/* * Copyright (c) 1999, 2010, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. * */ // Predefined classes class ciField; class ValueStack; class InstructionPrinter; class IRScope; class LIR_OprDesc; typedef LIR_OprDesc* LIR_Opr; // Instruction class hierarchy // // All leaf classes in the class hierarchy are concrete classes // (i.e., are instantiated). All other classes are abstract and // serve factoring. class Instruction; class Phi; class Local; class Constant; class AccessField; class LoadField; class StoreField; class AccessArray; class ArrayLength; class AccessIndexed; class LoadIndexed; class StoreIndexed; class NegateOp; class Op2; class ArithmeticOp; class ShiftOp; class LogicOp; class CompareOp; class IfOp; class Convert; class NullCheck; class OsrEntry; class ExceptionObject; class StateSplit; class Invoke; class NewInstance; class NewArray; class NewTypeArray; class NewObjectArray; class NewMultiArray; class TypeCheck; class CheckCast; class InstanceOf; class AccessMonitor; class MonitorEnter; class MonitorExit; class Intrinsic; class BlockBegin; class BlockEnd; class Goto; class If; class IfInstanceOf; class Switch; class TableSwitch; class LookupSwitch; class Return; class Throw; class Base; class RoundFP; class UnsafeOp; class UnsafeRawOp; class UnsafeGetRaw; class UnsafePutRaw; class UnsafeObjectOp; class UnsafeGetObject; class UnsafePutObject; class UnsafePrefetch; class UnsafePrefetchRead; class UnsafePrefetchWrite; class ProfileCall; class ProfileInvoke; // A Value is a reference to the instruction creating the value typedef Instruction* Value; define_array(ValueArray, Value) define_stack(Values, ValueArray) define_array(ValueStackArray, ValueStack*) define_stack(ValueStackStack, ValueStackArray) // BlockClosure is the base class for block traversal/iteration. class BlockClosure: public CompilationResourceObj { public: virtual void block_do(BlockBegin* block) = 0; }; // A simple closure class for visiting the values of an Instruction class ValueVisitor: public StackObj { public: virtual void visit(Value* v) = 0; }; // Some array and list classes define_array(BlockBeginArray, BlockBegin*) define_stack(_BlockList, BlockBeginArray) class BlockList: public _BlockList { public: BlockList(): _BlockList() {} BlockList(const int size): _BlockList(size) {} BlockList(const int size, BlockBegin* init): _BlockList(size, init) {} void iterate_forward(BlockClosure* closure); void iterate_backward(BlockClosure* closure); void blocks_do(void f(BlockBegin*)); void values_do(ValueVisitor* f); void print(bool cfg_only = false, bool live_only = false) PRODUCT_RETURN; }; // InstructionVisitors provide type-based dispatch for instructions. // For each concrete Instruction class X, a virtual function do_X is // provided. Functionality that needs to be implemented for all classes // (e.g., printing, code generation) is factored out into a specialised // visitor instead of added to the Instruction classes itself. class InstructionVisitor: public StackObj { public: virtual void do_Phi (Phi* x) = 0; virtual void do_Local (Local* x) = 0; virtual void do_Constant (Constant* x) = 0; virtual void do_LoadField (LoadField* x) = 0; virtual void do_StoreField (StoreField* x) = 0; virtual void do_ArrayLength (ArrayLength* x) = 0; virtual void do_LoadIndexed (LoadIndexed* x) = 0; virtual void do_StoreIndexed (StoreIndexed* x) = 0; virtual void do_NegateOp (NegateOp* x) = 0; virtual void do_ArithmeticOp (ArithmeticOp* x) = 0; virtual void do_ShiftOp (ShiftOp* x) = 0; virtual void do_LogicOp (LogicOp* x) = 0; virtual void do_CompareOp (CompareOp* x) = 0; virtual void do_IfOp (IfOp* x) = 0; virtual void do_Convert (Convert* x) = 0; virtual void do_NullCheck (NullCheck* x) = 0; virtual void do_Invoke (Invoke* x) = 0; virtual void do_NewInstance (NewInstance* x) = 0; virtual void do_NewTypeArray (NewTypeArray* x) = 0; virtual void do_NewObjectArray (NewObjectArray* x) = 0; virtual void do_NewMultiArray (NewMultiArray* x) = 0; virtual void do_CheckCast (CheckCast* x) = 0; virtual void do_InstanceOf (InstanceOf* x) = 0; virtual void do_MonitorEnter (MonitorEnter* x) = 0; virtual void do_MonitorExit (MonitorExit* x) = 0; virtual void do_Intrinsic (Intrinsic* x) = 0; virtual void do_BlockBegin (BlockBegin* x) = 0; virtual void do_Goto (Goto* x) = 0; virtual void do_If (If* x) = 0; virtual void do_IfInstanceOf (IfInstanceOf* x) = 0; virtual void do_TableSwitch (TableSwitch* x) = 0; virtual void do_LookupSwitch (LookupSwitch* x) = 0; virtual void do_Return (Return* x) = 0; virtual void do_Throw (Throw* x) = 0; virtual void do_Base (Base* x) = 0; virtual void do_OsrEntry (OsrEntry* x) = 0; virtual void do_ExceptionObject(ExceptionObject* x) = 0; virtual void do_RoundFP (RoundFP* x) = 0; virtual void do_UnsafeGetRaw (UnsafeGetRaw* x) = 0; virtual void do_UnsafePutRaw (UnsafePutRaw* x) = 0; virtual void do_UnsafeGetObject(UnsafeGetObject* x) = 0; virtual void do_UnsafePutObject(UnsafePutObject* x) = 0; virtual void do_UnsafePrefetchRead (UnsafePrefetchRead* x) = 0; virtual void do_UnsafePrefetchWrite(UnsafePrefetchWrite* x) = 0; virtual void do_ProfileCall (ProfileCall* x) = 0; virtual void do_ProfileInvoke (ProfileInvoke* x) = 0; }; // Hashing support // // Note: This hash functions affect the performance // of ValueMap - make changes carefully! #define HASH1(x1 ) ((intx)(x1)) #define HASH2(x1, x2 ) ((HASH1(x1 ) << 7) ^ HASH1(x2)) #define HASH3(x1, x2, x3 ) ((HASH2(x1, x2 ) << 7) ^ HASH1(x3)) #define HASH4(x1, x2, x3, x4) ((HASH3(x1, x2, x3) << 7) ^ HASH1(x4)) // The following macros are used to implement instruction-specific hashing. // By default, each instruction implements hash() and is_equal(Value), used // for value numbering/common subexpression elimination. The default imple- // mentation disables value numbering. Each instruction which can be value- // numbered, should define corresponding hash() and is_equal(Value) functions // via the macros below. The f arguments specify all the values/op codes, etc. // that need to be identical for two instructions to be identical. // // Note: The default implementation of hash() returns 0 in order to indicate // that the instruction should not be considered for value numbering. // The currently used hash functions do not guarantee that never a 0 // is produced. While this is still correct, it may be a performance // bug (no value numbering for that node). However, this situation is // so unlikely, that we are not going to handle it specially. #define HASHING1(class_name, enabled, f1) \ virtual intx hash() const { \ return (enabled) ? HASH2(name(), f1) : 0; \ } \ virtual bool is_equal(Value v) const { \ if (!(enabled) ) return false; \ class_name* _v = v->as_##class_name(); \ if (_v == NULL ) return false; \ if (f1 != _v->f1) return false; \ return true; \ } \ #define HASHING2(class_name, enabled, f1, f2) \ virtual intx hash() const { \ return (enabled) ? HASH3(name(), f1, f2) : 0; \ } \ virtual bool is_equal(Value v) const { \ if (!(enabled) ) return false; \ class_name* _v = v->as_##class_name(); \ if (_v == NULL ) return false; \ if (f1 != _v->f1) return false; \ if (f2 != _v->f2) return false; \ return true; \ } \ #define HASHING3(class_name, enabled, f1, f2, f3) \ virtual intx hash() const { \ return (enabled) ? HASH4(name(), f1, f2, f3) : 0; \ } \ virtual bool is_equal(Value v) const { \ if (!(enabled) ) return false; \ class_name* _v = v->as_##class_name(); \ if (_v == NULL ) return false; \ if (f1 != _v->f1) return false; \ if (f2 != _v->f2) return false; \ if (f3 != _v->f3) return false; \ return true; \ } \ // The mother of all instructions... class Instruction: public CompilationResourceObj { private: int _id; // the unique instruction id #ifndef PRODUCT int _printable_bci; // the bci of the instruction for printing #endif int _use_count; // the number of instructions refering to this value (w/o prev/next); only roots can have use count = 0 or > 1 int _pin_state; // set of PinReason describing the reason for pinning ValueType* _type; // the instruction value type Instruction* _next; // the next instruction if any (NULL for BlockEnd instructions) Instruction* _subst; // the substitution instruction if any LIR_Opr _operand; // LIR specific information unsigned int _flags; // Flag bits ValueStack* _state_before; // Copy of state with input operands still on stack (or NULL) ValueStack* _exception_state; // Copy of state for exception handling XHandlers* _exception_handlers; // Flat list of exception handlers covering this instruction friend class UseCountComputer; friend class BlockBegin; void update_exception_state(ValueStack* state); bool has_printable_bci() const { return NOT_PRODUCT(_printable_bci != -99) PRODUCT_ONLY(false); } protected: void set_type(ValueType* type) { assert(type != NULL, "type must exist"); _type = type; } public: void* operator new(size_t size) { Compilation* c = Compilation::current(); void* res = c->arena()->Amalloc(size); ((Instruction*)res)->_id = c->get_next_id(); return res; } enum InstructionFlag { NeedsNullCheckFlag = 0, CanTrapFlag, DirectCompareFlag, IsEliminatedFlag, IsInitializedFlag, IsLoadedFlag, IsSafepointFlag, IsStaticFlag, IsStrictfpFlag, NeedsStoreCheckFlag, NeedsWriteBarrierFlag, PreservesStateFlag, TargetIsFinalFlag, TargetIsLoadedFlag, TargetIsStrictfpFlag, UnorderedIsTrueFlag, NeedsPatchingFlag, ThrowIncompatibleClassChangeErrorFlag, ProfileMDOFlag, IsLinkedInBlockFlag, InstructionLastFlag }; public: bool check_flag(InstructionFlag id) const { return (_flags & (1 << id)) != 0; } void set_flag(InstructionFlag id, bool f) { _flags = f ? (_flags | (1 << id)) : (_flags & ~(1 << id)); }; // 'globally' used condition values enum Condition { eql, neq, lss, leq, gtr, geq }; // Instructions may be pinned for many reasons and under certain conditions // with enough knowledge it's possible to safely unpin them. enum PinReason { PinUnknown = 1 << 0 , PinExplicitNullCheck = 1 << 3 , PinStackForStateSplit= 1 << 12 , PinStateSplitConstructor= 1 << 13 , PinGlobalValueNumbering= 1 << 14 }; static Condition mirror(Condition cond); static Condition negate(Condition cond); // initialization static int number_of_instructions() { return Compilation::current()->number_of_instructions(); } // creation Instruction(ValueType* type, ValueStack* state_before = NULL, bool type_is_constant = false) : _use_count(0) #ifndef PRODUCT , _printable_bci(-99) #endif , _pin_state(0) , _type(type) , _next(NULL) , _subst(NULL) , _flags(0) , _operand(LIR_OprFact::illegalOpr) , _state_before(state_before) , _exception_handlers(NULL) { check_state(state_before); assert(type != NULL && (!type->is_constant() || type_is_constant), "type must exist"); update_exception_state(_state_before); } // accessors int id() const { return _id; } #ifndef PRODUCT int printable_bci() const { assert(has_printable_bci(), "_printable_bci should have been set"); return _printable_bci; } void set_printable_bci(int bci) { NOT_PRODUCT(_printable_bci = bci;) } #endif int use_count() const { return _use_count; } int pin_state() const { return _pin_state; } bool is_pinned() const { return _pin_state != 0 || PinAllInstructions; } ValueType* type() const { return _type; } Instruction* prev(BlockBegin* block); // use carefully, expensive operation Instruction* next() const { return _next; } bool has_subst() const { return _subst != NULL; } Instruction* subst() { return _subst == NULL ? this : _subst->subst(); } LIR_Opr operand() const { return _operand; } void set_needs_null_check(bool f) { set_flag(NeedsNullCheckFlag, f); } bool needs_null_check() const { return check_flag(NeedsNullCheckFlag); } bool is_linked() const { return check_flag(IsLinkedInBlockFlag); } bool can_be_linked() { return as_Local() == NULL && as_Phi() == NULL; } bool has_uses() const { return use_count() > 0; } ValueStack* state_before() const { return _state_before; } ValueStack* exception_state() const { return _exception_state; } virtual bool needs_exception_state() const { return true; } XHandlers* exception_handlers() const { return _exception_handlers; } // manipulation void pin(PinReason reason) { _pin_state |= reason; } void pin() { _pin_state |= PinUnknown; } // DANGEROUS: only used by EliminateStores void unpin(PinReason reason) { assert((reason & PinUnknown) == 0, "can't unpin unknown state"); _pin_state &= ~reason; } Instruction* set_next(Instruction* next) { assert(next->has_printable_bci(), "_printable_bci should have been set"); assert(next != NULL, "must not be NULL"); assert(as_BlockEnd() == NULL, "BlockEnd instructions must have no next"); assert(next->can_be_linked(), "shouldn't link these instructions into list"); next->set_flag(Instruction::IsLinkedInBlockFlag, true); _next = next; return next; } Instruction* set_next(Instruction* next, int bci) { #ifndef PRODUCT next->set_printable_bci(bci); #endif return set_next(next); } void set_subst(Instruction* subst) { assert(subst == NULL || type()->base() == subst->type()->base() || subst->type()->base() == illegalType, "type can't change"); _subst = subst; } void set_exception_handlers(XHandlers *xhandlers) { _exception_handlers = xhandlers; } void set_exception_state(ValueStack* s) { check_state(s); _exception_state = s; } // machine-specifics void set_operand(LIR_Opr operand) { assert(operand != LIR_OprFact::illegalOpr, "operand must exist"); _operand = operand; } void clear_operand() { _operand = LIR_OprFact::illegalOpr; } // generic virtual Instruction* as_Instruction() { return this; } // to satisfy HASHING1 macro virtual Phi* as_Phi() { return NULL; } virtual Local* as_Local() { return NULL; } virtual Constant* as_Constant() { return NULL; } virtual AccessField* as_AccessField() { return NULL; } virtual LoadField* as_LoadField() { return NULL; } virtual StoreField* as_StoreField() { return NULL; } virtual AccessArray* as_AccessArray() { return NULL; } virtual ArrayLength* as_ArrayLength() { return NULL; } virtual AccessIndexed* as_AccessIndexed() { return NULL; } virtual LoadIndexed* as_LoadIndexed() { return NULL; } virtual StoreIndexed* as_StoreIndexed() { return NULL; } virtual NegateOp* as_NegateOp() { return NULL; } virtual Op2* as_Op2() { return NULL; } virtual ArithmeticOp* as_ArithmeticOp() { return NULL; } virtual ShiftOp* as_ShiftOp() { return NULL; } virtual LogicOp* as_LogicOp() { return NULL; } virtual CompareOp* as_CompareOp() { return NULL; } virtual IfOp* as_IfOp() { return NULL; } virtual Convert* as_Convert() { return NULL; } virtual NullCheck* as_NullCheck() { return NULL; } virtual OsrEntry* as_OsrEntry() { return NULL; } virtual StateSplit* as_StateSplit() { return NULL; } virtual Invoke* as_Invoke() { return NULL; } virtual NewInstance* as_NewInstance() { return NULL; } virtual NewArray* as_NewArray() { return NULL; } virtual NewTypeArray* as_NewTypeArray() { return NULL; } virtual NewObjectArray* as_NewObjectArray() { return NULL; } virtual NewMultiArray* as_NewMultiArray() { return NULL; } virtual TypeCheck* as_TypeCheck() { return NULL; } virtual CheckCast* as_CheckCast() { return NULL; } virtual InstanceOf* as_InstanceOf() { return NULL; } virtual AccessMonitor* as_AccessMonitor() { return NULL; } virtual MonitorEnter* as_MonitorEnter() { return NULL; } virtual MonitorExit* as_MonitorExit() { return NULL; } virtual Intrinsic* as_Intrinsic() { return NULL; } virtual BlockBegin* as_BlockBegin() { return NULL; } virtual BlockEnd* as_BlockEnd() { return NULL; } virtual Goto* as_Goto() { return NULL; } virtual If* as_If() { return NULL; } virtual IfInstanceOf* as_IfInstanceOf() { return NULL; } virtual TableSwitch* as_TableSwitch() { return NULL; } virtual LookupSwitch* as_LookupSwitch() { return NULL; } virtual Return* as_Return() { return NULL; } virtual Throw* as_Throw() { return NULL; } virtual Base* as_Base() { return NULL; } virtual RoundFP* as_RoundFP() { return NULL; } virtual ExceptionObject* as_ExceptionObject() { return NULL; } virtual UnsafeOp* as_UnsafeOp() { return NULL; } virtual void visit(InstructionVisitor* v) = 0; virtual bool can_trap() const { return false; } virtual void input_values_do(ValueVisitor* f) = 0; virtual void state_values_do(ValueVisitor* f); virtual void other_values_do(ValueVisitor* f) { /* usually no other - override on demand */ } void values_do(ValueVisitor* f) { input_values_do(f); state_values_do(f); other_values_do(f); } virtual ciType* exact_type() const { return NULL; } virtual ciType* declared_type() const { return NULL; } // hashing virtual const char* name() const = 0; HASHING1(Instruction, false, id()) // hashing disabled by default // debugging static void check_state(ValueStack* state) PRODUCT_RETURN; void print() PRODUCT_RETURN; void print_line() PRODUCT_RETURN; void print(InstructionPrinter& ip) PRODUCT_RETURN; }; // The following macros are used to define base (i.e., non-leaf) // and leaf instruction classes. They define class-name related // generic functionality in one place. #define BASE(class_name, super_class_name) \ class class_name: public super_class_name { \ public: \ virtual class_name* as_##class_name() { return this; } \ #define LEAF(class_name, super_class_name) \ BASE(class_name, super_class_name) \ public: \ virtual const char* name() const { return #class_name; } \ virtual void visit(InstructionVisitor* v) { v->do_##class_name(this); } \ // Debugging support #ifdef ASSERT class AssertValues: public ValueVisitor { void visit(Value* x) { assert((*x) != NULL, "value must exist"); } }; #define ASSERT_VALUES { AssertValues assert_value; values_do(&assert_value); } #else #define ASSERT_VALUES #endif // ASSERT // A Phi is a phi function in the sense of SSA form. It stands for // the value of a local variable at the beginning of a join block. // A Phi consists of n operands, one for every incoming branch. LEAF(Phi, Instruction) private: BlockBegin* _block; // the block to which the phi function belongs int _pf_flags; // the flags of the phi function int _index; // to value on operand stack (index < 0) or to local public: // creation Phi(ValueType* type, BlockBegin* b, int index) : Instruction(type->base()) , _pf_flags(0) , _block(b) , _index(index) { if (type->is_illegal()) { make_illegal(); } } // flags enum Flag { no_flag = 0, visited = 1 << 0, cannot_simplify = 1 << 1 }; // accessors bool is_local() const { return _index >= 0; } bool is_on_stack() const { return !is_local(); } int local_index() const { assert(is_local(), ""); return _index; } int stack_index() const { assert(is_on_stack(), ""); return -(_index+1); } Value operand_at(int i) const; int operand_count() const; BlockBegin* block() const { return _block; } void set(Flag f) { _pf_flags |= f; } void clear(Flag f) { _pf_flags &= ~f; } bool is_set(Flag f) const { return (_pf_flags & f) != 0; } // Invalidates phis corresponding to merges of locals of two different types // (these should never be referenced, otherwise the bytecodes are illegal) void make_illegal() { set(cannot_simplify); set_type(illegalType); } bool is_illegal() const { return type()->is_illegal(); } // generic virtual void input_values_do(ValueVisitor* f) { } }; // A local is a placeholder for an incoming argument to a function call. LEAF(Local, Instruction) private: int _java_index; // the local index within the method to which the local belongs public: // creation Local(ValueType* type, int index) : Instruction(type) , _java_index(index) {} // accessors int java_index() const { return _java_index; } // generic virtual void input_values_do(ValueVisitor* f) { /* no values */ } }; LEAF(Constant, Instruction) public: // creation Constant(ValueType* type): Instruction(type, NULL, true) { assert(type->is_constant(), "must be a constant"); } Constant(ValueType* type, ValueStack* state_before): Instruction(type, state_before, true) { assert(state_before != NULL, "only used for constants which need patching"); assert(type->is_constant(), "must be a constant"); // since it's patching it needs to be pinned pin(); } virtual bool can_trap() const { return state_before() != NULL; } virtual void input_values_do(ValueVisitor* f) { /* no values */ } virtual intx hash() const; virtual bool is_equal(Value v) const; virtual BlockBegin* compare(Instruction::Condition condition, Value right, BlockBegin* true_sux, BlockBegin* false_sux); }; BASE(AccessField, Instruction) private: Value _obj; int _offset; ciField* _field; NullCheck* _explicit_null_check; // For explicit null check elimination public: // creation AccessField(Value obj, int offset, ciField* field, bool is_static, ValueStack* state_before, bool is_loaded, bool is_initialized) : Instruction(as_ValueType(field->type()->basic_type()), state_before) , _obj(obj) , _offset(offset) , _field(field) , _explicit_null_check(NULL) { set_needs_null_check(!is_static); set_flag(IsLoadedFlag, is_loaded); set_flag(IsInitializedFlag, is_initialized); set_flag(IsStaticFlag, is_static); ASSERT_VALUES if (!is_loaded || (PatchALot && !field->is_volatile())) { // need to patch if the holder wasn't loaded or we're testing // using PatchALot. Don't allow PatchALot for fields which are // known to be volatile they aren't patchable. set_flag(NeedsPatchingFlag, true); } // pin of all instructions with memory access pin(); } // accessors Value obj() const { return _obj; } int offset() const { return _offset; } ciField* field() const { return _field; } BasicType field_type() const { return _field->type()->basic_type(); } bool is_static() const { return check_flag(IsStaticFlag); } bool is_loaded() const { return check_flag(IsLoadedFlag); } bool is_initialized() const { return check_flag(IsInitializedFlag); } NullCheck* explicit_null_check() const { return _explicit_null_check; } bool needs_patching() const { return check_flag(NeedsPatchingFlag); } // manipulation // Under certain circumstances, if a previous NullCheck instruction // proved the target object non-null, we can eliminate the explicit // null check and do an implicit one, simply specifying the debug // information from the NullCheck. This field should only be consulted // if needs_null_check() is true. void set_explicit_null_check(NullCheck* check) { _explicit_null_check = check; } // generic virtual bool can_trap() const { return needs_null_check() || needs_patching(); } virtual void input_values_do(ValueVisitor* f) { f->visit(&_obj); } }; LEAF(LoadField, AccessField) public: // creation LoadField(Value obj, int offset, ciField* field, bool is_static, ValueStack* state_before, bool is_loaded, bool is_initialized) : AccessField(obj, offset, field, is_static, state_before, is_loaded, is_initialized) {} ciType* declared_type() const; ciType* exact_type() const; // generic HASHING2(LoadField, is_loaded() && !field()->is_volatile(), obj()->subst(), offset()) // cannot be eliminated if not yet loaded or if volatile }; LEAF(StoreField, AccessField) private: Value _value; public: // creation StoreField(Value obj, int offset, ciField* field, Value value, bool is_static, ValueStack* state_before, bool is_loaded, bool is_initialized) : AccessField(obj, offset, field, is_static, state_before, is_loaded, is_initialized) , _value(value) { set_flag(NeedsWriteBarrierFlag, as_ValueType(field_type())->is_object()); ASSERT_VALUES pin(); } // accessors Value value() const { return _value; } bool needs_write_barrier() const { return check_flag(NeedsWriteBarrierFlag); } // generic virtual void input_values_do(ValueVisitor* f) { AccessField::input_values_do(f); f->visit(&_value); } }; BASE(AccessArray, Instruction) private: Value _array; public: // creation AccessArray(ValueType* type, Value array, ValueStack* state_before) : Instruction(type, state_before) , _array(array) { set_needs_null_check(true); ASSERT_VALUES pin(); // instruction with side effect (null exception or range check throwing) } Value array() const { return _array; } // generic virtual bool can_trap() const { return needs_null_check(); } virtual void input_values_do(ValueVisitor* f) { f->visit(&_array); } }; LEAF(ArrayLength, AccessArray) private: NullCheck* _explicit_null_check; // For explicit null check elimination public: // creation ArrayLength(Value array, ValueStack* state_before) : AccessArray(intType, array, state_before) , _explicit_null_check(NULL) {} // accessors NullCheck* explicit_null_check() const { return _explicit_null_check; } // setters // See LoadField::set_explicit_null_check for documentation void set_explicit_null_check(NullCheck* check) { _explicit_null_check = check; } // generic HASHING1(ArrayLength, true, array()->subst()) }; BASE(AccessIndexed, AccessArray) private: Value _index; Value _length; BasicType _elt_type; public: // creation AccessIndexed(Value array, Value index, Value length, BasicType elt_type, ValueStack* state_before) : AccessArray(as_ValueType(elt_type), array, state_before) , _index(index) , _length(length) , _elt_type(elt_type) { ASSERT_VALUES } // accessors Value index() const { return _index; } Value length() const { return _length; } BasicType elt_type() const { return _elt_type; } // perform elimination of range checks involving constants bool compute_needs_range_check(); // generic virtual void input_values_do(ValueVisitor* f) { AccessArray::input_values_do(f); f->visit(&_index); if (_length != NULL) f->visit(&_length); } }; LEAF(LoadIndexed, AccessIndexed) private: NullCheck* _explicit_null_check; // For explicit null check elimination public: // creation LoadIndexed(Value array, Value index, Value length, BasicType elt_type, ValueStack* state_before) : AccessIndexed(array, index, length, elt_type, state_before) , _explicit_null_check(NULL) {} // accessors NullCheck* explicit_null_check() const { return _explicit_null_check; } // setters // See LoadField::set_explicit_null_check for documentation void set_explicit_null_check(NullCheck* check) { _explicit_null_check = check; } ciType* exact_type() const; ciType* declared_type() const; // generic HASHING2(LoadIndexed, true, array()->subst(), index()->subst()) }; LEAF(StoreIndexed, AccessIndexed) private: Value _value; ciMethod* _profiled_method; int _profiled_bci; public: // creation StoreIndexed(Value array, Value index, Value length, BasicType elt_type, Value value, ValueStack* state_before) : AccessIndexed(array, index, length, elt_type, state_before) , _value(value), _profiled_method(NULL), _profiled_bci(0) { set_flag(NeedsWriteBarrierFlag, (as_ValueType(elt_type)->is_object())); set_flag(NeedsStoreCheckFlag, (as_ValueType(elt_type)->is_object())); ASSERT_VALUES pin(); } // accessors Value value() const { return _value; } bool needs_write_barrier() const { return check_flag(NeedsWriteBarrierFlag); } bool needs_store_check() const { return check_flag(NeedsStoreCheckFlag); } // Helpers for methodDataOop profiling void set_should_profile(bool value) { set_flag(ProfileMDOFlag, value); } void set_profiled_method(ciMethod* method) { _profiled_method = method; } void set_profiled_bci(int bci) { _profiled_bci = bci; } bool should_profile() const { return check_flag(ProfileMDOFlag); } ciMethod* profiled_method() const { return _profiled_method; } int profiled_bci() const { return _profiled_bci; } // generic virtual void input_values_do(ValueVisitor* f) { AccessIndexed::input_values_do(f); f->visit(&_value); } }; LEAF(NegateOp, Instruction) private: Value _x; public: // creation NegateOp(Value x) : Instruction(x->type()->base()), _x(x) { ASSERT_VALUES } // accessors Value x() const { return _x; } // generic virtual void input_values_do(ValueVisitor* f) { f->visit(&_x); } }; BASE(Op2, Instruction) private: Bytecodes::Code _op; Value _x; Value _y; public: // creation Op2(ValueType* type, Bytecodes::Code op, Value x, Value y, ValueStack* state_before = NULL) : Instruction(type, state_before) , _op(op) , _x(x) , _y(y) { ASSERT_VALUES } // accessors Bytecodes::Code op() const { return _op; } Value x() const { return _x; } Value y() const { return _y; } // manipulators void swap_operands() { assert(is_commutative(), "operation must be commutative"); Value t = _x; _x = _y; _y = t; } // generic virtual bool is_commutative() const { return false; } virtual void input_values_do(ValueVisitor* f) { f->visit(&_x); f->visit(&_y); } }; LEAF(ArithmeticOp, Op2) public: // creation ArithmeticOp(Bytecodes::Code op, Value x, Value y, bool is_strictfp, ValueStack* state_before) : Op2(x->type()->meet(y->type()), op, x, y, state_before) { set_flag(IsStrictfpFlag, is_strictfp); if (can_trap()) pin(); } // accessors bool is_strictfp() const { return check_flag(IsStrictfpFlag); } // generic virtual bool is_commutative() const; virtual bool can_trap() const; HASHING3(Op2, true, op(), x()->subst(), y()->subst()) }; LEAF(ShiftOp, Op2) public: // creation ShiftOp(Bytecodes::Code op, Value x, Value s) : Op2(x->type()->base(), op, x, s) {} // generic HASHING3(Op2, true, op(), x()->subst(), y()->subst()) }; LEAF(LogicOp, Op2) public: // creation LogicOp(Bytecodes::Code op, Value x, Value y) : Op2(x->type()->meet(y->type()), op, x, y) {} // generic virtual bool is_commutative() const; HASHING3(Op2, true, op(), x()->subst(), y()->subst()) }; LEAF(CompareOp, Op2) public: // creation CompareOp(Bytecodes::Code op, Value x, Value y, ValueStack* state_before) : Op2(intType, op, x, y, state_before) {} // generic HASHING3(Op2, true, op(), x()->subst(), y()->subst()) }; LEAF(IfOp, Op2) private: Value _tval; Value _fval; public: // creation IfOp(Value x, Condition cond, Value y, Value tval, Value fval) : Op2(tval->type()->meet(fval->type()), (Bytecodes::Code)cond, x, y) , _tval(tval) , _fval(fval) { ASSERT_VALUES assert(tval->type()->tag() == fval->type()->tag(), "types must match"); } // accessors virtual bool is_commutative() const; Bytecodes::Code op() const { ShouldNotCallThis(); return Bytecodes::_illegal; } Condition cond() const { return (Condition)Op2::op(); } Value tval() const { return _tval; } Value fval() const { return _fval; } // generic virtual void input_values_do(ValueVisitor* f) { Op2::input_values_do(f); f->visit(&_tval); f->visit(&_fval); } }; LEAF(Convert, Instruction) private: Bytecodes::Code _op; Value _value; public: // creation Convert(Bytecodes::Code op, Value value, ValueType* to_type) : Instruction(to_type), _op(op), _value(value) { ASSERT_VALUES } // accessors Bytecodes::Code op() const { return _op; } Value value() const { return _value; } // generic virtual void input_values_do(ValueVisitor* f) { f->visit(&_value); } HASHING2(Convert, true, op(), value()->subst()) }; LEAF(NullCheck, Instruction) private: Value _obj; public: // creation NullCheck(Value obj, ValueStack* state_before) : Instruction(obj->type()->base(), state_before) , _obj(obj) { ASSERT_VALUES set_can_trap(true); assert(_obj->type()->is_object(), "null check must be applied to objects only"); pin(Instruction::PinExplicitNullCheck); } // accessors Value obj() const { return _obj; } // setters void set_can_trap(bool can_trap) { set_flag(CanTrapFlag, can_trap); } // generic virtual bool can_trap() const { return check_flag(CanTrapFlag); /* null-check elimination sets to false */ } virtual void input_values_do(ValueVisitor* f) { f->visit(&_obj); } HASHING1(NullCheck, true, obj()->subst()) }; BASE(StateSplit, Instruction) private: ValueStack* _state; protected: static void substitute(BlockList& list, BlockBegin* old_block, BlockBegin* new_block); public: // creation StateSplit(ValueType* type, ValueStack* state_before = NULL) : Instruction(type, state_before) , _state(NULL) { pin(PinStateSplitConstructor); } // accessors ValueStack* state() const { return _state; } IRScope* scope() const; // the state's scope // manipulation void set_state(ValueStack* state) { assert(_state == NULL, "overwriting existing state"); check_state(state); _state = state; } // generic virtual void input_values_do(ValueVisitor* f) { /* no values */ } virtual void state_values_do(ValueVisitor* f); }; LEAF(Invoke, StateSplit) private: Bytecodes::Code _code; Value _recv; Values* _args; BasicTypeList* _signature; int _vtable_index; ciMethod* _target; public: // creation Invoke(Bytecodes::Code code, ValueType* result_type, Value recv, Values* args, int vtable_index, ciMethod* target, ValueStack* state_before); // accessors Bytecodes::Code code() const { return _code; } Value receiver() const { return _recv; } bool has_receiver() const { return receiver() != NULL; } int number_of_arguments() const { return _args->length(); } Value argument_at(int i) const { return _args->at(i); } int vtable_index() const { return _vtable_index; } BasicTypeList* signature() const { return _signature; } ciMethod* target() const { return _target; } // Returns false if target is not loaded bool target_is_final() const { return check_flag(TargetIsFinalFlag); } bool target_is_loaded() const { return check_flag(TargetIsLoadedFlag); } // Returns false if target is not loaded bool target_is_strictfp() const { return check_flag(TargetIsStrictfpFlag); } // JSR 292 support bool is_invokedynamic() const { return code() == Bytecodes::_invokedynamic; } virtual bool needs_exception_state() const { return false; } // generic virtual bool can_trap() const { return true; } virtual void input_values_do(ValueVisitor* f) { StateSplit::input_values_do(f); if (has_receiver()) f->visit(&_recv); for (int i = 0; i < _args->length(); i++) f->visit(_args->adr_at(i)); } virtual void state_values_do(ValueVisitor *f); }; LEAF(NewInstance, StateSplit) private: ciInstanceKlass* _klass; public: // creation NewInstance(ciInstanceKlass* klass, ValueStack* state_before) : StateSplit(instanceType, state_before) , _klass(klass) {} // accessors ciInstanceKlass* klass() const { return _klass; } virtual bool needs_exception_state() const { return false; } // generic virtual bool can_trap() const { return true; } ciType* exact_type() const; }; BASE(NewArray, StateSplit) private: Value _length; public: // creation NewArray(Value length, ValueStack* state_before) : StateSplit(objectType, state_before) , _length(length) { // Do not ASSERT_VALUES since length is NULL for NewMultiArray } // accessors Value length() const { return _length; } virtual bool needs_exception_state() const { return false; } // generic virtual bool can_trap() const { return true; } virtual void input_values_do(ValueVisitor* f) { StateSplit::input_values_do(f); f->visit(&_length); } }; LEAF(NewTypeArray, NewArray) private: BasicType _elt_type; public: // creation NewTypeArray(Value length, BasicType elt_type, ValueStack* state_before) : NewArray(length, state_before) , _elt_type(elt_type) {} // accessors BasicType elt_type() const { return _elt_type; } ciType* exact_type() const; }; LEAF(NewObjectArray, NewArray) private: ciKlass* _klass; public: // creation NewObjectArray(ciKlass* klass, Value length, ValueStack* state_before) : NewArray(length, state_before), _klass(klass) {} // accessors ciKlass* klass() const { return _klass; } ciType* exact_type() const; }; LEAF(NewMultiArray, NewArray) private: ciKlass* _klass; Values* _dims; public: // creation NewMultiArray(ciKlass* klass, Values* dims, ValueStack* state_before) : NewArray(NULL, state_before), _klass(klass), _dims(dims) { ASSERT_VALUES } // accessors ciKlass* klass() const { return _klass; } Values* dims() const { return _dims; } int rank() const { return dims()->length(); } // generic virtual void input_values_do(ValueVisitor* f) { // NOTE: we do not call NewArray::input_values_do since "length" // is meaningless for a multi-dimensional array; passing the // zeroth element down to NewArray as its length is a bad idea // since there will be a copy in the "dims" array which doesn't // get updated, and the value must not be traversed twice. Was bug // - kbr 4/10/2001 StateSplit::input_values_do(f); for (int i = 0; i < _dims->length(); i++) f->visit(_dims->adr_at(i)); } }; BASE(TypeCheck, StateSplit) private: ciKlass* _klass; Value _obj; ciMethod* _profiled_method; int _profiled_bci; public: // creation TypeCheck(ciKlass* klass, Value obj, ValueType* type, ValueStack* state_before) : StateSplit(type, state_before), _klass(klass), _obj(obj), _profiled_method(NULL), _profiled_bci(0) { ASSERT_VALUES set_direct_compare(false); } // accessors ciKlass* klass() const { return _klass; } Value obj() const { return _obj; } bool is_loaded() const { return klass() != NULL; } bool direct_compare() const { return check_flag(DirectCompareFlag); } // manipulation void set_direct_compare(bool flag) { set_flag(DirectCompareFlag, flag); } // generic virtual bool can_trap() const { return true; } virtual void input_values_do(ValueVisitor* f) { StateSplit::input_values_do(f); f->visit(&_obj); } // Helpers for methodDataOop profiling void set_should_profile(bool value) { set_flag(ProfileMDOFlag, value); } void set_profiled_method(ciMethod* method) { _profiled_method = method; } void set_profiled_bci(int bci) { _profiled_bci = bci; } bool should_profile() const { return check_flag(ProfileMDOFlag); } ciMethod* profiled_method() const { return _profiled_method; } int profiled_bci() const { return _profiled_bci; } }; LEAF(CheckCast, TypeCheck) public: // creation CheckCast(ciKlass* klass, Value obj, ValueStack* state_before) : TypeCheck(klass, obj, objectType, state_before) {} void set_incompatible_class_change_check() { set_flag(ThrowIncompatibleClassChangeErrorFlag, true); } bool is_incompatible_class_change_check() const { return check_flag(ThrowIncompatibleClassChangeErrorFlag); } ciType* declared_type() const; ciType* exact_type() const; }; LEAF(InstanceOf, TypeCheck) public: // creation InstanceOf(ciKlass* klass, Value obj, ValueStack* state_before) : TypeCheck(klass, obj, intType, state_before) {} virtual bool needs_exception_state() const { return false; } }; BASE(AccessMonitor, StateSplit) private: Value _obj; int _monitor_no; public: // creation AccessMonitor(Value obj, int monitor_no, ValueStack* state_before = NULL) : StateSplit(illegalType, state_before) , _obj(obj) , _monitor_no(monitor_no) { set_needs_null_check(true); ASSERT_VALUES } // accessors Value obj() const { return _obj; } int monitor_no() const { return _monitor_no; } // generic virtual void input_values_do(ValueVisitor* f) { StateSplit::input_values_do(f); f->visit(&_obj); } }; LEAF(MonitorEnter, AccessMonitor) public: // creation MonitorEnter(Value obj, int monitor_no, ValueStack* state_before) : AccessMonitor(obj, monitor_no, state_before) { ASSERT_VALUES } // generic virtual bool can_trap() const { return true; } }; LEAF(MonitorExit, AccessMonitor) public: // creation MonitorExit(Value obj, int monitor_no) : AccessMonitor(obj, monitor_no, NULL) { ASSERT_VALUES } }; LEAF(Intrinsic, StateSplit) private: vmIntrinsics::ID _id; Values* _args; Value _recv; public: // preserves_state can be set to true for Intrinsics // which are guaranteed to preserve register state across any slow // cases; setting it to true does not mean that the Intrinsic can // not trap, only that if we continue execution in the same basic // block after the Intrinsic, all of the registers are intact. This // allows load elimination and common expression elimination to be // performed across the Intrinsic. The default value is false. Intrinsic(ValueType* type, vmIntrinsics::ID id, Values* args, bool has_receiver, ValueStack* state_before, bool preserves_state, bool cantrap = true) : StateSplit(type, state_before) , _id(id) , _args(args) , _recv(NULL) { assert(args != NULL, "args must exist"); ASSERT_VALUES set_flag(PreservesStateFlag, preserves_state); set_flag(CanTrapFlag, cantrap); if (has_receiver) { _recv = argument_at(0); } set_needs_null_check(has_receiver); // some intrinsics can't trap, so don't force them to be pinned if (!can_trap()) { unpin(PinStateSplitConstructor); } } // accessors vmIntrinsics::ID id() const { return _id; } int number_of_arguments() const { return _args->length(); } Value argument_at(int i) const { return _args->at(i); } bool has_receiver() const { return (_recv != NULL); } Value receiver() const { assert(has_receiver(), "must have receiver"); return _recv; } bool preserves_state() const { return check_flag(PreservesStateFlag); } // generic virtual bool can_trap() const { return check_flag(CanTrapFlag); } virtual void input_values_do(ValueVisitor* f) { StateSplit::input_values_do(f); for (int i = 0; i < _args->length(); i++) f->visit(_args->adr_at(i)); } }; class LIR_List; LEAF(BlockBegin, StateSplit) private: int _block_id; // the unique block id int _bci; // start-bci of block int _depth_first_number; // number of this block in a depth-first ordering int _linear_scan_number; // number of this block in linear-scan ordering int _loop_depth; // the loop nesting level of this block int _loop_index; // number of the innermost loop of this block int _flags; // the flags associated with this block // fields used by BlockListBuilder int _total_preds; // number of predecessors found by BlockListBuilder BitMap _stores_to_locals; // bit is set when a local variable is stored in the block // SSA specific fields: (factor out later) BlockList _successors; // the successors of this block BlockList _predecessors; // the predecessors of this block BlockBegin* _dominator; // the dominator of this block // SSA specific ends BlockEnd* _end; // the last instruction of this block BlockList _exception_handlers; // the exception handlers potentially invoked by this block ValueStackStack* _exception_states; // only for xhandler entries: states of all instructions that have an edge to this xhandler int _exception_handler_pco; // if this block is the start of an exception handler, // this records the PC offset in the assembly code of the // first instruction in this block Label _label; // the label associated with this block LIR_List* _lir; // the low level intermediate representation for this block BitMap _live_in; // set of live LIR_Opr registers at entry to this block BitMap _live_out; // set of live LIR_Opr registers at exit from this block BitMap _live_gen; // set of registers used before any redefinition in this block BitMap _live_kill; // set of registers defined in this block BitMap _fpu_register_usage; intArray* _fpu_stack_state; // For x86 FPU code generation with UseLinearScan int _first_lir_instruction_id; // ID of first LIR instruction in this block int _last_lir_instruction_id; // ID of last LIR instruction in this block void iterate_preorder (boolArray& mark, BlockClosure* closure); void iterate_postorder(boolArray& mark, BlockClosure* closure); friend class SuxAndWeightAdjuster; public: void* operator new(size_t size) { Compilation* c = Compilation::current(); void* res = c->arena()->Amalloc(size); ((BlockBegin*)res)->_id = c->get_next_id(); ((BlockBegin*)res)->_block_id = c->get_next_block_id(); return res; } // initialization/counting static int number_of_blocks() { return Compilation::current()->number_of_blocks(); } // creation BlockBegin(int bci) : StateSplit(illegalType) , _bci(bci) , _depth_first_number(-1) , _linear_scan_number(-1) , _loop_depth(0) , _flags(0) , _dominator(NULL) , _end(NULL) , _predecessors(2) , _successors(2) , _exception_handlers(1) , _exception_states(NULL) , _exception_handler_pco(-1) , _lir(NULL) , _loop_index(-1) , _live_in() , _live_out() , _live_gen() , _live_kill() , _fpu_register_usage() , _fpu_stack_state(NULL) , _first_lir_instruction_id(-1) , _last_lir_instruction_id(-1) , _total_preds(0) , _stores_to_locals() { #ifndef PRODUCT set_printable_bci(bci); #endif } // accessors int block_id() const { return _block_id; } int bci() const { return _bci; } BlockList* successors() { return &_successors; } BlockBegin* dominator() const { return _dominator; } int loop_depth() const { return _loop_depth; } int depth_first_number() const { return _depth_first_number; } int linear_scan_number() const { return _linear_scan_number; } BlockEnd* end() const { return _end; } Label* label() { return &_label; } LIR_List* lir() const { return _lir; } int exception_handler_pco() const { return _exception_handler_pco; } BitMap& live_in() { return _live_in; } BitMap& live_out() { return _live_out; } BitMap& live_gen() { return _live_gen; } BitMap& live_kill() { return _live_kill; } BitMap& fpu_register_usage() { return _fpu_register_usage; } intArray* fpu_stack_state() const { return _fpu_stack_state; } int first_lir_instruction_id() const { return _first_lir_instruction_id; } int last_lir_instruction_id() const { return _last_lir_instruction_id; } int total_preds() const { return _total_preds; } BitMap& stores_to_locals() { return _stores_to_locals; } // manipulation void set_dominator(BlockBegin* dom) { _dominator = dom; } void set_loop_depth(int d) { _loop_depth = d; } void set_depth_first_number(int dfn) { _depth_first_number = dfn; } void set_linear_scan_number(int lsn) { _linear_scan_number = lsn; } void set_end(BlockEnd* end); void disconnect_from_graph(); static void disconnect_edge(BlockBegin* from, BlockBegin* to); BlockBegin* insert_block_between(BlockBegin* sux); void substitute_sux(BlockBegin* old_sux, BlockBegin* new_sux); void set_lir(LIR_List* lir) { _lir = lir; } void set_exception_handler_pco(int pco) { _exception_handler_pco = pco; } void set_live_in (BitMap map) { _live_in = map; } void set_live_out (BitMap map) { _live_out = map; } void set_live_gen (BitMap map) { _live_gen = map; } void set_live_kill (BitMap map) { _live_kill = map; } void set_fpu_register_usage(BitMap map) { _fpu_register_usage = map; } void set_fpu_stack_state(intArray* state) { _fpu_stack_state = state; } void set_first_lir_instruction_id(int id) { _first_lir_instruction_id = id; } void set_last_lir_instruction_id(int id) { _last_lir_instruction_id = id; } void increment_total_preds(int n = 1) { _total_preds += n; } void init_stores_to_locals(int locals_count) { _stores_to_locals = BitMap(locals_count); _stores_to_locals.clear(); } // generic virtual void state_values_do(ValueVisitor* f); // successors and predecessors int number_of_sux() const; BlockBegin* sux_at(int i) const; void add_successor(BlockBegin* sux); void remove_successor(BlockBegin* pred); bool is_successor(BlockBegin* sux) const { return _successors.contains(sux); } void add_predecessor(BlockBegin* pred); void remove_predecessor(BlockBegin* pred); bool is_predecessor(BlockBegin* pred) const { return _predecessors.contains(pred); } int number_of_preds() const { return _predecessors.length(); } BlockBegin* pred_at(int i) const { return _predecessors[i]; } // exception handlers potentially invoked by this block void add_exception_handler(BlockBegin* b); bool is_exception_handler(BlockBegin* b) const { return _exception_handlers.contains(b); } int number_of_exception_handlers() const { return _exception_handlers.length(); } BlockBegin* exception_handler_at(int i) const { return _exception_handlers.at(i); } // states of the instructions that have an edge to this exception handler int number_of_exception_states() { assert(is_set(exception_entry_flag), "only for xhandlers"); return _exception_states == NULL ? 0 : _exception_states->length(); } ValueStack* exception_state_at(int idx) const { assert(is_set(exception_entry_flag), "only for xhandlers"); return _exception_states->at(idx); } int add_exception_state(ValueStack* state); // flags enum Flag { no_flag = 0, std_entry_flag = 1 << 0, osr_entry_flag = 1 << 1, exception_entry_flag = 1 << 2, subroutine_entry_flag = 1 << 3, backward_branch_target_flag = 1 << 4, is_on_work_list_flag = 1 << 5, was_visited_flag = 1 << 6, parser_loop_header_flag = 1 << 7, // set by parser to identify blocks where phi functions can not be created on demand critical_edge_split_flag = 1 << 8, // set for all blocks that are introduced when critical edges are split linear_scan_loop_header_flag = 1 << 9, // set during loop-detection for LinearScan linear_scan_loop_end_flag = 1 << 10 // set during loop-detection for LinearScan }; void set(Flag f) { _flags |= f; } void clear(Flag f) { _flags &= ~f; } bool is_set(Flag f) const { return (_flags & f) != 0; } bool is_entry_block() const { const int entry_mask = std_entry_flag | osr_entry_flag | exception_entry_flag; return (_flags & entry_mask) != 0; } // iteration void iterate_preorder (BlockClosure* closure); void iterate_postorder (BlockClosure* closure); void block_values_do(ValueVisitor* f); // loops void set_loop_index(int ix) { _loop_index = ix; } int loop_index() const { return _loop_index; } // merging bool try_merge(ValueStack* state); // try to merge states at block begin void merge(ValueStack* state) { bool b = try_merge(state); assert(b, "merge failed"); } // debugging void print_block() PRODUCT_RETURN; void print_block(InstructionPrinter& ip, bool live_only = false) PRODUCT_RETURN; }; BASE(BlockEnd, StateSplit) private: BlockBegin* _begin; BlockList* _sux; protected: BlockList* sux() const { return _sux; } void set_sux(BlockList* sux) { #ifdef ASSERT assert(sux != NULL, "sux must exist"); for (int i = sux->length() - 1; i >= 0; i--) assert(sux->at(i) != NULL, "sux must exist"); #endif _sux = sux; } public: // creation BlockEnd(ValueType* type, ValueStack* state_before, bool is_safepoint) : StateSplit(type, state_before) , _begin(NULL) , _sux(NULL) { set_flag(IsSafepointFlag, is_safepoint); } // accessors bool is_safepoint() const { return check_flag(IsSafepointFlag); } BlockBegin* begin() const { return _begin; } // manipulation void set_begin(BlockBegin* begin); // successors int number_of_sux() const { return _sux != NULL ? _sux->length() : 0; } BlockBegin* sux_at(int i) const { return _sux->at(i); } BlockBegin* default_sux() const { return sux_at(number_of_sux() - 1); } BlockBegin** addr_sux_at(int i) const { return _sux->adr_at(i); } int sux_index(BlockBegin* sux) const { return _sux->find(sux); } void substitute_sux(BlockBegin* old_sux, BlockBegin* new_sux); }; LEAF(Goto, BlockEnd) public: enum Direction { none, // Just a regular goto taken, not_taken // Goto produced from If }; private: ciMethod* _profiled_method; int _profiled_bci; Direction _direction; public: // creation Goto(BlockBegin* sux, ValueStack* state_before, bool is_safepoint = false) : BlockEnd(illegalType, state_before, is_safepoint) , _direction(none) , _profiled_method(NULL) , _profiled_bci(0) { BlockList* s = new BlockList(1); s->append(sux); set_sux(s); } Goto(BlockBegin* sux, bool is_safepoint) : BlockEnd(illegalType, NULL, is_safepoint) , _direction(none) , _profiled_method(NULL) , _profiled_bci(0) { BlockList* s = new BlockList(1); s->append(sux); set_sux(s); } bool should_profile() const { return check_flag(ProfileMDOFlag); } ciMethod* profiled_method() const { return _profiled_method; } // set only for profiled branches int profiled_bci() const { return _profiled_bci; } Direction direction() const { return _direction; } void set_should_profile(bool value) { set_flag(ProfileMDOFlag, value); } void set_profiled_method(ciMethod* method) { _profiled_method = method; } void set_profiled_bci(int bci) { _profiled_bci = bci; } void set_direction(Direction d) { _direction = d; } }; LEAF(If, BlockEnd) private: Value _x; Condition _cond; Value _y; ciMethod* _profiled_method; int _profiled_bci; // Canonicalizer may alter bci of If node bool _swapped; // Is the order reversed with respect to the original If in the // bytecode stream? public: // creation // unordered_is_true is valid for float/double compares only If(Value x, Condition cond, bool unordered_is_true, Value y, BlockBegin* tsux, BlockBegin* fsux, ValueStack* state_before, bool is_safepoint) : BlockEnd(illegalType, state_before, is_safepoint) , _x(x) , _cond(cond) , _y(y) , _profiled_method(NULL) , _profiled_bci(0) , _swapped(false) { ASSERT_VALUES set_flag(UnorderedIsTrueFlag, unordered_is_true); assert(x->type()->tag() == y->type()->tag(), "types must match"); BlockList* s = new BlockList(2); s->append(tsux); s->append(fsux); set_sux(s); } // accessors Value x() const { return _x; } Condition cond() const { return _cond; } bool unordered_is_true() const { return check_flag(UnorderedIsTrueFlag); } Value y() const { return _y; } BlockBegin* sux_for(bool is_true) const { return sux_at(is_true ? 0 : 1); } BlockBegin* tsux() const { return sux_for(true); } BlockBegin* fsux() const { return sux_for(false); } BlockBegin* usux() const { return sux_for(unordered_is_true()); } bool should_profile() const { return check_flag(ProfileMDOFlag); } ciMethod* profiled_method() const { return _profiled_method; } // set only for profiled branches int profiled_bci() const { return _profiled_bci; } // set for profiled branches and tiered bool is_swapped() const { return _swapped; } // manipulation void swap_operands() { Value t = _x; _x = _y; _y = t; _cond = mirror(_cond); } void swap_sux() { assert(number_of_sux() == 2, "wrong number of successors"); BlockList* s = sux(); BlockBegin* t = s->at(0); s->at_put(0, s->at(1)); s->at_put(1, t); _cond = negate(_cond); set_flag(UnorderedIsTrueFlag, !check_flag(UnorderedIsTrueFlag)); } void set_should_profile(bool value) { set_flag(ProfileMDOFlag, value); } void set_profiled_method(ciMethod* method) { _profiled_method = method; } void set_profiled_bci(int bci) { _profiled_bci = bci; } void set_swapped(bool value) { _swapped = value; } // generic virtual void input_values_do(ValueVisitor* f) { BlockEnd::input_values_do(f); f->visit(&_x); f->visit(&_y); } }; LEAF(IfInstanceOf, BlockEnd) private: ciKlass* _klass; Value _obj; bool _test_is_instance; // jump if instance int _instanceof_bci; public: IfInstanceOf(ciKlass* klass, Value obj, bool test_is_instance, int instanceof_bci, BlockBegin* tsux, BlockBegin* fsux) : BlockEnd(illegalType, NULL, false) // temporary set to false , _klass(klass) , _obj(obj) , _test_is_instance(test_is_instance) , _instanceof_bci(instanceof_bci) { ASSERT_VALUES assert(instanceof_bci >= 0, "illegal bci"); BlockList* s = new BlockList(2); s->append(tsux); s->append(fsux); set_sux(s); } // accessors // // Note 1: If test_is_instance() is true, IfInstanceOf tests if obj *is* an // instance of klass; otherwise it tests if it is *not* and instance // of klass. // // Note 2: IfInstanceOf instructions are created by combining an InstanceOf // and an If instruction. The IfInstanceOf bci() corresponds to the // bci that the If would have had; the (this->) instanceof_bci() is // the bci of the original InstanceOf instruction. ciKlass* klass() const { return _klass; } Value obj() const { return _obj; } int instanceof_bci() const { return _instanceof_bci; } bool test_is_instance() const { return _test_is_instance; } BlockBegin* sux_for(bool is_true) const { return sux_at(is_true ? 0 : 1); } BlockBegin* tsux() const { return sux_for(true); } BlockBegin* fsux() const { return sux_for(false); } // manipulation void swap_sux() { assert(number_of_sux() == 2, "wrong number of successors"); BlockList* s = sux(); BlockBegin* t = s->at(0); s->at_put(0, s->at(1)); s->at_put(1, t); _test_is_instance = !_test_is_instance; } // generic virtual void input_values_do(ValueVisitor* f) { BlockEnd::input_values_do(f); f->visit(&_obj); } }; BASE(Switch, BlockEnd) private: Value _tag; public: // creation Switch(Value tag, BlockList* sux, ValueStack* state_before, bool is_safepoint) : BlockEnd(illegalType, state_before, is_safepoint) , _tag(tag) { ASSERT_VALUES set_sux(sux); } // accessors Value tag() const { return _tag; } int length() const { return number_of_sux() - 1; } virtual bool needs_exception_state() const { return false; } // generic virtual void input_values_do(ValueVisitor* f) { BlockEnd::input_values_do(f); f->visit(&_tag); } }; LEAF(TableSwitch, Switch) private: int _lo_key; public: // creation TableSwitch(Value tag, BlockList* sux, int lo_key, ValueStack* state_before, bool is_safepoint) : Switch(tag, sux, state_before, is_safepoint) , _lo_key(lo_key) {} // accessors int lo_key() const { return _lo_key; } int hi_key() const { return _lo_key + length() - 1; } }; LEAF(LookupSwitch, Switch) private: intArray* _keys; public: // creation LookupSwitch(Value tag, BlockList* sux, intArray* keys, ValueStack* state_before, bool is_safepoint) : Switch(tag, sux, state_before, is_safepoint) , _keys(keys) { assert(keys != NULL, "keys must exist"); assert(keys->length() == length(), "sux & keys have incompatible lengths"); } // accessors int key_at(int i) const { return _keys->at(i); } }; LEAF(Return, BlockEnd) private: Value _result; public: // creation Return(Value result) : BlockEnd(result == NULL ? voidType : result->type()->base(), NULL, true), _result(result) {} // accessors Value result() const { return _result; } bool has_result() const { return result() != NULL; } // generic virtual void input_values_do(ValueVisitor* f) { BlockEnd::input_values_do(f); if (has_result()) f->visit(&_result); } }; LEAF(Throw, BlockEnd) private: Value _exception; public: // creation Throw(Value exception, ValueStack* state_before) : BlockEnd(illegalType, state_before, true), _exception(exception) { ASSERT_VALUES } // accessors Value exception() const { return _exception; } // generic virtual bool can_trap() const { return true; } virtual void input_values_do(ValueVisitor* f) { BlockEnd::input_values_do(f); f->visit(&_exception); } }; LEAF(Base, BlockEnd) public: // creation Base(BlockBegin* std_entry, BlockBegin* osr_entry) : BlockEnd(illegalType, NULL, false) { assert(std_entry->is_set(BlockBegin::std_entry_flag), "std entry must be flagged"); assert(osr_entry == NULL || osr_entry->is_set(BlockBegin::osr_entry_flag), "osr entry must be flagged"); BlockList* s = new BlockList(2); if (osr_entry != NULL) s->append(osr_entry); s->append(std_entry); // must be default sux! set_sux(s); } // accessors BlockBegin* std_entry() const { return default_sux(); } BlockBegin* osr_entry() const { return number_of_sux() < 2 ? NULL : sux_at(0); } }; LEAF(OsrEntry, Instruction) public: // creation #ifdef _LP64 OsrEntry() : Instruction(longType) { pin(); } #else OsrEntry() : Instruction(intType) { pin(); } #endif // generic virtual void input_values_do(ValueVisitor* f) { } }; // Models the incoming exception at a catch site LEAF(ExceptionObject, Instruction) public: // creation ExceptionObject() : Instruction(objectType) { pin(); } // generic virtual void input_values_do(ValueVisitor* f) { } }; // Models needed rounding for floating-point values on Intel. // Currently only used to represent rounding of double-precision // values stored into local variables, but could be used to model // intermediate rounding of single-precision values as well. LEAF(RoundFP, Instruction) private: Value _input; // floating-point value to be rounded public: RoundFP(Value input) : Instruction(input->type()) // Note: should not be used for constants , _input(input) { ASSERT_VALUES } // accessors Value input() const { return _input; } // generic virtual void input_values_do(ValueVisitor* f) { f->visit(&_input); } }; BASE(UnsafeOp, Instruction) private: BasicType _basic_type; // ValueType can not express byte-sized integers protected: // creation UnsafeOp(BasicType basic_type, bool is_put) : Instruction(is_put ? voidType : as_ValueType(basic_type)) , _basic_type(basic_type) { //Note: Unsafe ops are not not guaranteed to throw NPE. // Convservatively, Unsafe operations must be pinned though we could be // looser about this if we wanted to.. pin(); } public: // accessors BasicType basic_type() { return _basic_type; } // generic virtual void input_values_do(ValueVisitor* f) { } }; BASE(UnsafeRawOp, UnsafeOp) private: Value _base; // Base address (a Java long) Value _index; // Index if computed by optimizer; initialized to NULL int _log2_scale; // Scale factor: 0, 1, 2, or 3. // Indicates log2 of number of bytes (1, 2, 4, or 8) // to scale index by. protected: UnsafeRawOp(BasicType basic_type, Value addr, bool is_put) : UnsafeOp(basic_type, is_put) , _base(addr) , _index(NULL) , _log2_scale(0) { // Can not use ASSERT_VALUES because index may be NULL assert(addr != NULL && addr->type()->is_long(), "just checking"); } UnsafeRawOp(BasicType basic_type, Value base, Value index, int log2_scale, bool is_put) : UnsafeOp(basic_type, is_put) , _base(base) , _index(index) , _log2_scale(log2_scale) { } public: // accessors Value base() { return _base; } Value index() { return _index; } bool has_index() { return (_index != NULL); } int log2_scale() { return _log2_scale; } // setters void set_base (Value base) { _base = base; } void set_index(Value index) { _index = index; } void set_log2_scale(int log2_scale) { _log2_scale = log2_scale; } // generic virtual void input_values_do(ValueVisitor* f) { UnsafeOp::input_values_do(f); f->visit(&_base); if (has_index()) f->visit(&_index); } }; LEAF(UnsafeGetRaw, UnsafeRawOp) private: bool _may_be_unaligned; // For OSREntry public: UnsafeGetRaw(BasicType basic_type, Value addr, bool may_be_unaligned) : UnsafeRawOp(basic_type, addr, false) { _may_be_unaligned = may_be_unaligned; } UnsafeGetRaw(BasicType basic_type, Value base, Value index, int log2_scale, bool may_be_unaligned) : UnsafeRawOp(basic_type, base, index, log2_scale, false) { _may_be_unaligned = may_be_unaligned; } bool may_be_unaligned() { return _may_be_unaligned; } }; LEAF(UnsafePutRaw, UnsafeRawOp) private: Value _value; // Value to be stored public: UnsafePutRaw(BasicType basic_type, Value addr, Value value) : UnsafeRawOp(basic_type, addr, true) , _value(value) { assert(value != NULL, "just checking"); ASSERT_VALUES } UnsafePutRaw(BasicType basic_type, Value base, Value index, int log2_scale, Value value) : UnsafeRawOp(basic_type, base, index, log2_scale, true) , _value(value) { assert(value != NULL, "just checking"); ASSERT_VALUES } // accessors Value value() { return _value; } // generic virtual void input_values_do(ValueVisitor* f) { UnsafeRawOp::input_values_do(f); f->visit(&_value); } }; BASE(UnsafeObjectOp, UnsafeOp) private: Value _object; // Object to be fetched from or mutated Value _offset; // Offset within object bool _is_volatile; // true if volatile - dl/JSR166 public: UnsafeObjectOp(BasicType basic_type, Value object, Value offset, bool is_put, bool is_volatile) : UnsafeOp(basic_type, is_put), _object(object), _offset(offset), _is_volatile(is_volatile) { } // accessors Value object() { return _object; } Value offset() { return _offset; } bool is_volatile() { return _is_volatile; } // generic virtual void input_values_do(ValueVisitor* f) { UnsafeOp::input_values_do(f); f->visit(&_object); f->visit(&_offset); } }; LEAF(UnsafeGetObject, UnsafeObjectOp) public: UnsafeGetObject(BasicType basic_type, Value object, Value offset, bool is_volatile) : UnsafeObjectOp(basic_type, object, offset, false, is_volatile) { ASSERT_VALUES } }; LEAF(UnsafePutObject, UnsafeObjectOp) private: Value _value; // Value to be stored public: UnsafePutObject(BasicType basic_type, Value object, Value offset, Value value, bool is_volatile) : UnsafeObjectOp(basic_type, object, offset, true, is_volatile) , _value(value) { ASSERT_VALUES } // accessors Value value() { return _value; } // generic virtual void input_values_do(ValueVisitor* f) { UnsafeObjectOp::input_values_do(f); f->visit(&_value); } }; BASE(UnsafePrefetch, UnsafeObjectOp) public: UnsafePrefetch(Value object, Value offset) : UnsafeObjectOp(T_VOID, object, offset, false, false) { } }; LEAF(UnsafePrefetchRead, UnsafePrefetch) public: UnsafePrefetchRead(Value object, Value offset) : UnsafePrefetch(object, offset) { ASSERT_VALUES } }; LEAF(UnsafePrefetchWrite, UnsafePrefetch) public: UnsafePrefetchWrite(Value object, Value offset) : UnsafePrefetch(object, offset) { ASSERT_VALUES } }; LEAF(ProfileCall, Instruction) private: ciMethod* _method; int _bci_of_invoke; Value _recv; ciKlass* _known_holder; public: ProfileCall(ciMethod* method, int bci, Value recv, ciKlass* known_holder) : Instruction(voidType) , _method(method) , _bci_of_invoke(bci) , _recv(recv) , _known_holder(known_holder) { // The ProfileCall has side-effects and must occur precisely where located pin(); } ciMethod* method() { return _method; } int bci_of_invoke() { return _bci_of_invoke; } Value recv() { return _recv; } ciKlass* known_holder() { return _known_holder; } virtual void input_values_do(ValueVisitor* f) { if (_recv != NULL) f->visit(&_recv); } }; // Use to trip invocation counter of an inlined method LEAF(ProfileInvoke, Instruction) private: ciMethod* _inlinee; ValueStack* _state; int _bci_of_invoke; public: ProfileInvoke(ciMethod* inlinee, ValueStack* state, int bci) : Instruction(voidType) , _inlinee(inlinee) , _bci_of_invoke(bci) , _state(state) { // The ProfileInvoke has side-effects and must occur precisely where located QQQ??? pin(); } ciMethod* inlinee() { return _inlinee; } ValueStack* state() { return _state; } int bci_of_invoke() { return _bci_of_invoke; } virtual void input_values_do(ValueVisitor*) {} virtual void state_values_do(ValueVisitor*); }; class BlockPair: public CompilationResourceObj { private: BlockBegin* _from; BlockBegin* _to; public: BlockPair(BlockBegin* from, BlockBegin* to): _from(from), _to(to) {} BlockBegin* from() const { return _from; } BlockBegin* to() const { return _to; } bool is_same(BlockBegin* from, BlockBegin* to) const { return _from == from && _to == to; } bool is_same(BlockPair* p) const { return _from == p->from() && _to == p->to(); } void set_to(BlockBegin* b) { _to = b; } void set_from(BlockBegin* b) { _from = b; } }; define_array(BlockPairArray, BlockPair*) define_stack(BlockPairList, BlockPairArray) inline int BlockBegin::number_of_sux() const { assert(_end == NULL || _end->number_of_sux() == _successors.length(), "mismatch"); return _successors.length(); } inline BlockBegin* BlockBegin::sux_at(int i) const { assert(_end == NULL || _end->sux_at(i) == _successors.at(i), "mismatch"); return _successors.at(i); } inline void BlockBegin::add_successor(BlockBegin* sux) { assert(_end == NULL, "Would create mismatch with successors of BlockEnd"); _successors.append(sux); } #undef ASSERT_VALUES