提交 d4a78947 编写于 作者: W Wu Fengguang 提交者: Chris Mason

Btrfs: fix typos in comments

Signed-off-by: NChris Mason <chris.mason@oracle.com>
上级 2e966ed2
......@@ -143,12 +143,15 @@ static int btrfs_csum_sizes[] = { 4, 0 };
#define BTRFS_FT_MAX 9
/*
* the key defines the order in the tree, and so it also defines (optimal)
* block layout. objectid corresonds to the inode number. The flags
* tells us things about the object, and is a kind of stream selector.
* so for a given inode, keys with flags of 1 might refer to the inode
* data, flags of 2 may point to file data in the btree and flags == 3
* may point to extents.
* The key defines the order in the tree, and so it also defines (optimal)
* block layout.
*
* objectid corresponds to the inode number.
*
* type tells us things about the object, and is a kind of stream selector.
* so for a given inode, keys with type of 1 might refer to the inode data,
* type of 2 may point to file data in the btree and type == 3 may point to
* extents.
*
* offset is the starting byte offset for this key in the stream.
*
......@@ -200,7 +203,7 @@ struct btrfs_dev_item {
/*
* starting byte of this partition on the device,
* to allowr for stripe alignment in the future
* to allow for stripe alignment in the future
*/
__le64 start_offset;
......@@ -958,7 +961,6 @@ struct btrfs_root {
};
/*
* inode items have the data typically returned from stat and store other
* info about object characteristics. There is one for every file and dir in
* the FS
......@@ -989,7 +991,7 @@ struct btrfs_root {
#define BTRFS_EXTENT_CSUM_KEY 128
/*
* root items point to tree roots. There are typically in the root
* root items point to tree roots. They are typically in the root
* tree used by the super block to find all the other trees
*/
#define BTRFS_ROOT_ITEM_KEY 132
......
......@@ -60,8 +60,8 @@ void btrfs_clear_lock_blocking(struct extent_buffer *eb)
/*
* unfortunately, many of the places that currently set a lock to blocking
* don't end up blocking for every long, and often they don't block
* at all. For a dbench 50 run, if we don't spin one the blocking bit
* don't end up blocking for very long, and often they don't block
* at all. For a dbench 50 run, if we don't spin on the blocking bit
* at all, the context switch rate can jump up to 400,000/sec or more.
*
* So, we're still stuck with this crummy spin on the blocking bit,
......
......@@ -76,7 +76,7 @@ struct btrfs_device {
struct btrfs_fs_devices {
u8 fsid[BTRFS_FSID_SIZE]; /* FS specific uuid */
/* the device with this id has the most recent coyp of the super */
/* the device with this id has the most recent copy of the super */
u64 latest_devid;
u64 latest_trans;
u64 num_devices;
......
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