/
public CompositeContext createContext(ColorModel srcColorModel,
ColorModel dstColorModel,
RenderingHints hints) {
return new SunCompositeContext(this, srcColorModel, dstColorModel);
}
/**
* Returns the alpha value of this AlphaComposite
. If this
* AlphaComposite
does not have an alpha value, 1.0 is returned.
* @return the alpha value of this AlphaComposite
.
*/
public float getAlpha() {
return extraAlpha;
}
/**
* Returns the compositing rule of this AlphaComposite
.
* @return the compositing rule of this AlphaComposite
.
*/
public int getRule() {
return rule;
}
/**
* Returns a similar AlphaComposite
object that uses
* the specified compositing rule.
* If this object already uses the specified compositing rule,
* this object is returned.
* @return an AlphaComposite
object derived from
* this object that uses the specified compositing rule.
* @param rule the compositing rule
* @throws IllegalArgumentException if
* rule
is not one of
* the following: {@link #CLEAR}, {@link #SRC}, {@link #DST},
* {@link #SRC_OVER}, {@link #DST_OVER}, {@link #SRC_IN},
* {@link #DST_IN}, {@link #SRC_OUT}, {@link #DST_OUT},
* {@link #SRC_ATOP}, {@link #DST_ATOP}, or {@link #XOR}
* @since 1.6
*/
public AlphaComposite derive(int rule) {
return (this.rule == rule)
? this
: getInstance(rule, this.extraAlpha);
}
/**
* Returns a similar AlphaComposite
object that uses
* the specified alpha value.
* If this object already has the specified alpha value,
* this object is returned.
* @return an AlphaComposite
object derived from
* this object that uses the specified alpha value.
* @param alpha the constant alpha to be multiplied with the alpha of
* the source. alpha
must be a floating point number in the
* inclusive range [0.0, 1.0].
* @throws IllegalArgumentException if
* alpha
is less than 0.0 or greater than 1.0
* @since 1.6
*/
public AlphaComposite derive(float alpha) {
return (this.extraAlpha == alpha)
? this
: getInstance(this.rule, alpha);
}
/**
* Returns the hashcode for this composite.
* @return a hash code for this composite.
*/
public int hashCode() {
return (Float.floatToIntBits(extraAlpha) * 31 + rule);
}
/**
* Determines whether the specified object is equal to this
* AlphaComposite
.
*
* The result is true
if and only if
* the argument is not null
and is an
* AlphaComposite
object that has the same
* compositing rule and alpha value as this object.
*
* @param obj the Object
to test for equality
* @return true
if obj
equals this
* AlphaComposite
; false
otherwise.
*/
public boolean equals(Object obj) {
if (!(obj instanceof AlphaComposite)) {
return false;
}
AlphaComposite ac = (AlphaComposite) obj;
if (rule != ac.rule) {
return false;
}
if (extraAlpha != ac.extraAlpha) {
return false;
}
return true;
}
}