clockevents: Switch into oneshot mode even if broadcast registered late
tick_oneshot_notify() is used to notify a particular CPU to try to switch into oneshot mode after a oneshot capable tick device is registered and tick_clock_notify() is used to notify all CPUs to try to switch into oneshot mode after a high res clocksource is registered. There is one caveat; if the tick devices suffer from FEAT_C3_STOP we don't try to switch into oneshot mode unless we have a oneshot capable broadcast device already registered. If the broadcast device is registered after the tick devices that have FEAT_C3_STOP we'll never try to switch into oneshot mode again, causing us to be stuck in periodic mode forever. Avoid this scenario by calling tick_clock_notify() after we register the broadcast device so that we try to switch into oneshot mode on all CPUs one more time. [ tglx: Adopted to timers/core and added a comment ] Signed-off-by: NStephen Boyd <sboyd@codeaurora.org> Link: http://lkml.kernel.org/r/1366219566-29783-1-git-send-email-sboyd@codeaurora.orgSigned-off-by: NThomas Gleixner <tglx@linutronix.de>
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