提交 27031b88 编写于 作者: K kbarrett

8076265: Simplify deal_with_reference

Summary: Eliminate _CHECK_BOTH_FINGERS_ and simplify.
Reviewed-by: brutisso, tschatzl
上级 dd0f649b
......@@ -1108,6 +1108,10 @@ private:
void regular_clock_call();
bool concurrent() { return _concurrent; }
// Test whether objAddr might have already been passed over by the
// mark bitmap scan, and so needs to be pushed onto the mark stack.
bool is_below_finger(HeapWord* objAddr, HeapWord* global_finger) const;
public:
// It resets the task; it should be called right at the beginning of
// a marking phase.
......
......@@ -259,14 +259,35 @@ inline void CMTask::push(oop obj) {
++_local_pushes );
}
// This determines whether the method below will check both the local
// and global fingers when determining whether to push on the stack a
// gray object (value 1) or whether it will only check the global one
// (value 0). The tradeoffs are that the former will be a bit more
// accurate and possibly push less on the stack, but it might also be
// a little bit slower.
#define _CHECK_BOTH_FINGERS_ 1
inline bool CMTask::is_below_finger(HeapWord* objAddr,
HeapWord* global_finger) const {
// If objAddr is above the global finger, then the mark bitmap scan
// will find it later, and no push is needed. Similarly, if we have
// a current region and objAddr is between the local finger and the
// end of the current region, then no push is needed. The tradeoff
// of checking both vs only checking the global finger is that the
// local check will be more accurate and so result in fewer pushes,
// but may also be a little slower.
if (_finger != NULL) {
// We have a current region.
// Finger and region values are all NULL or all non-NULL. We
// use _finger to check since we immediately use its value.
assert(_curr_region != NULL, "invariant");
assert(_region_limit != NULL, "invariant");
assert(_region_limit <= global_finger, "invariant");
// True if objAddr is less than the local finger, or is between
// the region limit and the global finger.
if (objAddr < _finger) {
return true;
} else if (objAddr < _region_limit) {
return false;
} // Else check global finger.
}
// Check global finger.
return objAddr < global_finger;
}
inline void CMTask::deal_with_reference(oop obj) {
if (_cm->verbose_high()) {
......@@ -297,50 +318,29 @@ inline void CMTask::deal_with_reference(oop obj) {
// CAS done in CMBitMap::parMark() call in the routine above.
HeapWord* global_finger = _cm->finger();
#if _CHECK_BOTH_FINGERS_
// we will check both the local and global fingers
if (_finger != NULL && objAddr < _finger) {
if (_cm->verbose_high()) {
gclog_or_tty->print_cr("[%u] below the local finger ("PTR_FORMAT"), "
"pushing it", _worker_id, p2i(_finger));
}
push(obj);
} else if (_curr_region != NULL && objAddr < _region_limit) {
// do nothing
} else if (objAddr < global_finger) {
// We only need to push a newly grey object on the mark
// stack if it is in a section of memory the mark bitmap
// scan has already examined. Mark bitmap scanning
// maintains progress "fingers" for determining that.
//
// Notice that the global finger might be moving forward
// concurrently. This is not a problem. In the worst case, we
// mark the object while it is above the global finger and, by
// the time we read the global finger, it has moved forward
// passed this object. In this case, the object will probably
// past this object. In this case, the object will probably
// be visited when a task is scanning the region and will also
// be pushed on the stack. So, some duplicate work, but no
// correctness problems.
if (_cm->verbose_high()) {
gclog_or_tty->print_cr("[%u] below the global finger "
"("PTR_FORMAT"), pushing it",
_worker_id, p2i(global_finger));
}
push(obj);
} else {
// do nothing
}
#else // _CHECK_BOTH_FINGERS_
// we will only check the global finger
if (objAddr < global_finger) {
// see long comment above
if (is_below_finger(objAddr, global_finger)) {
if (_cm->verbose_high()) {
gclog_or_tty->print_cr("[%u] below the global finger "
"("PTR_FORMAT"), pushing it",
_worker_id, p2i(global_finger));
gclog_or_tty->print_cr("[%u] below a finger (local: " PTR_FORMAT
", global: " PTR_FORMAT ") pushing "
PTR_FORMAT " on mark stack",
_worker_id, p2i(_finger),
p2i(global_finger), p2i(objAddr));
}
push(obj);
}
#endif // _CHECK_BOTH_FINGERS_
}
}
}
......
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