diff --git a/mm/memcontrol.c b/mm/memcontrol.c index c8569bc298ffc77c5a2627b5a4d2fd2a42b91742..94ac208b1490f4c23e88f79e38ef60cacbba59d0 100644 --- a/mm/memcontrol.c +++ b/mm/memcontrol.c @@ -1293,14 +1293,56 @@ static void mem_cgroup_oom_unlock(struct mem_cgroup *mem) static DEFINE_MUTEX(memcg_oom_mutex); static DECLARE_WAIT_QUEUE_HEAD(memcg_oom_waitq); +struct oom_wait_info { + struct mem_cgroup *mem; + wait_queue_t wait; +}; + +static int memcg_oom_wake_function(wait_queue_t *wait, + unsigned mode, int sync, void *arg) +{ + struct mem_cgroup *wake_mem = (struct mem_cgroup *)arg; + struct oom_wait_info *oom_wait_info; + + oom_wait_info = container_of(wait, struct oom_wait_info, wait); + + if (oom_wait_info->mem == wake_mem) + goto wakeup; + /* if no hierarchy, no match */ + if (!oom_wait_info->mem->use_hierarchy || !wake_mem->use_hierarchy) + return 0; + /* + * Both of oom_wait_info->mem and wake_mem are stable under us. + * Then we can use css_is_ancestor without taking care of RCU. + */ + if (!css_is_ancestor(&oom_wait_info->mem->css, &wake_mem->css) && + !css_is_ancestor(&wake_mem->css, &oom_wait_info->mem->css)) + return 0; + +wakeup: + return autoremove_wake_function(wait, mode, sync, arg); +} + +static void memcg_wakeup_oom(struct mem_cgroup *mem) +{ + /* for filtering, pass "mem" as argument. */ + __wake_up(&memcg_oom_waitq, TASK_NORMAL, 0, mem); +} + /* * try to call OOM killer. returns false if we should exit memory-reclaim loop. */ bool mem_cgroup_handle_oom(struct mem_cgroup *mem, gfp_t mask) { - DEFINE_WAIT(wait); + struct oom_wait_info owait; bool locked; + owait.mem = mem; + owait.wait.flags = 0; + owait.wait.func = memcg_oom_wake_function; + owait.wait.private = current; + INIT_LIST_HEAD(&owait.wait.task_list); + /* At first, try to OOM lock hierarchy under mem.*/ mutex_lock(&memcg_oom_mutex); locked = mem_cgroup_oom_lock(mem); @@ -1310,31 +1352,18 @@ bool mem_cgroup_handle_oom(struct mem_cgroup *mem, gfp_t mask) * under OOM is always welcomed, use TASK_KILLABLE here. */ if (!locked) - prepare_to_wait(&memcg_oom_waitq, &wait, TASK_KILLABLE); + prepare_to_wait(&memcg_oom_waitq, &owait.wait, TASK_KILLABLE); mutex_unlock(&memcg_oom_mutex); if (locked) mem_cgroup_out_of_memory(mem, mask); else { schedule(); - finish_wait(&memcg_oom_waitq, &wait); + finish_wait(&memcg_oom_waitq, &owait.wait); } mutex_lock(&memcg_oom_mutex); mem_cgroup_oom_unlock(mem); - /* - * Here, we use global waitq .....more fine grained waitq ? - * Assume following hierarchy. - * A/ - * 01 - * 02 - * assume OOM happens both in A and 01 at the same time. Tthey are - * mutually exclusive by lock. (kill in 01 helps A.) - * When we use per memcg waitq, we have to wake up waiters on A and 02 - * in addtion to waiters on 01. We use global waitq for avoiding mess. - * It will not be a big problem. - * (And a task may be moved to other groups while it's waiting for OOM.) - */ - wake_up_all(&memcg_oom_waitq); + memcg_wakeup_oom(mem); mutex_unlock(&memcg_oom_mutex); if (test_thread_flag(TIF_MEMDIE) || fatal_signal_pending(current))