提交 863f9cde 编写于 作者: L Laurent Pinchart 提交者: Tomi Valkeinen

drm: omapdrm: hdmi: Don't allocate PHY features dynamically

There's no need to allocate memory dynamically to duplicate the contents
of a const structure, only to store the memory pointer in a const
pointer field. Just use the original structures directly.
Signed-off-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
上级 37ea27b9
......@@ -182,39 +182,15 @@ static const struct hdmi_phy_features omap54xx_phy_feats = {
.max_phy = 186000000,
};
static int hdmi_phy_init_features(struct platform_device *pdev,
struct hdmi_phy_data *phy,
unsigned int version)
{
struct hdmi_phy_features *dst;
const struct hdmi_phy_features *src;
dst = devm_kzalloc(&pdev->dev, sizeof(*dst), GFP_KERNEL);
if (!dst) {
dev_err(&pdev->dev, "Failed to allocate HDMI PHY Features\n");
return -ENOMEM;
}
if (version == 4)
src = &omap44xx_phy_feats;
else
src = &omap54xx_phy_feats;
memcpy(dst, src, sizeof(*dst));
phy->features = dst;
return 0;
}
int hdmi_phy_init(struct platform_device *pdev, struct hdmi_phy_data *phy,
unsigned int version)
{
int r;
struct resource *res;
r = hdmi_phy_init_features(pdev, phy, version);
if (r)
return r;
if (version == 4)
phy->features = &omap44xx_phy_feats;
else
phy->features = &omap54xx_phy_feats;
res = platform_get_resource_byname(pdev, IORESOURCE_MEM, "phy");
phy->base = devm_ioremap_resource(&pdev->dev, res);
......
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