diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c index ff85eae932bcdcd71d27a12c19f4ae8648724b60..76bd40e133919b1d42a52ab215616a93b743c790 100644 --- a/drivers/gpu/drm/i915/i915_irq.c +++ b/drivers/gpu/drm/i915/i915_irq.c @@ -997,12 +997,16 @@ static bool vlv_c0_above(struct drm_i915_private *dev_priv, int threshold) { u64 time, c0; + unsigned int mul = 100; if (old->cz_clock == 0) return false; + if (I915_READ(VLV_COUNTER_CONTROL) & VLV_COUNT_RANGE_HIGH) + mul <<= 8; + time = now->cz_clock - old->cz_clock; - time *= threshold * dev_priv->mem_freq; + time *= threshold * dev_priv->czclk_freq; /* Workload can be split between render + media, e.g. SwapBuffers * being blitted in X after being rendered in mesa. To account for @@ -1010,7 +1014,7 @@ static bool vlv_c0_above(struct drm_i915_private *dev_priv, */ c0 = now->render_c0 - old->render_c0; c0 += now->media_c0 - old->media_c0; - c0 *= 100 * VLV_CZ_CLOCK_TO_MILLI_SEC * 4 / 1000; + c0 *= mul * VLV_CZ_CLOCK_TO_MILLI_SEC; return c0 >= time; }