提交 8221d706 编写于 作者: C Christian König 提交者: Alex Deucher

drm/amdgpu: partially revert "modify amdgpu_fence_wait_any() to amdgpu_fence_wait_multiple()" v2

That isn't used any more.

v2: rebase
Signed-off-by: NChristian König <christian.koenig@amd.com>
Reviewed-by: NChunming Zhou <david1.zhou@amd.com>
Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
上级 09bfda10
......@@ -440,10 +440,9 @@ int amdgpu_fence_wait_next(struct amdgpu_ring *ring);
int amdgpu_fence_wait_empty(struct amdgpu_ring *ring);
unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring);
signed long amdgpu_fence_wait_multiple(struct amdgpu_device *adev,
signed long amdgpu_fence_wait_any(struct amdgpu_device *adev,
struct fence **array,
uint32_t count,
bool wait_all,
bool intr,
signed long t);
struct amdgpu_fence *amdgpu_fence_ref(struct amdgpu_fence *fence);
......
......@@ -851,22 +851,6 @@ static bool amdgpu_test_signaled_any(struct fence **fences, uint32_t count)
return false;
}
static bool amdgpu_test_signaled_all(struct fence **fences, uint32_t count)
{
int idx;
struct fence *fence;
for (idx = 0; idx < count; ++idx) {
fence = fences[idx];
if (fence) {
if (!test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
return false;
}
}
return true;
}
struct amdgpu_wait_cb {
struct fence_cb base;
struct task_struct *task;
......@@ -885,7 +869,7 @@ static signed long amdgpu_fence_default_wait(struct fence *f, bool intr,
struct amdgpu_fence *fence = to_amdgpu_fence(f);
struct amdgpu_device *adev = fence->ring->adev;
return amdgpu_fence_wait_multiple(adev, &f, 1, false, intr, t);
return amdgpu_fence_wait_any(adev, &f, 1, intr, t);
}
/**
......@@ -894,23 +878,18 @@ static signed long amdgpu_fence_default_wait(struct fence *f, bool intr,
* @adev: amdgpu device
* @array: the fence array with amdgpu fence pointer
* @count: the number of the fence array
* @wait_all: the flag of wait all(true) or wait any(false)
* @intr: when sleep, set the current task interruptable or not
* @t: timeout to wait
*
* If wait_all is true, it will return when all fences are signaled or timeout.
* If wait_all is false, it will return when any fence is signaled or timeout.
* It will return when any fence is signaled or timeout.
*/
signed long amdgpu_fence_wait_multiple(struct amdgpu_device *adev,
struct fence **array,
uint32_t count,
bool wait_all,
bool intr,
signed long t)
signed long amdgpu_fence_wait_any(struct amdgpu_device *adev,
struct fence **array, uint32_t count,
bool intr, signed long t)
{
long idx = 0;
struct amdgpu_wait_cb *cb;
struct fence *fence;
unsigned idx;
BUG_ON(!array);
......@@ -927,9 +906,6 @@ signed long amdgpu_fence_wait_multiple(struct amdgpu_device *adev,
if (fence_add_callback(fence,
&cb[idx].base, amdgpu_fence_wait_cb)) {
/* The fence is already signaled */
if (wait_all)
continue;
else
goto fence_rm_cb;
}
}
......@@ -945,9 +921,7 @@ signed long amdgpu_fence_wait_multiple(struct amdgpu_device *adev,
* amdgpu_test_signaled_any must be called after
* set_current_state to prevent a race with wake_up_process
*/
if (!wait_all && amdgpu_test_signaled_any(array, count))
break;
if (wait_all && amdgpu_test_signaled_all(array, count))
if (amdgpu_test_signaled_any(array, count))
break;
if (adev->needs_reset) {
......
......@@ -367,8 +367,8 @@ int amdgpu_sa_bo_new(struct amdgpu_device *adev,
} while (amdgpu_sa_bo_next_hole(sa_manager, fences, tries));
spin_unlock(&sa_manager->wq.lock);
t = amdgpu_fence_wait_multiple(adev, fences, AMDGPU_MAX_RINGS, false, false,
MAX_SCHEDULE_TIMEOUT);
t = amdgpu_fence_wait_any(adev, fences, AMDGPU_MAX_RINGS,
false, MAX_SCHEDULE_TIMEOUT);
r = (t > 0) ? 0 : t;
spin_lock(&sa_manager->wq.lock);
/* if we have nothing to wait for block */
......
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