diff --git a/Documentation/DocBook/media/v4l/pixfmt-packed-rgb.xml b/Documentation/DocBook/media/v4l/pixfmt-packed-rgb.xml
index 5f1602fe5494e2a19f88483482e9de03af6a9dbb..2aae8e9452a42dd41656f9692e78122343957d21 100644
--- a/Documentation/DocBook/media/v4l/pixfmt-packed-rgb.xml
+++ b/Documentation/DocBook/media/v4l/pixfmt-packed-rgb.xml
@@ -15,9 +15,6 @@ typical PC graphics frame buffers. They occupy 8, 16, 24 or 32 bits
per pixel. These are all packed-pixel formats, meaning all the data
for a pixel lie next to each other in memory.
-