#ifndef _LINUX_CGROUP_H #define _LINUX_CGROUP_H /* * cgroup interface * * Copyright (C) 2003 BULL SA * Copyright (C) 2004-2006 Silicon Graphics, Inc. * */ #include #include #include #include #include #include #include #include #include #include #ifdef CONFIG_CGROUPS /* * All weight knobs on the default hierarhcy should use the following min, * default and max values. The default value is the logarithmic center of * MIN and MAX and allows 100x to be expressed in both directions. */ #define CGROUP_WEIGHT_MIN 1 #define CGROUP_WEIGHT_DFL 100 #define CGROUP_WEIGHT_MAX 10000 /* a css_task_iter should be treated as an opaque object */ struct css_task_iter { struct cgroup_subsys *ss; struct list_head *cset_pos; struct list_head *cset_head; struct list_head *task_pos; struct list_head *tasks_head; struct list_head *mg_tasks_head; }; extern struct cgroup_root cgrp_dfl_root; extern struct css_set init_css_set; #define SUBSYS(_x) extern struct cgroup_subsys _x ## _cgrp_subsys; #include #undef SUBSYS bool css_has_online_children(struct cgroup_subsys_state *css); struct cgroup_subsys_state *css_from_id(int id, struct cgroup_subsys *ss); struct cgroup_subsys_state *cgroup_get_e_css(struct cgroup *cgroup, struct cgroup_subsys *ss); struct cgroup_subsys_state *css_tryget_online_from_dir(struct dentry *dentry, struct cgroup_subsys *ss); bool cgroup_is_descendant(struct cgroup *cgrp, struct cgroup *ancestor); int cgroup_attach_task_all(struct task_struct *from, struct task_struct *); int cgroup_transfer_tasks(struct cgroup *to, struct cgroup *from); int cgroup_add_dfl_cftypes(struct cgroup_subsys *ss, struct cftype *cfts); int cgroup_add_legacy_cftypes(struct cgroup_subsys *ss, struct cftype *cfts); int cgroup_rm_cftypes(struct cftype *cfts); char *task_cgroup_path(struct task_struct *task, char *buf, size_t buflen); int cgroupstats_build(struct cgroupstats *stats, struct dentry *dentry); int proc_cgroup_show(struct seq_file *m, struct pid_namespace *ns, struct pid *pid, struct task_struct *tsk); void cgroup_fork(struct task_struct *p); void cgroup_post_fork(struct task_struct *p); void cgroup_exit(struct task_struct *p); int cgroup_init_early(void); int cgroup_init(void); /* * Iteration helpers and macros. */ struct cgroup_subsys_state *css_next_child(struct cgroup_subsys_state *pos, struct cgroup_subsys_state *parent); struct cgroup_subsys_state *css_next_descendant_pre(struct cgroup_subsys_state *pos, struct cgroup_subsys_state *css); struct cgroup_subsys_state *css_rightmost_descendant(struct cgroup_subsys_state *pos); struct cgroup_subsys_state *css_next_descendant_post(struct cgroup_subsys_state *pos, struct cgroup_subsys_state *css); struct task_struct *cgroup_taskset_first(struct cgroup_taskset *tset); struct task_struct *cgroup_taskset_next(struct cgroup_taskset *tset); void css_task_iter_start(struct cgroup_subsys_state *css, struct css_task_iter *it); struct task_struct *css_task_iter_next(struct css_task_iter *it); void css_task_iter_end(struct css_task_iter *it); /** * css_for_each_child - iterate through children of a css * @pos: the css * to use as the loop cursor * @parent: css whose children to walk * * Walk @parent's children. Must be called under rcu_read_lock(). * * If a subsystem synchronizes ->css_online() and the start of iteration, a * css which finished ->css_online() is guaranteed to be visible in the * future iterations and will stay visible until the last reference is put. * A css which hasn't finished ->css_online() or already finished * ->css_offline() may show up during traversal. It's each subsystem's * responsibility to synchronize against on/offlining. * * It is allowed to temporarily drop RCU read lock during iteration. The * caller is responsible for ensuring that @pos remains accessible until * the start of the next iteration by, for example, bumping the css refcnt. */ #define css_for_each_child(pos, parent) \ for ((pos) = css_next_child(NULL, (parent)); (pos); \ (pos) = css_next_child((pos), (parent))) /** * css_for_each_descendant_pre - pre-order walk of a css's descendants * @pos: the css * to use as the loop cursor * @root: css whose descendants to walk * * Walk @root's descendants. @root is included in the iteration and the * first node to be visited. Must be called under rcu_read_lock(). * * If a subsystem synchronizes ->css_online() and the start of iteration, a * css which finished ->css_online() is guaranteed to be visible in the * future iterations and will stay visible until the last reference is put. * A css which hasn't finished ->css_online() or already finished * ->css_offline() may show up during traversal. It's each subsystem's * responsibility to synchronize against on/offlining. * * For example, the following guarantees that a descendant can't escape * state updates of its ancestors. * * my_online(@css) * { * Lock @css's parent and @css; * Inherit state from the parent; * Unlock both. * } * * my_update_state(@css) * { * css_for_each_descendant_pre(@pos, @css) { * Lock @pos; * if (@pos == @css) * Update @css's state; * else * Verify @pos is alive and inherit state from its parent; * Unlock @pos; * } * } * * As long as the inheriting step, including checking the parent state, is * enclosed inside @pos locking, double-locking the parent isn't necessary * while inheriting. The state update to the parent is guaranteed to be * visible by walking order and, as long as inheriting operations to the * same @pos are atomic to each other, multiple updates racing each other * still result in the correct state. It's guaranateed that at least one * inheritance happens for any css after the latest update to its parent. * * If checking parent's state requires locking the parent, each inheriting * iteration should lock and unlock both @pos->parent and @pos. * * Alternatively, a subsystem may choose to use a single global lock to * synchronize ->css_online() and ->css_offline() against tree-walking * operations. * * It is allowed to temporarily drop RCU read lock during iteration. The * caller is responsible for ensuring that @pos remains accessible until * the start of the next iteration by, for example, bumping the css refcnt. */ #define css_for_each_descendant_pre(pos, css) \ for ((pos) = css_next_descendant_pre(NULL, (css)); (pos); \ (pos) = css_next_descendant_pre((pos), (css))) /** * css_for_each_descendant_post - post-order walk of a css's descendants * @pos: the css * to use as the loop cursor * @css: css whose descendants to walk * * Similar to css_for_each_descendant_pre() but performs post-order * traversal instead. @root is included in the iteration and the last * node to be visited. * * If a subsystem synchronizes ->css_online() and the start of iteration, a * css which finished ->css_online() is guaranteed to be visible in the * future iterations and will stay visible until the last reference is put. * A css which hasn't finished ->css_online() or already finished * ->css_offline() may show up during traversal. It's each subsystem's * responsibility to synchronize against on/offlining. * * Note that the walk visibility guarantee example described in pre-order * walk doesn't apply the same to post-order walks. */ #define css_for_each_descendant_post(pos, css) \ for ((pos) = css_next_descendant_post(NULL, (css)); (pos); \ (pos) = css_next_descendant_post((pos), (css))) /** * cgroup_taskset_for_each - iterate cgroup_taskset * @task: the loop cursor * @tset: taskset to iterate */ #define cgroup_taskset_for_each(task, tset) \ for ((task) = cgroup_taskset_first((tset)); (task); \ (task) = cgroup_taskset_next((tset))) /* * Inline functions. */ /** * css_get - obtain a reference on the specified css * @css: target css * * The caller must already have a reference. */ static inline void css_get(struct cgroup_subsys_state *css) { if (!(css->flags & CSS_NO_REF)) percpu_ref_get(&css->refcnt); } /** * css_get_many - obtain references on the specified css * @css: target css * @n: number of references to get * * The caller must already have a reference. */ static inline void css_get_many(struct cgroup_subsys_state *css, unsigned int n) { if (!(css->flags & CSS_NO_REF)) percpu_ref_get_many(&css->refcnt, n); } /** * css_tryget - try to obtain a reference on the specified css * @css: target css * * Obtain a reference on @css unless it already has reached zero and is * being released. This function doesn't care whether @css is on or * offline. The caller naturally needs to ensure that @css is accessible * but doesn't have to be holding a reference on it - IOW, RCU protected * access is good enough for this function. Returns %true if a reference * count was successfully obtained; %false otherwise. */ static inline bool css_tryget(struct cgroup_subsys_state *css) { if (!(css->flags & CSS_NO_REF)) return percpu_ref_tryget(&css->refcnt); return true; } /** * css_tryget_online - try to obtain a reference on the specified css if online * @css: target css * * Obtain a reference on @css if it's online. The caller naturally needs * to ensure that @css is accessible but doesn't have to be holding a * reference on it - IOW, RCU protected access is good enough for this * function. Returns %true if a reference count was successfully obtained; * %false otherwise. */ static inline bool css_tryget_online(struct cgroup_subsys_state *css) { if (!(css->flags & CSS_NO_REF)) return percpu_ref_tryget_live(&css->refcnt); return true; } /** * css_put - put a css reference * @css: target css * * Put a reference obtained via css_get() and css_tryget_online(). */ static inline void css_put(struct cgroup_subsys_state *css) { if (!(css->flags & CSS_NO_REF)) percpu_ref_put(&css->refcnt); } /** * css_put_many - put css references * @css: target css * @n: number of references to put * * Put references obtained via css_get() and css_tryget_online(). */ static inline void css_put_many(struct cgroup_subsys_state *css, unsigned int n) { if (!(css->flags & CSS_NO_REF)) percpu_ref_put_many(&css->refcnt, n); } /** * task_css_set_check - obtain a task's css_set with extra access conditions * @task: the task to obtain css_set for * @__c: extra condition expression to be passed to rcu_dereference_check() * * A task's css_set is RCU protected, initialized and exited while holding * task_lock(), and can only be modified while holding both cgroup_mutex * and task_lock() while the task is alive. This macro verifies that the * caller is inside proper critical section and returns @task's css_set. * * The caller can also specify additional allowed conditions via @__c, such * as locks used during the cgroup_subsys::attach() methods. */ #ifdef CONFIG_PROVE_RCU extern struct mutex cgroup_mutex; extern struct rw_semaphore css_set_rwsem; #define task_css_set_check(task, __c) \ rcu_dereference_check((task)->cgroups, \ lockdep_is_held(&cgroup_mutex) || \ lockdep_is_held(&css_set_rwsem) || \ ((task)->flags & PF_EXITING) || (__c)) #else #define task_css_set_check(task, __c) \ rcu_dereference((task)->cgroups) #endif /** * task_css_check - obtain css for (task, subsys) w/ extra access conds * @task: the target task * @subsys_id: the target subsystem ID * @__c: extra condition expression to be passed to rcu_dereference_check() * * Return the cgroup_subsys_state for the (@task, @subsys_id) pair. The * synchronization rules are the same as task_css_set_check(). */ #define task_css_check(task, subsys_id, __c) \ task_css_set_check((task), (__c))->subsys[(subsys_id)] /** * task_css_set - obtain a task's css_set * @task: the task to obtain css_set for * * See task_css_set_check(). */ static inline struct css_set *task_css_set(struct task_struct *task) { return task_css_set_check(task, false); } /** * task_css - obtain css for (task, subsys) * @task: the target task * @subsys_id: the target subsystem ID * * See task_css_check(). */ static inline struct cgroup_subsys_state *task_css(struct task_struct *task, int subsys_id) { return task_css_check(task, subsys_id, false); } /** * task_get_css - find and get the css for (task, subsys) * @task: the target task * @subsys_id: the target subsystem ID * * Find the css for the (@task, @subsys_id) combination, increment a * reference on and return it. This function is guaranteed to return a * valid css. */ static inline struct cgroup_subsys_state * task_get_css(struct task_struct *task, int subsys_id) { struct cgroup_subsys_state *css; rcu_read_lock(); while (true) { css = task_css(task, subsys_id); if (likely(css_tryget_online(css))) break; cpu_relax(); } rcu_read_unlock(); return css; } /** * task_css_is_root - test whether a task belongs to the root css * @task: the target task * @subsys_id: the target subsystem ID * * Test whether @task belongs to the root css on the specified subsystem. * May be invoked in any context. */ static inline bool task_css_is_root(struct task_struct *task, int subsys_id) { return task_css_check(task, subsys_id, true) == init_css_set.subsys[subsys_id]; } static inline struct cgroup *task_cgroup(struct task_struct *task, int subsys_id) { return task_css(task, subsys_id)->cgroup; } /** * cgroup_on_dfl - test whether a cgroup is on the default hierarchy * @cgrp: the cgroup of interest * * The default hierarchy is the v2 interface of cgroup and this function * can be used to test whether a cgroup is on the default hierarchy for * cases where a subsystem should behave differnetly depending on the * interface version. * * The set of behaviors which change on the default hierarchy are still * being determined and the mount option is prefixed with __DEVEL__. * * List of changed behaviors: * * - Mount options "noprefix", "xattr", "clone_children", "release_agent" * and "name" are disallowed. * * - When mounting an existing superblock, mount options should match. * * - Remount is disallowed. * * - rename(2) is disallowed. * * - "tasks" is removed. Everything should be at process granularity. Use * "cgroup.procs" instead. * * - "cgroup.procs" is not sorted. pids will be unique unless they got * recycled inbetween reads. * * - "release_agent" and "notify_on_release" are removed. Replacement * notification mechanism will be implemented. * * - "cgroup.clone_children" is removed. * * - "cgroup.subtree_populated" is available. Its value is 0 if the cgroup * and its descendants contain no task; otherwise, 1. The file also * generates kernfs notification which can be monitored through poll and * [di]notify when the value of the file changes. * * - cpuset: tasks will be kept in empty cpusets when hotplug happens and * take masks of ancestors with non-empty cpus/mems, instead of being * moved to an ancestor. * * - cpuset: a task can be moved into an empty cpuset, and again it takes * masks of ancestors. * * - memcg: use_hierarchy is on by default and the cgroup file for the flag * is not created. * * - blkcg: blk-throttle becomes properly hierarchical. * * - debug: disallowed on the default hierarchy. */ static inline bool cgroup_on_dfl(const struct cgroup *cgrp) { return cgrp->root == &cgrp_dfl_root; } /* no synchronization, the result can only be used as a hint */ static inline bool cgroup_has_tasks(struct cgroup *cgrp) { return !list_empty(&cgrp->cset_links); } /* returns ino associated with a cgroup */ static inline ino_t cgroup_ino(struct cgroup *cgrp) { return cgrp->kn->ino; } /* cft/css accessors for cftype->write() operation */ static inline struct cftype *of_cft(struct kernfs_open_file *of) { return of->kn->priv; } struct cgroup_subsys_state *of_css(struct kernfs_open_file *of); /* cft/css accessors for cftype->seq_*() operations */ static inline struct cftype *seq_cft(struct seq_file *seq) { return of_cft(seq->private); } static inline struct cgroup_subsys_state *seq_css(struct seq_file *seq) { return of_css(seq->private); } /* * Name / path handling functions. All are thin wrappers around the kernfs * counterparts and can be called under any context. */ static inline int cgroup_name(struct cgroup *cgrp, char *buf, size_t buflen) { return kernfs_name(cgrp->kn, buf, buflen); } static inline char * __must_check cgroup_path(struct cgroup *cgrp, char *buf, size_t buflen) { return kernfs_path(cgrp->kn, buf, buflen); } static inline void pr_cont_cgroup_name(struct cgroup *cgrp) { pr_cont_kernfs_name(cgrp->kn); } static inline void pr_cont_cgroup_path(struct cgroup *cgrp) { pr_cont_kernfs_path(cgrp->kn); } #else /* !CONFIG_CGROUPS */ struct cgroup_subsys_state; static inline void css_put(struct cgroup_subsys_state *css) {} static inline int cgroup_attach_task_all(struct task_struct *from, struct task_struct *t) { return 0; } static inline int cgroupstats_build(struct cgroupstats *stats, struct dentry *dentry) { return -EINVAL; } static inline void cgroup_fork(struct task_struct *p) {} static inline void cgroup_post_fork(struct task_struct *p) {} static inline void cgroup_exit(struct task_struct *p) {} static inline int cgroup_init_early(void) { return 0; } static inline int cgroup_init(void) { return 0; } #endif /* !CONFIG_CGROUPS */ #endif /* _LINUX_CGROUP_H */