/* * Copyright 2015 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * */ #ifndef _GPU_SCHEDULER_H_ #define _GPU_SCHEDULER_H_ #include #define AMD_MAX_ACTIVE_HW_SUBMISSION 2 #define AMD_MAX_JOB_ENTRY_PER_CONTEXT 16 #define AMD_KERNEL_CONTEXT_ID 0 #define AMD_KERNEL_PROCESS_ID 0 #define AMD_GPU_WAIT_IDLE_TIMEOUT_IN_MS 3000 struct amd_gpu_scheduler; struct amd_run_queue; /** * A scheduler entity is a wrapper around a job queue or a group * of other entities. Entities take turns emitting jobs from their * job queues to corresponding hardware ring based on scheduling * policy. */ struct amd_sched_entity { struct list_head list; struct amd_run_queue *belongto_rq; struct amd_sched_entity *parent; }; /** * Run queue is a set of entities scheduling command submissions for * one specific ring. It implements the scheduling policy that selects * the next entity to emit commands from. */ struct amd_run_queue { struct mutex lock; atomic_t nr_entity; struct amd_sched_entity head; struct amd_sched_entity *current_entity; /** * Return 0 means this entity can be scheduled * Return -1 means this entity cannot be scheduled for reasons, * i.e, it is the head, or these is no job, etc */ int (*check_entity_status)(struct amd_sched_entity *entity); }; /** * Context based scheduler entity, there can be multiple entities for * each context, and one entity per ring */ struct amd_context_entity { struct amd_sched_entity generic_entity; spinlock_t lock; /* the virtual_seq is unique per context per ring */ atomic64_t last_queued_v_seq; atomic64_t last_emitted_v_seq; atomic64_t last_signaled_v_seq; pid_t tgid; uint32_t context_id; /* the job_queue maintains the jobs submitted by clients */ struct kfifo job_queue; spinlock_t queue_lock; struct amd_gpu_scheduler *scheduler; wait_queue_head_t wait_queue; wait_queue_head_t wait_emit; bool is_pending; }; /** * Define the backend operations called by the scheduler, * these functions should be implemented in driver side */ struct amd_sched_backend_ops { int (*prepare_job)(struct amd_gpu_scheduler *sched, struct amd_context_entity *c_entity, void *job); void (*run_job)(struct amd_gpu_scheduler *sched, struct amd_context_entity *c_entity, void *job); void (*process_job)(struct amd_gpu_scheduler *sched, void *job); }; /** * One scheduler is implemented for each hardware ring */ struct amd_gpu_scheduler { void *device; struct task_struct *thread; struct amd_run_queue sched_rq; struct amd_run_queue kernel_rq; struct kfifo active_hw_rq; struct amd_sched_backend_ops *ops; uint32_t ring_id; uint32_t granularity; /* in ms unit */ uint32_t preemption; uint64_t last_handled_seq; wait_queue_head_t wait_queue; struct amd_context_entity *current_entity; struct mutex sched_lock; spinlock_t queue_lock; }; struct amd_gpu_scheduler *amd_sched_create(void *device, struct amd_sched_backend_ops *ops, uint32_t ring, uint32_t granularity, uint32_t preemption); int amd_sched_destroy(struct amd_gpu_scheduler *sched); int amd_sched_push_job(struct amd_gpu_scheduler *sched, struct amd_context_entity *c_entity, void *job); int amd_sched_check_ts(struct amd_context_entity *c_entity, uint64_t seq); int amd_sched_wait_signal(struct amd_context_entity *c_entity, uint64_t seq, bool intr, long timeout); int amd_sched_wait_emit(struct amd_context_entity *c_entity, uint64_t seq, bool intr, long timeout); void amd_sched_isr(struct amd_gpu_scheduler *sched); uint64_t amd_sched_get_handled_seq(struct amd_gpu_scheduler *sched); int amd_context_entity_fini(struct amd_gpu_scheduler *sched, struct amd_context_entity *entity); int amd_context_entity_init(struct amd_gpu_scheduler *sched, struct amd_context_entity *entity, struct amd_sched_entity *parent, struct amd_run_queue *rq, uint32_t context_id); #endif